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4757506720
Original commit message from CVS: * gst-libs/gst/interfaces/xoverlay.c: Fix prepare-xwindow-id code example in the docs - we need to ignore all messages that aren't element messages as well.
234 lines
7 KiB
C
234 lines
7 KiB
C
/* GStreamer X-based Overlay
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* Copyright (C) 2003 Ronald Bultje <rbultje@ronald.bitfreak.net>
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*
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* x-overlay.c: X-based overlay interface design
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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/**
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* SECTION:gstxoverlay
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* @short_description: Interface for setting/getting a Window on elements
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* supporting it
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*
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* <refsect2>
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* <para>
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* The XOverlay interface is used for 2 main purposes :
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* <itemizedlist>
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* <listitem>
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* <para>
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* To get a grab on the Window where the video sink element is going to render.
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* This is achieved by either being informed about the Window identifier that
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* the video sink element generated, or by forcing the video sink element to use
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* a specific Window identifier for rendering.
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* </para>
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* </listitem>
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* <listitem>
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* <para>
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* To force a redrawing of the latest video frame the video sink element
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* displayed on the Window. Indeed if the #GstPipeline is in #GST_STATE_PAUSED
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* state, moving the Window around will damage its content. Application
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* developers will want to handle the Expose events themselves and force the
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* video sink element to refresh the Window's content.
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* </para>
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* </listitem>
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* </itemizedlist>
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* </para>
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* <para>
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* Using the Window created by the video sink is probably the simplest scenario,
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* in some cases, though, it might not be flexible enough for application
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* developers if they need to catch events such as mouse moves and button
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* clicks.
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* </para>
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* <para>
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* Setting a specific Window identifier on the video sink element is the most
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* flexible solution but it has some issues. Indeed the application needs to set
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* its Window identifier at the right time to avoid internal Window creation
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* from the video sink element. To solve this issue a #GstMessage is posted on
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* the bus to inform the application that it should set the Window identifier
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* immediately. Here is an example on how to do that correctly:
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* <programlisting>
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* static GstBusSyncReply
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* create_window (GstBus * bus, GstMessage * message, GstPipeline * pipeline)
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* {
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* XGCValues values;
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*
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* // ignore anything but 'prepare-xwindow-id' element messages
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* if (GST_MESSAGE_TYPE (message) != GST_MESSAGE_ELEMENT)
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* return GST_BUS_PASS;
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*
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* if (!gst_structure_has_name (message->structure, "prepare-xwindow-id"))
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* return GST_BUS_PASS;
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*
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* win = XCreateSimpleWindow (disp, root, 0, 0, 320, 240, 0, 0, 0);
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*
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* XSetWindowBackgroundPixmap (disp, win, None);
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*
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* gc = XCreateGC (disp, win, 0, &values);
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*
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* XMapRaised (disp, win);
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*
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* XSync (disp, FALSE);
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*
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* gst_x_overlay_set_xwindow_id (GST_X_OVERLAY (GST_MESSAGE_SRC (message)),
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* win);
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*
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* return GST_BUS_DROP;
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* }
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* ...
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* int
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* main (int argc, char **argv)
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* {
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* ...
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* bus = gst_pipeline_get_bus (GST_PIPELINE (pipeline));
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* gst_bus_set_sync_handler (bus, (GstBusSyncHandler) create_window, pipeline);
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* ...
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* }
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* </programlisting>
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* </para>
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* </refsect2>
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "xoverlay.h"
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static void gst_x_overlay_base_init (gpointer g_class);
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GType
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gst_x_overlay_get_type (void)
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{
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static GType gst_x_overlay_type = 0;
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if (!gst_x_overlay_type) {
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static const GTypeInfo gst_x_overlay_info = {
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sizeof (GstXOverlayClass),
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gst_x_overlay_base_init,
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NULL,
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NULL,
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NULL,
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NULL,
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0,
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0,
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NULL,
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};
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gst_x_overlay_type = g_type_register_static (G_TYPE_INTERFACE,
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"GstXOverlay", &gst_x_overlay_info, 0);
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g_type_interface_add_prerequisite (gst_x_overlay_type,
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GST_TYPE_IMPLEMENTS_INTERFACE);
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}
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return gst_x_overlay_type;
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}
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static void
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gst_x_overlay_base_init (gpointer g_class)
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{
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GstXOverlayClass *overlay_class = (GstXOverlayClass *) g_class;
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overlay_class->set_xwindow_id = NULL;
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}
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/**
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* gst_x_overlay_set_xwindow_id:
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* @overlay: a #GstXOverlay to set the XWindow on.
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* @xwindow_id: a #XID referencing the XWindow.
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*
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* This will call the video overlay's set_xwindow_id method. You should
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* use this method to tell to a XOverlay to display video output to a
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* specific XWindow. Passing 0 as the xwindow_id will tell the overlay to
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* stop using that window and create an internal one.
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*/
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void
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gst_x_overlay_set_xwindow_id (GstXOverlay * overlay, gulong xwindow_id)
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{
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GstXOverlayClass *klass = GST_X_OVERLAY_GET_CLASS (overlay);
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if (klass->set_xwindow_id) {
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klass->set_xwindow_id (overlay, xwindow_id);
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}
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}
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/**
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* gst_x_overlay_got_xwindow_id:
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* @overlay: a #GstXOverlay which got a XWindow.
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* @xwindow_id: a #XID referencing the XWindow.
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*
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* This will post a "have-xwindow-id" element message on the bus.
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*
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* This function should only be used by video overlay plugin developers.
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*/
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void
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gst_x_overlay_got_xwindow_id (GstXOverlay * overlay, gulong xwindow_id)
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{
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GstStructure *s;
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GstMessage *msg;
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g_return_if_fail (overlay != NULL);
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g_return_if_fail (GST_IS_X_OVERLAY (overlay));
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GST_LOG_OBJECT (GST_OBJECT (overlay), "xwindow_id = %lu", xwindow_id);
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s = gst_structure_new ("have-xwindow-id", "xwindow-id", G_TYPE_ULONG,
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xwindow_id, NULL);
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msg = gst_message_new_element (GST_OBJECT (overlay), s);
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gst_element_post_message (GST_ELEMENT (overlay), msg);
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}
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/**
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* gst_x_overlay_prepare_xwindow_id:
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* @overlay: a #GstXOverlay which does not yet have an XWindow.
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*
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* This will post a "prepare-xwindow-id" element message on the bus
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* to give applications an opportunity to call
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* gst_x_overlay_set_xwindow_id() before a plugin creates its own
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* window.
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*
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* This function should only be used by video overlay plugin developers.
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*/
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void
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gst_x_overlay_prepare_xwindow_id (GstXOverlay * overlay)
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{
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GstStructure *s;
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GstMessage *msg;
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g_return_if_fail (overlay != NULL);
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g_return_if_fail (GST_IS_X_OVERLAY (overlay));
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GST_LOG_OBJECT (GST_OBJECT (overlay), "prepare xwindow_id");
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s = gst_structure_new ("prepare-xwindow-id", NULL);
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msg = gst_message_new_element (GST_OBJECT (overlay), s);
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gst_element_post_message (GST_ELEMENT (overlay), msg);
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}
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/**
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* gst_x_overlay_expose:
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* @overlay: a #GstXOverlay to expose.
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*
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* Tell an overlay that it has been exposed. This will redraw the current frame
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* in the drawable even if the pipeline is PAUSED.
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*/
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void
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gst_x_overlay_expose (GstXOverlay * overlay)
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{
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GstXOverlayClass *klass = GST_X_OVERLAY_GET_CLASS (overlay);
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if (klass->expose) {
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klass->expose (overlay);
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}
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}
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