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368 lines
12 KiB
Markdown
368 lines
12 KiB
Markdown
---
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title: Constructing the Boilerplate
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...
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# Constructing the Boilerplate
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In this chapter you will learn how to construct the bare minimum code
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for a new plugin. Starting from ground zero, you will see how to get the
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GStreamer template source. Then you will learn how to use a few basic
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tools to copy and modify a template plugin to create a new plugin. If
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you follow the examples here, then by the end of this chapter you will
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have a functional audio filter plugin that you can compile and use in
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GStreamer applications.
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# Getting the GStreamer Plugin Templates
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There are currently two ways to develop a new plugin for GStreamer: You
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can write the entire plugin by hand, or you can copy an existing plugin
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template and write the plugin code you need. The second method is by far
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the simpler of the two, so the first method will not even be described
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here. (Errm, that is, “it is left as an exercise to the reader.”)
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The first step is to check out a copy of the `gst-template` git module
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to get an important tool and the source code template for a basic
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GStreamer plugin. To check out the `gst-template` module, make sure you
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are connected to the internet, and type the following commands at a
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command
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console:
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```
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shell $ git clone git://anongit.freedesktop.org/gstreamer/gst-template.git
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Initialized empty Git repository in /some/path/gst-template/.git/
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remote: Counting objects: 373, done.
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remote: Compressing objects: 100% (114/114), done.
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remote: Total 373 (delta 240), reused 373 (delta 240)
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Receiving objects: 100% (373/373), 75.16 KiB | 78 KiB/s, done.
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Resolving deltas: 100% (240/240), done.
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```
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This command will check out a series of files and directories into
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`gst-template`. The template you will be using is in the
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`gst-template/gst-plugin/` directory. You should look over the files in
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that directory to get a general idea of the structure of a source tree
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for a plugin.
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If for some reason you can't access the git repository, you can also
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[download a snapshot of the latest
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revision](http://cgit.freedesktop.org/gstreamer/gst-template/commit/)
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via the cgit web interface.
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# Using the Project Stamp
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The first thing to do when making a new element is to specify some basic
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details about it: what its name is, who wrote it, what version number it
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is, etc. We also need to define an object to represent the element and
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to store the data the element needs. These details are collectively
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known as the *boilerplate*.
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The standard way of defining the boilerplate is simply to write some
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code, and fill in some structures. As mentioned in the previous section,
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the easiest way to do this is to copy a template and add functionality
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according to your needs. To help you do so, there is a tool in the
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`./gst-plugin/tools/` directory. This tool, `make_element`, is a command
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line utility that creates the boilerplate code for you.
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To use `make_element`, first open up a terminal window. Change to the
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`gst-template/gst-plugin/src` directory, and then run the `make_element`
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command. The arguments to the `make_element` are:
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1. the name of the plugin, and
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2. the source file that the tool will use. By default, `gstplugin` is
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used.
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For example, the following commands create the MyFilter plugin based on
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the plugin template and put the output files in the
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`gst-template/gst-plugin/src` directory:
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```
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shell $ cd gst-template/gst-plugin/src
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shell $ ../tools/make_element MyFilter
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```
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> **Note**
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>
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> Capitalization is important for the name of the plugin. Keep in mind
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> that under some operating systems, capitalization is also important
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> when specifying directory and file names in general.
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The last command creates two files: `gstmyfilter.c` and `gstmyfilter.h`.
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> **Note**
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>
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> It is recommended that you create a copy of the `gst-plugin` directory
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> before continuing.
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Now one needs to adjust the `Makefile.am` to use the new filenames and
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run `autogen.sh` from the parent directory to bootstrap the build
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environment. After that, the project can be built and installed using
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the well known `make && sudo make install` commands.
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> **Note**
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>
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> Be aware that by default `autogen.sh` and `configure` would choose
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> `/usr/local` as a default location. One would need to add
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> `/usr/local/lib/gstreamer-1.0` to `GST_PLUGIN_PATH` in order to make
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> the new plugin show up in a gstreamer that's been installed from
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> packages.
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> **Note**
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>
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> FIXME: this section is slightly outdated. gst-template is still useful
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> as an example for a minimal plugin build system skeleton. However, for
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> creating elements the tool gst-element-maker from gst-plugins-bad is
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> recommended these days.
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# Examining the Basic Code
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First we will examine the code you would be likely to place in a header
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file (although since the interface to the code is entirely defined by
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the plugin system, and doesn't depend on reading a header file, this is
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not crucial.)
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``` c
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#include <gst/gst.h>
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/* Definition of structure storing data for this element. */
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typedef struct _GstMyFilter {
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GstElement element;
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GstPad *sinkpad, *srcpad;
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gboolean silent;
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} GstMyFilter;
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/* Standard definition defining a class for this element. */
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typedef struct _GstMyFilterClass {
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GstElementClass parent_class;
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} GstMyFilterClass;
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/* Standard macros for defining types for this element. */
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#define GST_TYPE_MY_FILTER (gst_my_filter_get_type())
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#define GST_MY_FILTER(obj) \
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(G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_MY_FILTER,GstMyFilter))
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#define GST_MY_FILTER_CLASS(klass) \
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(G_TYPE_CHECK_CLASS_CAST((klass),GST_TYPE_MY_FILTER,GstMyFilterClass))
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#define GST_IS_MY_FILTER(obj) \
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(G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_MY_FILTER))
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#define GST_IS_MY_FILTER_CLASS(klass) \
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(G_TYPE_CHECK_CLASS_TYPE((klass),GST_TYPE_MY_FILTER))
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/* Standard function returning type information. */
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GType gst_my_filter_get_type (void);
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```
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Using this header file, you can use the following macro to setup the
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`GObject` basics in your source file so that all functions will be
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called appropriately:
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``` c
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#include "filter.h"
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G_DEFINE_TYPE (GstMyFilter, gst_my_filter, GST_TYPE_ELEMENT);
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```
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# Element metadata
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The Element metadata provides extra element information. It is
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configured with `gst_element_class_set_metadata` or
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`gst_element_class_set_static_metadata` which takes the following
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parameters:
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- A long, English, name for the element.
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- The type of the element, see the docs/design/draft-klass.txt
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document in the GStreamer core source tree for details and examples.
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- A brief description of the purpose of the element.
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- The name of the author of the element, optionally followed by a
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contact email address in angle brackets.
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For example:
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``` c
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gst_element_class_set_static_metadata (klass,
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"An example plugin",
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"Example/FirstExample",
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"Shows the basic structure of a plugin",
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"your name <your.name@your.isp>");
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```
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The element details are registered with the plugin during the
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`_class_init ()` function, which is part of the GObject system. The
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`_class_init ()` function should be set for this GObject in the function
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where you register the type with GLib.
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``` c
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static void
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gst_my_filter_class_init (GstMyFilterClass * klass)
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{
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GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
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[..]
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gst_element_class_set_static_metadata (element_klass,
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"An example plugin",
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"Example/FirstExample",
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"Shows the basic structure of a plugin",
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"your name <your.name@your.isp>");
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}
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```
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# GstStaticPadTemplate
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A GstStaticPadTemplate is a description of a pad that the element will
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(or might) create and use. It contains:
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- A short name for the pad.
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- Pad direction.
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- Existence property. This indicates whether the pad exists always (an
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“always” pad), only in some cases (a “sometimes” pad) or only if the
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application requested such a pad (a “request” pad).
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- Supported types by this element (capabilities).
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For example:
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``` c
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static GstStaticPadTemplate sink_factory =
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GST_STATIC_PAD_TEMPLATE (
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"sink",
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GST_PAD_SINK,
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GST_PAD_ALWAYS,
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GST_STATIC_CAPS ("ANY")
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);
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```
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Those pad templates are registered during the `_class_init ()` function
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with the `gst_element_class_add_pad_template ()`. For this function you
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need a handle the `GstPadTemplate` which you can create from the static
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pad template with `gst_static_pad_template_get ()`. See below for more
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details on this.
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Pads are created from these static templates in the element's `_init ()`
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function using `gst_pad_new_from_static_template ()`. In order to create
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a new pad from this template using `gst_pad_new_from_static_template
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()`, you will need to declare the pad template as a global variable.
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More on this subject in [Specifying the pads](pwg-building-pads.md).
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static GstStaticPadTemplate sink_factory = [..],
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src_factory = [..];
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static void
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gst_my_filter_class_init (GstMyFilterClass * klass)
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{
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GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
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[..]
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gst_element_class_add_pad_template (element_class,
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gst_static_pad_template_get (&src_factory));
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gst_element_class_add_pad_template (element_class,
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gst_static_pad_template_get (&sink_factory));
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}
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The last argument in a template is its type or list of supported types.
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In this example, we use 'ANY', which means that this element will accept
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all input. In real-life situations, you would set a media type and
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optionally a set of properties to make sure that only supported input
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will come in. This representation should be a string that starts with a
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media type, then a set of comma-separates properties with their
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supported values. In case of an audio filter that supports raw integer
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16-bit audio, mono or stereo at any samplerate, the correct template
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would look like this:
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``` c
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static GstStaticPadTemplate sink_factory =
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GST_STATIC_PAD_TEMPLATE (
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"sink",
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GST_PAD_SINK,
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GST_PAD_ALWAYS,
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GST_STATIC_CAPS (
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"audio/x-raw, "
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"format = (string) " GST_AUDIO_NE (S16) ", "
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"channels = (int) { 1, 2 }, "
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"rate = (int) [ 8000, 96000 ]"
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)
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);
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```
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Values surrounded by curly brackets (“{” and “}”) are lists, values
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surrounded by square brackets (“\[” and “\]”) are ranges. Multiple sets
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of types are supported too, and should be separated by a semicolon
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(“;”). Later, in the chapter on pads, we will see how to use types
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to know the exact format of a stream: [Specifying the
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pads](pwg-building-pads.md).
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# Constructor Functions
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Each element has two functions which are used for construction of an
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element. The `_class_init()` function, which is used to initialise the
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class only once (specifying what signals, arguments and virtual
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functions the class has and setting up global state); and the `_init()`
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function, which is used to initialise a specific instance of this type.
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# The plugin\_init function
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Once we have written code defining all the parts of the plugin, we need
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to write the plugin\_init() function. This is a special function, which
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is called as soon as the plugin is loaded, and should return TRUE or
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FALSE depending on whether it loaded initialized any dependencies
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correctly. Also, in this function, any supported element type in the
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plugin should be registered.
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``` c
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static gboolean
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plugin_init (GstPlugin *plugin)
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{
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return gst_element_register (plugin, "my_filter",
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GST_RANK_NONE,
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GST_TYPE_MY_FILTER);
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}
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GST_PLUGIN_DEFINE (
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GST_VERSION_MAJOR,
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GST_VERSION_MINOR,
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my_filter,
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"My filter plugin",
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plugin_init,
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VERSION,
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"LGPL",
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"GStreamer",
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"http://gstreamer.net/"
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)
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```
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Note that the information returned by the plugin\_init() function will
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be cached in a central registry. For this reason, it is important that
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the same information is always returned by the function: for example, it
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must not make element factories available based on runtime conditions.
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If an element can only work in certain conditions (for example, if the
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soundcard is not being used by some other process) this must be
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reflected by the element being unable to enter the READY state if
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unavailable, rather than the plugin attempting to deny existence of the
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plugin.
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