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660f2d7d27
Implement converter object with convert element Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5870>
86 lines
3.1 KiB
C
86 lines
3.1 KiB
C
/* GStreamer
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* Copyright (C) 2023 Seungha Yang <seungha@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#pragma once
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#include <gst/gst.h>
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#include <gst/video/video.h>
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#include "gstd3d12_fwd.h"
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G_BEGIN_DECLS
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struct _GstD3D12Format
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{
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GstVideoFormat format;
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/* direct mapping to dxgi format if applicable */
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DXGI_FORMAT dxgi_format;
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/* formats for texture processing */
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DXGI_FORMAT resource_format[GST_VIDEO_MAX_PLANES];
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/* extra format used for unordered access view (unused) */
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DXGI_FORMAT uav_format[GST_VIDEO_MAX_PLANES];
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/* D3D12_FORMAT_SUPPORT1 flags */
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guint format_support1[GST_VIDEO_MAX_PLANES];
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/* D3D12_FORMAT_SUPPORT2 flags (unused) */
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guint format_support2[GST_VIDEO_MAX_PLANES];
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/*< private >*/
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guint padding[GST_PADDING_LARGE];
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};
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typedef struct _GstD3D12ColorMatrix
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{
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gdouble matrix[3][3];
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gdouble offset[3];
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gdouble min[3];
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gdouble max[3];
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} GstD3D12ColorMatrix;
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GstVideoFormat gst_d3d12_dxgi_format_to_gst (DXGI_FORMAT format);
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gboolean gst_d3d12_dxgi_format_to_resource_formats (DXGI_FORMAT format,
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DXGI_FORMAT resource_format[GST_VIDEO_MAX_PLANES]);
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void gst_d3d12_color_matrix_init (GstD3D12ColorMatrix * matrix);
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gchar * gst_d3d12_dump_color_matrix (GstD3D12ColorMatrix * matrix);
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gboolean gst_d3d12_color_range_adjust_matrix_unorm (const GstVideoInfo * in_info,
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const GstVideoInfo * out_info,
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GstD3D12ColorMatrix * matrix);
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gboolean gst_d3d12_yuv_to_rgb_matrix_unorm (const GstVideoInfo * in_yuv_info,
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const GstVideoInfo * out_rgb_info,
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GstD3D12ColorMatrix * matrix);
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gboolean gst_d3d12_rgb_to_yuv_matrix_unorm (const GstVideoInfo * in_rgb_info,
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const GstVideoInfo * out_yuv_info,
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GstD3D12ColorMatrix * matrix);
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gboolean gst_d3d12_color_primaries_matrix_unorm (const GstVideoColorPrimariesInfo * in_info,
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const GstVideoColorPrimariesInfo * out_info,
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GstD3D12ColorMatrix * matrix);
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G_END_DECLS
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