mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-23 10:11:08 +00:00
781 lines
21 KiB
C++
781 lines
21 KiB
C++
/*
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* GStreamer
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* Copyright (C) 2022 Seungha Yang <seungha@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <gst/gst.h>
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#include <gst/video/video.h>
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#include <gst/d3d11/gstd3d11.h>
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#include <gst/app/app.h>
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#include <windows.h>
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#include <wrl.h>
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#include <string>
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#include <d3d11_1.h>
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#include <dxgi1_2.h>
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/* *INDENT-OFF* */
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using namespace Microsoft::WRL;
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/* *INDENT-ON* */
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#define APP_DATA_PROP_NAME "AppData"
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typedef struct
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{
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GMainLoop *loop;
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GstElement *pipeline;
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GstD3D11Device *d3d11_device;
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LUID luid;
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IDXGIFactory1 *factory;
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ID3D11Device *device;
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ID3D11DeviceContext *context;
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ID3D11VideoDevice *video_device;
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ID3D11VideoContext1 *video_context;
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ID3D11VideoProcessorEnumerator *proc_enum;
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ID3D11VideoProcessor *processor;
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IDXGISwapChain1 *swapchain;
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ID3D11VideoProcessorOutputView *pov;
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guint window_width;
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guint window_height;
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HWND hwnd;
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} AppData;
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static bool
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create_device (AppData * data)
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{
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ComPtr < IDXGIFactory1 > factory;
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ComPtr < ID3D11Device > device;
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ComPtr < ID3D11DeviceContext > context;
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ComPtr < IDXGIAdapter1 > adapter;
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HRESULT hr;
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DXGI_ADAPTER_DESC1 desc;
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static const D3D_FEATURE_LEVEL feature_levels[] = {
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D3D_FEATURE_LEVEL_11_1,
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D3D_FEATURE_LEVEL_11_0,
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D3D_FEATURE_LEVEL_10_1,
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D3D_FEATURE_LEVEL_10_0,
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};
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hr = CreateDXGIFactory1 (IID_PPV_ARGS (&factory));
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if (FAILED (hr))
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return false;
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/* Find hardware adapter */
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for (guint i = 0; SUCCEEDED (hr); i++) {
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hr = factory->EnumAdapters1 (i, &adapter);
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if (FAILED (hr))
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return false;
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hr = adapter->GetDesc1 (&desc);
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if (FAILED (hr))
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return false;
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/* DXGI_ADAPTER_FLAG_SOFTWARE, old mingw does not define this enum */
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if ((desc.Flags & 0x2) == 0)
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break;
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adapter = nullptr;
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}
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if (!adapter)
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return false;
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hr = D3D11CreateDevice (adapter.Get (), D3D_DRIVER_TYPE_UNKNOWN,
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nullptr, D3D11_CREATE_DEVICE_BGRA_SUPPORT,
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feature_levels,
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G_N_ELEMENTS (feature_levels), D3D11_SDK_VERSION, &device, nullptr,
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&context);
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if (FAILED (hr))
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return false;
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data->factory = factory.Detach ();
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data->device = device.Detach ();
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data->context = context.Detach ();
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data->luid = desc.AdapterLuid;
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return true;
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}
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static bool
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find_decoder (gint64 luid, std::string & feature_name)
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{
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GList *features;
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GList *iter;
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/* Load features of d3d11 plugin */
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features = gst_registry_get_feature_list_by_plugin (gst_registry_get (),
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"d3d11");
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if (!features)
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return false;
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for (iter = features; iter; iter = g_list_next (iter)) {
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GstPluginFeature *f = GST_PLUGIN_FEATURE (iter->data);
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GstElementFactory *factory;
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const gchar *name;
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GstElement *element;
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gint64 adapter_luid;
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if (!GST_IS_ELEMENT_FACTORY (f))
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continue;
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factory = GST_ELEMENT_FACTORY (f);
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if (!gst_element_factory_list_is_type (factory,
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GST_ELEMENT_FACTORY_TYPE_DECODER))
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continue;
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name = gst_plugin_feature_get_name (f);
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if (!g_strrstr (name, "h264"))
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continue;
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element = gst_element_factory_create (factory, nullptr);
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/* unexpected */
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if (!element)
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continue;
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/* query adapter-luid associated with this decoder */
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g_object_get (element, "adapter-luid", &adapter_luid, nullptr);
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gst_object_unref (element);
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/* element object can be directly used in pipeline, but this example
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* demonstrates a way of plugin enumeration */
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if (adapter_luid == luid) {
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feature_name = name;
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break;
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}
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}
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gst_plugin_feature_list_free (features);
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if (feature_name.empty ())
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return false;
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return true;
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}
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static bool
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create_video_processor (AppData * data)
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{
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ComPtr < ID3D11VideoDevice > video_device;
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ComPtr < ID3D11VideoContext1 > video_context;
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ComPtr < ID3D11VideoProcessorEnumerator > proc_enum;
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ComPtr < ID3D11VideoProcessor > processor;
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D3D11_VIDEO_PROCESSOR_CONTENT_DESC desc;
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HRESULT hr;
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hr = data->device->QueryInterface (IID_PPV_ARGS (&video_device));
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if (FAILED (hr))
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return false;
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hr = data->context->QueryInterface (IID_PPV_ARGS (&video_context));
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if (FAILED (hr))
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return false;
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memset (&desc, 0, sizeof (desc));
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/* resolution here is not that important */
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desc.InputWidth = desc.OutputWidth = 640;
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desc.InputHeight = desc.OutputHeight = 480;
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desc.InputFrameFormat = D3D11_VIDEO_FRAME_FORMAT_PROGRESSIVE;
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desc.Usage = D3D11_VIDEO_USAGE_PLAYBACK_NORMAL;
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hr = video_device->CreateVideoProcessorEnumerator (&desc, &proc_enum);
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if (FAILED (hr))
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return false;
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hr = video_device->CreateVideoProcessor (proc_enum.Get (), 0, &processor);
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if (FAILED (hr))
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return false;
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video_context->VideoProcessorSetStreamColorSpace1 (processor.Get (),
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0, DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_LEFT_P709);
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video_context->VideoProcessorSetOutputColorSpace1 (processor.Get (),
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DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709);
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data->video_device = video_device.Detach ();
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data->video_context = video_context.Detach ();
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data->proc_enum = proc_enum.Detach ();
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data->processor = processor.Detach ();
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return true;
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}
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static gboolean
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bus_handler (GstBus * bus, GstMessage * msg, AppData * app_data)
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{
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switch (GST_MESSAGE_TYPE (msg)) {
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case GST_MESSAGE_ERROR:{
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GError *err;
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gchar *dbg;
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gst_message_parse_error (msg, &err, &dbg);
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gst_printerrln ("ERROR %s", err->message);
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if (dbg != nullptr)
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gst_printerrln ("ERROR debug information: %s", dbg);
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g_clear_error (&err);
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g_free (dbg);
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g_main_loop_quit (app_data->loop);
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break;
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}
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case GST_MESSAGE_EOS:
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gst_println ("Got EOS");
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g_main_loop_quit (app_data->loop);
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break;
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default:
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break;
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}
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return TRUE;
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}
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static GstBusSyncReply
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bus_sync_handler (GstBus * bus, GstMessage * msg, AppData * data)
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{
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const gchar *context_type;
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GstContext *context;
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gchar *context_str;
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switch (GST_MESSAGE_TYPE (msg)) {
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case GST_MESSAGE_HAVE_CONTEXT:{
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gchar *context_str;
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gst_message_parse_have_context (msg, &context);
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context_type = gst_context_get_context_type (context);
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context_str =
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gst_structure_to_string (gst_context_get_structure (context));
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gst_println ("Got context from element '%s': %s=%s",
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GST_ELEMENT_NAME (GST_MESSAGE_SRC (msg)), context_type, context_str);
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g_free (context_str);
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gst_context_unref (context);
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break;
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}
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case GST_MESSAGE_NEED_CONTEXT:{
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gst_message_parse_context_type (msg, &context_type);
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if (g_strcmp0 (context_type, GST_D3D11_DEVICE_HANDLE_CONTEXT_TYPE) != 0)
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return GST_BUS_PASS;
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context = gst_d3d11_context_new (data->d3d11_device);
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context_str =
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gst_structure_to_string (gst_context_get_structure (context));
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gst_println ("Setting context '%s': %s=%s",
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GST_ELEMENT_NAME (GST_MESSAGE_SRC (msg)), context_type, context_str);
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g_free (context_str);
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gst_element_set_context (GST_ELEMENT (msg->src), context);
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gst_context_unref (context);
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break;
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}
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default:
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break;
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}
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return GST_BUS_PASS;
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}
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static GstFlowReturn
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on_new_sample (GstAppSink * appsink, gpointer user_data)
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{
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AppData *app_data = (AppData *) user_data;
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ID3D11VideoContext1 *video_context = app_data->video_context;
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ID3D11VideoProcessor *processor = app_data->processor;
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ID3D11VideoProcessorOutputView *pov = app_data->pov;
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GstSample *sample = gst_app_sink_pull_sample (appsink);
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GstCaps *caps;
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GstBuffer *buffer;
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GstVideoInfo video_info;
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GstMemory *mem;
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GstD3D11Memory *dmem;
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ComPtr < ID3D11VideoProcessorInputView > piv;
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D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC desc;
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guint subresource_index;
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HRESULT hr;
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GstMapInfo info;
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GstMapFlags map_flags;
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ID3D11Texture2D *texture;
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RECT src_rect, dest_rect;
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D3D11_VIDEO_PROCESSOR_STREAM stream = { 0, };
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GstVideoRectangle s, d, r;
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if (!sample)
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return GST_FLOW_ERROR;
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buffer = gst_sample_get_buffer (sample);
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if (!buffer) {
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gst_sample_unref (sample);
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return GST_FLOW_OK;
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}
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caps = gst_sample_get_caps (sample);
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if (!caps) {
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gst_sample_unref (sample);
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return GST_FLOW_OK;
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}
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if (!gst_video_info_from_caps (&video_info, caps)) {
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gst_printerrln ("Invalid caps");
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return GST_FLOW_ERROR;
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}
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mem = gst_buffer_peek_memory (buffer, 0);
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if (!mem) {
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gst_printerrln ("Empty buffer");
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gst_sample_unref (sample);
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return GST_FLOW_ERROR;
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}
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/* memory must be d3d11 memory */
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if (!gst_is_d3d11_memory (mem)) {
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gst_printerrln ("Not a d3d11 memory");
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gst_sample_unref (sample);
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return GST_FLOW_ERROR;
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}
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dmem = GST_D3D11_MEMORY_CAST (mem);
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/* decoder output texture may be texture array. Application should check
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* subresource index */
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subresource_index = gst_d3d11_memory_get_subresource_index (dmem);
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/* Use GST_MAP_D3D11 flag to indicate that direct Direct3D11 resource
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* is required instead of system memory access.
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*
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* CAUTION: Application must not try to write/modify texture rendered by
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* video decoder since it's likely a reference frame. If it's modified by
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* application, then the other decoded frames would be broken.
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* Only read access is allowed in this case */
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map_flags = (GstMapFlags) (GST_MAP_READ | GST_MAP_D3D11);
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if (!gst_memory_map (mem, &info, map_flags)) {
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gst_printerrln ("Couldn't map d3d11 memory");
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gst_sample_unref (sample);
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return GST_FLOW_ERROR;
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}
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texture = (ID3D11Texture2D *) info.data;
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desc.FourCC = 0;
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desc.ViewDimension = D3D11_VPIV_DIMENSION_TEXTURE2D;
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desc.Texture2D.MipSlice = 0;
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desc.Texture2D.ArraySlice = subresource_index;
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hr = app_data->video_device->CreateVideoProcessorInputView (texture,
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app_data->proc_enum, &desc, &piv);
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if (FAILED (hr)) {
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gst_printerrln ("Couldn't create PIV");
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gst_memory_unmap (mem, &info);
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gst_sample_unref (sample);
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return GST_FLOW_ERROR;
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}
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/* DXGI, ID3D11DeviceContext, and ID3D11VideoContext APIs are not thread-safe.
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* Application should take d3d11 device lock */
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gst_d3d11_device_lock (app_data->d3d11_device);
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/* calculates destination render rectangle to keep aspect ratio */
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if (app_data->window_width == 0 || app_data->window_height == 0) {
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/* No client area to draw */
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goto out;
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}
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s.x = 0;
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s.y = 0;
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s.w = GST_VIDEO_INFO_WIDTH (&video_info);
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s.h = GST_VIDEO_INFO_HEIGHT (&video_info);
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d.x = 0;
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d.y = 0;
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d.w = app_data->window_width;
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d.h = app_data->window_height;
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gst_video_center_rect (&s, &d, &r, TRUE);
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src_rect.left = 0;
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src_rect.top = 0;
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src_rect.right = GST_VIDEO_INFO_WIDTH (&video_info);
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src_rect.bottom = GST_VIDEO_INFO_HEIGHT (&video_info);
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dest_rect.left = r.x;
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dest_rect.top = r.y;
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dest_rect.right = r.x + r.w;
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dest_rect.bottom = r.y + r.h;
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/* Converts YUV -> RGBA using processor */
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stream.Enable = TRUE;
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stream.pInputSurface = piv.Get ();
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video_context->VideoProcessorSetStreamSourceRect (processor, 0, TRUE,
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&src_rect);
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video_context->VideoProcessorSetStreamDestRect (processor,
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0, TRUE, &dest_rect);
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video_context->VideoProcessorSetOutputTargetRect (processor,
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TRUE, &dest_rect);
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video_context->VideoProcessorBlt (processor, pov, 0, 1, &stream);
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app_data->swapchain->Present (0, 0);
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out:
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gst_d3d11_device_unlock (app_data->d3d11_device);
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gst_memory_unmap (mem, &info);
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gst_sample_unref (sample);
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return GST_FLOW_OK;
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}
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static bool
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create_pipelne (const std::string & decoder_name,
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const gchar * location, AppData * app_data)
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{
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GstElement *pipeline;
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GstElement *sink;
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std::string pipeline_str;
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GError *error = nullptr;
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GstCaps *caps;
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GstBus *bus;
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GstAppSinkCallbacks callbacks = { nullptr };
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pipeline_str = "filesrc location=" + std::string (location) +
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" ! parsebin ! " + decoder_name + " ! queue ! appsink name=sink";
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gst_println ("Creating pipeline %s", pipeline_str.c_str ());
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pipeline = gst_parse_launch (pipeline_str.c_str (), &error);
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if (error) {
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gst_printerrln ("Couldn't create pipeline: %s", error->message);
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g_clear_error (&error);
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return false;
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}
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sink = gst_bin_get_by_name (GST_BIN (pipeline), "sink");
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callbacks.new_sample = on_new_sample;
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gst_app_sink_set_callbacks (GST_APP_SINK (sink),
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&callbacks, app_data, nullptr);
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/* Set d3d11 caps to appsink so that d3d11 decoder can decide output
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* memory type as d3d11, not system memory.
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* In case that downstream does not support d3d11 memory feature,
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* d3d11 decoder elements will output system memory
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*/
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caps = gst_caps_from_string ("video/x-raw(memory:D3D11Memory)");
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g_object_set (sink, "caps", caps, nullptr);
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gst_caps_unref (caps);
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gst_object_unref (sink);
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app_data->pipeline = pipeline;
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bus = gst_pipeline_get_bus (GST_PIPELINE (pipeline));
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/* Listen need-context message from sync handler in case that application
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* wants to share application's d3d11 device with pipeline */
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gst_bus_set_sync_handler (bus, (GstBusSyncHandler) bus_sync_handler, app_data,
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nullptr);
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gst_bus_add_watch (bus, (GstBusFunc) bus_handler, app_data);
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gst_object_unref (bus);
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return true;
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}
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static void
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handle_window_resize (AppData * app_data)
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{
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HRESULT hr;
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ComPtr < ID3D11Texture2D > backbuffer;
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D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC pov_desc;
|
|
D3D11_TEXTURE2D_DESC desc;
|
|
|
|
if (!app_data->device || !app_data->swapchain ||
|
|
!app_data->video_device || !app_data->video_context
|
|
|| !app_data->proc_enum || !app_data->processor)
|
|
return;
|
|
|
|
/* DXGI and ID3D11DeviceContext APIs are not thread-safe.
|
|
* Application must take gst_d3d11_device_lock() in those case */
|
|
gst_d3d11_device_lock (app_data->d3d11_device);
|
|
|
|
/* Clear previously configured POV if any */
|
|
if (app_data->pov)
|
|
app_data->pov->Release ();
|
|
app_data->pov = nullptr;
|
|
|
|
hr = app_data->swapchain->ResizeBuffers (0,
|
|
0, 0, DXGI_FORMAT_R8G8B8A8_UNORM, 0);
|
|
if (FAILED (hr)) {
|
|
gst_printerrln ("Failed to resize swapchain buffers");
|
|
gst_d3d11_device_unlock (app_data->d3d11_device);
|
|
exit (1);
|
|
}
|
|
|
|
hr = app_data->swapchain->GetBuffer (0, IID_PPV_ARGS (&backbuffer));
|
|
if (FAILED (hr)) {
|
|
gst_printerrln ("Failed to get swapchain backbuffer");
|
|
gst_d3d11_device_unlock (app_data->d3d11_device);
|
|
exit (1);
|
|
}
|
|
|
|
backbuffer->GetDesc (&desc);
|
|
|
|
pov_desc.ViewDimension = D3D11_VPOV_DIMENSION_TEXTURE2D;
|
|
pov_desc.Texture2D.MipSlice = 0;
|
|
|
|
hr = app_data->video_device->
|
|
CreateVideoProcessorOutputView (backbuffer.Get (), app_data->proc_enum,
|
|
&pov_desc, &app_data->pov);
|
|
if (FAILED (hr)) {
|
|
gst_printerrln ("Failed to create POV");
|
|
gst_d3d11_device_unlock (app_data->d3d11_device);
|
|
exit (1);
|
|
}
|
|
|
|
app_data->window_width = desc.Width;
|
|
app_data->window_height = desc.Height;
|
|
gst_d3d11_device_unlock (app_data->d3d11_device);
|
|
}
|
|
|
|
static LRESULT CALLBACK
|
|
window_proc (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
|
|
{
|
|
switch (message) {
|
|
case WM_DESTROY:{
|
|
AppData *app_data = (AppData *) GetPropA (hwnd, APP_DATA_PROP_NAME);
|
|
if (app_data) {
|
|
app_data->hwnd = nullptr;
|
|
if (app_data->loop)
|
|
g_main_loop_quit (app_data->loop);
|
|
}
|
|
break;
|
|
}
|
|
case WM_SIZE:{
|
|
AppData *app_data = (AppData *) GetPropA (hwnd, APP_DATA_PROP_NAME);
|
|
if (!app_data)
|
|
break;
|
|
|
|
handle_window_resize (app_data);
|
|
break;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return DefWindowProc (hwnd, message, wParam, lParam);
|
|
}
|
|
|
|
static gboolean
|
|
msg_cb (GIOChannel * source, GIOCondition condition, gpointer data)
|
|
{
|
|
MSG msg;
|
|
|
|
if (!PeekMessage (&msg, nullptr, 0, 0, PM_REMOVE))
|
|
return G_SOURCE_CONTINUE;
|
|
|
|
TranslateMessage (&msg);
|
|
DispatchMessage (&msg);
|
|
|
|
return G_SOURCE_CONTINUE;
|
|
}
|
|
|
|
static HWND
|
|
create_window (void)
|
|
{
|
|
RECT wr = { 0, 0, 320, 240 };
|
|
WNDCLASSEXA wc = { 0, };
|
|
HINSTANCE hinstance = GetModuleHandle (nullptr);
|
|
|
|
wc.cbSize = sizeof (WNDCLASSEXA);
|
|
wc.style = CS_HREDRAW | CS_VREDRAW;
|
|
wc.lpfnWndProc = (WNDPROC) window_proc;
|
|
wc.hInstance = hinstance;
|
|
wc.hCursor = LoadCursor (nullptr, IDC_ARROW);
|
|
wc.lpszClassName = "GstD3D11VideoSinkExample";
|
|
RegisterClassExA (&wc);
|
|
|
|
AdjustWindowRect (&wr, WS_OVERLAPPEDWINDOW, FALSE);
|
|
return CreateWindowExA (0, wc.lpszClassName, "GstD3D11VideoDecodeExample",
|
|
WS_CLIPSIBLINGS | WS_CLIPCHILDREN | WS_OVERLAPPEDWINDOW,
|
|
CW_USEDEFAULT, CW_USEDEFAULT,
|
|
wr.right - wr.left, wr.bottom - wr.top, (HWND) nullptr, (HMENU) nullptr,
|
|
hinstance, nullptr);
|
|
}
|
|
|
|
static bool
|
|
create_swapchain (AppData * data)
|
|
{
|
|
DXGI_SWAP_CHAIN_DESC1 desc = { 0, };
|
|
ComPtr < IDXGIFactory2 > factory2;
|
|
ComPtr < IDXGISwapChain1 > swapchain;
|
|
HRESULT hr;
|
|
|
|
hr = data->factory->QueryInterface (IID_PPV_ARGS (&factory2));
|
|
if (FAILED (hr))
|
|
return false;
|
|
|
|
desc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
|
|
desc.SampleDesc.Count = 1;
|
|
desc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
|
|
desc.BufferCount = 2;
|
|
desc.Scaling = DXGI_SCALING_NONE;
|
|
desc.SwapEffect = DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL;
|
|
desc.AlphaMode = DXGI_ALPHA_MODE_UNSPECIFIED;
|
|
|
|
hr = factory2->CreateSwapChainForHwnd (data->device, data->hwnd, &desc,
|
|
nullptr, nullptr, &swapchain);
|
|
if (FAILED (hr))
|
|
return false;
|
|
|
|
data->swapchain = swapchain.Detach ();
|
|
|
|
return true;
|
|
}
|
|
|
|
gint
|
|
main (gint argc, gchar ** argv)
|
|
{
|
|
GIOChannel *msg_io_channel = nullptr;
|
|
GOptionContext *option_ctx;
|
|
GError *error = nullptr;
|
|
gboolean ret;
|
|
gchar *location = nullptr;
|
|
GOptionEntry options[] = {
|
|
{"location", 0, 0, G_OPTION_ARG_STRING, &location,
|
|
"H.264 encoded test file location", nullptr},
|
|
{nullptr,}
|
|
};
|
|
gint64 luid;
|
|
std::string decoder_name;
|
|
AppData app_data = { nullptr, };
|
|
|
|
option_ctx = g_option_context_new ("Direct3D11 decoding example");
|
|
g_option_context_add_main_entries (option_ctx, options, nullptr);
|
|
g_option_context_add_group (option_ctx, gst_init_get_option_group ());
|
|
ret = g_option_context_parse (option_ctx, &argc, &argv, &error);
|
|
g_option_context_free (option_ctx);
|
|
|
|
if (!ret) {
|
|
gst_printerrln ("option parsing failed: %s", error->message);
|
|
g_clear_error (&error);
|
|
exit (1);
|
|
}
|
|
|
|
if (!location) {
|
|
gst_printerrln ("File location is unspecified");
|
|
exit (1);
|
|
}
|
|
|
|
app_data.loop = g_main_loop_new (nullptr, FALSE);
|
|
|
|
/* Create D3D11 device */
|
|
if (!create_device (&app_data)) {
|
|
gst_printerrln ("No available hardware device");
|
|
exit (1);
|
|
}
|
|
|
|
/* Creates GstD3D11Device using our device handle.
|
|
* Note that gst_d3d11_device_new_wrapped() method does not take ownership of
|
|
* ID3D11Device handle, instead refcount of ID3D11Device handle will be
|
|
* increased by one */
|
|
app_data.d3d11_device = gst_d3d11_device_new_wrapped (app_data.device);
|
|
if (!app_data.d3d11_device) {
|
|
gst_printerrln ("Couldn't create GstD3D11Device object");
|
|
exit (1);
|
|
}
|
|
|
|
/* Setup video processor for YUV -> RGBA conversion, since swapchain
|
|
* used in this example supports only RGBA rendering */
|
|
if (!create_video_processor (&app_data)) {
|
|
gst_printerrln ("Couldn't setup video processor for colorspace conversion");
|
|
exit (1);
|
|
}
|
|
|
|
/* Creates window and swapchain */
|
|
app_data.hwnd = create_window ();
|
|
if (!app_data.hwnd) {
|
|
gst_printerrln ("Couldn't create window handle");
|
|
exit (1);
|
|
}
|
|
SetPropA (app_data.hwnd, APP_DATA_PROP_NAME, &app_data);
|
|
|
|
msg_io_channel = g_io_channel_win32_new_messages (0);
|
|
g_io_add_watch (msg_io_channel, G_IO_IN, msg_cb, NULL);
|
|
|
|
if (!create_swapchain (&app_data)) {
|
|
gst_printerrln ("Couldn't create swapchain");
|
|
exit (1);
|
|
}
|
|
|
|
/* Calls this manually for POV to be configured */
|
|
handle_window_resize (&app_data);
|
|
|
|
/* All the required preperation for rendering is done.
|
|
* Setup GStreamer pipeline now */
|
|
/* converts LUID to int64 and enumerates decoders */
|
|
luid = gst_d3d11_luid_to_int64 (&app_data.luid);
|
|
if (!find_decoder (luid, decoder_name)) {
|
|
gst_printerrln ("Unable to find h264 decoder element to use");
|
|
exit (1);
|
|
}
|
|
|
|
gst_println ("Target decoder name: %s", decoder_name.c_str ());
|
|
if (!create_pipelne (decoder_name, location, &app_data))
|
|
exit (1);
|
|
|
|
/* All done! */
|
|
gst_element_set_state (app_data.pipeline, GST_STATE_PLAYING);
|
|
ShowWindow (app_data.hwnd, SW_SHOW);
|
|
g_main_loop_run (app_data.loop);
|
|
|
|
gst_element_set_state (app_data.pipeline, GST_STATE_NULL);
|
|
gst_bus_remove_watch (GST_ELEMENT_BUS (app_data.pipeline));
|
|
|
|
#define CLEAR_COM(obj) G_STMT_START { \
|
|
if (obj) { \
|
|
(obj)->Release (); \
|
|
} \
|
|
} G_STMT_END
|
|
|
|
CLEAR_COM (app_data.pov);
|
|
CLEAR_COM (app_data.swapchain);
|
|
CLEAR_COM (app_data.processor);
|
|
CLEAR_COM (app_data.proc_enum);
|
|
CLEAR_COM (app_data.video_context);
|
|
CLEAR_COM (app_data.video_device);
|
|
CLEAR_COM (app_data.context);
|
|
CLEAR_COM (app_data.device);
|
|
CLEAR_COM (app_data.factory);
|
|
|
|
if (app_data.hwnd)
|
|
DestroyWindow (app_data.hwnd);
|
|
|
|
gst_clear_object (&app_data.d3d11_device);
|
|
gst_clear_object (&app_data.pipeline);
|
|
|
|
if (msg_io_channel)
|
|
g_io_channel_unref (msg_io_channel);
|
|
g_main_loop_unref (app_data.loop);
|
|
|
|
g_free (location);
|
|
|
|
return 0;
|
|
}
|