package rule import ( "go/ast" "strings" "github.com/mgechev/revive/lint" ) // MaxPublicStructsRule lints given else constructs. type MaxPublicStructsRule struct{} // Apply applies the rule to given file. func (r *MaxPublicStructsRule) Apply(file *lint.File, arguments lint.Arguments) []lint.Failure { checkNumberOfArguments(1, arguments, r.Name()) max, ok := arguments[0].(int64) // Alt. non panicking version if !ok { panic(`invalid value passed as argument number to the "max-public-structs" rule`) } var failures []lint.Failure fileAst := file.AST walker := &lintMaxPublicStructs{ fileAst: fileAst, onFailure: func(failure lint.Failure) { failures = append(failures, failure) }, } ast.Walk(walker, fileAst) if walker.current > max { walker.onFailure(lint.Failure{ Failure: "you have exceeded the maximum number of public struct declarations", Confidence: 1, Node: fileAst, Category: "style", }) } return failures } // Name returns the rule name. func (r *MaxPublicStructsRule) Name() string { return "max-public-structs" } type lintMaxPublicStructs struct { current int64 fileAst *ast.File onFailure func(lint.Failure) } func (w *lintMaxPublicStructs) Visit(n ast.Node) ast.Visitor { switch v := n.(type) { case *ast.TypeSpec: name := v.Name.Name first := string(name[0]) if strings.ToUpper(first) == first { w.current++ } break } return w }