gstreamer/subprojects/gst-plugins-base/gst-libs/gst/gl/gstglfuncs.h
Andreas Wittmann 41ad50fb48 qmlgloverlay: make depth buffer optional
allow dropping depth/stencil buffer for
qmlgloverlay element. Shows considerable
drop in memory bandwidth consumption of
the element on windows platforms.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7677>
2024-11-01 02:37:57 +00:00

111 lines
2.8 KiB
C

/*
* GStreamer
* Copyright (C) 2012 Matthew Waters <ystreet00@gmail.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef __GST_GL_FUNCS_H__
#define __GST_GL_FUNCS_H__
#include <gst/gl/gstglconfig.h>
/* This mimic GCC behaviour with system headers files even if GL headers may
* not be in the system header path. */
#ifdef __GNUC__
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wredundant-decls"
#endif
/* OpenGL 2.0 for Embedded Systems */
#if GST_GL_HAVE_GLES2
# if GST_GL_HAVE_PLATFORM_EAGL
# include <OpenGLES/ES2/gl.h>
# include <OpenGLES/ES2/glext.h>
# else
# if GST_GL_HAVE_GLES3
# include <GLES3/gl3.h>
# if GST_GL_HAVE_GLES3EXT3_H
# include <GLES3/gl3ext.h>
# endif
# include <GLES2/gl2ext.h>
# else
# include <GLES2/gl2.h>
# include <GLES2/gl2ext.h>
# endif
# endif
# if !GST_GL_HAVE_OPENGL
# include <gst/gl/glprototypes/gstgl_gles2compat.h>
# endif
#endif
/* OpenGL for desktop systems */
#if GST_GL_HAVE_OPENGL
# ifdef __APPLE__
# if !defined(MAC_OS_X_VERSION_MAX_ALLOWED) || MAC_OS_X_VERSION_MAX_ALLOWED >= 1014
# define GL_SILENCE_DEPRECATION
# endif
# include <OpenGL/OpenGL.h>
# include <OpenGL/gl.h>
# if MAC_OS_X_VERSION_MAX_ALLOWED >= 1070
# define GL_DO_NOT_WARN_IF_MULTI_GL_VERSION_HEADERS_INCLUDED
# include <OpenGL/gl3.h>
# endif
# else
# if defined(_MSC_VER)
# include <windows.h>
# endif
# include <GL/gl.h>
# if defined(__WIN32__) || defined(_WIN32)
# include <GL/glext.h>
# endif
# endif
#endif
#ifdef __GNUC__
#pragma GCC diagnostic pop
#endif
#if defined(WINAPI)
#define GSTGLAPI WINAPI
#else
#define GSTGLAPI
#endif
#include <gst/gl/glprototypes/gstgl_compat.h>
#include <gst/gst.h>
G_BEGIN_DECLS
#define GST_GL_EXT_BEGIN(name, gl_availability, min_gl, maj_gl, gles_maj, \
gles_min, ext_suf, ext_name)
#define GST_GL_EXT_FUNCTION(ret, name, args) \
ret (GSTGLAPI *name) args;
#define GST_GL_EXT_END()
struct _GstGLFuncs
{
#include <gst/gl/glprototypes/all_functions.h>
gpointer padding[GST_PADDING_LARGE*6-8];
};
#undef GST_GL_EXT_BEGIN
#undef GST_GL_EXT_FUNCTION
#undef GST_GL_EXT_END
G_END_DECLS
#endif /* __GST_GL_API_H__ */