mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-12-11 10:56:38 +00:00
926d5366b9
It seems that when D3D11CreateDevice collides in time with other D3D11 calls, in particular the proccess of creating a shader, it can corrupt the memory in the driver. D3D11 spec doesn't seem to require any thread safety from D3D11CreateDevice. Following MSDN, it is supposed to be called in the beginning of the proccess, while GStreamer calls it with each new pipeline. Such crashes in the driver were frequently reproducing on the Intel UHD 630 machine. Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6686>
279 lines
7.6 KiB
C++
279 lines
7.6 KiB
C++
/* GStreamer
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* Copyright (C) 2021 Seungha Yang <seungha@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <gst/gst.h>
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#include <gst/check/gstcheck.h>
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#include <gst/d3d11/gstd3d11.h>
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#include <wrl.h>
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/* *INDENT-OFF* */
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using namespace Microsoft::WRL;
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/* *INDENT-ON* */
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static gboolean have_multiple_adapters = FALSE;
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GST_START_TEST (test_device_new)
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{
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GstD3D11Device *device = nullptr;
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guint adapter_index = G_MAXINT;
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device = gst_d3d11_device_new (0, 0);
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fail_unless (GST_IS_D3D11_DEVICE (device));
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g_object_get (device, "adapter", &adapter_index, nullptr);
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fail_unless_equals_int (adapter_index, 0);
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gst_clear_object (&device);
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if (have_multiple_adapters) {
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device = gst_d3d11_device_new (1, 0);
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fail_unless (GST_IS_D3D11_DEVICE (device));
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g_object_get (device, "adapter", &adapter_index, nullptr);
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fail_unless_equals_int (adapter_index, 1);
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}
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gst_clear_object (&device);
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}
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GST_END_TEST;
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GST_START_TEST (test_device_for_adapter_luid)
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{
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GstD3D11Device *device = nullptr;
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HRESULT hr;
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ComPtr < IDXGIAdapter1 > adapter;
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ComPtr < IDXGIFactory1 > factory;
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DXGI_ADAPTER_DESC desc;
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guint adapter_index = G_MAXINT;
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gint64 adapter_luid = 0;
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gint64 luid;
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hr = CreateDXGIFactory1 (IID_PPV_ARGS (&factory));
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if (SUCCEEDED (hr))
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hr = factory->EnumAdapters1 (0, &adapter);
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if (SUCCEEDED (hr))
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hr = adapter->GetDesc (&desc);
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if (SUCCEEDED (hr)) {
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luid = gst_d3d11_luid_to_int64 (&desc.AdapterLuid);
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device = gst_d3d11_device_new_for_adapter_luid (luid, 0);
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fail_unless (GST_IS_D3D11_DEVICE (device));
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g_object_get (device, "adapter", &adapter_index, "adapter-luid",
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&adapter_luid, nullptr);
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/* adapter_luid is corresponding to the first enumerated adapter,
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* so adapter index should be zero here */
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fail_unless_equals_int (adapter_index, 0);
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fail_unless_equals_int64 (adapter_luid, luid);
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}
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gst_clear_object (&device);
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adapter = nullptr;
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if (have_multiple_adapters) {
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if (SUCCEEDED (hr))
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hr = factory->EnumAdapters1 (1, &adapter);
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if (SUCCEEDED (hr))
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hr = adapter->GetDesc (&desc);
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if (SUCCEEDED (hr)) {
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luid = gst_d3d11_luid_to_int64 (&desc.AdapterLuid);
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device = gst_d3d11_device_new_for_adapter_luid (luid, 0);
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fail_unless (GST_IS_D3D11_DEVICE (device));
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g_object_get (device, "adapter", &adapter_index, "adapter-luid",
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&adapter_luid, nullptr);
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fail_unless_equals_int (adapter_index, 1);
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fail_unless_equals_int64 (adapter_luid, luid);
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}
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}
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gst_clear_object (&device);
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}
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GST_END_TEST;
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GST_START_TEST (test_device_new_wrapped)
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{
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GstD3D11Device *device = nullptr;
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GstD3D11Device *device_clone = nullptr;
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ID3D11Device *device_handle, *device_handle_clone;
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ID3D11DeviceContext *context_handle, *context_handle_clone;
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guint adapter_index = 0;
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guint index;
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gint64 luid, luid_clone;
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if (have_multiple_adapters)
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adapter_index = 1;
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device = gst_d3d11_device_new (adapter_index, 0);
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fail_unless (GST_IS_D3D11_DEVICE (device));
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device_handle = gst_d3d11_device_get_device_handle (device);
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fail_unless (device_handle != nullptr);
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context_handle = gst_d3d11_device_get_device_context_handle (device);
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fail_unless (context_handle != nullptr);
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g_object_get (device, "adapter", &index, "adapter-luid", &luid, nullptr);
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fail_unless_equals_int (index, adapter_index);
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device_clone = gst_d3d11_device_new_wrapped (device_handle);
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fail_unless (GST_IS_D3D11_DEVICE (device_clone));
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device_handle_clone = gst_d3d11_device_get_device_handle (device_clone);
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fail_unless_equals_pointer (device_handle, device_handle_clone);
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context_handle_clone =
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gst_d3d11_device_get_device_context_handle (device_clone);
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fail_unless_equals_pointer (context_handle, context_handle_clone);
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g_object_get (device_clone,
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"adapter", &index, "adapter-luid", &luid_clone, nullptr);
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fail_unless_equals_int (index, adapter_index);
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fail_unless_equals_int64 (luid, luid_clone);
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gst_clear_object (&device);
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gst_clear_object (&device_clone);
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}
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GST_END_TEST;
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static gboolean
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check_d3d11_available (void)
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{
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HRESULT hr;
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ComPtr < IDXGIAdapter1 > adapter;
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ComPtr < IDXGIFactory1 > factory;
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hr = CreateDXGIFactory1 (IID_PPV_ARGS (&factory));
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if (FAILED (hr))
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return FALSE;
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hr = factory->EnumAdapters1 (0, &adapter);
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if (FAILED (hr))
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return FALSE;
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adapter = nullptr;
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hr = factory->EnumAdapters1 (1, &adapter);
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if (SUCCEEDED (hr))
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have_multiple_adapters = TRUE;
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return TRUE;
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}
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static gboolean stopping = FALSE;
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static gpointer
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test_device_new_concurrency_thread (gpointer)
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{
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GstVideoInfo in_info, out_info;
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gst_video_info_set_format (&in_info, GST_VIDEO_FORMAT_I420, 320, 240);
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gst_video_info_set_format (&out_info, GST_VIDEO_FORMAT_RGBx, 1920, 1080);
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while (!g_atomic_int_get (&stopping)) {
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GstD3D11Converter *converter;
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GstD3D11Device *device = gst_d3d11_device_new (0, D3D11_CREATE_DEVICE_BGRA_SUPPORT);
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gst_d3d11_device_lock (device);
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converter = gst_d3d11_converter_new (device, &in_info, &out_info,
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gst_structure_new ("converter-config",
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GST_D3D11_CONVERTER_OPT_BACKEND, GST_TYPE_D3D11_CONVERTER_BACKEND,
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GST_D3D11_CONVERTER_BACKEND_SHADER,
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GST_D3D11_CONVERTER_OPT_GAMMA_MODE,
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GST_TYPE_VIDEO_GAMMA_MODE, GST_VIDEO_GAMMA_MODE_NONE,
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GST_D3D11_CONVERTER_OPT_PRIMARIES_MODE,
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GST_TYPE_VIDEO_PRIMARIES_MODE, GST_VIDEO_PRIMARIES_MODE_NONE,
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nullptr));
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gst_d3d11_device_unlock (device);
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g_usleep (g_random_int_range (10, 1000));
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gst_d3d11_device_lock (device);
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gst_object_unref (converter);
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gst_d3d11_device_unlock (device);
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gst_object_unref (device);
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}
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return NULL;
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}
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GST_START_TEST (test_device_new_concurrency)
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{
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#define NUM_THREADS 32
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GThread *threads[NUM_THREADS];
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for (int t = 0; t < NUM_THREADS; t++)
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threads[t] = g_thread_new (NULL, test_device_new_concurrency_thread, NULL);
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g_usleep (20 * G_TIME_SPAN_SECOND);
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g_atomic_int_set (&stopping, TRUE);
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for (int t = 0; t < NUM_THREADS; t++)
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g_thread_join(threads[t]);
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}
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GST_END_TEST;
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GST_START_TEST (test_device_lock_recursiveness)
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{
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GstD3D11Device *device = gst_d3d11_device_new (0, 0);
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gst_d3d11_device_lock (device);
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gst_d3d11_device_lock (device);
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gst_d3d11_device_unlock (device);
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gst_d3d11_device_unlock (device);
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gst_object_unref (device);
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}
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GST_END_TEST;
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static Suite *
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d3d11device_suite (void)
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{
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Suite *s = suite_create ("d3d11device");
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TCase *tc_basic = tcase_create ("general");
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suite_add_tcase (s, tc_basic);
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if (!check_d3d11_available ())
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goto out;
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tcase_add_test (tc_basic, test_device_new);
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tcase_add_test (tc_basic, test_device_for_adapter_luid);
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tcase_add_test (tc_basic, test_device_new_wrapped);
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tcase_add_test (tc_basic, test_device_new_concurrency);
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tcase_add_test (tc_basic, test_device_lock_recursiveness);
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out:
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return s;
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}
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GST_CHECK_MAIN (d3d11device);
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