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80 lines
1.7 KiB
Prolog
80 lines
1.7 KiB
Prolog
TEMPLATE = app
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TARGET = qglwtextureshare
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QT += opengl
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# Add console to the CONFIG to see debug messages printed in
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# the console on Windows
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# CONFIG += console
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DESTDIR = ./debug
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DEFINES += UNICODE QT_THREAD_SUPPORT QT_CORE_LIB QT_GUI_LIB
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CONFIG += link_pkgconfig
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PKGCONFIG=gstreamer-1.0 gstreamer-video-1.0 gstreamer-gl-1.0
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win32 {
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DEFINES += WIN32
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INCLUDEPATH += \
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C:/gstreamer/include \
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C:/gstreamer/include/libxml2 \
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C:/gstreamer/include/glib-2.0 \
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C:/gstreamer/lib/glib-2.0/include \
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C:/gstreamer/include/gstreamer-1.0
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LIBS += -L"C:/gstreamer/lib" \
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-L"C:/gstreamer/bin" \
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-lgstreamer-1.0 \
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-lgstgl-1.0 \
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-lgstvideo-1.0 \
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-lglib-2.0 \
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-lgmodule-2.0 \
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-lgobject-2.0 \
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-lgthread-2.0 \
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-lgstvideo-1.0 \
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-lopengl32 \
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-lglu32
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}
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unix:!mac {
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DEFINES += UNIX
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LIBS += \
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-lgstvideo-1.0 \
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-lgstgl-1.0 \
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-lGLU \
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-lGL
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QT += x11extras
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}
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mac {
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DEFINES += MACOSX
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INCLUDEPATH += /opt/local/include/ \
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/opt/local/include/gstreamer-1.0/ \
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/opt/local/include/glib-2.0/ \
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/opt/local/lib/glib-2.0/include \
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/opt/local/include/libxml2
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LIBS += -L/opt/local/lib \
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-lgstreamer-1.0 \
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-lgstapp-1.0 \
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-lgstvideo-1.0 \
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-lglib-2.0 \
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-lgobject-2.0 \
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-lcxcore \
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-lcvaux \
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-lcv
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OBJECTIVE_SOURCES += cocoa_utils.mm
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LIBS += -framework AppKit
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}
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DEPENDPATH += .
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# Header files
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HEADERS += gstthread.h \
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pipeline.h \
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qglrenderer.h \
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AsyncQueue.h \
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# Source files
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SOURCES += gstthread.cpp \
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main.cpp \
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pipeline.cpp \
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qglrenderer.cpp
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DEPENDPATH += .
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MOC_DIR += ./GeneratedFiles/debug
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OBJECTS_DIR += debug
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UI_DIR += ./GeneratedFiles
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RCC_DIR += ./GeneratedFiles
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