mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-12-11 10:56:38 +00:00
9061e464a8
Debug layer must be enabled before creating device. Otherwise already opened devices before the activation will be removed Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6383>
1306 lines
35 KiB
C++
1306 lines
35 KiB
C++
/* GStreamer
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* Copyright (C) 2023 Seungha Yang <seungha@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "gstd3d12.h"
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#include "gstd3d12-private.h"
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#include "gstd3d11on12.h"
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#include <directx/d3dx12.h>
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#include <wrl.h>
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#include <vector>
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#include <string.h>
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#include <mutex>
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#include <condition_variable>
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#include <string>
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#include <locale>
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#include <codecvt>
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#include <algorithm>
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#include <d3d12sdklayers.h>
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#include <memory>
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#include <queue>
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#include <unordered_map>
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#include <thread>
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GST_DEBUG_CATEGORY_STATIC (gst_d3d12_device_debug);
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GST_DEBUG_CATEGORY_STATIC (gst_d3d12_sdk_debug);
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#define GST_CAT_DEFAULT gst_d3d12_device_debug
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enum
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{
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PROP_0,
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PROP_ADAPTER_INDEX,
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PROP_ADAPTER_LUID,
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PROP_DEVICE_ID,
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PROP_VENDOR_ID,
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PROP_HARDWARE,
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PROP_DESCRIPTION,
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};
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/* *INDENT-OFF* */
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using namespace Microsoft::WRL;
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struct _GstD3D12DevicePrivate
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{
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~_GstD3D12DevicePrivate ()
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{
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auto hr = device->GetDeviceRemovedReason ();
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/* If device were not removed, make sure no pending command in queue */
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if (hr == S_OK) {
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if (direct_queue)
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gst_d3d12_command_queue_fence_wait (direct_queue, G_MAXUINT64, nullptr);
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if (copy_queue)
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gst_d3d12_command_queue_fence_wait (copy_queue, G_MAXUINT64, nullptr);
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}
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gst_clear_object (&direct_queue);
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gst_clear_object (©_queue);
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gst_clear_object (&direct_ca_pool);
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gst_clear_object (&direct_cl_pool);
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gst_clear_object (©_ca_pool);
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gst_clear_object (©_cl_pool);
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factory = nullptr;
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adapter = nullptr;
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d3d11on12 = nullptr;
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if (info_queue && device) {
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ComPtr <ID3D12DebugDevice> debug_dev;
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device.As (&debug_dev);
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if (debug_dev) {
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debug_dev->ReportLiveDeviceObjects (D3D12_RLDO_DETAIL |
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D3D12_RLDO_IGNORE_INTERNAL);
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UINT64 num_msg = info_queue->GetNumStoredMessages ();
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for (UINT64 i = 0; i < num_msg; i++) {
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HRESULT hr;
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SIZE_T msg_len;
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D3D12_MESSAGE *msg;
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hr = info_queue->GetMessage (i, nullptr, &msg_len);
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if (FAILED (hr) || msg_len == 0)
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continue;
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msg = (D3D12_MESSAGE *) g_malloc0 (msg_len);
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hr = info_queue->GetMessage (i, msg, &msg_len);
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if (FAILED (hr) || msg_len == 0) {
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g_free (msg);
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continue;
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}
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gst_debug_log (gst_d3d12_sdk_debug, GST_LEVEL_INFO,
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__FILE__, GST_FUNCTION, __LINE__, nullptr,
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"D3D12InfoQueue: %s", msg->pDescription);
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g_free (msg);
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}
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info_queue->ClearStoredMessages ();
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}
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}
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}
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ComPtr<ID3D12Device> device;
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ComPtr<IDXGIAdapter1> adapter;
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ComPtr<IDXGIFactory2> factory;
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std::unordered_map<GstVideoFormat, GstD3D12Format> format_table;
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std::recursive_mutex extern_lock;
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std::mutex lock;
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ComPtr<ID3D12InfoQueue> info_queue;
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ComPtr<IUnknown> d3d11on12;
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GstD3D12CommandQueue *direct_queue = nullptr;
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GstD3D12CommandQueue *copy_queue = nullptr;
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GstD3D12CommandListPool *direct_cl_pool = nullptr;
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GstD3D12CommandAllocatorPool *direct_ca_pool = nullptr;
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GstD3D12CommandListPool *copy_cl_pool = nullptr;
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GstD3D12CommandAllocatorPool *copy_ca_pool = nullptr;
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guint rtv_inc_size;
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guint adapter_index = 0;
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guint device_id = 0;
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guint vendor_id = 0;
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std::string description;
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gint64 adapter_luid = 0;
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};
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enum GstD3D12DeviceConstructType
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{
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GST_D3D12_DEVICE_CONSTRUCT_FOR_INDEX,
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GST_D3D12_DEVICE_CONSTRUCT_FOR_LUID,
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};
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struct GstD3D12DeviceConstructData
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{
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union
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{
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guint index;
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gint64 luid;
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} data;
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GstD3D12DeviceConstructType type;
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};
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static GstD3D12Device *
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gst_d3d12_device_new_internal (const GstD3D12DeviceConstructData * data);
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struct DeviceCache
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{
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~DeviceCache()
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{
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if (priv)
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delete priv;
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}
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GstD3D12Device *device = nullptr;
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GstD3D12DevicePrivate *priv = nullptr;
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guint64 token = 0;
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};
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/* Because ID3D12Device instance is a singleton per adapter,
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* this DeviceCacheManager object will cache GstD3D12Device object and
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* will return the same GstD3D12Device object for create request
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* if instanted object exists already.
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*
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* Another role of this object dtor thread management.
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* GstD3D12CommandQueue object held by GstD3D12Device will run background
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* garbage collection thread and releasing garbage collection data
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* could result in releasing GstD3D12Device object, which can cause self-thread
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* joining. This manager will run one background thread to avoid it
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*/
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class DeviceCacheManager
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{
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public:
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DeviceCacheManager (const DeviceCacheManager &) = delete;
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DeviceCacheManager& operator= (const DeviceCacheManager &) = delete;
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static DeviceCacheManager * GetInstance()
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{
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static DeviceCacheManager *inst = nullptr;
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GST_D3D12_CALL_ONCE_BEGIN {
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inst = new DeviceCacheManager ();
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} GST_D3D12_CALL_ONCE_END;
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return inst;
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}
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void InitThread ()
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{
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std::lock_guard <std::mutex> lk (lock_);
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if (!thread_)
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thread_ = new std::thread (&DeviceCacheManager::threadFunc, this);
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}
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void Sync ()
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{
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guint64 to_wait = 0;
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{
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std::lock_guard <std::mutex> lk (lock_);
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if (!thread_)
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return;
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token_++;
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to_wait = token_;
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auto empty_item = std::make_shared <DeviceCache> ();
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empty_item->token = to_wait;
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std::lock_guard <std::mutex> olk (thread_lock_);
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to_remove_.push (std::move (empty_item));
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thread_cond_.notify_one ();
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}
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std::unique_lock <std::mutex> olk (token_lock_);
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while (token_synced_ < to_wait)
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token_cond_.wait (olk);
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}
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GstD3D12Device * Create (const GstD3D12DeviceConstructData * data)
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{
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std::lock_guard <std::mutex> lk (lock_);
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auto it = std::find_if (list_.begin (), list_.end (),
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[&] (const auto & cache) {
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const auto priv = cache->priv;
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if (data->type == GST_D3D12_DEVICE_CONSTRUCT_FOR_INDEX)
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return priv->adapter_index == data->data.index;
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return priv->adapter_luid == data->data.luid;
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});
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if (it != list_.end ())
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return (GstD3D12Device *) gst_object_ref ((*it)->device);
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auto device = gst_d3d12_device_new_internal (data);
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if (!device)
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return nullptr;
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gst_object_ref_sink (device);
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auto item = std::make_shared <DeviceCache> ();
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item->device = device;
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item->priv = device->priv;
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g_object_weak_ref (G_OBJECT (device), DeviceCacheManager::NotifyCb, this);
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list_.push_back (item);
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return device;
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}
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static void NotifyCb (gpointer data, GObject * device)
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{
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auto self = (DeviceCacheManager *) data;
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self->remove ((GstD3D12Device *) device);
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}
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private:
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DeviceCacheManager () {}
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~DeviceCacheManager () {}
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void threadFunc ()
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{
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while (true) {
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std::unique_lock <std::mutex> lk (thread_lock_);
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while (to_remove_.empty ())
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thread_cond_.wait (lk);
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while (!to_remove_.empty ()) {
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guint64 token;
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{
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auto item = to_remove_.front ();
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to_remove_.pop ();
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token = item->token;
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}
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std::lock_guard <std::mutex> olk (token_lock_);
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token_synced_ = token;
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token_cond_.notify_all ();
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}
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}
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}
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void remove (GstD3D12Device * device)
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{
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std::lock_guard <std::mutex> lk (lock_);
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auto it = std::find_if (list_.begin (), list_.end (),
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[&] (const auto & cache) {
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return cache->device == device;
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});
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std::shared_ptr<DeviceCache> cached;
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if (it != list_.end ()) {
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cached = *it;
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list_.erase (it);
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} else {
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GST_WARNING ("Couldn't find device from cache");
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}
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if (cached && thread_) {
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std::lock_guard <std::mutex> tlk (thread_lock_);
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token_++;
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cached->token = token_;
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to_remove_.push (std::move (cached));
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thread_cond_.notify_one ();
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}
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}
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private:
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std::mutex lock_;
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std::vector<std::shared_ptr<DeviceCache>> list_;
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std::mutex thread_lock_;
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std::condition_variable thread_cond_;
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std::thread *thread_ = nullptr;
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std::queue<std::shared_ptr<DeviceCache>> to_remove_;
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std::mutex token_lock_;
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std::condition_variable token_cond_;
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guint64 token_ = 0;
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guint64 token_synced_ = 0;
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};
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/* *INDENT-ON* */
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void
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gst_d3d12_init_background_thread (void)
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{
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auto manager = DeviceCacheManager::GetInstance ();
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manager->InitThread ();
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}
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void
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gst_d3d12_sync_background_thread (void)
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{
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auto manager = DeviceCacheManager::GetInstance ();
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manager->Sync ();
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}
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static gboolean
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gst_d3d12_device_enable_debug (void)
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{
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static gboolean enabled = FALSE;
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GST_D3D12_CALL_ONCE_BEGIN {
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GST_DEBUG_CATEGORY_INIT (gst_d3d12_sdk_debug,
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"d3d12debuglayer", 0, "d3d12 SDK layer debug");
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/* Enables debug layer only if it's requested, otherwise
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* already configured d3d12 devices (e.g., owned by application)
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* will be invalidated by ID3D12Debug::EnableDebugLayer() */
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if (!g_getenv ("GST_ENABLE_D3D12_DEBUG"))
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return;
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HRESULT hr;
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ComPtr < ID3D12Debug > d3d12_debug;
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hr = D3D12GetDebugInterface (IID_PPV_ARGS (&d3d12_debug));
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if (FAILED (hr))
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return;
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d3d12_debug->EnableDebugLayer ();
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enabled = TRUE;
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GST_INFO ("D3D12 debug layer is enabled");
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ComPtr < ID3D12Debug5 > d3d12_debug5;
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hr = d3d12_debug.As (&d3d12_debug5);
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if (SUCCEEDED (hr))
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d3d12_debug5->SetEnableAutoName (TRUE);
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ComPtr < ID3D12Debug1 > d3d12_debug1;
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hr = d3d12_debug.As (&d3d12_debug1);
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if (FAILED (hr))
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return;
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d3d12_debug1->SetEnableSynchronizedCommandQueueValidation (TRUE);
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GST_INFO ("Enabled synchronized command queue validation");
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if (!g_getenv ("GST_ENABLE_D3D12_DEBUG_GPU_VALIDATION"))
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return;
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d3d12_debug1->SetEnableGPUBasedValidation (TRUE);
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GST_INFO ("Enabled GPU based validation");
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}
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GST_D3D12_CALL_ONCE_END;
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return enabled;
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}
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#define gst_d3d12_device_parent_class parent_class
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G_DEFINE_TYPE (GstD3D12Device, gst_d3d12_device, GST_TYPE_OBJECT);
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static void gst_d3d12_device_finalize (GObject * object);
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static void gst_d3d12_device_get_property (GObject * object, guint prop_id,
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GValue * value, GParamSpec * pspec);
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static void gst_d3d12_device_setup_format_table (GstD3D12Device * self);
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static void
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gst_d3d12_device_class_init (GstD3D12DeviceClass * klass)
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{
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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GParamFlags readable_flags =
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(GParamFlags) (G_PARAM_READABLE | G_PARAM_STATIC_STRINGS);
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gobject_class->finalize = gst_d3d12_device_finalize;
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gobject_class->get_property = gst_d3d12_device_get_property;
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g_object_class_install_property (gobject_class, PROP_ADAPTER_INDEX,
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g_param_spec_uint ("adapter-index", "Adapter Index",
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"DXGI Adapter index for creating device",
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0, G_MAXUINT32, 0, readable_flags));
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g_object_class_install_property (gobject_class, PROP_ADAPTER_LUID,
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g_param_spec_int64 ("adapter-luid", "Adapter LUID",
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"DXGI Adapter LUID (Locally Unique Identifier) of created device",
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0, G_MAXINT64, 0, readable_flags));
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g_object_class_install_property (gobject_class, PROP_DEVICE_ID,
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g_param_spec_uint ("device-id", "Device Id",
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"DXGI Device ID", 0, G_MAXUINT32, 0, readable_flags));
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g_object_class_install_property (gobject_class, PROP_VENDOR_ID,
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g_param_spec_uint ("vendor-id", "Vendor Id",
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"DXGI Vendor ID", 0, G_MAXUINT32, 0, readable_flags));
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g_object_class_install_property (gobject_class, PROP_DESCRIPTION,
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g_param_spec_string ("description", "Description",
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"Human readable device description", nullptr, readable_flags));
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}
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static void
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gst_d3d12_device_init (GstD3D12Device * self)
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{
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self->priv = new GstD3D12DevicePrivate ();
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}
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static void
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gst_d3d12_device_finalize (GObject * object)
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{
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auto self = GST_D3D12_DEVICE (object);
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GST_DEBUG_OBJECT (self, "Finalize");
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/* Don't delete private struct. DeviceCacheManager will destroy it */
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G_OBJECT_CLASS (parent_class)->finalize (object);
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}
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static void
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gst_d3d12_device_get_property (GObject * object, guint prop_id,
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GValue * value, GParamSpec * pspec)
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{
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GstD3D12Device *self = GST_D3D12_DEVICE (object);
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GstD3D12DevicePrivate *priv = self->priv;
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switch (prop_id) {
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case PROP_ADAPTER_INDEX:
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g_value_set_uint (value, priv->adapter_index);
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break;
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case PROP_ADAPTER_LUID:
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g_value_set_int64 (value, priv->adapter_luid);
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break;
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case PROP_DEVICE_ID:
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g_value_set_uint (value, priv->device_id);
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break;
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case PROP_VENDOR_ID:
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g_value_set_uint (value, priv->vendor_id);
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break;
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case PROP_DESCRIPTION:
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g_value_set_string (value, priv->description.c_str ());
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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static gboolean
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check_format_support (GstD3D12Device * self, DXGI_FORMAT format,
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guint flags, D3D12_FEATURE_DATA_FORMAT_SUPPORT * support)
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{
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ID3D12Device *device = self->priv->device.Get ();
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HRESULT hr;
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support->Format = format;
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hr = device->CheckFeatureSupport (D3D12_FEATURE_FORMAT_SUPPORT, support,
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sizeof (D3D12_FEATURE_DATA_FORMAT_SUPPORT));
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if (FAILED (hr)) {
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GST_INFO_OBJECT (self,
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"Failed to check feature support for DXGI format %d", format);
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return FALSE;
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}
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if (((guint) support->Support1 & flags) != flags) {
|
|
GST_INFO_OBJECT (self,
|
|
"DXGI format %d supports1 flag 0x%x, required 0x%x", format,
|
|
support->Support1, flags);
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
gst_d3d12_device_setup_format_table (GstD3D12Device * self)
|
|
{
|
|
auto priv = self->priv;
|
|
|
|
for (guint i = 0; i < GST_D3D12_N_FORMATS; i++) {
|
|
const auto iter = &g_gst_d3d12_default_format_map[i];
|
|
D3D12_FEATURE_DATA_FORMAT_SUPPORT support[GST_VIDEO_MAX_PLANES];
|
|
gboolean native = true;
|
|
|
|
switch (iter->format) {
|
|
/* RGB/GRAY */
|
|
case GST_VIDEO_FORMAT_BGRA:
|
|
case GST_VIDEO_FORMAT_BGRx:
|
|
case GST_VIDEO_FORMAT_RGBA:
|
|
case GST_VIDEO_FORMAT_RGBx:
|
|
case GST_VIDEO_FORMAT_RGB10A2_LE:
|
|
case GST_VIDEO_FORMAT_RGBA64_LE:
|
|
case GST_VIDEO_FORMAT_GRAY8:
|
|
case GST_VIDEO_FORMAT_GRAY16_LE:
|
|
if (!check_format_support (self, iter->dxgi_format,
|
|
iter->format_support1[0], &support[0])) {
|
|
continue;
|
|
}
|
|
break;
|
|
/* YUV DXGI native formats */
|
|
case GST_VIDEO_FORMAT_VUYA:
|
|
case GST_VIDEO_FORMAT_Y410:
|
|
case GST_VIDEO_FORMAT_NV12:
|
|
case GST_VIDEO_FORMAT_P010_10LE:
|
|
case GST_VIDEO_FORMAT_P012_LE:
|
|
case GST_VIDEO_FORMAT_P016_LE:
|
|
case GST_VIDEO_FORMAT_YUY2:
|
|
case GST_VIDEO_FORMAT_Y210:
|
|
case GST_VIDEO_FORMAT_Y212_LE:
|
|
case GST_VIDEO_FORMAT_Y412_LE:
|
|
case GST_VIDEO_FORMAT_BGRA64_LE:
|
|
case GST_VIDEO_FORMAT_BGR10A2_LE:
|
|
case GST_VIDEO_FORMAT_RBGA:
|
|
{
|
|
if (!check_format_support (self, iter->dxgi_format,
|
|
iter->format_support1[0], &support[0])) {
|
|
bool supported = true;
|
|
for (guint j = 0; j < GST_VIDEO_MAX_PLANES; j++) {
|
|
if (iter->resource_format[j] == DXGI_FORMAT_UNKNOWN)
|
|
break;
|
|
|
|
if (!check_format_support (self, iter->resource_format[j],
|
|
iter->format_support1[0], &support[j])) {
|
|
supported = false;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!supported)
|
|
continue;
|
|
|
|
native = false;
|
|
}
|
|
break;
|
|
}
|
|
/* non-DXGI native formats */
|
|
case GST_VIDEO_FORMAT_NV21:
|
|
case GST_VIDEO_FORMAT_I420:
|
|
case GST_VIDEO_FORMAT_YV12:
|
|
case GST_VIDEO_FORMAT_I420_10LE:
|
|
case GST_VIDEO_FORMAT_I420_12LE:
|
|
case GST_VIDEO_FORMAT_Y42B:
|
|
case GST_VIDEO_FORMAT_I422_10LE:
|
|
case GST_VIDEO_FORMAT_I422_12LE:
|
|
case GST_VIDEO_FORMAT_Y444:
|
|
case GST_VIDEO_FORMAT_Y444_10LE:
|
|
case GST_VIDEO_FORMAT_Y444_12LE:
|
|
case GST_VIDEO_FORMAT_Y444_16LE:
|
|
case GST_VIDEO_FORMAT_AYUV:
|
|
case GST_VIDEO_FORMAT_AYUV64:
|
|
case GST_VIDEO_FORMAT_UYVY:
|
|
case GST_VIDEO_FORMAT_VYUY:
|
|
case GST_VIDEO_FORMAT_YVYU:
|
|
case GST_VIDEO_FORMAT_ARGB:
|
|
case GST_VIDEO_FORMAT_xRGB:
|
|
case GST_VIDEO_FORMAT_ABGR:
|
|
case GST_VIDEO_FORMAT_xBGR:
|
|
case GST_VIDEO_FORMAT_RGB:
|
|
case GST_VIDEO_FORMAT_BGR:
|
|
case GST_VIDEO_FORMAT_v210:
|
|
case GST_VIDEO_FORMAT_v216:
|
|
case GST_VIDEO_FORMAT_v308:
|
|
case GST_VIDEO_FORMAT_IYU2:
|
|
case GST_VIDEO_FORMAT_RGB16:
|
|
case GST_VIDEO_FORMAT_BGR16:
|
|
case GST_VIDEO_FORMAT_RGB15:
|
|
case GST_VIDEO_FORMAT_BGR15:
|
|
case GST_VIDEO_FORMAT_r210:
|
|
/* RGB planar formats */
|
|
case GST_VIDEO_FORMAT_RGBP:
|
|
case GST_VIDEO_FORMAT_BGRP:
|
|
case GST_VIDEO_FORMAT_GBR:
|
|
case GST_VIDEO_FORMAT_GBR_10LE:
|
|
case GST_VIDEO_FORMAT_GBR_12LE:
|
|
case GST_VIDEO_FORMAT_GBR_16LE:
|
|
case GST_VIDEO_FORMAT_GBRA:
|
|
case GST_VIDEO_FORMAT_GBRA_10LE:
|
|
case GST_VIDEO_FORMAT_GBRA_12LE:
|
|
{
|
|
bool supported = true;
|
|
native = false;
|
|
|
|
for (guint j = 0; j < GST_VIDEO_MAX_PLANES; j++) {
|
|
if (iter->resource_format[j] == DXGI_FORMAT_UNKNOWN)
|
|
break;
|
|
|
|
if (!check_format_support (self, iter->resource_format[j],
|
|
iter->format_support1[0], &support[j])) {
|
|
supported = false;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!supported)
|
|
continue;
|
|
break;
|
|
}
|
|
default:
|
|
g_assert_not_reached ();
|
|
return;
|
|
}
|
|
|
|
auto format = *iter;
|
|
|
|
if (!native)
|
|
format.dxgi_format = DXGI_FORMAT_UNKNOWN;
|
|
|
|
for (guint j = 0; j < GST_VIDEO_MAX_PLANES; j++) {
|
|
format.format_support1[j] = support[j].Support1;
|
|
format.format_support2[j] = support[j].Support2;
|
|
}
|
|
|
|
priv->format_table[format.format] = format;
|
|
}
|
|
}
|
|
|
|
static HRESULT
|
|
gst_d3d12_device_find_adapter (const GstD3D12DeviceConstructData * data,
|
|
IDXGIFactory2 * factory, guint * index, IDXGIAdapter1 ** rst)
|
|
{
|
|
HRESULT hr;
|
|
|
|
switch (data->type) {
|
|
case GST_D3D12_DEVICE_CONSTRUCT_FOR_INDEX:{
|
|
ComPtr < IDXGIAdapter1 > adapter;
|
|
hr = factory->EnumAdapters1 (data->data.index, &adapter);
|
|
if (FAILED (hr))
|
|
return hr;
|
|
|
|
*index = data->data.index;
|
|
*rst = adapter.Detach ();
|
|
return S_OK;
|
|
}
|
|
case GST_D3D12_DEVICE_CONSTRUCT_FOR_LUID:
|
|
for (UINT i = 0;; i++) {
|
|
ComPtr < IDXGIAdapter1 > adapter;
|
|
DXGI_ADAPTER_DESC1 desc;
|
|
|
|
hr = factory->EnumAdapters1 (i, &adapter);
|
|
if (FAILED (hr))
|
|
return hr;
|
|
|
|
hr = adapter->GetDesc1 (&desc);
|
|
if (FAILED (hr))
|
|
return hr;
|
|
|
|
if (gst_d3d12_luid_to_int64 (&desc.AdapterLuid) != data->data.luid) {
|
|
continue;
|
|
}
|
|
|
|
*index = i;
|
|
*rst = adapter.Detach ();
|
|
|
|
return S_OK;
|
|
}
|
|
default:
|
|
g_assert_not_reached ();
|
|
break;
|
|
}
|
|
|
|
return E_FAIL;
|
|
}
|
|
|
|
static GstD3D12Device *
|
|
gst_d3d12_device_new_internal (const GstD3D12DeviceConstructData * data)
|
|
{
|
|
ComPtr < IDXGIFactory2 > factory;
|
|
ComPtr < IDXGIAdapter1 > adapter;
|
|
ComPtr < ID3D12Device > device;
|
|
HRESULT hr;
|
|
UINT factory_flags = 0;
|
|
guint index = 0;
|
|
|
|
GST_DEBUG_CATEGORY_INIT (gst_d3d12_device_debug,
|
|
"d3d12device", 0, "d3d12 device object");
|
|
|
|
gst_d3d12_device_enable_debug ();
|
|
|
|
hr = CreateDXGIFactory2 (factory_flags, IID_PPV_ARGS (&factory));
|
|
if (FAILED (hr)) {
|
|
GST_WARNING ("Could create dxgi factory, hr: 0x%x", (guint) hr);
|
|
return nullptr;
|
|
}
|
|
|
|
hr = gst_d3d12_device_find_adapter (data, factory.Get (), &index, &adapter);
|
|
if (FAILED (hr)) {
|
|
GST_WARNING ("Could not find adapter, hr: 0x%x", (guint) hr);
|
|
return nullptr;
|
|
}
|
|
|
|
DXGI_ADAPTER_DESC1 desc;
|
|
hr = adapter->GetDesc1 (&desc);
|
|
if (FAILED (hr)) {
|
|
GST_WARNING ("Could not get adapter desc, hr: 0x%x", (guint) hr);
|
|
return nullptr;
|
|
}
|
|
|
|
hr = D3D12CreateDevice (adapter.Get (), D3D_FEATURE_LEVEL_11_0,
|
|
IID_PPV_ARGS (&device));
|
|
if (FAILED (hr)) {
|
|
GST_WARNING ("Could not create device, hr: 0x%x", (guint) hr);
|
|
return nullptr;
|
|
}
|
|
|
|
GstD3D12Device *self = (GstD3D12Device *)
|
|
g_object_new (GST_TYPE_D3D12_DEVICE, nullptr);
|
|
GstD3D12DevicePrivate *priv = self->priv;
|
|
|
|
priv->factory = factory;
|
|
priv->adapter = adapter;
|
|
priv->device = device;
|
|
priv->adapter_luid = gst_d3d12_luid_to_int64 (&desc.AdapterLuid);
|
|
priv->vendor_id = desc.VendorId;
|
|
priv->device_id = desc.DeviceId;
|
|
priv->adapter_index = index;
|
|
|
|
std::wstring_convert < std::codecvt_utf8 < wchar_t >, wchar_t >converter;
|
|
priv->description = converter.to_bytes (desc.Description);
|
|
|
|
GST_INFO_OBJECT (self,
|
|
"adapter index %d: D3D12 device vendor-id: 0x%04x, device-id: 0x%04x, "
|
|
"Flags: 0x%x, adapter-luid: %" G_GINT64_FORMAT ", %s",
|
|
priv->adapter_index, desc.VendorId, desc.DeviceId, desc.Flags,
|
|
priv->adapter_luid, priv->description.c_str ());
|
|
|
|
gst_d3d12_device_setup_format_table (self);
|
|
|
|
if (gst_d3d12_device_enable_debug ()) {
|
|
ComPtr < ID3D12InfoQueue > info_queue;
|
|
device.As (&info_queue);
|
|
priv->info_queue = info_queue;
|
|
}
|
|
|
|
|
|
D3D12_COMMAND_QUEUE_DESC queue_desc = { };
|
|
queue_desc.Type = D3D12_COMMAND_LIST_TYPE_DIRECT;
|
|
queue_desc.Flags = D3D12_COMMAND_QUEUE_FLAG_NONE;
|
|
|
|
priv->direct_queue = gst_d3d12_command_queue_new (self, &queue_desc, 0);
|
|
if (!priv->direct_queue)
|
|
goto error;
|
|
|
|
priv->direct_cl_pool = gst_d3d12_command_list_pool_new (self,
|
|
D3D12_COMMAND_LIST_TYPE_DIRECT);
|
|
if (!priv->direct_cl_pool)
|
|
goto error;
|
|
|
|
priv->direct_ca_pool = gst_d3d12_command_allocator_pool_new (self,
|
|
D3D12_COMMAND_LIST_TYPE_DIRECT);
|
|
if (!priv->direct_ca_pool)
|
|
goto error;
|
|
|
|
queue_desc.Type = D3D12_COMMAND_LIST_TYPE_COPY;
|
|
priv->copy_queue = gst_d3d12_command_queue_new (self, &queue_desc, 0);
|
|
if (!priv->copy_queue)
|
|
goto error;
|
|
|
|
priv->copy_cl_pool = gst_d3d12_command_list_pool_new (self,
|
|
D3D12_COMMAND_LIST_TYPE_COPY);
|
|
if (!priv->copy_cl_pool)
|
|
goto error;
|
|
|
|
priv->copy_ca_pool = gst_d3d12_command_allocator_pool_new (self,
|
|
D3D12_COMMAND_LIST_TYPE_COPY);
|
|
if (!priv->copy_ca_pool)
|
|
goto error;
|
|
|
|
priv->rtv_inc_size =
|
|
device->GetDescriptorHandleIncrementSize (D3D12_DESCRIPTOR_HEAP_TYPE_RTV);
|
|
|
|
return self;
|
|
|
|
error:
|
|
gst_object_unref (self);
|
|
return nullptr;
|
|
}
|
|
|
|
GstD3D12Device *
|
|
gst_d3d12_device_new (guint adapter_index)
|
|
{
|
|
auto manager = DeviceCacheManager::GetInstance ();
|
|
GstD3D12DeviceConstructData data;
|
|
data.data.index = adapter_index;
|
|
data.type = GST_D3D12_DEVICE_CONSTRUCT_FOR_INDEX;
|
|
|
|
return manager->Create (&data);
|
|
}
|
|
|
|
GstD3D12Device *
|
|
gst_d3d12_device_new_for_adapter_luid (gint64 adapter_luid)
|
|
{
|
|
auto manager = DeviceCacheManager::GetInstance ();
|
|
GstD3D12DeviceConstructData data;
|
|
data.data.luid = adapter_luid;
|
|
data.type = GST_D3D12_DEVICE_CONSTRUCT_FOR_LUID;
|
|
|
|
return manager->Create (&data);
|
|
}
|
|
|
|
ID3D12Device *
|
|
gst_d3d12_device_get_device_handle (GstD3D12Device * device)
|
|
{
|
|
g_return_val_if_fail (GST_IS_D3D12_DEVICE (device), nullptr);
|
|
|
|
return device->priv->device.Get ();
|
|
}
|
|
|
|
IDXGIAdapter1 *
|
|
gst_d3d12_device_get_adapter_handle (GstD3D12Device * device)
|
|
{
|
|
g_return_val_if_fail (GST_IS_D3D12_DEVICE (device), nullptr);
|
|
|
|
return device->priv->adapter.Get ();
|
|
}
|
|
|
|
IDXGIFactory2 *
|
|
gst_d3d12_device_get_factory_handle (GstD3D12Device * device)
|
|
{
|
|
g_return_val_if_fail (GST_IS_D3D12_DEVICE (device), nullptr);
|
|
|
|
return device->priv->factory.Get ();
|
|
}
|
|
|
|
gboolean
|
|
gst_d3d12_device_get_d3d11on12_device (GstD3D12Device * device,
|
|
IUnknown ** d3d11on12)
|
|
{
|
|
g_return_val_if_fail (GST_IS_D3D12_DEVICE (device), FALSE);
|
|
g_return_val_if_fail (d3d11on12, FALSE);
|
|
|
|
auto priv = device->priv;
|
|
|
|
std::lock_guard < std::mutex > lk (priv->lock);
|
|
if (!priv->d3d11on12) {
|
|
ComPtr < ID3D12CommandQueue > cq;
|
|
gst_d3d12_command_queue_get_handle (priv->direct_queue, &cq);
|
|
auto hr = GstD3D11On12CreateDevice (priv->device.Get (), cq.Get (),
|
|
&priv->d3d11on12);
|
|
if (!gst_d3d12_result (hr, device)) {
|
|
GST_ERROR_OBJECT (device, "Couldn't create d3d11on12 device");
|
|
return FALSE;
|
|
}
|
|
}
|
|
|
|
*d3d11on12 = priv->d3d11on12.Get ();
|
|
(*d3d11on12)->AddRef ();
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
void
|
|
gst_d3d12_device_lock (GstD3D12Device * device)
|
|
{
|
|
g_return_if_fail (GST_IS_D3D12_DEVICE (device));
|
|
|
|
auto priv = device->priv;
|
|
priv->extern_lock.lock ();
|
|
}
|
|
|
|
void
|
|
gst_d3d12_device_unlock (GstD3D12Device * device)
|
|
{
|
|
g_return_if_fail (GST_IS_D3D12_DEVICE (device));
|
|
|
|
auto priv = device->priv;
|
|
priv->extern_lock.unlock ();
|
|
}
|
|
|
|
gboolean
|
|
gst_d3d12_device_get_format (GstD3D12Device * device,
|
|
GstVideoFormat format, GstD3D12Format * device_format)
|
|
{
|
|
g_return_val_if_fail (GST_IS_D3D12_DEVICE (device), FALSE);
|
|
g_return_val_if_fail (device_format != nullptr, FALSE);
|
|
|
|
auto priv = device->priv;
|
|
const auto & target = priv->format_table.find (format);
|
|
if (target == priv->format_table.end ())
|
|
return FALSE;
|
|
|
|
if (device_format)
|
|
*device_format = target->second;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
GstD3D12CommandQueue *
|
|
gst_d3d12_device_get_command_queue (GstD3D12Device * device,
|
|
D3D12_COMMAND_LIST_TYPE queue_type)
|
|
{
|
|
g_return_val_if_fail (GST_IS_D3D12_DEVICE (device), nullptr);
|
|
|
|
auto priv = device->priv;
|
|
|
|
switch (queue_type) {
|
|
case D3D12_COMMAND_LIST_TYPE_DIRECT:
|
|
return priv->direct_queue;
|
|
case D3D12_COMMAND_LIST_TYPE_COPY:
|
|
return priv->copy_queue;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
GST_ERROR_OBJECT (device, "Not supported queue type %d", queue_type);
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
gboolean
|
|
gst_d3d12_device_execute_command_lists (GstD3D12Device * device,
|
|
D3D12_COMMAND_LIST_TYPE queue_type, guint num_command_lists,
|
|
ID3D12CommandList ** command_lists, guint64 * fence_value)
|
|
{
|
|
g_return_val_if_fail (GST_IS_D3D12_DEVICE (device), FALSE);
|
|
|
|
auto priv = device->priv;
|
|
GstD3D12CommandQueue *queue;
|
|
|
|
switch (queue_type) {
|
|
case D3D12_COMMAND_LIST_TYPE_DIRECT:
|
|
queue = priv->direct_queue;
|
|
break;
|
|
case D3D12_COMMAND_LIST_TYPE_COPY:
|
|
queue = priv->copy_queue;
|
|
break;
|
|
default:
|
|
GST_ERROR_OBJECT (device, "Not supported queue type %d", queue_type);
|
|
return FALSE;
|
|
}
|
|
|
|
auto hr = gst_d3d12_command_queue_execute_command_lists (queue,
|
|
num_command_lists, command_lists, fence_value);
|
|
|
|
return gst_d3d12_result (hr, device);
|
|
}
|
|
|
|
guint64
|
|
gst_d3d12_device_get_completed_value (GstD3D12Device * device,
|
|
D3D12_COMMAND_LIST_TYPE queue_type)
|
|
{
|
|
g_return_val_if_fail (GST_IS_D3D12_DEVICE (device), G_MAXUINT64);
|
|
|
|
auto priv = device->priv;
|
|
GstD3D12CommandQueue *queue;
|
|
|
|
switch (queue_type) {
|
|
case D3D12_COMMAND_LIST_TYPE_DIRECT:
|
|
queue = priv->direct_queue;
|
|
break;
|
|
case D3D12_COMMAND_LIST_TYPE_COPY:
|
|
queue = priv->copy_queue;
|
|
break;
|
|
default:
|
|
GST_ERROR_OBJECT (device, "Not supported queue type %d", queue_type);
|
|
return G_MAXUINT64;
|
|
}
|
|
|
|
return gst_d3d12_command_queue_get_completed_value (queue);
|
|
}
|
|
|
|
gboolean
|
|
gst_d3d12_device_set_fence_notify (GstD3D12Device * device,
|
|
D3D12_COMMAND_LIST_TYPE queue_type, guint64 fence_value,
|
|
GstD3D12FenceData * fence_data)
|
|
{
|
|
g_return_val_if_fail (GST_IS_D3D12_DEVICE (device), FALSE);
|
|
g_return_val_if_fail (fence_data, FALSE);
|
|
|
|
auto priv = device->priv;
|
|
GstD3D12CommandQueue *queue;
|
|
|
|
switch (queue_type) {
|
|
case D3D12_COMMAND_LIST_TYPE_DIRECT:
|
|
queue = priv->direct_queue;
|
|
break;
|
|
case D3D12_COMMAND_LIST_TYPE_COPY:
|
|
queue = priv->copy_queue;
|
|
break;
|
|
default:
|
|
GST_ERROR_OBJECT (device, "Not supported queue type %d", queue_type);
|
|
return FALSE;
|
|
}
|
|
|
|
gst_d3d12_command_queue_set_notify (queue, fence_value, fence_data,
|
|
(GDestroyNotify) gst_d3d12_fence_data_unref);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
gboolean
|
|
gst_d3d12_device_fence_wait (GstD3D12Device * device,
|
|
D3D12_COMMAND_LIST_TYPE queue_type, guint64 fence_value,
|
|
HANDLE event_handle)
|
|
{
|
|
g_return_val_if_fail (GST_IS_D3D12_DEVICE (device), FALSE);
|
|
|
|
auto priv = device->priv;
|
|
GstD3D12CommandQueue *queue;
|
|
|
|
switch (queue_type) {
|
|
case D3D12_COMMAND_LIST_TYPE_DIRECT:
|
|
queue = priv->direct_queue;
|
|
break;
|
|
case D3D12_COMMAND_LIST_TYPE_COPY:
|
|
queue = priv->copy_queue;
|
|
break;
|
|
default:
|
|
GST_ERROR_OBJECT (device, "Not supported queue type %d", queue_type);
|
|
return FALSE;
|
|
}
|
|
|
|
auto hr = gst_d3d12_command_queue_fence_wait (queue,
|
|
fence_value, event_handle);
|
|
|
|
return gst_d3d12_result (hr, device);
|
|
}
|
|
|
|
gboolean
|
|
gst_d3d12_device_copy_texture_region (GstD3D12Device * device,
|
|
guint num_args, const GstD3D12CopyTextureRegionArgs * args,
|
|
D3D12_COMMAND_LIST_TYPE command_type, guint64 * fence_value)
|
|
{
|
|
g_return_val_if_fail (GST_IS_D3D12_DEVICE (device), FALSE);
|
|
g_return_val_if_fail (num_args > 0, FALSE);
|
|
g_return_val_if_fail (args, FALSE);
|
|
|
|
HRESULT hr;
|
|
auto priv = device->priv;
|
|
GstD3D12CommandAllocatorPool *ca_pool;
|
|
GstD3D12CommandAllocator *gst_ca = nullptr;
|
|
GstD3D12CommandListPool *cl_pool;
|
|
GstD3D12CommandList *gst_cl = nullptr;
|
|
GstD3D12CommandQueue *queue = nullptr;
|
|
guint64 fence_val = 0;
|
|
|
|
switch (command_type) {
|
|
case D3D12_COMMAND_LIST_TYPE_DIRECT:
|
|
queue = priv->direct_queue;
|
|
ca_pool = priv->direct_ca_pool;
|
|
cl_pool = priv->direct_cl_pool;
|
|
break;
|
|
case D3D12_COMMAND_LIST_TYPE_COPY:
|
|
queue = priv->copy_queue;
|
|
ca_pool = priv->copy_ca_pool;
|
|
cl_pool = priv->copy_cl_pool;
|
|
break;
|
|
default:
|
|
GST_ERROR_OBJECT (device, "Not supported command list type %d",
|
|
command_type);
|
|
return FALSE;
|
|
}
|
|
|
|
gst_d3d12_command_allocator_pool_acquire (ca_pool, &gst_ca);
|
|
if (!gst_ca) {
|
|
GST_ERROR_OBJECT (device, "Couldn't acquire command allocator");
|
|
return FALSE;
|
|
}
|
|
|
|
ComPtr < ID3D12CommandAllocator > ca;
|
|
gst_d3d12_command_allocator_get_handle (gst_ca, &ca);
|
|
|
|
gst_d3d12_command_list_pool_acquire (cl_pool, ca.Get (), &gst_cl);
|
|
|
|
if (!gst_cl) {
|
|
GST_ERROR_OBJECT (device, "Couldn't acquire command list");
|
|
gst_clear_d3d12_command_allocator (&gst_ca);
|
|
return FALSE;
|
|
}
|
|
|
|
ComPtr < ID3D12CommandList > cl_base;
|
|
ComPtr < ID3D12GraphicsCommandList > cl;
|
|
|
|
gst_d3d12_command_list_get_handle (gst_cl, &cl_base);
|
|
cl_base.As (&cl);
|
|
|
|
for (guint i = 0; i < num_args; i++) {
|
|
const auto arg = args[i];
|
|
cl->CopyTextureRegion (&arg.dst, arg.dst_x, arg.dst_y, arg.dst_z,
|
|
&arg.src, arg.src_box);
|
|
}
|
|
|
|
hr = cl->Close ();
|
|
if (!gst_d3d12_result (hr, device)) {
|
|
GST_ERROR_OBJECT (device, "Couldn't close command list");
|
|
gst_clear_d3d12_command_list (&gst_cl);
|
|
gst_clear_d3d12_command_allocator (&gst_ca);
|
|
return FALSE;
|
|
}
|
|
|
|
ID3D12CommandList *cmd_list[] = { cl.Get () };
|
|
hr = gst_d3d12_command_queue_execute_command_lists (queue,
|
|
1, cmd_list, &fence_val);
|
|
auto ret = gst_d3d12_result (hr, device);
|
|
|
|
/* We can release command list since command list pool will hold it */
|
|
gst_d3d12_command_list_unref (gst_cl);
|
|
|
|
if (ret) {
|
|
gst_d3d12_command_queue_set_notify (queue, fence_val, gst_ca,
|
|
(GDestroyNotify) gst_d3d12_command_allocator_unref);
|
|
} else {
|
|
gst_d3d12_command_allocator_unref (gst_ca);
|
|
}
|
|
|
|
if (fence_value)
|
|
*fence_value = fence_val;
|
|
|
|
return ret;
|
|
}
|
|
|
|
static inline GstDebugLevel
|
|
d3d12_message_severity_to_gst (D3D12_MESSAGE_SEVERITY level)
|
|
{
|
|
switch (level) {
|
|
case D3D12_MESSAGE_SEVERITY_CORRUPTION:
|
|
case D3D12_MESSAGE_SEVERITY_ERROR:
|
|
return GST_LEVEL_ERROR;
|
|
case D3D12_MESSAGE_SEVERITY_WARNING:
|
|
return GST_LEVEL_WARNING;
|
|
case D3D12_MESSAGE_SEVERITY_INFO:
|
|
return GST_LEVEL_INFO;
|
|
case D3D12_MESSAGE_SEVERITY_MESSAGE:
|
|
return GST_LEVEL_DEBUG;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return GST_LEVEL_LOG;
|
|
}
|
|
|
|
void
|
|
gst_d3d12_device_d3d12_debug (GstD3D12Device * device, const gchar * file,
|
|
const gchar * function, gint line)
|
|
{
|
|
g_return_if_fail (GST_IS_D3D12_DEVICE (device));
|
|
|
|
if (!device->priv->info_queue)
|
|
return;
|
|
|
|
GstD3D12DevicePrivate *priv = device->priv;
|
|
|
|
std::lock_guard < std::recursive_mutex > lk (priv->extern_lock);
|
|
ID3D12InfoQueue *info_queue = priv->info_queue.Get ();
|
|
UINT64 num_msg = info_queue->GetNumStoredMessages ();
|
|
for (guint64 i = 0; i < num_msg; i++) {
|
|
HRESULT hr;
|
|
SIZE_T msg_len;
|
|
D3D12_MESSAGE *msg;
|
|
GstDebugLevel msg_level;
|
|
GstDebugLevel selected_level;
|
|
|
|
hr = info_queue->GetMessage (i, nullptr, &msg_len);
|
|
if (FAILED (hr) || msg_len == 0)
|
|
continue;
|
|
|
|
msg = (D3D12_MESSAGE *) g_malloc0 (msg_len);
|
|
hr = info_queue->GetMessage (i, msg, &msg_len);
|
|
if (FAILED (hr) || msg_len == 0) {
|
|
g_free (msg);
|
|
continue;
|
|
}
|
|
|
|
msg_level = d3d12_message_severity_to_gst (msg->Severity);
|
|
if (msg->Category == D3D12_MESSAGE_CATEGORY_STATE_CREATION &&
|
|
msg_level > GST_LEVEL_ERROR) {
|
|
/* Do not warn for live object, since there would be live object
|
|
* when ReportLiveDeviceObjects was called */
|
|
selected_level = GST_LEVEL_INFO;
|
|
} else {
|
|
selected_level = msg_level;
|
|
}
|
|
|
|
gst_debug_log (gst_d3d12_sdk_debug, selected_level, file, function, line,
|
|
G_OBJECT (device), "D3D12InfoQueue: %s", msg->pDescription);
|
|
g_free (msg);
|
|
}
|
|
|
|
info_queue->ClearStoredMessages ();
|
|
}
|
|
|
|
void
|
|
gst_d3d12_device_clear_yuv_texture (GstD3D12Device * device, GstMemory * mem)
|
|
{
|
|
auto priv = device->priv;
|
|
auto dmem = GST_D3D12_MEMORY_CAST (mem);
|
|
ComPtr < ID3D12DescriptorHeap > heap;
|
|
|
|
auto resource = gst_d3d12_memory_get_resource_handle (dmem);
|
|
auto desc = resource->GetDesc ();
|
|
|
|
if (desc.Format != DXGI_FORMAT_NV12 && desc.Format != DXGI_FORMAT_P010 &&
|
|
desc.Format != DXGI_FORMAT_P016) {
|
|
return;
|
|
}
|
|
|
|
gst_d3d12_memory_get_render_target_view_heap (dmem, &heap);
|
|
if (!heap)
|
|
return;
|
|
|
|
D3D12_RECT rect = { };
|
|
if (!gst_d3d12_memory_get_plane_rectangle (dmem, 1, &rect))
|
|
return;
|
|
|
|
GstD3D12CommandAllocator *gst_ca = nullptr;
|
|
gst_d3d12_command_allocator_pool_acquire (priv->direct_ca_pool, &gst_ca);
|
|
if (!gst_ca)
|
|
return;
|
|
|
|
ComPtr < ID3D12CommandAllocator > ca;
|
|
gst_d3d12_command_allocator_get_handle (gst_ca, &ca);
|
|
|
|
GstD3D12CommandList *gst_cl = nullptr;
|
|
gst_d3d12_command_list_pool_acquire (priv->direct_cl_pool,
|
|
ca.Get (), &gst_cl);
|
|
if (!gst_cl) {
|
|
gst_d3d12_command_allocator_unref (gst_ca);
|
|
return;
|
|
}
|
|
|
|
ComPtr < ID3D12CommandList > cl_base;
|
|
ComPtr < ID3D12GraphicsCommandList > cl;
|
|
|
|
gst_d3d12_command_list_get_handle (gst_cl, &cl_base);
|
|
cl_base.As (&cl);
|
|
|
|
auto rtv_handle =
|
|
CD3DX12_CPU_DESCRIPTOR_HANDLE (heap->GetCPUDescriptorHandleForHeapStart
|
|
(),
|
|
priv->rtv_inc_size);
|
|
|
|
const FLOAT clear_color[4] = { 0.5f, 0.5f, 0.5f, 1.0f };
|
|
cl->ClearRenderTargetView (rtv_handle, clear_color, 1, &rect);
|
|
|
|
auto hr = cl->Close ();
|
|
if (!gst_d3d12_result (hr, device)) {
|
|
gst_clear_d3d12_command_list (&gst_cl);
|
|
gst_clear_d3d12_command_allocator (&gst_ca);
|
|
return;
|
|
}
|
|
|
|
ID3D12CommandList *cmd_list[] = { cl.Get () };
|
|
guint64 fence_val = 0;
|
|
hr = gst_d3d12_command_queue_execute_command_lists (priv->direct_queue,
|
|
1, cmd_list, &fence_val);
|
|
auto ret = gst_d3d12_result (hr, device);
|
|
gst_d3d12_command_list_unref (gst_cl);
|
|
|
|
if (ret) {
|
|
gst_d3d12_command_queue_set_notify (priv->direct_queue, fence_val,
|
|
gst_ca, (GDestroyNotify) gst_d3d12_command_allocator_unref);
|
|
dmem->fence_value = fence_val;
|
|
} else {
|
|
gst_d3d12_command_allocator_unref (gst_ca);
|
|
}
|
|
}
|