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3033abc3b4
Closes #1287 --------- Co-authored-by: 6543 <6543@obermui.de>
86 lines
2.6 KiB
Go
86 lines
2.6 KiB
Go
// Copyright 2022 Woodpecker Authors
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// Copyright 2019 mhmxs
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package pipeline
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import (
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"time"
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"github.com/woodpecker-ci/woodpecker/pipeline/rpc"
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"github.com/woodpecker-ci/woodpecker/server/model"
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)
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func UpdateStepStatus(store model.UpdateStepStore, step *model.Step, state rpc.State, started int64) error {
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if state.Exited {
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step.Stopped = state.Finished
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step.ExitCode = state.ExitCode
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step.Error = state.Error
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step.State = model.StatusSuccess
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if state.ExitCode != 0 || state.Error != "" {
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step.State = model.StatusFailure
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}
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if state.ExitCode == 137 {
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step.State = model.StatusKilled
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}
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} else {
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step.Started = state.Started
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step.State = model.StatusRunning
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}
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if step.Started == 0 && step.Stopped != 0 {
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step.Started = started
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}
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return store.StepUpdate(step)
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}
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func UpdateStepToStatusStarted(store model.UpdateStepStore, step model.Step, state rpc.State) (*model.Step, error) {
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step.Started = state.Started
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step.State = model.StatusRunning
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return &step, store.StepUpdate(&step)
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}
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func UpdateStepToStatusSkipped(store model.UpdateStepStore, step model.Step, stopped int64) (*model.Step, error) {
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step.State = model.StatusSkipped
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if step.Started != 0 {
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step.State = model.StatusSuccess // for daemons that are killed
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step.Stopped = stopped
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}
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return &step, store.StepUpdate(&step)
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}
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func UpdateStepStatusToDone(store model.UpdateStepStore, step model.Step, state rpc.State) (*model.Step, error) {
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step.Stopped = state.Finished
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step.Error = state.Error
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step.ExitCode = state.ExitCode
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if state.Started == 0 {
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step.State = model.StatusSkipped
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} else {
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step.State = model.StatusSuccess
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}
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if step.ExitCode != 0 || step.Error != "" {
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step.State = model.StatusFailure
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}
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return &step, store.StepUpdate(&step)
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}
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func UpdateStepToStatusKilled(store model.UpdateStepStore, step model.Step) (*model.Step, error) {
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step.State = model.StatusKilled
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step.Stopped = time.Now().Unix()
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if step.Started == 0 {
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step.Started = step.Stopped
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}
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step.ExitCode = 137
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return &step, store.StepUpdate(&step)
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}
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