mirror of
https://github.com/woodpecker-ci/woodpecker.git
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222 lines
4.3 KiB
Go
222 lines
4.3 KiB
Go
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package parse
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import "encoding/json"
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// Tree is the intermediate representation of a pipeline.
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type Tree struct {
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*ListNode // top-level Tree node
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}
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// New allocates a new Tree.
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func NewTree() *Tree {
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return &Tree{
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NewListNode(),
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}
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}
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// Parse parses a JSON encoded Tree.
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func Parse(data []byte) (*Tree, error) {
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tree := &Tree{}
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err := tree.UnmarshalJSON(data)
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return tree, err
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}
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// MarshalJSON implements the Marshaler interface and returns
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// a JSON encoded representation of the Tree.
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func (t *Tree) MarshalJSON() ([]byte, error) {
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return json.Marshal(t.ListNode)
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}
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// UnmarshalJSON implements the Unmarshaler interface and returns
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// a Tree from a JSON representation.
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func (t *Tree) UnmarshalJSON(data []byte) error {
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block, err := decodeList(data)
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if err != nil {
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return nil
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}
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t.ListNode = block.(*ListNode)
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return nil
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}
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//
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// below are custom decoding functions. We cannot use the default json
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// decoder because the tree structure uses interfaces and the json decoder
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// has difficulty ascertaining the interface type when decoding.
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//
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func decodeNode(data []byte) (Node, error) {
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node := &nodeType{}
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err := json.Unmarshal(data, node)
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if err != nil {
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return nil, err
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}
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switch node.Type {
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case NodeList:
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return decodeList(data)
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case NodeDefer:
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return decodeDefer(data)
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case NodeError:
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return decodeError(data)
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case NodeRecover:
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return decodeRecover(data)
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case NodeParallel:
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return decodeParallel(data)
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case NodeRun:
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return decodeRun(data)
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}
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return nil, nil
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}
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func decodeNodes(data []json.RawMessage) ([]Node, error) {
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var nodes []Node
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for _, d := range data {
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node, err := decodeNode(d)
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if err != nil {
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return nil, err
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}
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nodes = append(nodes, node)
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}
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return nodes, nil
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}
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func decodeList(data []byte) (Node, error) {
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v := &nodeList{}
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err := json.Unmarshal(data, v)
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if err != nil {
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return nil, err
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}
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b, err := decodeNodes(v.Body)
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if err != nil {
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return nil, err
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}
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n := NewListNode()
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n.Body = b
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return n, nil
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}
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func decodeDefer(data []byte) (Node, error) {
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v := &nodeDefer{}
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err := json.Unmarshal(data, v)
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if err != nil {
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return nil, err
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}
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b, err := decodeNode(v.Body)
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if err != nil {
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return nil, err
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}
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d, err := decodeNode(v.Defer)
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if err != nil {
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return nil, err
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}
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n := NewDeferNode()
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n.Body = b
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n.Defer = d
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return n, nil
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}
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func decodeError(data []byte) (Node, error) {
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v := &nodeError{}
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err := json.Unmarshal(data, v)
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if err != nil {
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return nil, err
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}
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b, err := decodeNode(v.Body)
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if err != nil {
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return nil, err
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}
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d, err := decodeNode(v.Defer)
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if err != nil {
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return nil, err
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}
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n := NewErrorNode()
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n.Body = b
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n.Defer = d
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return n, nil
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}
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func decodeRecover(data []byte) (Node, error) {
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v := &nodeRecover{}
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err := json.Unmarshal(data, v)
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if err != nil {
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return nil, err
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}
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b, err := decodeNode(v.Body)
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if err != nil {
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return nil, err
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}
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n := NewRecoverNode()
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n.Body = b
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return n, nil
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}
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func decodeParallel(data []byte) (Node, error) {
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v := &nodeParallel{}
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err := json.Unmarshal(data, v)
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if err != nil {
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return nil, err
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}
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b, err := decodeNodes(v.Body)
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if err != nil {
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return nil, err
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}
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n := NewParallelNode()
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n.Body = b
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n.Limit = v.Limit
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return n, nil
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}
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func decodeRun(data []byte) (Node, error) {
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v := &nodeRun{}
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err := json.Unmarshal(data, v)
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if err != nil {
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return nil, err
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}
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return &RunNode{NodeRun, v.Name, v.Detach, v.Silent}, nil
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}
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//
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// below are intermediate representations of the node structures
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// since we cannot simply encode / decode using the built-in json
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// encoding and decoder.
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//
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type nodeType struct {
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Type NodeType `json:"type"`
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}
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type nodeDefer struct {
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Type NodeType `json:"type"`
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Body json.RawMessage `json:"body"`
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Defer json.RawMessage `json:"defer"`
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}
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type nodeError struct {
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Type NodeType `json:"type"`
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Body json.RawMessage `json:"body"`
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Defer json.RawMessage `json:"defer"`
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}
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type nodeList struct {
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Type NodeType `json:"type"`
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Body []json.RawMessage `json:"body"`
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}
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type nodeRecover struct {
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Type NodeType `json:"type"`
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Body json.RawMessage `json:"body"`
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}
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type nodeParallel struct {
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Type NodeType `json:"type"`
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Body []json.RawMessage `json:"body"`
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Limit int `json:"limit"`
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}
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type nodeRun struct {
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Type NodeType `json:"type"`
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Name string `json:"name"`
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Detach bool `json:"detach,omitempty"`
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Silent bool `json:"silent,omitempty"`
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}
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