#[cfg(feature = "full")] pub mod build_response; #[cfg(feature = "full")] pub mod claims; pub mod comment; pub mod community; #[cfg(feature = "full")] pub mod context; pub mod custom_emoji; pub mod person; pub mod post; pub mod private_message; #[cfg(feature = "full")] pub mod request; #[cfg(feature = "full")] pub mod send_activity; pub mod sensitive; pub mod site; #[cfg(feature = "full")] pub mod utils; pub extern crate lemmy_db_schema; pub extern crate lemmy_db_views; pub extern crate lemmy_db_views_actor; pub extern crate lemmy_db_views_moderator; use serde::{Deserialize, Serialize}; use std::time::Duration; #[derive(Debug, Serialize, Deserialize, Clone)] #[cfg_attr(feature = "full", derive(ts_rs::TS))] #[cfg_attr(feature = "full", ts(export))] /// Saves settings for your user. pub struct SuccessResponse { pub success: bool, } impl Default for SuccessResponse { fn default() -> Self { SuccessResponse { success: true } } } /// how long to sleep based on how many retries have already happened pub fn federate_retry_sleep_duration(retry_count: i32) -> Duration { Duration::from_secs_f64(10.0 * 2.0_f64.powf(f64::from(retry_count))) }