mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
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2c14a7253b
In general, C++ COM APIs are slightly less verbose and more readable than C APIs. And C++ supports some helper methods (smart pointer and C++ only macros for example) which are not allowed for C. Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/2343>
193 lines
5 KiB
C++
193 lines
5 KiB
C++
/* GStreamer
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* Copyright (C) 2020 Seungha Yang <seungha@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "gstd3d11format.h"
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#include "gstd3d11utils.h"
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#include "gstd3d11device.h"
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#include "gstd3d11memory.h"
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#include <string.h>
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#ifndef GST_DISABLE_GST_DEBUG
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#define GST_CAT_DEFAULT ensure_debug_category()
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static GstDebugCategory *
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ensure_debug_category (void)
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{
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static gsize cat_gonce = 0;
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if (g_once_init_enter (&cat_gonce)) {
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gsize cat_done;
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cat_done = (gsize) _gst_debug_category_new ("d3d11format", 0,
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"d3d11 specific formats");
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g_once_init_leave (&cat_gonce, cat_done);
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}
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return (GstDebugCategory *) cat_gonce;
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}
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#else
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#define ensure_debug_category() /* NOOP */
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#endif /* GST_DISABLE_GST_DEBUG */
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/**
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* gst_d3d11_dxgi_format_n_planes:
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* @format: a DXGI_FORMAT
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*
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* Returns: the number of planes for @format
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*
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* Since: 1.20
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*/
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guint
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gst_d3d11_dxgi_format_n_planes (DXGI_FORMAT format)
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{
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switch (format) {
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case DXGI_FORMAT_B8G8R8A8_UNORM:
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case DXGI_FORMAT_R8G8B8A8_UNORM:
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case DXGI_FORMAT_R10G10B10A2_UNORM:
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case DXGI_FORMAT_AYUV:
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case DXGI_FORMAT_YUY2:
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case DXGI_FORMAT_R8_UNORM:
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case DXGI_FORMAT_R8G8_UNORM:
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case DXGI_FORMAT_R16_UNORM:
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case DXGI_FORMAT_R16G16_UNORM:
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case DXGI_FORMAT_G8R8_G8B8_UNORM:
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case DXGI_FORMAT_R8G8_B8G8_UNORM:
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case DXGI_FORMAT_Y210:
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case DXGI_FORMAT_Y410:
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case DXGI_FORMAT_R16G16B16A16_UNORM:
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return 1;
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case DXGI_FORMAT_NV12:
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case DXGI_FORMAT_P010:
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case DXGI_FORMAT_P016:
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return 2;
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default:
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break;
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}
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return 0;
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}
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/**
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* gst_d3d11_dxgi_format_get_size:
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* @format: a DXGI_FORMAT
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* @width: a texture width
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* @height: a texture height
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* @pitch: a pitch of texture
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* @offset: offset for each plane
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* @stride: stride for each plane
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* @size: (out): required memory size for given format
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*
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* Calculate required memory size and per plane stride with
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* based on information
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*
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* Returns: %TRUE if @size can be calculated with given information
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*
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* Since: 1.20
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*/
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gboolean
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gst_d3d11_dxgi_format_get_size (DXGI_FORMAT format, guint width, guint height,
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guint pitch, gsize offset[GST_VIDEO_MAX_PLANES],
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gint stride[GST_VIDEO_MAX_PLANES], gsize * size)
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{
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g_return_val_if_fail (format != DXGI_FORMAT_UNKNOWN, FALSE);
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switch (format) {
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case DXGI_FORMAT_B8G8R8A8_UNORM:
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case DXGI_FORMAT_R8G8B8A8_UNORM:
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case DXGI_FORMAT_R10G10B10A2_UNORM:
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case DXGI_FORMAT_AYUV:
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case DXGI_FORMAT_YUY2:
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case DXGI_FORMAT_R8_UNORM:
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case DXGI_FORMAT_R8G8_UNORM:
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case DXGI_FORMAT_R16_UNORM:
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case DXGI_FORMAT_R16G16_UNORM:
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case DXGI_FORMAT_G8R8_G8B8_UNORM:
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case DXGI_FORMAT_R8G8_B8G8_UNORM:
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case DXGI_FORMAT_Y210:
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case DXGI_FORMAT_Y410:
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case DXGI_FORMAT_R16G16B16A16_UNORM:
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offset[0] = 0;
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stride[0] = pitch;
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*size = pitch * height;
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break;
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case DXGI_FORMAT_NV12:
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case DXGI_FORMAT_P010:
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case DXGI_FORMAT_P016:
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offset[0] = 0;
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stride[0] = pitch;
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offset[1] = offset[0] + stride[0] * height;
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stride[1] = pitch;
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*size = offset[1] + stride[1] * GST_ROUND_UP_2 (height / 2);
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break;
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default:
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return FALSE;
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}
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GST_LOG ("Calculated buffer size: %" G_GSIZE_FORMAT
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" (dxgi format:%d, %dx%d, Pitch %d)",
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*size, format, width, height, pitch);
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return TRUE;
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}
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/**
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* gst_d3d11_dxgi_format_to_gst:
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* @format: a DXGI_FORMAT
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*
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* Converts the @format to its #GstVideoFormat representation.
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*
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* Returns: a #GstVideoFormat equivalent to @format
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*
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* Since: 1.20
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*/
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GstVideoFormat
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gst_d3d11_dxgi_format_to_gst (DXGI_FORMAT format)
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{
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switch (format) {
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case DXGI_FORMAT_B8G8R8A8_UNORM:
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return GST_VIDEO_FORMAT_BGRA;
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case DXGI_FORMAT_R8G8B8A8_UNORM:
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return GST_VIDEO_FORMAT_RGBA;
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case DXGI_FORMAT_R10G10B10A2_UNORM:
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return GST_VIDEO_FORMAT_RGB10A2_LE;
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case DXGI_FORMAT_AYUV:
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return GST_VIDEO_FORMAT_VUYA;
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case DXGI_FORMAT_YUY2:
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return GST_VIDEO_FORMAT_YUY2;
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case DXGI_FORMAT_Y210:
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return GST_VIDEO_FORMAT_Y210;
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case DXGI_FORMAT_Y410:
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return GST_VIDEO_FORMAT_Y410;
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case DXGI_FORMAT_NV12:
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return GST_VIDEO_FORMAT_NV12;
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case DXGI_FORMAT_P010:
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return GST_VIDEO_FORMAT_P010_10LE;
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case DXGI_FORMAT_P016:
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return GST_VIDEO_FORMAT_P016_LE;
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default:
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break;
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}
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return GST_VIDEO_FORMAT_UNKNOWN;
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}
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