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Original commit message from CVS: * docs/manual/basics-pads.xml: * docs/plugins/Makefile.am: * docs/plugins/gstreamer-plugins-docs.sgml: * docs/plugins/gstreamer-plugins-sections.txt: * docs/pwg/advanced-clock.xml: * docs/pwg/advanced-scheduling.xml: * docs/pwg/advanced-types.xml: * plugins/elements/gstfdsink.c: * plugins/elements/gstfdsrc.c: * plugins/elements/gstfdsrc.h: * plugins/elements/gstidentity.c: (gst_identity_class_init): * plugins/elements/gstidentity.h: * plugins/elements/gstqueue.h: * plugins/elements/gsttee.c: * plugins/elements/gsttee.h: * plugins/elements/gsttypefindelement.c: (gst_type_find_element_class_init): * plugins/elements/gsttypefindelement.h: Small updates to various docs. Added core plugins to docs.
414 lines
16 KiB
XML
414 lines
16 KiB
XML
<chapter id="chapter-scheduling" xreflabel="Different scheduling modes">
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<title>Different scheduling modes</title>
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<para>
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Scheduling is, in short, a method for making sure that every element gets
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called once in a while to process data and prepare data for the next
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element. Likewise, a kernel has a scheduler to for processes, and your
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brain is a very complex scheduler too in a way.
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Randomly calling elements' chain functions won't bring us far, however, so
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you'll understand that the schedulers in &GStreamer; are a bit more complex
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than this. However, as a start, it's a nice picture.
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</para>
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<para>
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So far, we have only discussed <function>_chain ()</function>-operating
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elements, i.e. elements that have a chain-function set on their sinkpad
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and push buffers on their sinkpad. Pads (or elements) can also operate
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in two other scheduling modes, however. In this chapter, we will discuss
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what those scheduling modes are, how they can be enabled and in what
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cases they are useful. The other two scheduling modes are random access
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(<function>_getrange ()</function>-based) or task-runner (which means
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that this element is the driving force in the pipeline) mode.
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</para>
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<sect1 id="section-scheduling-activation"
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xreflabel="The pad actication stage">
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<title>The pad activation stage</title>
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<para>
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The stage in which &GStreamer; decides in what scheduling mode the
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various elements will operate, is called the pad-activation stage. In
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this stage, &GStreamer; will query the scheduling capabilities (i.e.
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it will see in what modes each particular element/pad can operate) and
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decide on the optimal scheduling composition for the pipeline. Next,
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each pad will be notified of the scheduling mode that was assigned to
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it, and after that the pipeline will start running.
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</para>
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<para>
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Pads can be assigned one of three modes, each mode putting several
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prerequisites on the pads. Pads should implement a notification
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function (<function>gst_pad_set_activatepull_function ()</function> and
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<function>gst_pad_set_activatepush_function ()</function>) to be
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notified of the scheduling mode assignment. Also, sinkpads assigned
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to do pull-based scheduling mode should start and stop their task
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in this function.
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</para>
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<itemizedlist>
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<listitem>
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<para>
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If all pads of an element are assigned to do
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<quote>push</quote>-based scheduling, then this means that data
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will be pushed by upstream elements to this element using the
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sinkpads <function>_chain ()</function>-function. Prerequisites
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for this scheduling mode are that a chain-function was set for
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each sinkpad using<function>gst_pad_set_chain_function ()</function>
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and that all downstream elements operate in the same mode. Pads are
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assigned to do push-based scheduling in sink-to-source element
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order, and within an element first sourcepads and then sinkpads.
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Sink elements can operate in this mode if their sinkpad is activated
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for push-based scheduling. Source elements cannot be chain-based.
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</para>
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</listitem>
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<listitem>
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<para>
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Alternatively, sinkpads can be the driving force behind a pipeline
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by operating in <quote>pull</quote>-based mode, while the sourcepads
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of the element still operate in push-based mode. In order to be the
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driving force, those pads start a <classname>GstTask</classname>
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when their pads are being activated. This task is a thread, which
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will call a function specified by the element. When called, this
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function will have random data access (through
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<function>gst_pad_get_range ()</function>) over all sinkpads, and
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can push data over the sourcepads, which effectively means that
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this element controls dataflow in the pipeline. Prerequisites for
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this mode are that all downstream elements can act in chain-based
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mode, and that all upstream elements allow random access (see below).
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Source elements can be told to act in this mode if their sourcepads
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are activated in push-based fashion. Sink elements can be told to
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act in this mode when their sinkpads are activated in pull-mode.
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</para>
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</listitem>
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<listitem>
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<para>
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lastly, all pads in an element can be assigned to act in pull-mode.
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too. However, contrary to the above, this does not mean that they
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start a task on their own. Rather, it means that they are pull
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slave for the downstream element, and have to provide random data
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access to it from their <function>_get_range ()</function>-function.
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Requiremenents are that the a <function>_get_range
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()</function>-function was set on this pad using the function
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<function>gst_pad_set_getrange_function ()</function>. Also, if
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the element has any sinkpads, all those pads (and thereby their
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peers) need to operate in random access mode, too. Note that the
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element is supposed to activate those elements itself! &GStreamer;
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will not do that for you.
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</para>
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</listitem>
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</itemizedlist>
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<para>
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In the next two sections, we will go closer into pull-based scheduling
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(elements/pads driving the pipeline, and elements/pads providing random
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access), and some specific use cases will be given.
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</para>
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</sect1>
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<sect1 id="section-scheduling-loop" xreflabel="Pads driving the pipeline">
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<title>Pads driving the pipeline</title>
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<para>
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Sinkpads assigned to operate in pull-based mode, while none of its
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sourcepads operate in pull-based mode (or it has no sourcepads), can
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start a task that will drive the pipeline dataflow. Within this
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function, those elements have random access over all of their sinkpads,
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and push data over their sourcepads. This can come in useful for
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several different kinds of elements:
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</para>
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<itemizedlist>
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<listitem>
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<para>
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Demuxers, parsers and certain kinds of decoders where data comes
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in unparsed (such as MPEG-audio or video streams), since those will
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prefer byte-exact (random) access from their input. If possible,
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however, such elements should be prepared to operate in chain-based
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mode, too.
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</para>
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</listitem>
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<listitem>
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<para>
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Certain kind of audio outputs, which require control over their
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input dataflow, such as the Jack sound server.
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</para>
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</listitem>
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</itemizedlist>
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<para>
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In order to start this task, you will need to create it in the
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activation function.
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</para>
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<programlisting><!-- example-begin task.c a -->
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#include "filter.h"
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#include <string.h>
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static gboolean gst_my_filter_activate (GstPad * pad);
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static gboolean gst_my_filter_activate_pull (GstPad * pad,
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gboolean active);
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static void gst_my_filter_loop (GstMyFilter * filter);
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GST_BOILERPLATE (GstMyFilter, gst_my_filter, GstElement, GST_TYPE_ELEMENT);
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<!-- example-end task.c a -->
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<!-- example-begin task.c b --><!--
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static gboolean gst_my_filter_setcaps (GstPad *pad,
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GstCaps *caps);
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static GstCaps *gst_my_filter_getcaps (GstPad *pad);
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static void
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gst_my_filter_base_init (gpointer klass)
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{
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GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
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static GstElementDetails my_filter_details = {
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"An example plugin",
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"Example/FirstExample",
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"Shows the basic structure of a plugin",
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"your name <your.name@your.isp>"
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};
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static GstStaticPadTemplate sink_factory =
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GST_STATIC_PAD_TEMPLATE (
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"sink",
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GST_PAD_SINK,
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GST_PAD_ALWAYS,
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GST_STATIC_CAPS ("ANY")
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);
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static GstStaticPadTemplate src_factory =
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GST_STATIC_PAD_TEMPLATE (
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"src",
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GST_PAD_SRC,
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GST_PAD_ALWAYS,
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GST_STATIC_CAPS ("ANY")
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);
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gst_element_class_set_details (element_class, &my_filter_details);
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gst_element_class_add_pad_template (element_class,
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gst_static_pad_template_get (&src_factory));
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gst_element_class_add_pad_template (element_class,
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gst_static_pad_template_get (&sink_factory));
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}
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static void
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gst_my_filter_class_init (GstMyFilterClass * klass)
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{
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}
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--><!-- example-begin task.c b -->
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<!-- example-begin task.c c -->
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static void
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gst_my_filter_init (GstMyFilter * filter)
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{
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<!-- example-end task.c c -->
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[..]<!-- example-begin task.c d --><!--
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GstElementClass *klass = GST_ELEMENT_GET_CLASS (filter);
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filter->sinkpad = gst_pad_new_from_template (
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gst_element_class_get_pad_template (klass, "sink"), "sink");
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gst_pad_set_setcaps_function (filter->sinkpad, gst_my_filter_setcaps);
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gst_pad_set_getcaps_function (filter->sinkpad, gst_my_filter_getcaps);
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--><!-- example-end task.c d -->
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<!-- example-begin task.c e -->
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gst_pad_set_activate_function (filter->sinkpad, gst_my_filter_activate);
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gst_pad_set_activatepull_function (filter->sinkpad,
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gst_my_filter_activate_pull);
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<!-- example-end task.c e -->
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<!-- example-begin task.c f --><!--
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gst_element_add_pad (GST_ELEMENT (filter), filter->sinkpad);
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filter->srcpad = gst_pad_new_from_template (
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gst_element_class_get_pad_template (klass, "src"), "src");
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gst_element_add_pad (GST_ELEMENT (filter), filter->srcpad);
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--><!-- example-end task.c f -->
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[..]<!-- example-begin task.c g -->
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}
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<!-- example-end task.c g -->
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[..]<!-- example-begin task.c h --><!--
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#include "caps.func"
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--><!-- example-end task.c h -->
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<!-- example-begin task.c i -->
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static gboolean
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gst_my_filter_activate (GstPad * pad)
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{
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if (gst_pad_check_pull_range (pad)) {
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return gst_pad_activate_pull (pad, TRUE);
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} else {
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return FALSE;
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}
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}
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static gboolean
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gst_my_filter_activate_pull (GstPad *pad,
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gboolean active)
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{
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GstMyFilter *filter = GST_MY_FILTER (GST_OBJECT_PARENT (pad));
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if (active) {
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filter->offset = 0;
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return gst_pad_start_task (pad,
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(GstTaskFunction) gst_my_filter_loop, filter);
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} else {
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return gst_pad_stop_task (pad);
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}
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}
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<!-- example-end task.c i --></programlisting>
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<para>
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Once started, your task has full control over input and output. The
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most simple case of a task function is one that reads input and pushes
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that over its source pad. It's not all that useful, but provides some
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more flexibility than the old chain-based case that we've been looking
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at so far.
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</para>
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<programlisting><!-- example-begin task.c j -->
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#define BLOCKSIZE 2048
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static void
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gst_my_filter_loop (GstMyFilter * filter)
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{
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guint64 len;
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GstFormat fmt = GST_FORMAT_BYTES;
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GstBuffer *buf = NULL;
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if (!gst_pad_query_position (filter->sinkpad, &fmt, NULL, &len)) {
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goto stop;
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} else if (filter->offset >= len) {
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gst_pad_push_event (filter->sinkpad, gst_event_new (GST_EVENT_EOS));
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} else if (gst_pad_pull_range (filter->sinkpad, filter->offset,
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BLOCKSIZE, &buf) != GST_FLOW_OK ||
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gst_pad_push (filter->sinkpad, buf) != GST_FLOW_OK) {
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goto stop;
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} else {
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filter->offset += BLOCKSIZE;
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return;
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}
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stop:
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gst_pad_pause_task (filter->sinkpad);
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}
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<!-- example-end task.c j -->
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<!-- example-begin task.c k --><!--
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#include "register.func"
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--><!-- example-end task.c k --></programlisting>
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</sect1>
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<sect1 id="section-scheduling-randomxs" xreflabel="Providing random access">
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<title>Providing random access</title>
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<para>
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In the previous section, we have talked about how elements (or pads)
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that are assigned to drive the pipeline using their own task, have
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random access over their sinkpads. This means that all elements linked
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to those pads (recursively) need to provide random access functions.
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Requesting random access is done using the function
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<function>gst_pad_pull_range ()</function>, which requests a buffer of
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a specified size and offset. Source pads implementing and assigned to
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do random access will have a <function>_get_range ()</function>-function
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set using <function>gst_pad_set_getrange_function ()</function>, and
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that function will be called when the peer pad requests some data. The
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element is then responsible for seeking to the right offset and
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providing the requested data. Several elements can implement random
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access:
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</para>
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<itemizedlist>
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<listitem>
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<para>
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Data sources, such as a file source, that can provide data from any
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offset with reasonable low latency.
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</para>
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</listitem>
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<listitem>
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<para>
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Filters that would like to provide a pull-based-like scheduling
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mode over the whole pipeline. Note that elements assigned to do
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random access-based scheduling are themselves responsible for
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assigning this scheduling mode to their upstream peers! &GStreamer;
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will not do that for you.
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</para>
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</listitem>
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<listitem>
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<para>
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Parsers who can easily provide this by skipping a small part of
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their input and are thus essentially "forwarding" random access
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requests literally without any own processing involved. Examples
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include tag readers (e.g. ID3) or single output parsers, such as
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a WAVE parser.
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</para>
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</listitem>
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</itemizedlist>
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<para>
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The following example will show how a <function>_get_range
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()</function>-function can be implemented in a source element:
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</para>
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<programlisting><!-- example-begin range.c a -->
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#include "filter.h"
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static GstFlowReturn
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gst_my_filter_get_range (GstPad * pad,
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guint64 offset,
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guint length,
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GstBuffer ** buf);
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GST_BOILERPLATE (GstMyFilter, gst_my_filter, GstElement, GST_TYPE_ELEMENT);
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<!-- example-end range.c a -->
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<!-- example-begin range.c b --><!--
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static void
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gst_my_filter_base_init (gpointer klass)
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{
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GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
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static GstElementDetails my_filter_details = {
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"An example plugin",
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"Example/FirstExample",
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"Shows the basic structure of a plugin",
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"your name <your.name@your.isp>"
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};
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static GstStaticPadTemplate src_factory =
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GST_STATIC_PAD_TEMPLATE (
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"src",
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GST_PAD_SRC,
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GST_PAD_ALWAYS,
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GST_STATIC_CAPS ("ANY")
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);
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gst_element_class_set_details (element_class, &my_filter_details);
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gst_element_class_add_pad_template (element_class,
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gst_static_pad_template_get (&src_factory));
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}
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static void
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gst_my_filter_class_init (GstMyFilterClass * klass)
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{
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}
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--><!-- example-begin range.c b -->
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<!-- example-begin range.c c -->
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static void
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gst_my_filter_init (GstMyFilter * filter)
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{
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GstElementClass *klass = GST_ELEMENT_GET_CLASS (filter);
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filter->srcpad = gst_pad_new_from_template (
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gst_element_class_get_pad_template (klass, "src"), "src");
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gst_pad_set_getrange_function (filter->srcpad,
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gst_my_filter_get_range);
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gst_element_add_pad (GST_ELEMENT (filter), filter->srcpad);
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<!-- example-end range.c c -->
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[..]<!-- example-begin range.c d -->
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}
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static gboolean
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gst_my_filter_get_range (GstPad * pad,
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guint64 offset,
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guint length,
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GstBuffer ** buf)
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{
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<!-- example-end range.c d -->
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GstMyFilter *filter = GST_MY_FILTER (GST_OBJECT_PARENT (pad));
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[.. here, you would fill *buf ..]
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<!-- example-begin range.c e -->
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return GST_FLOW_OK;
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}
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<!-- example-end range.c e -->
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<!-- example-begin range.c f --><!--
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#include "register.func"
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--><!-- example-end range.c f --></programlisting>
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<para>
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In practice, many elements that could theoretically do random access,
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may in practice often be assigned to do push-based scheduling anyway,
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since there is no downstream element able to start its own task.
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Therefore, in practice, those elements should implement both a
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<function>_get_range ()</function>-function and a <function>_chain
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()</function>-function (for filters and parsers) or a <function>_get_range
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()</function>-function and be prepared to start their own task by
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providing <function>_activate_* ()</function>-functions (for
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source elements), so that &GStreamer; can decide for the optimal
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scheduling mode and have it just work fine in practice.
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</para>
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</sect1>
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</chapter>
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