woodpecker/controller/badge.go

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package controller
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import (
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"github.com/gin-gonic/gin"
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"github.com/drone/drone/model"
"github.com/drone/drone/store"
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)
var (
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badgeSuccess = `<svg xmlns="http://www.w3.org/2000/svg" width="91" height="20"><linearGradient id="a" x2="0" y2="100%"><stop offset="0" stop-color="#bbb" stop-opacity=".1"/><stop offset="1" stop-opacity=".1"/></linearGradient><rect rx="3" width="91" height="20" fill="#555"/><rect rx="3" x="37" width="54" height="20" fill="#4c1"/><path fill="#4c1" d="M37 0h4v20h-4z"/><rect rx="3" width="91" height="20" fill="url(#a)"/><g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11"><text x="19.5" y="15" fill="#010101" fill-opacity=".3">build</text><text x="19.5" y="14">build</text><text x="63" y="15" fill="#010101" fill-opacity=".3">success</text><text x="63" y="14">success</text></g></svg>`
badgeFailure = `<svg xmlns="http://www.w3.org/2000/svg" width="83" height="20"><linearGradient id="a" x2="0" y2="100%"><stop offset="0" stop-color="#bbb" stop-opacity=".1"/><stop offset="1" stop-opacity=".1"/></linearGradient><rect rx="3" width="83" height="20" fill="#555"/><rect rx="3" x="37" width="46" height="20" fill="#e05d44"/><path fill="#e05d44" d="M37 0h4v20h-4z"/><rect rx="3" width="83" height="20" fill="url(#a)"/><g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11"><text x="19.5" y="15" fill="#010101" fill-opacity=".3">build</text><text x="19.5" y="14">build</text><text x="59" y="15" fill="#010101" fill-opacity=".3">failure</text><text x="59" y="14">failure</text></g></svg>`
badgeStarted = `<svg xmlns="http://www.w3.org/2000/svg" width="87" height="20"><linearGradient id="a" x2="0" y2="100%"><stop offset="0" stop-color="#bbb" stop-opacity=".1"/><stop offset="1" stop-opacity=".1"/></linearGradient><rect rx="3" width="87" height="20" fill="#555"/><rect rx="3" x="37" width="50" height="20" fill="#dfb317"/><path fill="#dfb317" d="M37 0h4v20h-4z"/><rect rx="3" width="87" height="20" fill="url(#a)"/><g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11"><text x="19.5" y="15" fill="#010101" fill-opacity=".3">build</text><text x="19.5" y="14">build</text><text x="61" y="15" fill="#010101" fill-opacity=".3">started</text><text x="61" y="14">started</text></g></svg>`
badgeError = `<svg xmlns="http://www.w3.org/2000/svg" width="76" height="20"><linearGradient id="a" x2="0" y2="100%"><stop offset="0" stop-color="#bbb" stop-opacity=".1"/><stop offset="1" stop-opacity=".1"/></linearGradient><rect rx="3" width="76" height="20" fill="#555"/><rect rx="3" x="37" width="39" height="20" fill="#9f9f9f"/><path fill="#9f9f9f" d="M37 0h4v20h-4z"/><rect rx="3" width="76" height="20" fill="url(#a)"/><g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11"><text x="19.5" y="15" fill="#010101" fill-opacity=".3">build</text><text x="19.5" y="14">build</text><text x="55.5" y="15" fill="#010101" fill-opacity=".3">error</text><text x="55.5" y="14">error</text></g></svg>`
badgeNone = `<svg xmlns="http://www.w3.org/2000/svg" width="75" height="20"><linearGradient id="a" x2="0" y2="100%"><stop offset="0" stop-color="#bbb" stop-opacity=".1"/><stop offset="1" stop-opacity=".1"/></linearGradient><rect rx="3" width="75" height="20" fill="#555"/><rect rx="3" x="37" width="38" height="20" fill="#9f9f9f"/><path fill="#9f9f9f" d="M37 0h4v20h-4z"/><rect rx="3" width="75" height="20" fill="url(#a)"/><g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11"><text x="19.5" y="15" fill="#010101" fill-opacity=".3">build</text><text x="19.5" y="14">build</text><text x="55" y="15" fill="#010101" fill-opacity=".3">none</text><text x="55" y="14">none</text></g></svg>`
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)
func GetBadge(c *gin.Context) {
repo, err := store.GetRepoOwnerName(c,
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c.Param("owner"),
c.Param("name"),
)
if err != nil {
c.AbortWithStatus(404)
return
}
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// an SVG response is always served, even when error, so
// we can go ahead and set the content type appropriately.
c.Writer.Header().Set("Content-Type", "image/svg+xml")
// if no commit was found then display
// the 'none' badge, instead of throwing
// an error response
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branch := c.Query("branch")
if len(branch) == 0 {
branch = repo.Branch
}
build, err := store.GetBuildLast(c, repo, branch)
if err != nil {
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c.String(404, badgeNone)
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return
}
switch build.Status {
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case model.StatusSuccess:
c.String(200, badgeSuccess)
case model.StatusFailure:
c.String(200, badgeFailure)
case model.StatusError, model.StatusKilled:
c.String(200, badgeError)
case model.StatusPending, model.StatusRunning:
c.String(200, badgeStarted)
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default:
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c.String(404, badgeNone)
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}
}
func GetCC(c *gin.Context) {
repo, err := store.GetRepoOwnerName(c,
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c.Param("owner"),
c.Param("name"),
)
if err != nil {
c.AbortWithStatus(404)
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return
}
builds, err := store.GetBuildList(c, repo)
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if err != nil || len(builds) == 0 {
c.AbortWithStatus(404)
return
}
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cc := model.NewCC(repo, builds[0], "")
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c.XML(200, cc)
}