package builtin import ( "database/sql" "os" "github.com/drone/drone/pkg/store" "github.com/drone/drone/pkg/store/builtin/migrate" "github.com/drone/drone/Godeps/_workspace/src/github.com/BurntSushi/migration" _ "github.com/drone/drone/Godeps/_workspace/src/github.com/lib/pq" _ "github.com/drone/drone/Godeps/_workspace/src/github.com/mattn/go-sqlite3" "github.com/drone/drone/Godeps/_workspace/src/github.com/russross/meddler" _ "github.com/drone/drone/Godeps/_workspace/src/github.com/go-sql-driver/mysql" ) const ( driverPostgres = "postgres" driverSqlite = "sqlite3" driverMysql = "mysql" ) func init() { store.Register("sqlite3", NewDriver) store.Register("postgres", NewDriver) store.Register("mysql", NewDriver) } func NewDriver(driver, datasource string) (store.Store, error) { conn, err := Connect(driver, datasource) if err != nil { return nil, err } return New(conn), nil } // Connect is a helper function that establishes a new // database connection and auto-generates the database // schema. If the database already exists, it will perform // and update as needed. func Connect(driver, datasource string) (*sql.DB, error) { switch driver { case driverPostgres: meddler.Default = meddler.PostgreSQL case driverSqlite: meddler.Default = meddler.SQLite } migration.DefaultGetVersion = migrate.GetVersion migration.DefaultSetVersion = migrate.SetVersion var migrations = []migration.Migrator{ migrate.Setup, } return migration.Open(driver, datasource, migrations) } // MustConnect is a helper function that creates a // new database connection and auto-generates the // database schema. An error causes a panic. func MustConnect(driver, datasource string) *sql.DB { db, err := Connect(driver, datasource) if err != nil { panic(err) } return db } // mustConnectTest is a helper function that creates a // new database connection using environment variables. // If not environment varaibles are found, the default // in-memory SQLite database is used. func mustConnectTest() *sql.DB { var ( driver = os.Getenv("TEST_DRIVER") datasource = os.Getenv("TEST_DATASOURCE") ) if len(driver) == 0 { driver = driverSqlite datasource = ":memory:" } db, err := Connect(driver, datasource) if err != nil { panic(err) } return db } // New returns a new Datastore func New(db *sql.DB) store.Store { return struct { *Userstore *Repostore *Buildstore *Jobstore *Blobstore *Starstore *Tokenstore *Agentstore }{ NewUserstore(db), NewRepostore(db), NewBuildstore(db), NewJobstore(db), NewBlobstore(db), NewStarstore(db), NewTokenstore(db), NewAgentstore(db), } }