mirror of
https://github.com/woodpecker-ci/woodpecker.git
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400 lines
10 KiB
Go
400 lines
10 KiB
Go
// +build windows
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package winio
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import (
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"errors"
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"io"
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"net"
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"os"
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"syscall"
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"time"
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"unsafe"
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)
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//sys connectNamedPipe(pipe syscall.Handle, o *syscall.Overlapped) (err error) = ConnectNamedPipe
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//sys createNamedPipe(name string, flags uint32, pipeMode uint32, maxInstances uint32, outSize uint32, inSize uint32, defaultTimeout uint32, sa *securityAttributes) (handle syscall.Handle, err error) [failretval==syscall.InvalidHandle] = CreateNamedPipeW
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//sys createFile(name string, access uint32, mode uint32, sa *securityAttributes, createmode uint32, attrs uint32, templatefile syscall.Handle) (handle syscall.Handle, err error) [failretval==syscall.InvalidHandle] = CreateFileW
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//sys waitNamedPipe(name string, timeout uint32) (err error) = WaitNamedPipeW
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//sys getNamedPipeInfo(pipe syscall.Handle, flags *uint32, outSize *uint32, inSize *uint32, maxInstances *uint32) (err error) = GetNamedPipeInfo
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//sys getNamedPipeHandleState(pipe syscall.Handle, state *uint32, curInstances *uint32, maxCollectionCount *uint32, collectDataTimeout *uint32, userName *uint16, maxUserNameSize uint32) (err error) = GetNamedPipeHandleStateW
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type securityAttributes struct {
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Length uint32
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SecurityDescriptor *byte
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InheritHandle uint32
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}
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const (
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cERROR_PIPE_BUSY = syscall.Errno(231)
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cERROR_PIPE_CONNECTED = syscall.Errno(535)
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cERROR_SEM_TIMEOUT = syscall.Errno(121)
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cPIPE_ACCESS_DUPLEX = 0x3
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cFILE_FLAG_FIRST_PIPE_INSTANCE = 0x80000
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cSECURITY_SQOS_PRESENT = 0x100000
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cSECURITY_ANONYMOUS = 0
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cPIPE_REJECT_REMOTE_CLIENTS = 0x8
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cPIPE_UNLIMITED_INSTANCES = 255
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cNMPWAIT_USE_DEFAULT_WAIT = 0
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cNMPWAIT_NOWAIT = 1
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cPIPE_TYPE_MESSAGE = 4
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cPIPE_READMODE_MESSAGE = 2
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)
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var (
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// ErrPipeListenerClosed is returned for pipe operations on listeners that have been closed.
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// This error should match net.errClosing since docker takes a dependency on its text.
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ErrPipeListenerClosed = errors.New("use of closed network connection")
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errPipeWriteClosed = errors.New("pipe has been closed for write")
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)
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type win32Pipe struct {
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*win32File
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path string
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}
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type win32MessageBytePipe struct {
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win32Pipe
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writeClosed bool
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readEOF bool
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}
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type pipeAddress string
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func (f *win32Pipe) LocalAddr() net.Addr {
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return pipeAddress(f.path)
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}
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func (f *win32Pipe) RemoteAddr() net.Addr {
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return pipeAddress(f.path)
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}
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func (f *win32Pipe) SetDeadline(t time.Time) error {
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f.SetReadDeadline(t)
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f.SetWriteDeadline(t)
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return nil
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}
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// CloseWrite closes the write side of a message pipe in byte mode.
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func (f *win32MessageBytePipe) CloseWrite() error {
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if f.writeClosed {
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return errPipeWriteClosed
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}
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_, err := f.win32File.Write(nil)
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if err != nil {
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return err
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}
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f.writeClosed = true
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return nil
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}
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// Write writes bytes to a message pipe in byte mode. Zero-byte writes are ignored, since
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// they are used to implement CloseWrite().
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func (f *win32MessageBytePipe) Write(b []byte) (int, error) {
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if f.writeClosed {
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return 0, errPipeWriteClosed
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}
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if len(b) == 0 {
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return 0, nil
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}
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return f.win32File.Write(b)
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}
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// Read reads bytes from a message pipe in byte mode. A read of a zero-byte message on a message
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// mode pipe will return io.EOF, as will all subsequent reads.
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func (f *win32MessageBytePipe) Read(b []byte) (int, error) {
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if f.readEOF {
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return 0, io.EOF
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}
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n, err := f.win32File.Read(b)
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if err == io.EOF {
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// If this was the result of a zero-byte read, then
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// it is possible that the read was due to a zero-size
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// message. Since we are simulating CloseWrite with a
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// zero-byte message, ensure that all future Read() calls
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// also return EOF.
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f.readEOF = true
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}
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return n, err
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}
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func (s pipeAddress) Network() string {
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return "pipe"
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}
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func (s pipeAddress) String() string {
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return string(s)
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}
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// DialPipe connects to a named pipe by path, timing out if the connection
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// takes longer than the specified duration. If timeout is nil, then the timeout
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// is the default timeout established by the pipe server.
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func DialPipe(path string, timeout *time.Duration) (net.Conn, error) {
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var absTimeout time.Time
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if timeout != nil {
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absTimeout = time.Now().Add(*timeout)
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}
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var err error
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var h syscall.Handle
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for {
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h, err = createFile(path, syscall.GENERIC_READ|syscall.GENERIC_WRITE, 0, nil, syscall.OPEN_EXISTING, syscall.FILE_FLAG_OVERLAPPED|cSECURITY_SQOS_PRESENT|cSECURITY_ANONYMOUS, 0)
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if err != cERROR_PIPE_BUSY {
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break
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}
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now := time.Now()
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var ms uint32
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if absTimeout.IsZero() {
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ms = cNMPWAIT_USE_DEFAULT_WAIT
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} else if now.After(absTimeout) {
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ms = cNMPWAIT_NOWAIT
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} else {
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ms = uint32(absTimeout.Sub(now).Nanoseconds() / 1000 / 1000)
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}
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err = waitNamedPipe(path, ms)
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if err != nil {
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if err == cERROR_SEM_TIMEOUT {
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return nil, ErrTimeout
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}
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break
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}
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}
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if err != nil {
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return nil, &os.PathError{Op: "open", Path: path, Err: err}
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}
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var flags uint32
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err = getNamedPipeInfo(h, &flags, nil, nil, nil)
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if err != nil {
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return nil, err
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}
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var state uint32
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err = getNamedPipeHandleState(h, &state, nil, nil, nil, nil, 0)
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if err != nil {
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return nil, err
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}
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if state&cPIPE_READMODE_MESSAGE != 0 {
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return nil, &os.PathError{Op: "open", Path: path, Err: errors.New("message readmode pipes not supported")}
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}
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f, err := makeWin32File(h)
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if err != nil {
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syscall.Close(h)
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return nil, err
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}
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// If the pipe is in message mode, return a message byte pipe, which
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// supports CloseWrite().
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if flags&cPIPE_TYPE_MESSAGE != 0 {
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return &win32MessageBytePipe{
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win32Pipe: win32Pipe{win32File: f, path: path},
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}, nil
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}
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return &win32Pipe{win32File: f, path: path}, nil
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}
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type acceptResponse struct {
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f *win32File
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err error
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}
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type win32PipeListener struct {
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firstHandle syscall.Handle
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path string
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securityDescriptor []byte
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config PipeConfig
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acceptCh chan (chan acceptResponse)
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closeCh chan int
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doneCh chan int
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}
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func makeServerPipeHandle(path string, securityDescriptor []byte, c *PipeConfig, first bool) (syscall.Handle, error) {
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var flags uint32 = cPIPE_ACCESS_DUPLEX | syscall.FILE_FLAG_OVERLAPPED
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if first {
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flags |= cFILE_FLAG_FIRST_PIPE_INSTANCE
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}
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var mode uint32 = cPIPE_REJECT_REMOTE_CLIENTS
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if c.MessageMode {
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mode |= cPIPE_TYPE_MESSAGE
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}
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var sa securityAttributes
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sa.Length = uint32(unsafe.Sizeof(sa))
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if securityDescriptor != nil {
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sa.SecurityDescriptor = &securityDescriptor[0]
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}
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h, err := createNamedPipe(path, flags, mode, cPIPE_UNLIMITED_INSTANCES, uint32(c.OutputBufferSize), uint32(c.InputBufferSize), 0, &sa)
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if err != nil {
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return 0, &os.PathError{Op: "open", Path: path, Err: err}
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}
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return h, nil
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}
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func (l *win32PipeListener) makeServerPipe() (*win32File, error) {
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h, err := makeServerPipeHandle(l.path, l.securityDescriptor, &l.config, false)
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if err != nil {
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return nil, err
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}
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f, err := makeWin32File(h)
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if err != nil {
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syscall.Close(h)
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return nil, err
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}
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return f, nil
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}
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func (l *win32PipeListener) listenerRoutine() {
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closed := false
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for !closed {
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select {
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case <-l.closeCh:
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closed = true
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case responseCh := <-l.acceptCh:
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p, err := l.makeServerPipe()
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if err == nil {
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// Wait for the client to connect.
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ch := make(chan error)
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go func() {
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ch <- connectPipe(p)
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}()
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select {
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case err = <-ch:
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if err != nil {
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p.Close()
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p = nil
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}
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case <-l.closeCh:
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// Abort the connect request by closing the handle.
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p.Close()
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p = nil
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err = <-ch
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if err == nil || err == ErrFileClosed {
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err = ErrPipeListenerClosed
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}
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closed = true
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}
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}
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responseCh <- acceptResponse{p, err}
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}
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}
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syscall.Close(l.firstHandle)
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l.firstHandle = 0
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// Notify Close() and Accept() callers that the handle has been closed.
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close(l.doneCh)
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}
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// PipeConfig contain configuration for the pipe listener.
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type PipeConfig struct {
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// SecurityDescriptor contains a Windows security descriptor in SDDL format.
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SecurityDescriptor string
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// MessageMode determines whether the pipe is in byte or message mode. In either
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// case the pipe is read in byte mode by default. The only practical difference in
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// this implementation is that CloseWrite() is only supported for message mode pipes;
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// CloseWrite() is implemented as a zero-byte write, but zero-byte writes are only
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// transferred to the reader (and returned as io.EOF in this implementation)
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// when the pipe is in message mode.
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MessageMode bool
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// InputBufferSize specifies the size the input buffer, in bytes.
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InputBufferSize int32
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// OutputBufferSize specifies the size the input buffer, in bytes.
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OutputBufferSize int32
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}
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// ListenPipe creates a listener on a Windows named pipe path, e.g. \\.\pipe\mypipe.
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// The pipe must not already exist.
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func ListenPipe(path string, c *PipeConfig) (net.Listener, error) {
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var (
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sd []byte
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err error
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)
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if c == nil {
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c = &PipeConfig{}
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}
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if c.SecurityDescriptor != "" {
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sd, err = SddlToSecurityDescriptor(c.SecurityDescriptor)
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if err != nil {
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return nil, err
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}
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}
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h, err := makeServerPipeHandle(path, sd, c, true)
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if err != nil {
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return nil, err
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}
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// Immediately open and then close a client handle so that the named pipe is
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// created but not currently accepting connections.
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h2, err := createFile(path, 0, 0, nil, syscall.OPEN_EXISTING, cSECURITY_SQOS_PRESENT|cSECURITY_ANONYMOUS, 0)
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if err != nil {
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syscall.Close(h)
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return nil, err
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}
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syscall.Close(h2)
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l := &win32PipeListener{
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firstHandle: h,
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path: path,
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securityDescriptor: sd,
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config: *c,
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acceptCh: make(chan (chan acceptResponse)),
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closeCh: make(chan int),
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doneCh: make(chan int),
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}
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go l.listenerRoutine()
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return l, nil
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}
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func connectPipe(p *win32File) error {
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c, err := p.prepareIo()
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if err != nil {
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return err
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}
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err = connectNamedPipe(p.handle, &c.o)
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_, err = p.asyncIo(c, time.Time{}, 0, err)
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if err != nil && err != cERROR_PIPE_CONNECTED {
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return err
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}
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return nil
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}
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func (l *win32PipeListener) Accept() (net.Conn, error) {
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ch := make(chan acceptResponse)
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select {
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case l.acceptCh <- ch:
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response := <-ch
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err := response.err
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if err != nil {
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return nil, err
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}
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if l.config.MessageMode {
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return &win32MessageBytePipe{
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win32Pipe: win32Pipe{win32File: response.f, path: l.path},
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}, nil
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}
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return &win32Pipe{win32File: response.f, path: l.path}, nil
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case <-l.doneCh:
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return nil, ErrPipeListenerClosed
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}
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}
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func (l *win32PipeListener) Close() error {
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select {
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case l.closeCh <- 1:
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<-l.doneCh
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case <-l.doneCh:
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}
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return nil
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}
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func (l *win32PipeListener) Addr() net.Addr {
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return pipeAddress(l.path)
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}
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