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f8e79bdf86
Original commit message from CVS: 2005-06-28 Andy Wingo <wingo@pobox.com> * *.c: Don't cast to GST_OBJECT when reffing or unreffing. Large source-munging commit!!!
79 lines
1.9 KiB
C
79 lines
1.9 KiB
C
#include <stdlib.h>
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#include <gst/gst.h>
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static GMainLoop *loop;
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/* eos will be called when the src element has an end of stream */
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void
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eos (GstElement * element, gpointer data)
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{
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GstThread *thread = GST_THREAD (data);
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g_print ("have eos, quitting\n");
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/* stop the bin */
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gst_element_set_state (GST_ELEMENT (thread), GST_STATE_NULL);
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g_main_loop_quit (loop);
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g_main_loop_unref (loop);
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}
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int
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main (int argc, char *argv[])
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{
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GstElement *filesrc, *osssink;
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GstElement *pipeline;
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GstElement *thread;
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gst_init (&argc, &argv);
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if (argc != 2) {
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g_print ("usage: %s <filename>\n", argv[0]);
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exit (-1);
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}
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/* create a new thread to hold the elements */
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thread = gst_thread_new ("thread");
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g_assert (thread != NULL);
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/* create a new bin to hold the elements */
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pipeline = gst_pipeline_new ("pipeline");
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g_assert (pipeline != NULL);
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/* create a disk reader */
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filesrc = gst_element_factory_make ("filesrc", "disk_source");
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g_assert (filesrc != NULL);
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g_object_set (G_OBJECT (filesrc), "location", argv[1], NULL);
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g_signal_connect (G_OBJECT (filesrc), "eos", G_CALLBACK (eos), thread);
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/* and an audio sink */
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osssink = gst_element_factory_make ("osssink", "play_audio");
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g_assert (osssink != NULL);
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/* add objects to the main pipeline */
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/*
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gst_pipeline_add_src(GST_PIPELINE(pipeline), filesrc);
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gst_pipeline_add_sink(GST_PIPELINE(pipeline), osssink);
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if (!gst_pipeline_autoplug(GST_PIPELINE(pipeline))) {
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g_print("unable to handle stream\n");
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exit(-1);
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}
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*/
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/*gst_bin_remove(GST_BIN(pipeline), filesrc); */
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/*gst_bin_add(GST_BIN(thread), filesrc); */
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gst_bin_add (GST_BIN (thread), GST_ELEMENT (pipeline));
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/* make it ready */
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gst_element_set_state (GST_ELEMENT (thread), GST_STATE_READY);
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/* start playing */
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gst_element_set_state (GST_ELEMENT (thread), GST_STATE_PLAYING);
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loop = g_main_loop_new (NULL, FALSE);
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gst_object_unref (thread);
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exit (0);
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}
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