gstreamer/subprojects/gst-plugins-base/ext/gl/gstgldmabufbufferpool.c
Nicolas Dufresne a18f1af1a4 gldownload: Implement importing RGBA with modifiers
For single plane RGBA based formats, implement support for modifiers.
This fixes issues where linear is actually configured in GL causing
visual artifacts.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6792>
2024-11-28 15:25:28 -05:00

468 lines
14 KiB
C

/*
* GStreamer
* Copyright © 2024 Advanced Micro Devices, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <ext/gl/gstgldmabufbufferpool.h>
#include <gst/allocators/gstdmabuf.h>
#include <gst/gl/gstglcontext.h>
#include <gst/gl/gstglfuncs.h>
#include <gst/gl/gstglmemory.h>
#include <gst/gl/gstglsyncmeta.h>
#include <gst/gl/egl/gsteglimage.h>
#define GST_GL_DMABUF_EGLIMAGE "gst.gl.dmabuf.eglimage"
typedef struct _GstGLDMABufBufferPoolPrivate
{
GstBufferPool *dmabuf_pool;
GstCaps *dmabuf_caps;
GstGLMemoryAllocator *allocator;
GstGLVideoAllocationParams *glparams;
GstVideoInfoDmaDrm drm_info;
gboolean add_glsyncmeta;
} GstGLDMABufBufferPoolPrivate;
GST_DEBUG_CATEGORY_STATIC (GST_CAT_GL_DMABUF_BUFFER_POOL);
#define GST_CAT_DEFAULT GST_CAT_GL_DMABUF_BUFFER_POOL
#define gst_gl_dmabuf_buffer_pool_parent_class parent_class
G_DEFINE_TYPE_WITH_CODE (GstGLDMABufBufferPool, gst_gl_dmabuf_buffer_pool,
GST_TYPE_GL_BUFFER_POOL, G_ADD_PRIVATE (GstGLDMABufBufferPool)
GST_DEBUG_CATEGORY_INIT (GST_CAT_GL_DMABUF_BUFFER_POOL,
"gldmabufbufferpool", 0, "GL-DMABuf Buffer Pool"));
static gboolean
gst_gl_dmabuf_buffer_pool_set_config (GstBufferPool * pool,
GstStructure * config)
{
GstGLDMABufBufferPool *self = GST_GL_DMABUF_BUFFER_POOL (pool);
GstStructure *dma_config;
GstAllocator *allocator = NULL;
GstAllocationParams alloc_params;
GstGLAllocationParams *glparams;
GstVideoAlignment video_align = { 0 };
GstCaps *caps;
guint size;
guint min;
guint max;
guint i;
if (!gst_buffer_pool_config_get_params (config, &caps, &size, &min, &max)) {
goto wrong_config;
}
if (!gst_buffer_pool_config_get_allocator (config, &allocator, &alloc_params)) {
goto wrong_config;
}
gst_clear_object (&self->priv->allocator);
if (allocator) {
if (!GST_IS_GL_MEMORY_ALLOCATOR (allocator)) {
gst_clear_object (&allocator);
goto wrong_allocator;
} else {
self->priv->allocator = gst_object_ref (allocator);
}
} else {
self->priv->allocator =
gst_gl_memory_allocator_get_default (GST_GL_BUFFER_POOL
(pool)->context);
}
/*
* This alignment is needed by nearly all AMD GPUs and should work fine on
* Mali as well. To my knowledge there is no API to query it at runtime, so
* it has to be hardcoded here. Users of the pool can still override the
* values with GST_BUFFER_POOL_OPTION_VIDEO_ALIGNMENT added to the config.
*/
for (i = 0; i != GST_VIDEO_MAX_PLANES; ++i) {
video_align.stride_align[i] = 256 - 1;
}
if (!gst_buffer_pool_config_has_option (config,
GST_BUFFER_POOL_OPTION_VIDEO_ALIGNMENT)) {
gst_buffer_pool_config_add_option (config,
GST_BUFFER_POOL_OPTION_VIDEO_ALIGNMENT);
gst_buffer_pool_config_set_video_alignment (config, &video_align);
}
gst_buffer_pool_config_get_video_alignment (config, &video_align);
alloc_params.align = MAX (alloc_params.align, video_align.stride_align[0]);
gst_buffer_pool_config_set_allocator (config, allocator, &alloc_params);
glparams = gst_buffer_pool_config_get_gl_allocation_params (config);
if (glparams) {
g_clear_pointer (&glparams->alloc_params, gst_allocation_params_free);
glparams->alloc_params = gst_allocation_params_copy (&alloc_params);
gst_buffer_pool_config_set_gl_allocation_params (config, glparams);
g_clear_pointer (&glparams, gst_gl_allocation_params_free);
}
self->priv->add_glsyncmeta = gst_buffer_pool_config_has_option (config,
GST_BUFFER_POOL_OPTION_GL_SYNC_META);
/* Now configure the dma-buf pool, and sync the config */
dma_config = gst_buffer_pool_get_config (self->priv->dmabuf_pool);
gst_buffer_pool_config_set_params (dma_config, self->priv->dmabuf_caps,
size, min, max);
/* VideoMeta should be implicit, but it costs nothing to request it */
gst_buffer_pool_config_add_option (dma_config,
GST_BUFFER_POOL_OPTION_VIDEO_META);
gst_buffer_pool_config_add_option (dma_config,
GST_BUFFER_POOL_OPTION_VIDEO_ALIGNMENT);
gst_buffer_pool_config_set_video_alignment (dma_config, &video_align);
if (!gst_buffer_pool_set_config (self->priv->dmabuf_pool, dma_config)) {
dma_config = gst_buffer_pool_get_config (self->priv->dmabuf_pool);
if (!gst_buffer_pool_config_validate_params (dma_config,
self->priv->dmabuf_caps, size, min, max)) {
gst_structure_free (config);
return FALSE;
}
if (!gst_buffer_pool_config_get_params (dma_config, NULL, &size, &min,
&max)) {
gst_structure_free (dma_config);
goto wrong_config;
}
if (!gst_buffer_pool_set_config (self->priv->dmabuf_pool, dma_config))
return FALSE;
gst_buffer_pool_config_set_params (config, caps, size, min, max);
}
if (!GST_BUFFER_POOL_CLASS (parent_class)->set_config (pool, config)) {
return FALSE;
}
g_clear_pointer ((GstGLAllocationParams **) & self->priv->glparams,
gst_gl_allocation_params_free);
self->priv->glparams = (GstGLVideoAllocationParams *)
gst_gl_buffer_pool_get_gl_allocation_params (GST_GL_BUFFER_POOL (pool));
self->priv->glparams->parent.alloc_flags |=
GST_GL_ALLOCATION_PARAMS_ALLOC_FLAG_WRAP_GPU_HANDLE;
return TRUE;
wrong_config:
{
GST_WARNING_OBJECT (pool, "Incorrect config for this pool");
return FALSE;
}
wrong_allocator:
{
GST_WARNING_OBJECT (pool, "Incorrect allocator type for this pool");
return FALSE;
}
}
static gboolean
gst_gl_dmabuf_buffer_pool_start (GstBufferPool * pool)
{
GstGLDMABufBufferPool *self = GST_GL_DMABUF_BUFFER_POOL (pool);
if (!gst_buffer_pool_set_active (self->priv->dmabuf_pool, TRUE)) {
return FALSE;
}
return GST_BUFFER_POOL_CLASS (parent_class)->start (pool);
}
static gboolean
gst_gl_dmabuf_buffer_pool_stop (GstBufferPool * pool)
{
GstGLDMABufBufferPool *self = GST_GL_DMABUF_BUFFER_POOL (pool);
if (!gst_buffer_pool_set_active (self->priv->dmabuf_pool, FALSE)) {
return FALSE;
}
return GST_BUFFER_POOL_CLASS (parent_class)->stop (pool);
}
typedef struct
{
GstEGLImage *eglimage[GST_VIDEO_MAX_PLANES];
gpointer gpuhandle[GST_VIDEO_MAX_PLANES];
guint n_planes;
} WrapDMABufData;
static void
_wrap_dmabuf_eglimage (GstGLContext * context, gpointer data)
{
WrapDMABufData *d = data;
const GstGLFuncs *gl = context->gl_vtable;
GLuint tex_ids[GST_VIDEO_MAX_PLANES];
guint i;
gl->GenTextures (d->n_planes, tex_ids);
for (i = 0; i < d->n_planes; ++i) {
gl->BindTexture (GL_TEXTURE_2D, tex_ids[i]);
gl->EGLImageTargetTexture2D (GL_TEXTURE_2D,
gst_egl_image_get_image (d->eglimage[i]));
d->gpuhandle[i] = GUINT_TO_POINTER (tex_ids[i]);
}
}
static GstFlowReturn
gst_gl_dmabuf_buffer_pool_alloc_buffer (GstBufferPool * pool,
GstBuffer ** buffer, GstBufferPoolAcquireParams * params)
{
GstGLDMABufBufferPool *self = GST_GL_DMABUF_BUFFER_POOL (pool);
GstGLBufferPool *glpool = GST_GL_BUFFER_POOL (pool);
GstBuffer *buf;
if (!(buf = gst_buffer_new ())) {
goto no_buffer;
}
if (self->priv->add_glsyncmeta) {
gst_buffer_add_gl_sync_meta (glpool->context, buf);
}
*buffer = buf;
return GST_FLOW_OK;
/* ERROR */
no_buffer:
{
GST_WARNING_OBJECT (self, "Could not create DMABuf buffer");
return GST_FLOW_ERROR;
}
}
static GstFlowReturn
gst_gl_dmabuf_buffer_pool_acquire_buffer (GstBufferPool * pool,
GstBuffer ** buffer, GstBufferPoolAcquireParams * params)
{
GstGLDMABufBufferPool *self = GST_GL_DMABUF_BUFFER_POOL (pool);
GstGLBufferPool *glpool = GST_GL_BUFFER_POOL (pool);
GstVideoInfo *v_info = self->priv->glparams->v_info;
GstVideoMeta *vmeta;
GstFlowReturn ret;
GstBuffer *dmabuf;
GstBuffer *buf;
WrapDMABufData data;
guint i;
ret = gst_buffer_pool_acquire_buffer (self->priv->dmabuf_pool, &dmabuf, NULL);
if (ret != GST_FLOW_OK) {
goto no_buffer;
}
vmeta = gst_buffer_get_video_meta (dmabuf);
g_return_val_if_fail (vmeta, GST_FLOW_ERROR);
data.n_planes = GST_VIDEO_INFO_N_PLANES (v_info);
for (i = 0; i < data.n_planes; ++i) {
guint mem_idx, length;
gsize skip;
GstMemory *dmabufmem;
self->priv->drm_info.vinfo.stride[i] = v_info->stride[i] = vmeta->stride[i];
self->priv->drm_info.vinfo.offset[i] = v_info->offset[i] = vmeta->offset[i];
if (!gst_buffer_find_memory (dmabuf, GST_VIDEO_INFO_PLANE_OFFSET (v_info,
i), 1, &mem_idx, &length, &skip)) {
GST_WARNING_OBJECT (self, "Could not find memory for plane %d", i);
return GST_FLOW_ERROR;
}
dmabufmem = gst_buffer_peek_memory (dmabuf, mem_idx);
g_assert (gst_is_dmabuf_memory (dmabufmem));
/* Anything that is not using GLMemory format RGBA is using indirect
* dmabuf importation with linear modifiers */
if (GST_VIDEO_INFO_FORMAT (v_info) != GST_VIDEO_FORMAT_RGBA) {
data.eglimage[i] = gst_egl_image_from_dmabuf (glpool->context,
gst_dmabuf_memory_get_fd (dmabufmem), v_info, i, skip);
} else {
int fd = gst_dmabuf_memory_get_fd (dmabufmem);
data.eglimage[i] =
gst_egl_image_from_dmabuf_direct_target_with_dma_drm (glpool->context,
1, &fd, &skip, &self->priv->drm_info, GL_TEXTURE_2D);
}
}
gst_gl_context_thread_add (glpool->context, _wrap_dmabuf_eglimage, &data);
ret = GST_BUFFER_POOL_CLASS (parent_class)->acquire_buffer (pool, &buf,
params);
if (ret != GST_FLOW_OK) {
return GST_FLOW_ERROR;
}
if (!gst_gl_memory_setup_buffer (self->priv->allocator, buf,
self->priv->glparams, NULL, data.gpuhandle, data.n_planes)) {
goto mem_create_failed;
}
for (i = 0; i < data.n_planes; ++i) {
GstMemory *mem = gst_buffer_peek_memory (buf, i);
/* Unset wrapped flag, we want the texture be freed with the memory. */
GST_GL_MEMORY_CAST (mem)->texture_wrapped = FALSE;
gst_mini_object_set_qdata (GST_MINI_OBJECT (mem),
g_quark_from_static_string (GST_GL_DMABUF_EGLIMAGE),
data.eglimage[i], (GDestroyNotify) gst_egl_image_unref);
}
gst_buffer_add_parent_buffer_meta (buf, dmabuf);
gst_clear_buffer (&dmabuf);
*buffer = buf;
return GST_FLOW_OK;
/* ERROR */
no_buffer:
{
GST_WARNING_OBJECT (self, "Could not create DMABuf buffer");
return GST_FLOW_ERROR;
}
mem_create_failed:
{
GST_WARNING_OBJECT (self, "Could not create GL Memory");
return GST_FLOW_ERROR;
}
}
static void
gst_gl_dmabuf_buffer_pool_reset_buffer (GstBufferPool * pool,
GstBuffer * buffer)
{
gst_buffer_remove_all_memory (buffer);
GST_BUFFER_POOL_CLASS (parent_class)->reset_buffer (pool, buffer);
}
gboolean
gst_is_gl_dmabuf_buffer (GstBuffer * buffer)
{
return GST_IS_GL_DMABUF_BUFFER_POOL (buffer->pool);
}
GstBuffer *
gst_gl_dmabuf_buffer_unwrap (GstBuffer * buffer)
{
GstGLDMABufBufferPool *pool;
GstParentBufferMeta *meta;
GstBuffer *wrapped_dmabuf = NULL;
g_return_val_if_fail (gst_is_gl_dmabuf_buffer (buffer), NULL);
pool = GST_GL_DMABUF_BUFFER_POOL (buffer->pool);
if (gst_buffer_peek_memory (buffer, 0)->allocator !=
GST_ALLOCATOR (pool->priv->allocator)) {
return NULL;
}
meta = gst_buffer_get_parent_buffer_meta (buffer);
if (meta && meta->buffer) {
wrapped_dmabuf = gst_buffer_ref (meta->buffer);
gst_buffer_remove_meta (buffer, (GstMeta *) meta);
gst_buffer_copy_into (wrapped_dmabuf, buffer, GST_BUFFER_COPY_FLAGS |
GST_BUFFER_COPY_TIMESTAMPS | GST_BUFFER_COPY_META, 0, -1);
}
return wrapped_dmabuf;
}
GstBufferPool *
gst_gl_dmabuf_buffer_pool_new (GstGLContext * context,
GstBufferPool * dmabuf_pool, GstCaps * dmabuf_caps)
{
GstGLDMABufBufferPool *pool;
pool = g_object_new (GST_TYPE_GL_DMABUF_BUFFER_POOL, NULL);
gst_object_ref_sink (pool);
GST_GL_BUFFER_POOL (pool)->context = gst_object_ref (context);
pool->priv->dmabuf_pool = gst_object_ref (dmabuf_pool);
pool->priv->dmabuf_caps = gst_caps_ref (dmabuf_caps);
gst_video_info_dma_drm_from_caps (&pool->priv->drm_info, dmabuf_caps);
GST_LOG_OBJECT (pool, "new GL-DMABuf buffer pool for pool %" GST_PTR_FORMAT
" and context %" GST_PTR_FORMAT, dmabuf_pool, context);
return GST_BUFFER_POOL_CAST (pool);
}
static void
gst_gl_dmabuf_buffer_pool_init (GstGLDMABufBufferPool * pool)
{
pool->priv = gst_gl_dmabuf_buffer_pool_get_instance_private (pool);
}
static void
gst_gl_dmabuf_buffer_pool_finalize (GObject * object)
{
GstGLDMABufBufferPool *self = GST_GL_DMABUF_BUFFER_POOL (object);
GST_LOG_OBJECT (self, "finalize GL-DMABuf buffer pool");
gst_clear_object (&self->priv->dmabuf_pool);
g_clear_pointer ((GstGLAllocationParams **) & self->priv->glparams,
gst_gl_allocation_params_free);
G_OBJECT_CLASS (parent_class)->finalize (object);
}
static void
gst_gl_dmabuf_buffer_pool_class_init (GstGLDMABufBufferPoolClass * klass)
{
GObjectClass *gobject_class = (GObjectClass *) klass;
GstBufferPoolClass *gstbufferpool_class = (GstBufferPoolClass *) klass;
gobject_class->finalize = gst_gl_dmabuf_buffer_pool_finalize;
gstbufferpool_class->set_config = gst_gl_dmabuf_buffer_pool_set_config;
gstbufferpool_class->alloc_buffer = gst_gl_dmabuf_buffer_pool_alloc_buffer;
gstbufferpool_class->acquire_buffer =
gst_gl_dmabuf_buffer_pool_acquire_buffer;
gstbufferpool_class->reset_buffer = gst_gl_dmabuf_buffer_pool_reset_buffer;
gstbufferpool_class->start = gst_gl_dmabuf_buffer_pool_start;
gstbufferpool_class->stop = gst_gl_dmabuf_buffer_pool_stop;
}