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GStreamer multimedia framework
d576a71e9a
Depending on the bytes order we will get BGRA (little) and ARGB (big) from the composition overlay buffer while our GL code expects RGBA. Add a fragment shader that do this conversion. https://bugzilla.gnome.org/show_bug.cgi?id=752842 |
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ext/gl | ||
gst-libs/gst/gl | ||
pkgconfig | ||
tests |