.. |
d3d12-prelude.h
|
d3d12: Move core part to gst-libs
|
2024-04-01 10:37:50 +00:00 |
gstd3d12-private.h
|
d3d12: Shorten various names
|
2024-10-10 10:35:36 -04:00 |
gstd3d12.h
|
d3d12: Shorten various names
|
2024-10-10 10:35:36 -04:00 |
gstd3d12_fwd.h
|
d3d12: Shorten various names
|
2024-10-10 10:35:36 -04:00 |
gstd3d12bufferpool.cpp
|
d3d12: Add support for mipmap texture
|
2024-09-23 13:52:37 +00:00 |
gstd3d12bufferpool.h
|
d3d12: Move core part to gst-libs
|
2024-04-01 10:37:50 +00:00 |
gstd3d12cmdallocpool.cpp
|
d3d12: Shorten various names
|
2024-10-10 10:35:36 -04:00 |
gstd3d12cmdallocpool.h
|
d3d12: Shorten various names
|
2024-10-10 10:35:36 -04:00 |
gstd3d12cmdlistpool.cpp
|
d3d12: Shorten various names
|
2024-10-10 10:35:36 -04:00 |
gstd3d12cmdlistpool.h
|
d3d12: Shorten various names
|
2024-10-10 10:35:36 -04:00 |
gstd3d12cmdqueue-private.h
|
d3d12: Shorten various names
|
2024-10-10 10:35:36 -04:00 |
gstd3d12cmdqueue.cpp
|
d3d12: Shorten various names
|
2024-10-10 10:35:36 -04:00 |
gstd3d12cmdqueue.h
|
d3d12: Shorten various names
|
2024-10-10 10:35:36 -04:00 |
gstd3d12compat.h
|
d3d12: Move core part to gst-libs
|
2024-04-01 10:37:50 +00:00 |
gstd3d12converter-builder.cpp
|
d3d12converter: Add support for colorbalance
|
2024-11-03 21:33:37 +00:00 |
gstd3d12converter-builder.h
|
d3d12converter: Add support for colorbalance
|
2024-11-03 21:33:37 +00:00 |
gstd3d12converter-pack.cpp
|
d3d12: Shorten various names
|
2024-10-10 10:35:36 -04:00 |
gstd3d12converter-pack.h
|
d3d12converter: Fix Y410 conversion
|
2024-06-23 10:53:18 +00:00 |
gstd3d12converter-private.h
|
d3d12converter: Add support for colorbalance
|
2024-11-03 21:33:37 +00:00 |
gstd3d12converter-unpack.cpp
|
d3d12: Shorten various names
|
2024-10-10 10:35:36 -04:00 |
gstd3d12converter-unpack.h
|
d3d12: Add support for DXGI native packed YUV formats
|
2024-06-23 22:11:32 +09:00 |
gstd3d12converter.cpp
|
d3d12converter: Add support for colorbalance
|
2024-11-03 21:33:37 +00:00 |
gstd3d12converter.h
|
d3d12converter: Add support for colorbalance
|
2024-11-03 21:33:37 +00:00 |
gstd3d12descheappool.cpp
|
d3d12: Shorten various names
|
2024-10-10 10:35:36 -04:00 |
gstd3d12descheappool.h
|
d3d12: Shorten various names
|
2024-10-10 10:35:36 -04:00 |
gstd3d12device-private.h
|
d3d12: Shorten various names
|
2024-10-10 10:35:36 -04:00 |
gstd3d12device.cpp
|
d3d12converter: Add support for colorbalance
|
2024-11-03 21:33:37 +00:00 |
gstd3d12device.h
|
d3d12: Shorten various names
|
2024-10-10 10:35:36 -04:00 |
gstd3d12fencedatapool.cpp
|
d3d12: Fix typo in docs
|
2024-10-10 09:21:54 -04:00 |
gstd3d12fencedatapool.h
|
d3d12: Remove notify_com and notify_mini_object helper methods
|
2024-06-19 13:19:47 +00:00 |
gstd3d12format-private.h
|
d3d12: Format table refactoring
|
2024-06-23 10:53:18 +00:00 |
gstd3d12format.cpp
|
d3d12: Add ARGB64_LE format support
|
2024-06-24 20:11:21 +09:00 |
gstd3d12format.h
|
d3d12: Format table refactoring
|
2024-06-23 10:53:18 +00:00 |
gstd3d12frame.cpp
|
d3d12: Shorten various names
|
2024-10-10 10:35:36 -04:00 |
gstd3d12frame.h
|
d3d12: Shorten various names
|
2024-10-10 10:35:36 -04:00 |
gstd3d12memory-private.h
|
d3d12: Add support for mipmap texture
|
2024-09-23 13:52:37 +00:00 |
gstd3d12memory.cpp
|
d3d12: Fix resource allocation on old Windows version
|
2024-09-26 12:48:55 +00:00 |
gstd3d12memory.h
|
d3d12: Add support for mipmap texture
|
2024-09-23 13:52:37 +00:00 |
gstd3d12utils.cpp
|
d3d12: Add gst_d3d12_get_copyable_footprints() method
|
2024-09-14 15:33:44 +00:00 |
gstd3d12utils.h
|
d3d12: Add gst_d3d12_get_copyable_footprints() method
|
2024-09-14 15:33:44 +00:00 |
meson.build
|
d3d12: Additional fixes for MinGW build
|
2024-10-24 06:54:30 +09:00 |