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https://gitlab.freedesktop.org/gstreamer/gstreamer.git
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a18f1af1a4
For single plane RGBA based formats, implement support for modifiers. This fixes issues where linear is actually configured in GL causing visual artifacts. Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6792>
468 lines
14 KiB
C
468 lines
14 KiB
C
/*
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* GStreamer
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* Copyright © 2024 Advanced Micro Devices, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <ext/gl/gstgldmabufbufferpool.h>
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#include <gst/allocators/gstdmabuf.h>
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#include <gst/gl/gstglcontext.h>
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#include <gst/gl/gstglfuncs.h>
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#include <gst/gl/gstglmemory.h>
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#include <gst/gl/gstglsyncmeta.h>
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#include <gst/gl/egl/gsteglimage.h>
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#define GST_GL_DMABUF_EGLIMAGE "gst.gl.dmabuf.eglimage"
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typedef struct _GstGLDMABufBufferPoolPrivate
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{
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GstBufferPool *dmabuf_pool;
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GstCaps *dmabuf_caps;
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GstGLMemoryAllocator *allocator;
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GstGLVideoAllocationParams *glparams;
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GstVideoInfoDmaDrm drm_info;
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gboolean add_glsyncmeta;
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} GstGLDMABufBufferPoolPrivate;
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GST_DEBUG_CATEGORY_STATIC (GST_CAT_GL_DMABUF_BUFFER_POOL);
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#define GST_CAT_DEFAULT GST_CAT_GL_DMABUF_BUFFER_POOL
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#define gst_gl_dmabuf_buffer_pool_parent_class parent_class
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G_DEFINE_TYPE_WITH_CODE (GstGLDMABufBufferPool, gst_gl_dmabuf_buffer_pool,
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GST_TYPE_GL_BUFFER_POOL, G_ADD_PRIVATE (GstGLDMABufBufferPool)
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GST_DEBUG_CATEGORY_INIT (GST_CAT_GL_DMABUF_BUFFER_POOL,
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"gldmabufbufferpool", 0, "GL-DMABuf Buffer Pool"));
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static gboolean
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gst_gl_dmabuf_buffer_pool_set_config (GstBufferPool * pool,
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GstStructure * config)
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{
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GstGLDMABufBufferPool *self = GST_GL_DMABUF_BUFFER_POOL (pool);
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GstStructure *dma_config;
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GstAllocator *allocator = NULL;
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GstAllocationParams alloc_params;
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GstGLAllocationParams *glparams;
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GstVideoAlignment video_align = { 0 };
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GstCaps *caps;
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guint size;
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guint min;
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guint max;
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guint i;
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if (!gst_buffer_pool_config_get_params (config, &caps, &size, &min, &max)) {
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goto wrong_config;
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}
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if (!gst_buffer_pool_config_get_allocator (config, &allocator, &alloc_params)) {
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goto wrong_config;
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}
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gst_clear_object (&self->priv->allocator);
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if (allocator) {
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if (!GST_IS_GL_MEMORY_ALLOCATOR (allocator)) {
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gst_clear_object (&allocator);
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goto wrong_allocator;
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} else {
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self->priv->allocator = gst_object_ref (allocator);
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}
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} else {
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self->priv->allocator =
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gst_gl_memory_allocator_get_default (GST_GL_BUFFER_POOL
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(pool)->context);
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}
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/*
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* This alignment is needed by nearly all AMD GPUs and should work fine on
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* Mali as well. To my knowledge there is no API to query it at runtime, so
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* it has to be hardcoded here. Users of the pool can still override the
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* values with GST_BUFFER_POOL_OPTION_VIDEO_ALIGNMENT added to the config.
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*/
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for (i = 0; i != GST_VIDEO_MAX_PLANES; ++i) {
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video_align.stride_align[i] = 256 - 1;
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}
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if (!gst_buffer_pool_config_has_option (config,
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GST_BUFFER_POOL_OPTION_VIDEO_ALIGNMENT)) {
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gst_buffer_pool_config_add_option (config,
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GST_BUFFER_POOL_OPTION_VIDEO_ALIGNMENT);
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gst_buffer_pool_config_set_video_alignment (config, &video_align);
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}
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gst_buffer_pool_config_get_video_alignment (config, &video_align);
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alloc_params.align = MAX (alloc_params.align, video_align.stride_align[0]);
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gst_buffer_pool_config_set_allocator (config, allocator, &alloc_params);
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glparams = gst_buffer_pool_config_get_gl_allocation_params (config);
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if (glparams) {
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g_clear_pointer (&glparams->alloc_params, gst_allocation_params_free);
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glparams->alloc_params = gst_allocation_params_copy (&alloc_params);
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gst_buffer_pool_config_set_gl_allocation_params (config, glparams);
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g_clear_pointer (&glparams, gst_gl_allocation_params_free);
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}
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self->priv->add_glsyncmeta = gst_buffer_pool_config_has_option (config,
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GST_BUFFER_POOL_OPTION_GL_SYNC_META);
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/* Now configure the dma-buf pool, and sync the config */
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dma_config = gst_buffer_pool_get_config (self->priv->dmabuf_pool);
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gst_buffer_pool_config_set_params (dma_config, self->priv->dmabuf_caps,
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size, min, max);
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/* VideoMeta should be implicit, but it costs nothing to request it */
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gst_buffer_pool_config_add_option (dma_config,
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GST_BUFFER_POOL_OPTION_VIDEO_META);
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gst_buffer_pool_config_add_option (dma_config,
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GST_BUFFER_POOL_OPTION_VIDEO_ALIGNMENT);
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gst_buffer_pool_config_set_video_alignment (dma_config, &video_align);
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if (!gst_buffer_pool_set_config (self->priv->dmabuf_pool, dma_config)) {
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dma_config = gst_buffer_pool_get_config (self->priv->dmabuf_pool);
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if (!gst_buffer_pool_config_validate_params (dma_config,
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self->priv->dmabuf_caps, size, min, max)) {
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gst_structure_free (config);
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return FALSE;
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}
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if (!gst_buffer_pool_config_get_params (dma_config, NULL, &size, &min,
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&max)) {
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gst_structure_free (dma_config);
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goto wrong_config;
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}
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if (!gst_buffer_pool_set_config (self->priv->dmabuf_pool, dma_config))
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return FALSE;
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gst_buffer_pool_config_set_params (config, caps, size, min, max);
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}
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if (!GST_BUFFER_POOL_CLASS (parent_class)->set_config (pool, config)) {
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return FALSE;
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}
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g_clear_pointer ((GstGLAllocationParams **) & self->priv->glparams,
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gst_gl_allocation_params_free);
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self->priv->glparams = (GstGLVideoAllocationParams *)
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gst_gl_buffer_pool_get_gl_allocation_params (GST_GL_BUFFER_POOL (pool));
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self->priv->glparams->parent.alloc_flags |=
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GST_GL_ALLOCATION_PARAMS_ALLOC_FLAG_WRAP_GPU_HANDLE;
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return TRUE;
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wrong_config:
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{
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GST_WARNING_OBJECT (pool, "Incorrect config for this pool");
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return FALSE;
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}
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wrong_allocator:
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{
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GST_WARNING_OBJECT (pool, "Incorrect allocator type for this pool");
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return FALSE;
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}
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}
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static gboolean
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gst_gl_dmabuf_buffer_pool_start (GstBufferPool * pool)
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{
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GstGLDMABufBufferPool *self = GST_GL_DMABUF_BUFFER_POOL (pool);
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if (!gst_buffer_pool_set_active (self->priv->dmabuf_pool, TRUE)) {
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return FALSE;
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}
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return GST_BUFFER_POOL_CLASS (parent_class)->start (pool);
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}
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static gboolean
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gst_gl_dmabuf_buffer_pool_stop (GstBufferPool * pool)
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{
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GstGLDMABufBufferPool *self = GST_GL_DMABUF_BUFFER_POOL (pool);
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if (!gst_buffer_pool_set_active (self->priv->dmabuf_pool, FALSE)) {
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return FALSE;
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}
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return GST_BUFFER_POOL_CLASS (parent_class)->stop (pool);
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}
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typedef struct
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{
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GstEGLImage *eglimage[GST_VIDEO_MAX_PLANES];
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gpointer gpuhandle[GST_VIDEO_MAX_PLANES];
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guint n_planes;
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} WrapDMABufData;
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static void
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_wrap_dmabuf_eglimage (GstGLContext * context, gpointer data)
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{
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WrapDMABufData *d = data;
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const GstGLFuncs *gl = context->gl_vtable;
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GLuint tex_ids[GST_VIDEO_MAX_PLANES];
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guint i;
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gl->GenTextures (d->n_planes, tex_ids);
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for (i = 0; i < d->n_planes; ++i) {
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gl->BindTexture (GL_TEXTURE_2D, tex_ids[i]);
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gl->EGLImageTargetTexture2D (GL_TEXTURE_2D,
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gst_egl_image_get_image (d->eglimage[i]));
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d->gpuhandle[i] = GUINT_TO_POINTER (tex_ids[i]);
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}
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}
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static GstFlowReturn
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gst_gl_dmabuf_buffer_pool_alloc_buffer (GstBufferPool * pool,
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GstBuffer ** buffer, GstBufferPoolAcquireParams * params)
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{
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GstGLDMABufBufferPool *self = GST_GL_DMABUF_BUFFER_POOL (pool);
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GstGLBufferPool *glpool = GST_GL_BUFFER_POOL (pool);
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GstBuffer *buf;
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if (!(buf = gst_buffer_new ())) {
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goto no_buffer;
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}
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if (self->priv->add_glsyncmeta) {
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gst_buffer_add_gl_sync_meta (glpool->context, buf);
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}
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*buffer = buf;
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return GST_FLOW_OK;
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/* ERROR */
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no_buffer:
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{
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GST_WARNING_OBJECT (self, "Could not create DMABuf buffer");
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return GST_FLOW_ERROR;
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}
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}
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static GstFlowReturn
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gst_gl_dmabuf_buffer_pool_acquire_buffer (GstBufferPool * pool,
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GstBuffer ** buffer, GstBufferPoolAcquireParams * params)
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{
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GstGLDMABufBufferPool *self = GST_GL_DMABUF_BUFFER_POOL (pool);
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GstGLBufferPool *glpool = GST_GL_BUFFER_POOL (pool);
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GstVideoInfo *v_info = self->priv->glparams->v_info;
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GstVideoMeta *vmeta;
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GstFlowReturn ret;
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GstBuffer *dmabuf;
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GstBuffer *buf;
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WrapDMABufData data;
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guint i;
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ret = gst_buffer_pool_acquire_buffer (self->priv->dmabuf_pool, &dmabuf, NULL);
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if (ret != GST_FLOW_OK) {
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goto no_buffer;
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}
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vmeta = gst_buffer_get_video_meta (dmabuf);
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g_return_val_if_fail (vmeta, GST_FLOW_ERROR);
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data.n_planes = GST_VIDEO_INFO_N_PLANES (v_info);
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for (i = 0; i < data.n_planes; ++i) {
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guint mem_idx, length;
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gsize skip;
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GstMemory *dmabufmem;
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self->priv->drm_info.vinfo.stride[i] = v_info->stride[i] = vmeta->stride[i];
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self->priv->drm_info.vinfo.offset[i] = v_info->offset[i] = vmeta->offset[i];
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if (!gst_buffer_find_memory (dmabuf, GST_VIDEO_INFO_PLANE_OFFSET (v_info,
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i), 1, &mem_idx, &length, &skip)) {
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GST_WARNING_OBJECT (self, "Could not find memory for plane %d", i);
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return GST_FLOW_ERROR;
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}
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dmabufmem = gst_buffer_peek_memory (dmabuf, mem_idx);
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g_assert (gst_is_dmabuf_memory (dmabufmem));
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/* Anything that is not using GLMemory format RGBA is using indirect
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* dmabuf importation with linear modifiers */
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if (GST_VIDEO_INFO_FORMAT (v_info) != GST_VIDEO_FORMAT_RGBA) {
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data.eglimage[i] = gst_egl_image_from_dmabuf (glpool->context,
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gst_dmabuf_memory_get_fd (dmabufmem), v_info, i, skip);
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} else {
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int fd = gst_dmabuf_memory_get_fd (dmabufmem);
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data.eglimage[i] =
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gst_egl_image_from_dmabuf_direct_target_with_dma_drm (glpool->context,
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1, &fd, &skip, &self->priv->drm_info, GL_TEXTURE_2D);
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}
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}
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gst_gl_context_thread_add (glpool->context, _wrap_dmabuf_eglimage, &data);
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ret = GST_BUFFER_POOL_CLASS (parent_class)->acquire_buffer (pool, &buf,
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params);
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if (ret != GST_FLOW_OK) {
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return GST_FLOW_ERROR;
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}
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if (!gst_gl_memory_setup_buffer (self->priv->allocator, buf,
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self->priv->glparams, NULL, data.gpuhandle, data.n_planes)) {
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goto mem_create_failed;
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}
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for (i = 0; i < data.n_planes; ++i) {
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GstMemory *mem = gst_buffer_peek_memory (buf, i);
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/* Unset wrapped flag, we want the texture be freed with the memory. */
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GST_GL_MEMORY_CAST (mem)->texture_wrapped = FALSE;
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gst_mini_object_set_qdata (GST_MINI_OBJECT (mem),
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g_quark_from_static_string (GST_GL_DMABUF_EGLIMAGE),
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data.eglimage[i], (GDestroyNotify) gst_egl_image_unref);
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}
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gst_buffer_add_parent_buffer_meta (buf, dmabuf);
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gst_clear_buffer (&dmabuf);
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*buffer = buf;
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return GST_FLOW_OK;
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/* ERROR */
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no_buffer:
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{
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GST_WARNING_OBJECT (self, "Could not create DMABuf buffer");
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return GST_FLOW_ERROR;
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}
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mem_create_failed:
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{
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GST_WARNING_OBJECT (self, "Could not create GL Memory");
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return GST_FLOW_ERROR;
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}
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}
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static void
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gst_gl_dmabuf_buffer_pool_reset_buffer (GstBufferPool * pool,
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GstBuffer * buffer)
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{
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gst_buffer_remove_all_memory (buffer);
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GST_BUFFER_POOL_CLASS (parent_class)->reset_buffer (pool, buffer);
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}
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gboolean
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gst_is_gl_dmabuf_buffer (GstBuffer * buffer)
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{
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return GST_IS_GL_DMABUF_BUFFER_POOL (buffer->pool);
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}
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GstBuffer *
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gst_gl_dmabuf_buffer_unwrap (GstBuffer * buffer)
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{
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GstGLDMABufBufferPool *pool;
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GstParentBufferMeta *meta;
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GstBuffer *wrapped_dmabuf = NULL;
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g_return_val_if_fail (gst_is_gl_dmabuf_buffer (buffer), NULL);
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pool = GST_GL_DMABUF_BUFFER_POOL (buffer->pool);
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if (gst_buffer_peek_memory (buffer, 0)->allocator !=
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GST_ALLOCATOR (pool->priv->allocator)) {
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return NULL;
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}
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meta = gst_buffer_get_parent_buffer_meta (buffer);
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if (meta && meta->buffer) {
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wrapped_dmabuf = gst_buffer_ref (meta->buffer);
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gst_buffer_remove_meta (buffer, (GstMeta *) meta);
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gst_buffer_copy_into (wrapped_dmabuf, buffer, GST_BUFFER_COPY_FLAGS |
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GST_BUFFER_COPY_TIMESTAMPS | GST_BUFFER_COPY_META, 0, -1);
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}
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return wrapped_dmabuf;
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}
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GstBufferPool *
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gst_gl_dmabuf_buffer_pool_new (GstGLContext * context,
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GstBufferPool * dmabuf_pool, GstCaps * dmabuf_caps)
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{
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GstGLDMABufBufferPool *pool;
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pool = g_object_new (GST_TYPE_GL_DMABUF_BUFFER_POOL, NULL);
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gst_object_ref_sink (pool);
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GST_GL_BUFFER_POOL (pool)->context = gst_object_ref (context);
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pool->priv->dmabuf_pool = gst_object_ref (dmabuf_pool);
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pool->priv->dmabuf_caps = gst_caps_ref (dmabuf_caps);
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gst_video_info_dma_drm_from_caps (&pool->priv->drm_info, dmabuf_caps);
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GST_LOG_OBJECT (pool, "new GL-DMABuf buffer pool for pool %" GST_PTR_FORMAT
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" and context %" GST_PTR_FORMAT, dmabuf_pool, context);
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return GST_BUFFER_POOL_CAST (pool);
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}
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static void
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gst_gl_dmabuf_buffer_pool_init (GstGLDMABufBufferPool * pool)
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{
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pool->priv = gst_gl_dmabuf_buffer_pool_get_instance_private (pool);
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}
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static void
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gst_gl_dmabuf_buffer_pool_finalize (GObject * object)
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{
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GstGLDMABufBufferPool *self = GST_GL_DMABUF_BUFFER_POOL (object);
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GST_LOG_OBJECT (self, "finalize GL-DMABuf buffer pool");
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gst_clear_object (&self->priv->dmabuf_pool);
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g_clear_pointer ((GstGLAllocationParams **) & self->priv->glparams,
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gst_gl_allocation_params_free);
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G_OBJECT_CLASS (parent_class)->finalize (object);
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}
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static void
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gst_gl_dmabuf_buffer_pool_class_init (GstGLDMABufBufferPoolClass * klass)
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{
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GObjectClass *gobject_class = (GObjectClass *) klass;
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GstBufferPoolClass *gstbufferpool_class = (GstBufferPoolClass *) klass;
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gobject_class->finalize = gst_gl_dmabuf_buffer_pool_finalize;
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|
|
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gstbufferpool_class->set_config = gst_gl_dmabuf_buffer_pool_set_config;
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|
gstbufferpool_class->alloc_buffer = gst_gl_dmabuf_buffer_pool_alloc_buffer;
|
|
gstbufferpool_class->acquire_buffer =
|
|
gst_gl_dmabuf_buffer_pool_acquire_buffer;
|
|
gstbufferpool_class->reset_buffer = gst_gl_dmabuf_buffer_pool_reset_buffer;
|
|
gstbufferpool_class->start = gst_gl_dmabuf_buffer_pool_start;
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|
gstbufferpool_class->stop = gst_gl_dmabuf_buffer_pool_stop;
|
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}
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