gstreamer/gst-libs/gst/gl/gl.h
Julien Isorce 2fd84a6c86 gl: do not include GL headers in public gstgl headers
Except for gst/gl/gstglfuncs.h

It is up to the client app to include these headers.
It is coherent with the fact that gstreamer-gl.pc does not
require any egl.pc/gles.pc. I.e. it is the responsability
of the app to search these headers within its build setup.

For example gstreamer-vaapi includes explicitly EGL/egl.h
and search for it in its configure.ac.

For example with this patch, if an app includes the headers
  gst/gl/egl/gstglcontext_egl.h
  gst/gl/egl/gstgldisplay_egl.h
  gst/gl/egl/gstglmemoryegl.h
it will *no longer* automatically include EGL/egl.h and GLES2/gl2.h.
Which is good because the app might want to use the gstgl api only
without the need to bother about gl headers.

Also added a test: cd tests/check && make libs/gstglheaders.check

https://bugzilla.gnome.org/show_bug.cgi?id=784779
2017-08-22 10:00:19 +01:00

58 lines
2 KiB
C

/*
* GStreamer
* Copyright (C) 2013 Julien Isorce <julien.isorce@gmail.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef __GST_GL_H__
#define __GST_GL_H__
#ifndef GST_USE_UNSTABLE_API
#warning "The GL library from gst-plugins-bad is unstable API and may change in future."
#warning "You can define GST_USE_UNSTABLE_API to avoid this warning."
#endif
#include <gst/gl/gstgl_fwd.h>
#include <gst/gl/gstglapi.h>
#include <gst/gl/gstglconfig.h>
#include <gst/gl/gstglcontext.h>
#include <gst/gl/gstgldebug.h>
#include <gst/gl/gstgldisplay.h>
#include <gst/gl/gstglfeature.h>
#include <gst/gl/gstglformat.h>
#include <gst/gl/gstglutils.h>
#include <gst/gl/gstglwindow.h>
#include <gst/gl/gstglslstage.h>
#include <gst/gl/gstglshader.h>
#include <gst/gl/gstglshaderstrings.h>
#include <gst/gl/gstglcolorconvert.h>
#include <gst/gl/gstglupload.h>
#include <gst/gl/gstglbasememory.h>
#include <gst/gl/gstglbuffer.h>
#include <gst/gl/gstglmemory.h>
#include <gst/gl/gstglmemorypbo.h>
#include <gst/gl/gstglrenderbuffer.h>
#include <gst/gl/gstglbufferpool.h>
#include <gst/gl/gstglframebuffer.h>
#include <gst/gl/gstglbasefilter.h>
#include <gst/gl/gstglviewconvert.h>
#include <gst/gl/gstglfilter.h>
#include <gst/gl/gstglsyncmeta.h>
#include <gst/gl/gstgloverlaycompositor.h>
#include <gst/gl/gstglquery.h>
#endif /* __GST_GL_H__ */