// Copyright 2019 mhmxs. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package shared import ( "time" "github.com/woodpecker-ci/woodpecker/server/model" ) // TODO(974) move to server/pipeline/* func UpdateToStatusRunning(store model.UpdateBuildStore, build model.Build, started int64) (*model.Build, error) { build.Status = model.StatusRunning build.Started = started return &build, store.UpdateBuild(&build) } func UpdateToStatusPending(store model.UpdateBuildStore, build model.Build, reviewer string) (*model.Build, error) { build.Reviewer = reviewer build.Status = model.StatusPending build.Reviewed = time.Now().Unix() return &build, store.UpdateBuild(&build) } func UpdateToStatusDeclined(store model.UpdateBuildStore, build model.Build, reviewer string) (*model.Build, error) { build.Reviewer = reviewer build.Status = model.StatusDeclined build.Reviewed = time.Now().Unix() return &build, store.UpdateBuild(&build) } func UpdateStatusToDone(store model.UpdateBuildStore, build model.Build, status model.StatusValue, stopped int64) (*model.Build, error) { build.Status = status build.Finished = stopped return &build, store.UpdateBuild(&build) } func UpdateToStatusError(store model.UpdateBuildStore, build model.Build, err error) (*model.Build, error) { build.Error = err.Error() build.Status = model.StatusError build.Started = time.Now().Unix() build.Finished = build.Started return &build, store.UpdateBuild(&build) } func UpdateToStatusKilled(store model.UpdateBuildStore, build model.Build) (*model.Build, error) { build.Status = model.StatusKilled build.Finished = time.Now().Unix() return &build, store.UpdateBuild(&build) }