mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
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79260ff8f9
implements the hooks required in GstElement::set_context and the context query
591 lines
16 KiB
C
591 lines
16 KiB
C
/*
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* GStreamer
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* Copyright (C) 2013 Matthew Waters <ystreet00@gmail.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <stdio.h>
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#include <gst/gst.h>
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#include "gl.h"
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#include "gstglutils.h"
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#ifndef GL_FRAMEBUFFER_UNDEFINED
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#define GL_FRAMEBUFFER_UNDEFINED 0x8219
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#endif
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#ifndef GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT
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#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
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#endif
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#ifndef GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
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#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
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#endif
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#ifndef GL_FRAMEBUFFER_UNSUPPORTED
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#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
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#endif
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#ifndef GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS
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#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9
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#endif
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#define USING_OPENGL(context) (gst_gl_context_get_gl_apie (context) & GST_GL_API_OPENGL)
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#define USING_OPENGL3(context) (gst_gl_context_get_gl_apie (context) & GST_GL_API_OPENGL3)
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#define USING_GLES(context) (gst_gl_context_get_gl_apie (context) & GST_GL_API_GLES)
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#define USING_GLES2(context) (gst_gl_context_get_gl_apie (context)->gl_api & GST_GL_API_GLES2)
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#define USING_GLES3(context) (gst_gl_context_get_gl_apie (context) & GST_GL_API_GLES3)
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static gchar *error_message;
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/* called in the gl thread */
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gboolean
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gst_gl_context_check_framebuffer_status (GstGLContext * context)
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{
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GLenum status = 0;
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status = context->gl_vtable->CheckFramebufferStatus (GL_FRAMEBUFFER);
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switch (status) {
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case GL_FRAMEBUFFER_COMPLETE:
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return TRUE;
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break;
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case GL_FRAMEBUFFER_UNSUPPORTED:
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GST_ERROR ("GL_FRAMEBUFFER_UNSUPPORTED");
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break;
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case GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT:
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GST_ERROR ("GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT");
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break;
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case GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT:
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GST_ERROR ("GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT");
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break;
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case GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS:
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GST_ERROR ("GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS");
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break;
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#if GST_GL_HAVE_OPENGL
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case GL_FRAMEBUFFER_UNDEFINED:
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GST_ERROR ("GL_FRAMEBUFFER_UNDEFINED");
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break;
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#endif
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default:
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GST_ERROR ("General FBO error");
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}
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return FALSE;
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}
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typedef struct _GenTexture
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{
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guint width, height;
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GstVideoFormat format;
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guint result;
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} GenTexture;
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static void
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_gen_texture (GstGLContext * context, GenTexture * data)
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{
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const GstGLFuncs *gl = context->gl_vtable;
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GST_TRACE ("Generating texture format:%u dimensions:%ux%u", data->format,
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data->width, data->height);
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gl->GenTextures (1, &data->result);
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gl->BindTexture (GL_TEXTURE_2D, data->result);
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gl->TexImage2D (GL_TEXTURE_2D, 0, GL_RGBA8, data->width,
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data->height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
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gl->TexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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gl->TexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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gl->TexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
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gl->TexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
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GST_LOG ("generated texture id:%d", data->result);
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}
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void
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gst_gl_context_gen_texture (GstGLContext * context, GLuint * pTexture,
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GstVideoFormat v_format, GLint width, GLint height)
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{
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GenTexture data = { width, height, v_format, 0 };
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gst_gl_context_thread_add (context, (GstGLContextThreadFunc) _gen_texture,
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&data);
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*pTexture = data.result;
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}
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void
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_del_texture (GstGLContext * context, guint * texture)
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{
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glDeleteTextures (1, texture);
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}
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void
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gst_gl_context_del_texture (GstGLContext * context, GLuint * pTexture)
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{
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gst_gl_context_thread_add (context, (GstGLContextThreadFunc) _del_texture,
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pTexture);
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}
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typedef struct _GenFBO
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{
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GstGLFramebuffer *frame;
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gint width, height;
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GLuint *fbo, *depth;
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} GenFBO;
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static void
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_gen_fbo (GstGLContext * context, GenFBO * data)
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{
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gst_gl_framebuffer_generate (data->frame, data->width, data->height,
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data->fbo, data->depth);
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}
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gboolean
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gst_gl_context_gen_fbo (GstGLContext * context, gint width, gint height,
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GLuint * fbo, GLuint * depthbuffer)
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{
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GstGLFramebuffer *frame = gst_gl_framebuffer_new (context);
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GenFBO data = { frame, width, height, fbo, depthbuffer };
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gst_gl_context_thread_add (context, (GstGLContextThreadFunc) _gen_fbo, &data);
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gst_object_unref (frame);
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return TRUE;
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}
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typedef struct _UseFBO
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{
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GstGLFramebuffer *frame;
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gint texture_fbo_width;
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gint texture_fbo_height;
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GLuint fbo;
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GLuint depth_buffer;
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GLuint texture_fbo;
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GLCB cb;
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gint input_tex_width;
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gint input_tex_height;
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GLuint input_tex;
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gdouble proj_param1;
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gdouble proj_param2;
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gdouble proj_param3;
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gdouble proj_param4;
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GstGLDisplayProjection projection;
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gpointer stuff;
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} UseFBO;
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static void
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_use_fbo (GstGLContext * context, UseFBO * data)
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{
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gst_gl_framebuffer_use (data->frame, data->texture_fbo_width,
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data->texture_fbo_height, data->fbo, data->depth_buffer,
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data->texture_fbo, data->cb, data->input_tex_width,
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data->input_tex_height, data->input_tex, data->proj_param1,
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data->proj_param2, data->proj_param3, data->proj_param4, data->projection,
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data->stuff);
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}
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/* Called by glfilter */
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/* this function really has to be simplified... do we really need to
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set projection this way? Wouldn't be better a set_projection
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separate call? or just make glut functions available out of
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gst-libs and call it if needed on drawcallback? -- Filippo */
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/* GLCB too.. I think that only needed parameters should be
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* GstGLDisplay *display and gpointer data, or just gpointer data */
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/* ..everything here has to be simplified! */
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gboolean
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gst_gl_context_use_fbo (GstGLContext * context, gint texture_fbo_width,
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gint texture_fbo_height, GLuint fbo, GLuint depth_buffer,
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GLuint texture_fbo, GLCB cb, gint input_tex_width,
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gint input_tex_height, GLuint input_tex, gdouble proj_param1,
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gdouble proj_param2, gdouble proj_param3, gdouble proj_param4,
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GstGLDisplayProjection projection, gpointer stuff)
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{
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GstGLFramebuffer *frame = gst_gl_framebuffer_new (context);
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UseFBO data =
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{ frame, texture_fbo_width, texture_fbo_height, fbo, depth_buffer,
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texture_fbo, cb, input_tex_width, input_tex_height, input_tex,
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proj_param1, proj_param2, proj_param3, proj_param4, projection, stuff
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};
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gst_gl_context_thread_add (context, (GstGLContextThreadFunc) _use_fbo, &data);
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gst_object_unref (frame);
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return TRUE;
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}
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typedef struct _UseFBO2
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{
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GstGLFramebuffer *frame;
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gint texture_fbo_width;
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gint texture_fbo_height;
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GLuint fbo;
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GLuint depth_buffer;
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GLuint texture_fbo;
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GLCB_V2 cb;
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gpointer stuff;
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} UseFBO2;
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static void
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_use_fbo_v2 (GstGLContext * context, UseFBO2 * data)
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{
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gst_gl_framebuffer_use_v2 (data->frame, data->texture_fbo_width,
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data->texture_fbo_height, data->fbo, data->depth_buffer,
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data->texture_fbo, data->cb, data->stuff);
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}
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gboolean
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gst_gl_context_use_fbo_v2 (GstGLContext * context, gint texture_fbo_width,
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gint texture_fbo_height, GLuint fbo, GLuint depth_buffer,
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GLuint texture_fbo, GLCB_V2 cb, gpointer stuff)
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{
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GstGLFramebuffer *frame = gst_gl_framebuffer_new (context);
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UseFBO2 data =
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{ frame, texture_fbo_width, texture_fbo_height, fbo, depth_buffer,
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texture_fbo, cb, stuff
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};
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gst_gl_context_thread_add (context, (GstGLContextThreadFunc) _use_fbo_v2,
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&data);
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gst_object_unref (frame);
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return TRUE;
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}
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typedef struct _DelFBO
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{
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GstGLFramebuffer *frame;
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GLuint fbo;
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GLuint depth;
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} DelFBO;
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/* Called in the gl thread */
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static void
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_del_fbo (GstGLContext * context, DelFBO * data)
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{
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gst_gl_framebuffer_delete (data->frame, data->fbo, data->depth);
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}
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/* Called by gltestsrc and glfilter */
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void
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gst_gl_context_del_fbo (GstGLContext * context, GLuint fbo, GLuint depth_buffer)
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{
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GstGLFramebuffer *frame = gst_gl_framebuffer_new (context);
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DelFBO data = { frame, fbo, depth_buffer };
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gst_gl_context_thread_add (context, (GstGLContextThreadFunc) _del_fbo, &data);
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gst_object_unref (frame);
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}
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static void
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_compile_shader (GstGLContext * context, GstGLShader ** shader)
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{
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GError *error = NULL;
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gst_gl_shader_compile (*shader, &error);
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if (error) {
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gst_gl_context_set_error (context, "%s", error->message);
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g_error_free (error);
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error = NULL;
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gst_gl_context_clear_shader (context);
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gst_object_unref (*shader);
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*shader = NULL;
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}
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}
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/* Called by glfilter */
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gboolean
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gst_gl_context_gen_shader (GstGLContext * context, const gchar * vert_src,
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const gchar * frag_src, GstGLShader ** shader)
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{
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g_return_val_if_fail (frag_src != NULL || vert_src != NULL, FALSE);
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g_return_val_if_fail (shader != NULL, FALSE);
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*shader = gst_gl_shader_new (context);
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if (frag_src)
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gst_gl_shader_set_fragment_source (*shader, frag_src);
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if (vert_src)
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gst_gl_shader_set_vertex_source (*shader, vert_src);
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gst_gl_context_thread_add (context, (GstGLContextThreadFunc) _compile_shader,
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shader);
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return *shader != NULL;
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}
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void
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gst_gl_context_set_error (GstGLContext * context, const char *format, ...)
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{
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va_list args;
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if (error_message)
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g_free (error_message);
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va_start (args, format);
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error_message = g_strdup_vprintf (format, args);
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va_end (args);
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GST_WARNING ("%s", error_message);
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}
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gchar *
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gst_gl_context_get_error (void)
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{
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return error_message;
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}
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/* Called by glfilter */
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void
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gst_gl_context_del_shader (GstGLContext * context, GstGLShader * shader)
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{
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gst_object_unref (shader);
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}
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static gboolean
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gst_gl_display_found (GstElement * element, GstGLDisplay * display)
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{
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if (display) {
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GST_INFO_OBJECT (element, "already have a display (%p)", display);
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return TRUE;
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}
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return FALSE;
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}
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GST_DEBUG_CATEGORY_STATIC (GST_CAT_CONTEXT);
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static gboolean
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context_pad_query (const GValue * item, GValue * value, gpointer user_data)
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{
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GstPad *pad = g_value_get_object (item);
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GstQuery *query = user_data;
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gboolean res;
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res = gst_pad_peer_query (pad, query);
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if (res) {
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g_value_set_boolean (value, TRUE);
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return FALSE;
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}
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GST_CAT_INFO_OBJECT (GST_CAT_CONTEXT, pad, "context pad peer query failed");
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return TRUE;
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}
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static gboolean
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run_context_query (GstElement * element, GstQuery * query,
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GstPadDirection direction)
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{
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GstIterator *it;
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GstIteratorFoldFunction func = context_pad_query;
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GValue res = { 0 };
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g_value_init (&res, G_TYPE_BOOLEAN);
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g_value_set_boolean (&res, FALSE);
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/* Ask neighbor */
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if (direction == GST_PAD_SRC)
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it = gst_element_iterate_src_pads (element);
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else
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it = gst_element_iterate_sink_pads (element);
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while (gst_iterator_fold (it, func, &res, query) == GST_ITERATOR_RESYNC)
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gst_iterator_resync (it);
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gst_iterator_free (it);
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return g_value_get_boolean (&res);
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}
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static void
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gst_gl_display_context_prepare (GstElement * element,
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GstGLDisplay ** display_ptr)
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{
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GstContext *ctxt;
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GstQuery *query;
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if (!GST_CAT_CONTEXT)
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GST_DEBUG_CATEGORY_GET (GST_CAT_CONTEXT, "GST_CONTEXT");
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/* 2a) Query downstream with GST_QUERY_CONTEXT for the context and
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* check if downstream already has a context of the specific type
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* 2b) Query upstream as above.
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*/
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ctxt = NULL;
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query = gst_query_new_context (GST_GL_DISPLAY_CONTEXT_TYPE);
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if (run_context_query (element, query, GST_PAD_SRC)) {
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GST_CAT_INFO_OBJECT (GST_CAT_CONTEXT, element,
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"found context (%p) in downstream query", ctxt);
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gst_query_parse_context (query, &ctxt);
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} else if (run_context_query (element, query, GST_PAD_SINK)) {
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GST_CAT_INFO_OBJECT (GST_CAT_CONTEXT, element,
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"found context (%p) in upstream query", ctxt);
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gst_query_parse_context (query, &ctxt);
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} else {
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/* 3) Post a GST_MESSAGE_NEED_CONTEXT message on the bus with
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* the required context type and afterwards check if a
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* usable context was set now as in 1). The message could
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* be handled by the parent bins of the element and the
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* application.
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*/
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GstMessage *msg;
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GST_CAT_INFO_OBJECT (GST_CAT_CONTEXT, element,
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"posting need context message");
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msg = gst_message_new_need_context (GST_OBJECT_CAST (element),
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GST_GL_DISPLAY_CONTEXT_TYPE);
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gst_element_post_message (element, msg);
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}
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/*
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* Whomever responds to the need-context message performs a
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* GstElement::set_context() with the required context in which the element
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* is required to update the display_ptr or call gst_gl_handle_set_context().
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*/
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if (ctxt) {
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if (gst_context_has_context_type (ctxt, GST_GL_DISPLAY_CONTEXT_TYPE)) {
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gst_context_get_gl_display (ctxt, display_ptr);
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}
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}
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gst_query_unref (query);
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}
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/* 4) Create a context by itself and post a GST_MESSAGE_HAVE_CONTEXT
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* message.
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*/
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static void
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gst_gl_display_context_propagate (GstElement * element, GstGLDisplay * display)
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{
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GstContext *context;
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GstMessage *msg;
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if (!display) {
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GST_ERROR_OBJECT (element, "Could not get GL display connection");
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return;
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}
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context = gst_context_new (GST_GL_DISPLAY_CONTEXT_TYPE, TRUE);
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gst_context_set_gl_display (context, display);
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GST_CAT_INFO_OBJECT (GST_CAT_CONTEXT, element,
|
|
"posting have context (%p) message with display (%p)", context, display);
|
|
msg = gst_message_new_have_context (GST_OBJECT_CAST (element), context);
|
|
gst_element_post_message (GST_ELEMENT_CAST (element), msg);
|
|
}
|
|
|
|
gboolean
|
|
gst_gl_ensure_display (gpointer element, GstGLDisplay ** display_ptr)
|
|
{
|
|
GstGLDisplay *display;
|
|
|
|
g_return_val_if_fail (element != NULL, FALSE);
|
|
g_return_val_if_fail (display_ptr != NULL, FALSE);
|
|
|
|
/* 1) Check if the element already has a context of the specific
|
|
* type.
|
|
*/
|
|
display = *display_ptr;
|
|
if (gst_gl_display_found (element, display))
|
|
return TRUE;
|
|
|
|
gst_gl_display_context_prepare (element, display_ptr);
|
|
|
|
/* Neighbour found and it updated the display */
|
|
if (gst_gl_display_found (element, *display_ptr))
|
|
return TRUE;
|
|
|
|
/* If no neighboor, or application not interested, use system default */
|
|
display = gst_gl_display_new ();
|
|
|
|
*display_ptr = display;
|
|
|
|
gst_gl_display_context_propagate (element, display);
|
|
|
|
return display != NULL;
|
|
}
|
|
|
|
gboolean
|
|
gst_gl_handle_set_context (GstElement * element, GstContext * context,
|
|
GstGLDisplay ** display)
|
|
{
|
|
GstGLDisplay *replacement = NULL;
|
|
const gchar *context_type;
|
|
|
|
g_return_val_if_fail (display, FALSE);
|
|
|
|
if (!context)
|
|
return FALSE;
|
|
|
|
context_type = gst_context_get_context_type (context);
|
|
|
|
if (g_strcmp0 (context_type, GST_GL_DISPLAY_CONTEXT_TYPE) == 0) {
|
|
if (!gst_context_get_gl_display (context, &replacement)) {
|
|
GST_WARNING_OBJECT (element, "Failed to get display from context");
|
|
return FALSE;
|
|
}
|
|
}
|
|
|
|
if (replacement)
|
|
gst_object_replace ((GstObject **) display, (GstObject *) replacement);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
gboolean
|
|
gst_gl_handle_context_query (GstElement * element, GstQuery * query,
|
|
GstGLDisplay ** display)
|
|
{
|
|
gboolean res = FALSE;
|
|
const gchar *context_type;
|
|
GstContext *context, *old_context;
|
|
|
|
g_return_val_if_fail (element != NULL, FALSE);
|
|
g_return_val_if_fail (query != NULL, FALSE);
|
|
g_return_val_if_fail (display != NULL, FALSE);
|
|
|
|
gst_query_parse_context_type (query, &context_type);
|
|
|
|
if (g_strcmp0 (context_type, GST_GL_DISPLAY_CONTEXT_TYPE) == 0) {
|
|
|
|
gst_query_parse_context (query, &old_context);
|
|
|
|
if (old_context)
|
|
context = gst_context_copy (old_context);
|
|
else
|
|
context = gst_context_new (GST_GL_DISPLAY_CONTEXT_TYPE, TRUE);
|
|
|
|
gst_context_set_gl_display (context, *display);
|
|
gst_query_set_context (query, context);
|
|
gst_context_unref (context);
|
|
|
|
res = *display != NULL;
|
|
}
|
|
|
|
return res;
|
|
}
|