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587 lines
30 KiB
C
587 lines
30 KiB
C
/* GStreamer Editing Services
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* Copyright (C) 2010 Brandon Lewis <brandon.lewis@collabora.co.uk>
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* 2010 Nokia Corporation
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#pragma once
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#include <gst/gst.h>
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#include <ges/ges-prelude.h>
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G_BEGIN_DECLS
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#define GES_TYPE_TRACK_TYPE (ges_track_type_get_type ())
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GES_API
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GType ges_track_type_get_type (void);
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/**
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* GESTrackType:
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* @GES_TRACK_TYPE_UNKNOWN: A track of unknown type (i.e. invalid)
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* @GES_TRACK_TYPE_AUDIO: An audio track
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* @GES_TRACK_TYPE_VIDEO: A video track
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* @GES_TRACK_TYPE_TEXT: A text (subtitle) track
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* @GES_TRACK_TYPE_CUSTOM: A custom-content track
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*
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* Types of content handled by a track. If the content is not one of
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* @GES_TRACK_TYPE_AUDIO, @GES_TRACK_TYPE_VIDEO or @GES_TRACK_TYPE_TEXT,
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* the user of the #GESTrack must set the type to @GES_TRACK_TYPE_CUSTOM.
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*
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* @GES_TRACK_TYPE_UNKNOWN is for internal purposes and should not be used
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* by users
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*/
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typedef enum {
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GES_TRACK_TYPE_UNKNOWN = 1 << 0,
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GES_TRACK_TYPE_AUDIO = 1 << 1,
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GES_TRACK_TYPE_VIDEO = 1 << 2,
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GES_TRACK_TYPE_TEXT = 1 << 3,
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GES_TRACK_TYPE_CUSTOM = 1 << 4,
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} GESTrackType;
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#define GES_META_FLAG_TYPE (ges_meta_flag_get_type ())
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GES_API
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GType ges_meta_flag_get_type (void);
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/**
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* GESMetaFlag:
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* @GES_META_READABLE: The metadata is readable
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* @GES_META_WRITABLE: The metadata is writable
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* @GES_META_READ_WRITE: The metadata is readable and writable
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*/
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typedef enum {
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GES_META_READABLE = 1 << 0,
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GES_META_WRITABLE = 1 << 1,
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GES_META_READ_WRITE = GES_META_READABLE | GES_META_WRITABLE
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} GESMetaFlag;
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/**
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* GESVideoStandardTransitionType:
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_NONE: Transition type has not been set,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_BAR_WIPE_LR: A bar moves from left to right,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_BAR_WIPE_TB: A bar moves from top to bottom,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_BOX_WIPE_TL: A box expands from the upper-left corner to the lower-right corner,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_BOX_WIPE_TR: A box expands from the upper-right corner to the lower-left corner,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_BOX_WIPE_BR: A box expands from the lower-right corner to the upper-left corner,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_BOX_WIPE_BL: A box expands from the lower-left corner to the upper-right corner,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_FOUR_BOX_WIPE_CI: A box shape expands from each of the four corners toward the center,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_FOUR_BOX_WIPE_CO: A box shape expands from the center of each quadrant toward the corners of each quadrant,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_BARNDOOR_V: A central, vertical line splits and expands toward the left and right edges,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_BARNDOOR_H: A central, horizontal line splits and expands toward the top and bottom edges,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_BOX_WIPE_TC: A box expands from the top edge's midpoint to the bottom corners,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_BOX_WIPE_RC: A box expands from the right edge's midpoint to the left corners,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_BOX_WIPE_BC: A box expands from the bottom edge's midpoint to the top corners,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_BOX_WIPE_LC: A box expands from the left edge's midpoint to the right corners,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_DIAGONAL_TL: A diagonal line moves from the upper-left corner to the lower-right corner,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_DIAGONAL_TR: A diagonal line moves from the upper right corner to the lower-left corner,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_BOWTIE_V: Two wedge shapes slide in from the top and bottom edges toward the center,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_BOWTIE_H: Two wedge shapes slide in from the left and right edges toward the center,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_BARNDOOR_DBL: A diagonal line from the lower-left to upper-right corners splits and expands toward the opposite corners,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_BARNDOOR_DTL: A diagonal line from upper-left to lower-right corners splits and expands toward the opposite corners,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_MISC_DIAGONAL_DBD: Four wedge shapes split from the center and retract toward the four edges,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_MISC_DIAGONAL_DD: A diamond connecting the four edge midpoints simultaneously contracts toward the center and expands toward the edges,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_VEE_D: A wedge shape moves from top to bottom,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_VEE_L: A wedge shape moves from right to left,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_VEE_U: A wedge shape moves from bottom to top,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_VEE_R: A wedge shape moves from left to right,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_BARNVEE_D: A 'V' shape extending from the bottom edge's midpoint to the opposite corners contracts toward the center and expands toward the edges,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_BARNVEE_L: A 'V' shape extending from the left edge's midpoint to the opposite corners contracts toward the center and expands toward the edges,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_BARNVEE_U: A 'V' shape extending from the top edge's midpoint to the opposite corners contracts toward the center and expands toward the edges,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_BARNVEE_R: A 'V' shape extending from the right edge's midpoint to the opposite corners contracts toward the center and expands toward the edges,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_IRIS_RECT: A rectangle expands from the center.,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_CLOCK_CW12: A radial hand sweeps clockwise from the twelve o'clock position,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_CLOCK_CW3: A radial hand sweeps clockwise from the three o'clock position,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_CLOCK_CW6: A radial hand sweeps clockwise from the six o'clock position,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_CLOCK_CW9: A radial hand sweeps clockwise from the nine o'clock position,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_PINWHEEL_TBV: Two radial hands sweep clockwise from the twelve and six o'clock positions,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_PINWHEEL_TBH: Two radial hands sweep clockwise from the nine and three o'clock positions,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_PINWHEEL_FB: Four radial hands sweep clockwise,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_FAN_CT: A fan unfolds from the top edge, the fan axis at the center,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_FAN_CR: A fan unfolds from the right edge, the fan axis at the center,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_DOUBLEFAN_FOV: Two fans, their axes at the center, unfold from the top and bottom,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_DOUBLEFAN_FOH: Two fans, their axes at the center, unfold from the left and right,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_SINGLESWEEP_CWT: A radial hand sweeps clockwise from the top edge's midpoint,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_SINGLESWEEP_CWR: A radial hand sweeps clockwise from the right edge's midpoint,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_SINGLESWEEP_CWB: A radial hand sweeps clockwise from the bottom edge's midpoint,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_SINGLESWEEP_CWL: A radial hand sweeps clockwise from the left edge's midpoint,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_DOUBLESWEEP_PV: Two radial hands sweep clockwise and counter-clockwise from the top and bottom edges' midpoints,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_DOUBLESWEEP_PD: Two radial hands sweep clockwise and counter-clockwise from the left and right edges' midpoints,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_DOUBLESWEEP_OV: Two radial hands attached at the top and bottom edges' midpoints sweep from right to left,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_DOUBLESWEEP_OH: Two radial hands attached at the left and right edges' midpoints sweep from top to bottom,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_FAN_T: A fan unfolds from the bottom, the fan axis at the top edge's midpoint,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_FAN_R: A fan unfolds from the left, the fan axis at the right edge's midpoint,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_FAN_B: A fan unfolds from the top, the fan axis at the bottom edge's midpoint,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_FAN_L: A fan unfolds from the right, the fan axis at the left edge's midpoint,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_DOUBLEFAN_FIV: Two fans, their axes at the top and bottom, unfold from the center,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_DOUBLEFAN_FIH: Two fans, their axes at the left and right, unfold from the center,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_SINGLESWEEP_CWTL: A radial hand sweeps clockwise from the upper-left corner,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_SINGLESWEEP_CWBL: A radial hand sweeps counter-clockwise from the lower-left corner.,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_SINGLESWEEP_CWBR: A radial hand sweeps clockwise from the lower-right corner,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_SINGLESWEEP_CWTR: A radial hand sweeps counter-clockwise from the upper-right corner,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_DOUBLESWEEP_PDTL: Two radial hands attached at the upper-left and lower-right corners sweep down and up,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_DOUBLESWEEP_PDBL: Two radial hands attached at the lower-left and upper-right corners sweep down and up,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_SALOONDOOR_T: Two radial hands attached at the upper-left and upper-right corners sweep down,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_SALOONDOOR_L: Two radial hands attached at the upper-left and lower-left corners sweep to the right,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_SALOONDOOR_B: Two radial hands attached at the lower-left and lower-right corners sweep up,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_SALOONDOOR_R: Two radial hands attached at the upper-right and lower-right corners sweep to the left,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_WINDSHIELD_R: Two radial hands attached at the midpoints of the top and bottom halves sweep from right to left,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_WINDSHIELD_U: Two radial hands attached at the midpoints of the left and right halves sweep from top to bottom,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_WINDSHIELD_V: Two sets of radial hands attached at the midpoints of the top and bottom halves sweep from top to bottom and bottom to top,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_WINDSHIELD_H: Two sets of radial hands attached at the midpoints of the left and right halves sweep from left to right and right to left,
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* @GES_VIDEO_STANDARD_TRANSITION_TYPE_CROSSFADE: Crossfade
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*
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*/
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typedef enum {
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GES_VIDEO_STANDARD_TRANSITION_TYPE_NONE = 0,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_BAR_WIPE_LR = 1,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_BAR_WIPE_TB = 2,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_BOX_WIPE_TL = 3,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_BOX_WIPE_TR = 4,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_BOX_WIPE_BR = 5,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_BOX_WIPE_BL = 6,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_FOUR_BOX_WIPE_CI = 7,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_FOUR_BOX_WIPE_CO = 8,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_BARNDOOR_V = 21,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_BARNDOOR_H = 22,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_BOX_WIPE_TC = 23,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_BOX_WIPE_RC = 24,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_BOX_WIPE_BC = 25,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_BOX_WIPE_LC = 26,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_DIAGONAL_TL = 41,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_DIAGONAL_TR = 42,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_BOWTIE_V = 43,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_BOWTIE_H = 44,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_BARNDOOR_DBL = 45,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_BARNDOOR_DTL = 46,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_MISC_DIAGONAL_DBD = 47,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_MISC_DIAGONAL_DD = 48,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_VEE_D = 61,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_VEE_L = 62,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_VEE_U = 63,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_VEE_R = 64,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_BARNVEE_D = 65,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_BARNVEE_L = 66,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_BARNVEE_U = 67,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_BARNVEE_R = 68,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_IRIS_RECT = 101,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_CLOCK_CW12 = 201,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_CLOCK_CW3 = 202,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_CLOCK_CW6 = 203,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_CLOCK_CW9 = 204,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_PINWHEEL_TBV = 205,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_PINWHEEL_TBH = 206,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_PINWHEEL_FB = 207,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_FAN_CT = 211,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_FAN_CR = 212,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_DOUBLEFAN_FOV = 213,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_DOUBLEFAN_FOH = 214,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_SINGLESWEEP_CWT = 221,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_SINGLESWEEP_CWR = 222,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_SINGLESWEEP_CWB = 223,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_SINGLESWEEP_CWL = 224,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_DOUBLESWEEP_PV = 225,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_DOUBLESWEEP_PD = 226,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_DOUBLESWEEP_OV = 227,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_DOUBLESWEEP_OH = 228,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_FAN_T = 231,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_FAN_R = 232,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_FAN_B = 233,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_FAN_L = 234,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_DOUBLEFAN_FIV = 235,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_DOUBLEFAN_FIH = 236,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_SINGLESWEEP_CWTL = 241,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_SINGLESWEEP_CWBL = 242,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_SINGLESWEEP_CWBR = 243,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_SINGLESWEEP_CWTR = 244,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_DOUBLESWEEP_PDTL = 245,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_DOUBLESWEEP_PDBL = 246,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_SALOONDOOR_T = 251,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_SALOONDOOR_L = 252,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_SALOONDOOR_B = 253,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_SALOONDOOR_R = 254,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_WINDSHIELD_R = 261,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_WINDSHIELD_U = 262,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_WINDSHIELD_V = 263,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_WINDSHIELD_H = 264,
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GES_VIDEO_STANDARD_TRANSITION_TYPE_CROSSFADE = 512
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} GESVideoStandardTransitionType;
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#define GES_VIDEO_STANDARD_TRANSITION_TYPE_TYPE \
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(ges_video_standard_transition_type_get_type())
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GES_API
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GType ges_video_standard_transition_type_get_type (void);
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/**
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* GESTextVAlign:
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* @GES_TEXT_VALIGN_BASELINE: draw text on the baseline
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* @GES_TEXT_VALIGN_BOTTOM: draw text on the bottom
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* @GES_TEXT_VALIGN_TOP: draw text on top
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* @GES_TEXT_VALIGN_POSITION: draw text on ypos position
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* @GES_TEXT_VALIGN_CENTER: draw text on the center
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*
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* Vertical alignment of the text.
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*/
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typedef enum {
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GES_TEXT_VALIGN_BASELINE,
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GES_TEXT_VALIGN_BOTTOM,
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GES_TEXT_VALIGN_TOP,
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GES_TEXT_VALIGN_POSITION,
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GES_TEXT_VALIGN_CENTER,
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GES_TEXT_VALIGN_ABSOLUTE
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} GESTextVAlign;
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#define DEFAULT_VALIGNMENT GES_TEXT_VALIGN_BASELINE
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#define GES_TEXT_VALIGN_TYPE\
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(ges_text_valign_get_type ())
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GES_API
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GType ges_text_valign_get_type (void);
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/**
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* GESTextHAlign:
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* @GES_TEXT_HALIGN_LEFT: align text left
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* @GES_TEXT_HALIGN_CENTER: align text center
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* @GES_TEXT_HALIGN_RIGHT: align text right
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* @GES_TEXT_HALIGN_POSITION: align text on xpos position
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*
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* Horizontal alignment of the text.
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*/
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typedef enum {
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GES_TEXT_HALIGN_LEFT = 0,
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GES_TEXT_HALIGN_CENTER = 1,
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GES_TEXT_HALIGN_RIGHT = 2,
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GES_TEXT_HALIGN_POSITION = 4,
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GES_TEXT_HALIGN_ABSOLUTE = 5
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} GESTextHAlign;
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#define DEFAULT_HALIGNMENT GES_TEXT_HALIGN_CENTER
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#define GES_TEXT_HALIGN_TYPE\
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(ges_text_halign_get_type ())
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GES_API
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GType ges_text_halign_get_type (void);
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/**
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* GESVideoTestPattern:
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* @GES_VIDEO_TEST_PATTERN_SMPTE: A standard SMPTE test pattern
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* @GES_VIDEO_TEST_PATTERN_SNOW: Random noise
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* @GES_VIDEO_TEST_PATTERN_BLACK: A black image
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* @GES_VIDEO_TEST_PATTERN_WHITE: A white image
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* @GES_VIDEO_TEST_PATTERN_RED: A red image
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* @GES_VIDEO_TEST_PATTERN_GREEN: A green image
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* @GES_VIDEO_TEST_PATTERN_BLUE: A blue image
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* @GES_VIDEO_TEST_PATTERN_CHECKERS1: Checkers pattern (1px)
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* @GES_VIDEO_TEST_PATTERN_CHECKERS2: Checkers pattern (2px)
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* @GES_VIDEO_TEST_PATTERN_CHECKERS4: Checkers pattern (4px)
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* @GES_VIDEO_TEST_PATTERN_CHECKERS8: Checkers pattern (8px)
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* @GES_VIDEO_TEST_PATTERN_CIRCULAR: Circular pattern
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* @GES_VIDEO_TEST_PATTERN_SOLID: Solid color
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* @GES_VIDEO_TEST_PATTERN_BLINK: Alternate between black and white
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* @GES_VIDEO_TEST_ZONE_PLATE: Zone plate
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* @GES_VIDEO_TEST_GAMUT: Gamut checkers
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* @GES_VIDEO_TEST_CHROMA_ZONE_PLATE: Chroma zone plate
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* @GES_VIDEO_TEST_PATTERN_SMPTE75: SMPTE test pattern (75% color bars)
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*
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* The test pattern to produce
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*/
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typedef enum {
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GES_VIDEO_TEST_PATTERN_SMPTE,
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GES_VIDEO_TEST_PATTERN_SNOW,
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GES_VIDEO_TEST_PATTERN_BLACK,
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GES_VIDEO_TEST_PATTERN_WHITE,
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GES_VIDEO_TEST_PATTERN_RED,
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GES_VIDEO_TEST_PATTERN_GREEN,
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GES_VIDEO_TEST_PATTERN_BLUE,
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GES_VIDEO_TEST_PATTERN_CHECKERS1,
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GES_VIDEO_TEST_PATTERN_CHECKERS2,
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GES_VIDEO_TEST_PATTERN_CHECKERS4,
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GES_VIDEO_TEST_PATTERN_CHECKERS8,
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GES_VIDEO_TEST_PATTERN_CIRCULAR,
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GES_VIDEO_TEST_PATTERN_BLINK,
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GES_VIDEO_TEST_PATTERN_SMPTE75,
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GES_VIDEO_TEST_ZONE_PLATE,
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GES_VIDEO_TEST_GAMUT,
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GES_VIDEO_TEST_CHROMA_ZONE_PLATE,
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GES_VIDEO_TEST_PATTERN_SOLID,
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} GESVideoTestPattern;
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#define GES_VIDEO_TEST_PATTERN_TYPE\
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ges_video_test_pattern_get_type()
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GES_API
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GType ges_video_test_pattern_get_type (void);
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/**
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* GESPipelineFlags:
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* @GES_PIPELINE_MODE_PREVIEW_AUDIO: Output the #GESPipeline:timeline's
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* audio to the soundcard
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* @GES_PIPELINE_MODE_PREVIEW_VIDEO: Output the #GESPipeline:timeline's
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* video to the screen
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* @GES_PIPELINE_MODE_PREVIEW: Output both the #GESPipeline:timeline's
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* audio and video to the soundcard and screen (default)
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* @GES_PIPELINE_MODE_RENDER: Render the #GESPipeline:timeline with
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* forced decoding (the underlying #encodebin has its
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* #encodebin:avoid-reencoding property set to %FALSE)
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* @GES_PIPELINE_MODE_SMART_RENDER: Render the #GESPipeline:timeline,
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* avoiding decoding/reencoding (the underlying #encodebin has its
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* #encodebin:avoid-reencoding property set to %TRUE).
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* > NOTE: Smart rendering can not work in tracks where #GESTrack:mixing
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* > is enabled.
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*
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* The various modes a #GESPipeline can be configured to.
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*/
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typedef enum {
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GES_PIPELINE_MODE_PREVIEW_AUDIO = 1 << 0,
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GES_PIPELINE_MODE_PREVIEW_VIDEO = 1 << 1,
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GES_PIPELINE_MODE_PREVIEW = GES_PIPELINE_MODE_PREVIEW_AUDIO | GES_PIPELINE_MODE_PREVIEW_VIDEO,
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GES_PIPELINE_MODE_RENDER = 1 << 2,
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GES_PIPELINE_MODE_SMART_RENDER = 1 << 3
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} GESPipelineFlags;
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#define GES_TYPE_PIPELINE_FLAGS\
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ges_pipeline_flags_get_type()
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GES_API
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GType ges_pipeline_flags_get_type (void);
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/**
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* GESEditMode:
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* @GES_EDIT_MODE_NORMAL: The element is edited the normal way (default).
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* If acting on the element as a whole (#GES_EDGE_NONE), this will MOVE
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* the element by MOVING its toplevel. When acting on the start of the
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* element (#GES_EDGE_START), this will only MOVE the element, but not
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* its toplevel parent. This can allow you to move a #GESClip or
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* #GESGroup to a new start time or layer within its container group,
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* without effecting other members of the group. When acting on the end
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* of the element (#GES_EDGE_END), this will END-TRIM the element,
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* leaving its toplevel unchanged.
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* @GES_EDIT_MODE_RIPPLE: The element is edited in ripple mode: moving
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* itself as well as later elements, keeping their relative times. This
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* edits the element the same as #GES_EDIT_MODE_NORMAL. In addition, if
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* acting on the element as a whole, or the start of the element, any
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* toplevel element in the same timeline (including different layers)
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* whose start time is later than the *current* start time of the MOVED
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* element will also be MOVED by the same shift as the edited element.
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* If acting on the end of the element, any toplevel element whose start
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* time is later than the *current* end time of the edited element will
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* also be MOVED by the same shift as the change in the end of the
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* edited element. These additional elements will also be shifted by
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* the same shift in layers as the edited element.
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* @GES_EDIT_MODE_ROLL: The element is edited in roll mode: swapping its
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* content for its neighbour's, or vis versa, in the timeline output.
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* This edits the element the same as #GES_EDIT_MODE_TRIM. In addition,
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* any neighbours are also TRIMMED at their opposite edge to the same
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* timeline position. When acting on the start of the element, a
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* neighbour is any earlier element in the timeline whose end time
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* matches the *current* start time of the edited element. When acting on
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* the end of the element, a neighbour is any later element in the
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* timeline whose start time matches the *current* start time of the
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* edited element. In addition, a neighbour have a #GESSource at its
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* end/start edge that shares a track with a #GESSource at the start/end
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* edge of the edited element. Basically, a neighbour is an element that
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* can be extended, or cut, to have its content replace, or be replaced
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* by, the content of the edited element. Acting on the element as a
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* whole (#GES_EDGE_NONE) is not defined. The element can not shift
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* layers under this mode.
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* @GES_EDIT_MODE_TRIM: The element is edited in trim mode. When acting
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* on the start of the element, this will START-TRIM it. When acting on
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* the end of the element, this will END-TRIM it. Acting on the element
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* as a whole (#GES_EDGE_NONE) is not defined.
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* @GES_EDIT_MODE_SLIDE: The element is edited in slide mode (not yet
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* implemented): moving the element replacing or consuming content on
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* each end. When acting on the element as a whole, this will MOVE the
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* element, and TRIM any neighbours on either side. A neighbour is
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* defined in the same way as in #GES_EDIT_MODE_ROLL, but they may be on
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* either side of the edited elements. Elements at the end with be
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* START-TRIMMED to the new end position of the edited element. Elements
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* at the start will be END-TRIMMED to the new start position of the
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* edited element. Acting on the start or end of the element
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* (#GES_EDGE_START and #GES_EDGE_END) is not defined. The element can
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* not shift layers under this mode.
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*
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* When a single timeline element is edited within its timeline at some
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* position, using ges_timeline_element_edit(), depending on the edit
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* mode, its #GESTimelineElement:start, #GESTimelineElement:duration or
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* #GESTimelineElement:in-point will be adjusted accordingly. In addition,
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* any clips may change #GESClip:layer.
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*
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* Each edit can be broken down into a combination of three basic edits:
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*
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* + MOVE: This moves the start of the element to the edit position.
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* + START-TRIM: This cuts or grows the start of the element, whilst
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* maintaining the time at which its internal content appears in the
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* timeline data output. If the element is made shorter, the data that
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* appeared at the edit position will still appear in the timeline at
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* the same time. If the element is made longer, the data that appeared
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* at the previous start of the element will still appear in the
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* timeline at the same time.
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* + END-TRIM: Similar to START-TRIM, but the end of the element is cut or
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* grown.
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*
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* In particular, when editing a #GESClip:
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*
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* + MOVE: This will set the #GESTimelineElement:start of the clip to the
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* edit position.
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* + START-TRIM: This will set the #GESTimelineElement:start of the clip
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* to the edit position. To keep the end time the same, the
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* #GESTimelineElement:duration of the clip will be adjusted in the
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* opposite direction. In addition, the #GESTimelineElement:in-point of
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* the clip will be shifted such that the content that appeared at the
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* new or previous start time, whichever is latest, still appears at the
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* same timeline time. For example, if a frame appeared at the start of
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* the clip, and the start of the clip is reduced, the in-point of the
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* clip will also reduce such that the frame will appear later within
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* the clip, but at the same timeline position.
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* + END-TRIM: This will set the #GESTimelineElement:duration of the clip
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* such that its end time will match the edit position.
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*
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* When editing a #GESGroup:
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*
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* + MOVE: This will set the #GESGroup:start of the clip to the edit
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* position by shifting all of its children by the same amount. So each
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* child will maintain their relative positions.
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* + START-TRIM: If the group is made shorter, this will START-TRIM any
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* clips under the group that start after the edit position to the same
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* edit position. If the group is made longer, this will START-TRIM any
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* clip under the group whose start matches the start of the group to
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* the same edit position.
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* + END-TRIM: If the group is made shorter, this will END-TRIM any clips
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* under the group that end after the edit position to the same edit
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* position. If the group is made longer, this will END-TRIM any clip
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* under the group whose end matches the end of the group to the same
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* edit position.
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*
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* When editing a #GESTrackElement, if it has a #GESClip parent, this
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* will be edited instead. Otherwise it is edited in the same way as a
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* #GESClip.
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*
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* The layer priority of a #GESGroup is the lowest layer priority of any
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* #GESClip underneath it. When a group is edited to a new layer
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* priority, it will shift all clips underneath it by the same amount,
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* such that their relative layers stay the same.
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*
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* If the #GESTimeline has a #GESTimeline:snapping-distance, then snapping
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* may occur for some of the edges of the **main** edited element:
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*
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* + MOVE: The start or end edge of *any* #GESSource under the element may
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* be snapped.
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* + START-TRIM: The start edge of a #GESSource whose start edge touches
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* the start edge of the element may snap.
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* + END-TRIM: The end edge of a #GESSource whose end edge touches the end
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* edge of the element may snap.
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*
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* These edges may snap with either the start or end edge of *any* other
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* #GESSource in the timeline that is not also being moved by the element,
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* including those in different layers, if they are within the
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* #GESTimeline:snapping-distance. During an edit, only up to one snap can
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* occur. This will shift the edit position such that the snapped edges
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* will touch once the edit has completed.
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*
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* Note that snapping can cause an edit to fail where it would have
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* otherwise succeeded because it may push the edit position such that the
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* edit would result in an unsupported timeline configuration. Similarly,
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* snapping can cause an edit to succeed where it would have otherwise
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* failed.
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*
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* For example, in #GES_EDIT_MODE_RIPPLE acting on #GES_EDGE_NONE, the
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* main element is the MOVED toplevel of the edited element. Any source
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* under the main MOVED toplevel may have its start or end edge snapped.
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* Note, these sources cannot snap with each other. The edit may also
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* push other elements, but any sources under these elements cannot snap,
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* nor can they be snapped with. If a snap does occur, the MOVE of the
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* toplevel *and* all other elements pushed by the ripple will be shifted
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* by the same amount such that the snapped edges will touch.
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*
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* You can also find more explanation about the behaviour of those modes at:
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* [trim, ripple and roll](http://pitivi.org/manual/trimming.html)
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* and [clip management](http://pitivi.org/manual/usingclips.html).
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*/
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typedef enum {
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GES_EDIT_MODE_NORMAL,
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GES_EDIT_MODE_RIPPLE,
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GES_EDIT_MODE_ROLL,
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GES_EDIT_MODE_TRIM,
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GES_EDIT_MODE_SLIDE
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} GESEditMode;
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/**
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* ges_edit_mode_name:
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* @mode: a #GESEditMode
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*
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* Return a string representation of @mode.
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*
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* Returns: (transfer none): a string representation of @mode.
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* Since: 1.18
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*/
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GES_API
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const gchar * ges_edit_mode_name (GESEditMode mode);
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#define GES_TYPE_EDIT_MODE ges_edit_mode_get_type()
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GES_API
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GType ges_edit_mode_get_type (void);
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/**
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* GESEdge:
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* @GES_EDGE_START: Represents the start of an object.
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* @GES_EDGE_END: Represents the end of an object.
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* @GES_EDGE_NONE: Represent the fact we are not working with any edge of an
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* object.
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*
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* The edges of an object contain in a #GESTimeline or #GESTrack
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*/
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typedef enum {
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GES_EDGE_START,
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GES_EDGE_END,
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GES_EDGE_NONE
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} GESEdge;
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GES_API
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const gchar * ges_edge_name (GESEdge edge);
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#define GES_TYPE_EDGE ges_edge_get_type()
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GES_API
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GType ges_edge_get_type (void);
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#define GES_TYPE_MARKER_FLAGS (ges_marker_flags_get_type ())
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GES_API
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GType ges_marker_flags_get_type (void);
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/**
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* GESMarkerFlags:
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* @GES_MARKER_FLAG_NONE: Marker does not serve any special purpose.
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* @GES_MARKER_FLAG_SNAPPABLE: Marker can be a snapping target.
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*
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* Since: 1.20
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*/
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typedef enum {
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GES_MARKER_FLAG_NONE = 0,
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GES_MARKER_FLAG_SNAPPABLE = 1 << 0,
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} GESMarkerFlags;
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GES_API
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const gchar * ges_track_type_name (GESTrackType type);
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G_END_DECLS
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