// Copyright (c) 1994 James Clark // See the file COPYING for copying permission. #ifndef HashTable_INCLUDED #define HashTable_INCLUDED 1 #include #include "OwnerTable.h" #include "Hash.h" #include "Boolean.h" #include "HashTableItemBase.h" #ifdef SP_NAMESPACE namespace SP_NAMESPACE { #endif template class HashTableItem : public HashTableItemBase { public: HashTableItem(const K &k, const V &v); HashTableItemBase *copy() const; V value; }; template class HashTableIter; template class HashTable { public: HashTable() { } void insert(const K &key, const V &value, Boolean replace = 1); const V *lookup(const K &key) const { HashTableItem *tem = (HashTableItem *)table_.lookup(key); return tem ? &tem->value : 0; } size_t count() const { return table_.count(); } private: CopyOwnerTable, K, Hash, HashTableKeyFunction > table_; friend class HashTableIter; }; template class HashTableIter { public: HashTableIter(const HashTable &table) : iter_(table.table_) { } Boolean next(const K *&key, const V *&value) { HashTableItem *p = (HashTableItem *)iter_.next(); if (p) { key = &p->key; value = &p->value; return 1; } else return 0; } private: OwnerTableIter, K, Hash, HashTableKeyFunction > iter_; }; #ifdef SP_NAMESPACE } #endif #endif /* not HashTable_INCLUDED */ #ifdef SP_DEFINE_TEMPLATES #include "HashTable.cxx" #endif