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256 lines
9.1 KiB
Markdown
256 lines
9.1 KiB
Markdown
# Windows deployment
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This page explains how to deploy GStreamer along your application. There
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are different mechanisms, which have been reviewed in [Deploying your
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application](Deploying%2Byour%2Bapplication.html). The details for some
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of the mechanisms are given here, and more options might be added to
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this documentation in the future.
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# Shared GStreamer
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This is the easiest way to deploy GStreamer, although most of the time
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it installs unnecessary files which grow the size of the installer and
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the target drive free space requirements. Since the SDK might be shared
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among all applications that use it, though, the extra space requirements
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are somewhat blurred.
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Simply pack the GStreamer SDK **runtime** installer ([the same one you
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installed in your development machine](Installing%2Bon%2BWindows.html))
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inside your installer (or download it from your installer) and execute
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it silently using `msiexec`. `msiexec` is the tool that wraps most of
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the Windows Installer functionality and offers a number of options to
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suit your needs. You can review these options by
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executing `msiexec` without parameters. For example:
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```
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msiexec /i gstreamer-sdk-2012.9-x86.msi
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```
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This will bring up the installation dialog as if the user had
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double-clicked on the `msi` file. Usually, you will want to let the user
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choose where they want to install the SDK. An environment variable will
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let your application locate it later on.
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# Private deployment of GStreamer
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You can use the same method as the shared SDK, but instruct its
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installer to deploy to your application’s folder (or a
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subfolder). Again, use the `msiexec` parameters that suit you best. For
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example:
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```
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msiexec /passive INSTALLDIR=C:\Desired\Folder /i gstreamer-sdk-2012.9-x86.msi
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```
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This will install the SDK to `C:\Desired\Folder` showing a progress
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dialog, but not requiring user intervention.
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# Deploy only necessary files, by manually picking them
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On the other side of the spectrum, if you want to reduce the space
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requirements (and installer size) to the maximum, you can manually
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choose which GStreamer libraries to deploy. Unfortunately, you are on
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your own on this road, besides using the [Dependency
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Walker](http://www.dependencywalker.com/) tool to discover inter-DLL
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dependencies.
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Bear in mind that GStreamer is modular in nature. Plug-ins are loaded
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depending on the media that is being played, so, if you do not know in
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advance what files you are going to play, you do not know which DLLs you
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need to deploy.
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# Deploy only necessary packages, using provided Merge Modules
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If you are building your installer using one of the Professional
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editions of [Visual
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Studio](http://www.microsoft.com/visualstudio/en-us/products/2010-editions/professional/overview)
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or [WiX](http://wix.sf.net) you can take advantage of pre-packaged
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[Merge
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Modules](http://msdn.microsoft.com/en-us/library/windows/desktop/aa369820\(v=vs.85\).aspx).
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The GStreamer SDK is divided in packages, which roughly take care of
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different tasks. There is the core package, the playback package, the
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networking package, etc. Each package contains the necessary libraries
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and files to accomplish its task.
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The Merge Modules are pieces that can be put together to build a larger
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Windows Installer. In this case, you just need to create a deployment
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project for your application with Visual Studio and then add the Merge
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Modules for the GStreamer packages your application needs.
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This will produce a smaller installer than deploying the complete
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GStreamer SDK, without the added burden of having to manually pick each
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library. You just need to know which packages your application requires.
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![](images/icons/grey_arrow_down.gif)Available packages (Click to
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expand)
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<table>
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<colgroup>
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<col width="25%" />
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<col width="25%" />
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<col width="25%" />
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<col width="25%" />
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</colgroup>
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<thead>
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<tr class="header">
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<th>Package name</th>
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<th>Dependencies</th>
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<th>Licenses</th>
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<th>Description</th>
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</tr>
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</thead>
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<tbody>
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<tr class="odd">
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<td>base-system</td>
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<td> </td>
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<td>JPEG, FreeType, BSD-like, LGPL,<br />
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LGPL-2+, LGPL-2.1, LibPNG and MIT</td>
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<td>Base system dependencies</td>
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</tr>
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<tr class="even">
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<td>gobject-python</td>
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<td>base-system</td>
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<td>LGPL</td>
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<td>GLib/GObject python bindings</td>
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</tr>
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<tr class="odd">
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<td>gstreamer-capture</td>
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<td>base-system, gstreamer-core</td>
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<td>LGPL and LGPL-2+</td>
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<td>GStreamer plugins for capture</td>
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</tr>
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<tr class="even">
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<td>gstreamer-clutter</td>
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<td>base-system, gtk+-2.0, gstreamer-core</td>
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<td>LGPL</td>
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<td>GStreamer Clutter support</td>
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</tr>
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<tr class="odd">
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<td>gstreamer-codecs</td>
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<td>base-system, gstreamer-core</td>
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<td>BSD, Jasper-2.0, BSD-like, LGPL,<br />
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LGPL-2, LGPL-2+, LGPL-2.1 and LGPL-2.1+</td>
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<td>GStreamer codecs</td>
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</tr>
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<tr class="even">
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<td>gstreamer-codecs-gpl</td>
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<td>base-system, gstreamer-core</td>
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<td>BSD-like, LGPL, LGPL-2+ and LGPL-2.1+</td>
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<td>GStreamer codecs under the GPL license and/or with patents issues</td>
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</tr>
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<tr class="odd">
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<td>gstreamer-core</td>
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<td>base-system</td>
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<td>LGPL and LGPL-2+</td>
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<td>GStreamer core</td>
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</tr>
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<tr class="even">
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<td>gstreamer-dvd</td>
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<td>base-system, gstreamer-core</td>
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<td>GPL-2+, LGPL and LGPL-2+</td>
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<td>GStreamer DVD support</td>
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</tr>
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<tr class="odd">
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<td>gstreamer-effects</td>
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<td>base-system, gstreamer-core</td>
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<td>LGPL and LGPL-2+</td>
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<td>GStreamer effects and instrumentation plugins</td>
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</tr>
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<tr class="even">
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<td>gstreamer-networking</td>
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<td>base-system, gstreamer-core</td>
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<td>GPL-3, LGPL, LGPL-2+, LGPL-2.1+<br />
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and LGPL-3+</td>
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<td>GStreamer plugins for network protocols</td>
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</tr>
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<tr class="odd">
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<td>gstreamer-playback</td>
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<td>base-system, gstreamer-core</td>
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<td>LGPL and LGPL-2+</td>
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<td>GStreamer plugins for playback</td>
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</tr>
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<tr class="even">
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<td>gstreamer-python</td>
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<td>base-system, gobject-python,<br />
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gstreamer-core</td>
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<td>LGPL and LGPL-2.1+</td>
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<td>GStreamer python bindings</td>
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</tr>
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<tr class="odd">
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<td>gstreamer-system</td>
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<td>base-system, gstreamer-core</td>
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<td>LGPL, LGPL-2+ and LGPL-2.1+</td>
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<td>GStreamer system plugins</td>
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</tr>
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<tr class="even">
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<td>gstreamer-tutorials</td>
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<td> </td>
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<td>LGPL</td>
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<td>Tutorials for GStreamer</td>
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</tr>
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<tr class="odd">
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<td>gstreamer-visualizers</td>
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<td>base-system, gstreamer-core</td>
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<td>LGPL and LGPL-2+</td>
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<td>GStreamer visualization plugins</td>
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</tr>
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<tr class="even">
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<td>gtk+-2.0</td>
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<td>base-system</td>
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<td>LGPL</td>
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<td>Gtk toolkit</td>
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</tr>
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<tr class="odd">
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<td>gtk+-2.0-python</td>
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<td>base-system, gtk+-2.0</td>
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<td>LGPL and LGPL-2.1+</td>
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<td>Gtk python bindings</td>
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</tr>
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<tr class="even">
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<td>snappy</td>
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<td><p>base-system, gstreamer-clutter,<br />
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gtk+-2.0, gstreamer-playback,<br />
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gstreamer-core, gstreamer-codecs</p></td>
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<td>LGPL</td>
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<td>Snappy media player</td>
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</tr>
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</tbody>
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</table>
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If you include a merge module in your deployment project, remember to
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include also its dependencies. Otherwise, the project will build
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correctly and install flawlessly, but, when executing your application,
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it will miss files.
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Get the ZIP file with all Merge Modules for your architecture:
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<table>
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<colgroup>
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<col width="100%" />
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</colgroup>
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<thead>
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<tr class="header">
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<th>32 bits</th>
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</tr>
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</thead>
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<tbody>
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<tr class="odd">
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<td><p><a href="http://cdn.gstreamer.com/windows/x86/gstreamer-sdk-x86-2013.6-merge-modules.zip" class="external-link">GStreamer SDK 2013.6 (Congo) for Windows 32 bits (Merge Modules)</a> - <a href="http://www.freedesktop.org/software/gstreamer-sdk/data/packages/windows/x86/gstreamer-sdk-x86-2013.6-merge-modules.zip" class="external-link">mirror</a> - <a href="http://cdn.gstreamer.com/windows/x86/gstreamer-sdk-x86-2013.6-merge-modules.zip.md5" class="external-link">md5</a> - <a href="http://cdn.gstreamer.com/windows/x86/gstreamer-sdk-x86-2013.6-merge-modules.zip.sha1" class="external-link">sha1</a></p></td>
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</tr>
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<tr class="even">
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<td><span style="color: rgb(0,0,0);">64 bits</span></td>
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</tr>
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<tr class="odd">
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<td><a href="http://cdn.gstreamer.com/windows/x86-64/gstreamer-sdk-x86_64-2013.6-merge-modules.zip" class="external-link">GStreamer SDK 2013.6 (Congo) for Windows 64 bits (Merge Modules)</a> - <a href="http://www.freedesktop.org/software/gstreamer-sdk/data/packages/windows/x86-64/gstreamer-sdk-x86_64-2013.6-merge-modules.zip" class="external-link">mirror</a> - <a href="http://cdn.gstreamer.com/windows/x86-64/gstreamer-sdk-x86_64-2013.6-merge-modules.zip.md5" class="external-link">md5</a> - <a href="http://cdn.gstreamer.com/windows/x86-64/gstreamer-sdk-x86_64-2013.6-merge-modules.zip.sha1" class="external-link">sha1</a></td>
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</tr>
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</tbody>
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</table>
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<table>
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<tbody>
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<tr class="odd">
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<td><img src="images/icons/emoticons/warning.png" width="16" height="16" /></td>
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<td><p>Due to the size of these files, usage of a <a href="http://en.wikipedia.org/wiki/Download_manager" class="external-link">Download Manager</a> is <strong>highly recommended</strong>. Take a look at <a href="http://en.wikipedia.org/wiki/Comparison_of_download_managers" class="external-link">this list</a> if you do not have one installed. If, after downloading, the installer reports itself as corrupt, chances are that the connection ended before the file was complete. A Download Manager will typically re-start the process and fetch the missing parts.</p></td>
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</tr>
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</tbody>
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</table>
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