mirror of
https://github.com/searxng/searxng.git
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460 lines
15 KiB
Python
460 lines
15 KiB
Python
# SPDX-License-Identifier: AGPL-3.0-or-later
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"""
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SearXNG’s locale data
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=====================
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The variables :py:obj:`RTL_LOCALES` and :py:obj:`LOCALE_NAMES` are loaded from
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:origin:`searx/data/locales.json` / see :py:obj:`locales_initialize` and
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:ref:`update_locales.py`.
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.. hint::
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Whenever the value of :py:obj:`ADDITIONAL_TRANSLATIONS` or
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:py:obj:`LOCALE_BEST_MATCH` is modified, the
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:origin:`searx/data/locales.json` needs to be rebuild::
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./manage data.locales
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SearXNG's locale codes
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======================
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.. automodule:: searx.sxng_locales
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:members:
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SearXNG’s locale implementations
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================================
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"""
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from __future__ import annotations
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from pathlib import Path
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import babel
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from babel.support import Translations
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import babel.languages
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import babel.core
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import flask_babel
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import flask
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from flask.ctx import has_request_context
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from searx import (
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data,
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logger,
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searx_dir,
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)
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logger = logger.getChild('locales')
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# safe before monkey patching flask_babel.get_translations
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_flask_babel_get_translations = flask_babel.get_translations
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LOCALE_NAMES = {}
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"""Mapping of locales and their description. Locales e.g. 'fr' or 'pt-BR' (see
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:py:obj:`locales_initialize`).
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:meta hide-value:
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"""
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RTL_LOCALES: set[str] = set()
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"""List of *Right-To-Left* locales e.g. 'he' or 'fa-IR' (see
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:py:obj:`locales_initialize`)."""
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ADDITIONAL_TRANSLATIONS = {
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"dv": "ދިވެހި (Dhivehi)",
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"oc": "Occitan",
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"szl": "Ślōnski (Silesian)",
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"pap": "Papiamento",
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}
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"""Additional languages SearXNG has translations for but not supported by
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python-babel (see :py:obj:`locales_initialize`)."""
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LOCALE_BEST_MATCH = {
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"dv": "si",
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"oc": 'fr-FR',
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"szl": "pl",
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"nl-BE": "nl",
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"zh-HK": "zh-Hant-TW",
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"pap": "pt-BR",
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}
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"""Map a locale we do not have a translations for to a locale we have a
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translation for. By example: use Taiwan version of the translation for Hong
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Kong."""
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def localeselector():
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locale = 'en'
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if has_request_context():
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value = flask.request.preferences.get_value('locale')
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if value:
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locale = value
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# first, set the language that is not supported by babel
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if locale in ADDITIONAL_TRANSLATIONS:
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flask.request.form['use-translation'] = locale
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# second, map locale to a value python-babel supports
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locale = LOCALE_BEST_MATCH.get(locale, locale)
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if locale == '':
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# if there is an error loading the preferences
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# the locale is going to be ''
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locale = 'en'
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# babel uses underscore instead of hyphen.
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locale = locale.replace('-', '_')
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return locale
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def get_translations():
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"""Monkey patch of :py:obj:`flask_babel.get_translations`"""
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if has_request_context():
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use_translation = flask.request.form.get('use-translation')
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if use_translation in ADDITIONAL_TRANSLATIONS:
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babel_ext = flask_babel.current_app.extensions['babel']
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return Translations.load(babel_ext.translation_directories[0], use_translation)
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return _flask_babel_get_translations()
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_TR_LOCALES: list[str] = []
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def get_translation_locales() -> list[str]:
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"""Returns the list of translation locales (*underscore*). The list is
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generated from the translation folders in :origin:`searx/translations`"""
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global _TR_LOCALES # pylint:disable=global-statement
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if _TR_LOCALES:
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return _TR_LOCALES
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tr_locales = []
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for folder in (Path(searx_dir) / 'translations').iterdir():
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if not folder.is_dir():
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continue
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if not (folder / 'LC_MESSAGES').is_dir():
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continue
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tr_locales.append(folder.name)
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_TR_LOCALES = sorted(tr_locales)
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return _TR_LOCALES
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def locales_initialize():
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"""Initialize locales environment of the SearXNG session.
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- monkey patch :py:obj:`flask_babel.get_translations` by :py:obj:`get_translations`
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- init global names :py:obj:`LOCALE_NAMES`, :py:obj:`RTL_LOCALES`
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"""
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flask_babel.get_translations = get_translations
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LOCALE_NAMES.update(data.LOCALES["LOCALE_NAMES"])
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RTL_LOCALES.update(data.LOCALES["RTL_LOCALES"])
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def region_tag(locale: babel.Locale) -> str:
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"""Returns SearXNG's region tag from the locale (e.g. zh-TW , en-US)."""
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if not locale.territory:
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raise ValueError('babel.Locale %s: missed a territory' % locale)
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return locale.language + '-' + locale.territory
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def language_tag(locale: babel.Locale) -> str:
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"""Returns SearXNG's language tag from the locale and if exits, the tag
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includes the script name (e.g. en, zh_Hant).
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"""
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sxng_lang = locale.language
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if locale.script:
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sxng_lang += '_' + locale.script
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return sxng_lang
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def get_locale(locale_tag: str) -> babel.Locale | None:
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"""Returns a :py:obj:`babel.Locale` object parsed from argument
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``locale_tag``"""
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try:
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locale = babel.Locale.parse(locale_tag, sep='-')
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return locale
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except babel.core.UnknownLocaleError:
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return None
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def get_official_locales(
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territory: str, languages=None, regional: bool = False, de_facto: bool = True
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) -> set[babel.Locale]:
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"""Returns a list of :py:obj:`babel.Locale` with languages from
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:py:obj:`babel.languages.get_official_languages`.
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:param territory: The territory (country or region) code.
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:param languages: A list of language codes the languages from
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:py:obj:`babel.languages.get_official_languages` should be in
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(intersection). If this argument is ``None``, all official languages in
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this territory are used.
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:param regional: If the regional flag is set, then languages which are
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regionally official are also returned.
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:param de_facto: If the de_facto flag is set to `False`, then languages
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which are “de facto” official are not returned.
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"""
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ret_val = set()
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o_languages = babel.languages.get_official_languages(territory, regional=regional, de_facto=de_facto)
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if languages:
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languages = [l.lower() for l in languages]
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o_languages = set(l for l in o_languages if l.lower() in languages)
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for lang in o_languages:
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try:
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locale = babel.Locale.parse(lang + '_' + territory)
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ret_val.add(locale)
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except babel.UnknownLocaleError:
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continue
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return ret_val
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def get_engine_locale(searxng_locale, engine_locales, default=None):
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"""Return engine's language (aka locale) string that best fits to argument
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``searxng_locale``.
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Argument ``engine_locales`` is a python dict that maps *SearXNG locales* to
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corresponding *engine locales*::
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<engine>: {
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# SearXNG string : engine-string
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'ca-ES' : 'ca_ES',
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'fr-BE' : 'fr_BE',
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'fr-CA' : 'fr_CA',
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'fr-CH' : 'fr_CH',
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'fr' : 'fr_FR',
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...
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'pl-PL' : 'pl_PL',
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'pt-PT' : 'pt_PT'
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..
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'zh' : 'zh'
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'zh_Hans' : 'zh'
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'zh_Hant' : 'zh_TW'
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}
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.. hint::
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The *SearXNG locale* string has to be known by babel!
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If there is no direct 1:1 mapping, this functions tries to narrow down
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engine's language (locale). If no value can be determined by these
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approximation attempts the ``default`` value is returned.
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Assumptions:
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A. When user select a language the results should be optimized according to
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the selected language.
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B. When user select a language and a territory the results should be
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optimized with first priority on territory and second on language.
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First approximation rule (*by territory*):
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When the user selects a locale with territory (and a language), the
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territory has priority over the language. If any of the official languages
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in the territory is supported by the engine (``engine_locales``) it will
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be used.
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Second approximation rule (*by language*):
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If "First approximation rule" brings no result or the user selects only a
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language without a territory. Check in which territories the language
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has an official status and if one of these territories is supported by the
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engine.
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"""
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# pylint: disable=too-many-branches, too-many-return-statements
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engine_locale = engine_locales.get(searxng_locale)
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if engine_locale is not None:
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# There was a 1:1 mapping (e.g. a region "fr-BE --> fr_BE" or a language
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# "zh --> zh"), no need to narrow language-script nor territory.
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return engine_locale
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try:
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locale = babel.Locale.parse(searxng_locale, sep='-')
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except babel.core.UnknownLocaleError:
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try:
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locale = babel.Locale.parse(searxng_locale.split('-')[0])
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except babel.core.UnknownLocaleError:
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return default
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searxng_lang = language_tag(locale)
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engine_locale = engine_locales.get(searxng_lang)
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if engine_locale is not None:
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# There was a 1:1 mapping (e.g. "zh-HK --> zh_Hant" or "zh-CN --> zh_Hans")
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return engine_locale
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# SearXNG's selected locale is not supported by the engine ..
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if locale.territory:
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# Try to narrow by *official* languages in the territory (??-XX).
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for official_language in babel.languages.get_official_languages(locale.territory, de_facto=True):
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searxng_locale = official_language + '-' + locale.territory
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engine_locale = engine_locales.get(searxng_locale)
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if engine_locale is not None:
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return engine_locale
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# Engine does not support one of the official languages in the territory or
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# there is only a language selected without a territory.
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# Now lets have a look if the searxng_lang (the language selected by the
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# user) is a official language in other territories. If so, check if
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# engine does support the searxng_lang in this other territory.
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if locale.language:
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terr_lang_dict = {}
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for territory, langs in babel.core.get_global("territory_languages").items():
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if not langs.get(searxng_lang, {}).get('official_status'):
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continue
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terr_lang_dict[territory] = langs.get(searxng_lang)
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# first: check fr-FR, de-DE .. is supported by the engine
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# exception: 'en' --> 'en-US'
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territory = locale.language.upper()
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if territory == 'EN':
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territory = 'US'
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if terr_lang_dict.get(territory):
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searxng_locale = locale.language + '-' + territory
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engine_locale = engine_locales.get(searxng_locale)
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if engine_locale is not None:
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return engine_locale
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# second: sort by population_percent and take first match
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# drawback of "population percent": if there is a territory with a
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# small number of people (e.g 100) but the majority speaks the
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# language, then the percentage might be 100% (--> 100 people) but in
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# a different territory with more people (e.g. 10.000) where only 10%
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# speak the language the total amount of speaker is higher (--> 200
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# people).
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#
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# By example: The population of Saint-Martin is 33.000, of which 100%
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# speak French, but this is less than the 30% of the approximately 2.5
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# million Belgian citizens
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#
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# - 'fr-MF', 'population_percent': 100.0, 'official_status': 'official'
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# - 'fr-BE', 'population_percent': 38.0, 'official_status': 'official'
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terr_lang_list = []
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for k, v in terr_lang_dict.items():
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terr_lang_list.append((k, v))
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for territory, _lang in sorted(terr_lang_list, key=lambda item: item[1]['population_percent'], reverse=True):
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searxng_locale = locale.language + '-' + territory
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engine_locale = engine_locales.get(searxng_locale)
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if engine_locale is not None:
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return engine_locale
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# No luck: narrow by "language from territory" and "territory from language"
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# does not fit to a locale supported by the engine.
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if engine_locale is None:
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engine_locale = default
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return default
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def match_locale(searxng_locale: str, locale_tag_list: list[str], fallback: str | None = None) -> str | None:
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"""Return tag from ``locale_tag_list`` that best fits to ``searxng_locale``.
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:param str searxng_locale: SearXNG's internal representation of locale (de,
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de-DE, fr-BE, zh, zh-CN, zh-TW ..).
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:param list locale_tag_list: The list of locale tags to select from
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:param str fallback: fallback locale tag (if unset --> ``None``)
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The rules to find a match are implemented in :py:obj:`get_engine_locale`,
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the ``engine_locales`` is build up by :py:obj:`build_engine_locales`.
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.. hint::
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The *SearXNG locale* string and the members of ``locale_tag_list`` has to
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be known by babel! The :py:obj:`ADDITIONAL_TRANSLATIONS` are used in the
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UI and are not known by babel --> will be ignored.
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"""
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# searxng_locale = 'es'
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# locale_tag_list = ['es-AR', 'es-ES', 'es-MX']
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if not searxng_locale:
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return fallback
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locale = get_locale(searxng_locale)
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if locale is None:
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return fallback
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# normalize to a SearXNG locale that can be passed to get_engine_locale
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searxng_locale = language_tag(locale)
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if locale.territory:
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searxng_locale = region_tag(locale)
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# clean up locale_tag_list
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tag_list = []
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for tag in locale_tag_list:
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if tag in ('all', 'auto') or tag in ADDITIONAL_TRANSLATIONS:
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continue
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tag_list.append(tag)
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# emulate fetch_traits
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engine_locales = build_engine_locales(tag_list)
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return get_engine_locale(searxng_locale, engine_locales, default=fallback)
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def build_engine_locales(tag_list: list[str]):
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"""From a list of locale tags a dictionary is build that can be passed by
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argument ``engine_locales`` to :py:obj:`get_engine_locale`. This function
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is mainly used by :py:obj:`match_locale` and is similar to what the
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``fetch_traits(..)`` function of engines do.
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If there are territory codes in the ``tag_list`` that have a *script code*
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additional keys are added to the returned dictionary.
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.. code:: python
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>>> import locales
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>>> engine_locales = locales.build_engine_locales(['en', 'en-US', 'zh', 'zh-CN', 'zh-TW'])
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>>> engine_locales
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{
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'en': 'en', 'en-US': 'en-US',
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'zh': 'zh', 'zh-CN': 'zh-CN', 'zh_Hans': 'zh-CN',
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'zh-TW': 'zh-TW', 'zh_Hant': 'zh-TW'
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}
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>>> get_engine_locale('zh-Hans', engine_locales)
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'zh-CN'
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This function is a good example to understand the language/region model
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of SearXNG:
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SearXNG only distinguishes between **search languages** and **search
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regions**, by adding the *script-tags*, languages with *script-tags* can
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be assigned to the **regions** that SearXNG supports.
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"""
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engine_locales = {}
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for tag in tag_list:
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locale = get_locale(tag)
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if locale is None:
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logger.warning("build_engine_locales: skip locale tag %s / unknown by babel", tag)
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continue
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if locale.territory:
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engine_locales[region_tag(locale)] = tag
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if locale.script:
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engine_locales[language_tag(locale)] = tag
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else:
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engine_locales[language_tag(locale)] = tag
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return engine_locales
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