mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-23 18:21:04 +00:00
1bf237e767
... with d3d11 desktop capture device provider Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1103>
398 lines
11 KiB
C++
398 lines
11 KiB
C++
/*
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* GStreamer
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* Copyright (C) 2020 Seungha Yang <seungha@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <gst/gst.h>
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#include <gst/video/video.h>
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#include "d3d11device.h"
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#include <wrl.h>
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#include <mutex>
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#include <d3d9.h>
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using namespace Microsoft::WRL;
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static gchar *uri = nullptr;
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static GMainLoop *loop = nullptr;
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static gboolean visible = FALSE;
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static HWND hwnd = nullptr;
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std::mutex lock;
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/* Device handles */
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ComPtr<ID3D11Device> device;
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ComPtr<ID3D11DeviceContext> context;
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ComPtr<IDXGIFactory2> factory;
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ComPtr<IDirect3D9Ex> d3d9_handle;
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ComPtr<IDirect3DDevice9Ex> d3d9_device;
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/* SwapChain resources */
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ComPtr<IDirect3DSwapChain9> swapchain;
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/* Shard texture resources */
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ComPtr<ID3D11Texture2D> shared_texture;
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ComPtr<IDirect3DTexture9> shared_d3d9_texture;
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ComPtr<IDirect3DSurface9> d3d9_surface;
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HANDLE shared_handle = nullptr;
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static void
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on_begin_draw (GstElement * videosink, gpointer user_data)
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{
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std::lock_guard<std::mutex> lk (lock);
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GstElement *sink = GST_ELEMENT (user_data);
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gboolean ret = TRUE;
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HRESULT hr;
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ComPtr<IDirect3DSurface9> backbuffer;
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/* Windows was destroyed, nothing to draw */
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if (!hwnd)
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return;
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if (!shared_handle) {
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gst_printerrln ("Shared handle wasn't configured");
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exit (-1);
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}
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if (!swapchain) {
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gst_printerrln ("SwapChain wasn't configured");
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exit (-1);
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}
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g_signal_emit_by_name (sink,
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"draw", shared_handle, D3D11_RESOURCE_MISC_SHARED, 0, 0, &ret);
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if (!ret) {
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gst_printerrln ("Failed to draw on shared handle");
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if (loop)
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g_main_loop_quit (loop);
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return;
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}
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/* Get swapchain's backbuffer */
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hr = swapchain->GetBackBuffer (0, D3DBACKBUFFER_TYPE_MONO, &backbuffer);
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if (FAILED (hr)) {
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gst_printerrln ("Couldn't get backbuffer");
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exit (-1);
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}
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/* Copy shared texture to backbuffer */
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hr = d3d9_device->StretchRect (d3d9_surface.Get(), nullptr,
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backbuffer.Get(), nullptr, D3DTEXF_LINEAR);
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if (FAILED (hr)) {
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gst_printerrln ("StretchRect failed");
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exit (-1);
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}
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hr = d3d9_device->BeginScene ();
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if (FAILED (hr)) {
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gst_printerrln ("BeginScene failed");
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exit (-1);
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}
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hr = swapchain->Present (nullptr, nullptr, nullptr, nullptr, 0);
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if (FAILED (hr)) {
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gst_printerrln ("Present failed");
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exit (-1);
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}
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hr = d3d9_device->EndScene ();
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if (FAILED (hr)) {
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gst_printerrln ("BeginScene failed");
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exit (-1);
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}
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}
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static void
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on_resize (void)
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{
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std::lock_guard<std::mutex> lk (lock);
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RECT client_rect;
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guint width, height;
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HRESULT hr;
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GetClientRect (hwnd, &client_rect);
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width = MAX (1, (client_rect.right - client_rect.left));
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height = MAX (1, (client_rect.bottom - client_rect.top));
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D3DPRESENT_PARAMETERS params = { 0, };
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if (!swapchain) {
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params.Windowed = TRUE;
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params.SwapEffect = D3DSWAPEFFECT_DISCARD;
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params.hDeviceWindow = hwnd;
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/* GST_VIDEO_FORMAT_BGRA */
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params.BackBufferFormat = D3DFMT_A8R8G8B8;
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hr = d3d9_device->CreateAdditionalSwapChain (¶ms, &swapchain);
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if (FAILED (hr)) {
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gst_printerrln ("Couldn't create swapchain");
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exit (-1);
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}
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} else {
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/* Check whether we need to re-create swapchain */
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hr = swapchain->GetPresentParameters (¶ms);
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if (FAILED (hr)) {
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gst_printerrln ("Couldn't get swapchain parameters");
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exit (-1);
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}
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if (params.BackBufferWidth != width || params.BackBufferHeight != height) {
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/* Backbuffer will have client area size */
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params.BackBufferWidth = 0;
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params.BackBufferHeight = 0;
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swapchain = nullptr;
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hr = d3d9_device->CreateAdditionalSwapChain (¶ms, &swapchain);
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if (FAILED (hr)) {
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gst_printerrln ("Couldn't re-create swapchain");
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exit (-1);
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}
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}
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}
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}
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static LRESULT CALLBACK
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window_proc (HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
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{
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switch (message) {
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case WM_DESTROY:
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{
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std::lock_guard<std::mutex> lk (lock);
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hwnd = NULL;
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if (loop)
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g_main_loop_quit (loop);
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break;
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}
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case WM_SIZE:
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on_resize ();
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break;
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default:
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break;
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}
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return DefWindowProc (hWnd, message, wParam, lParam);
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}
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static gboolean
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bus_msg (GstBus * bus, GstMessage * msg, GstElement * pipeline)
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{
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switch (GST_MESSAGE_TYPE (msg)) {
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case GST_MESSAGE_ASYNC_DONE:
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/* make window visible when we have something to show */
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if (!visible && hwnd) {
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ShowWindow (hwnd, SW_SHOW);
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visible = TRUE;
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}
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gst_element_set_state (pipeline, GST_STATE_PLAYING);
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break;
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case GST_MESSAGE_ERROR:{
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GError *err;
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gchar *dbg;
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gst_message_parse_error (msg, &err, &dbg);
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g_printerr ("ERROR %s \n", err->message);
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if (dbg != NULL)
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g_printerr ("ERROR debug information: %s\n", dbg);
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g_clear_error (&err);
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g_free (dbg);
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g_main_loop_quit (loop);
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break;
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}
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default:
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break;
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}
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return TRUE;
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}
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static gboolean
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msg_cb (GIOChannel * source, GIOCondition condition, gpointer data)
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{
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MSG msg;
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if (!PeekMessage (&msg, NULL, 0, 0, PM_REMOVE))
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return G_SOURCE_CONTINUE;
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TranslateMessage (&msg);
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DispatchMessage (&msg);
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return G_SOURCE_CONTINUE;
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}
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gint
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main (gint argc, gchar ** argv)
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{
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GstElement *pipeline, *sink;
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GstStateChangeReturn sret;
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WNDCLASSEX wc = { 0, };
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HINSTANCE hinstance = GetModuleHandle (NULL);
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GIOChannel *msg_io_channel = NULL;
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RECT wr = { 0, 0, 320, 240 };
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HRESULT hr;
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GOptionEntry options[] = {
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{"uri", 0, 0, G_OPTION_ARG_STRING, &uri,
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"URI to test (if unspecified, videotestsrc will be used)",
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NULL},
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{NULL}
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};
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GOptionContext *option_ctx;
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gboolean ret;
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GError *error = nullptr;
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option_ctx = g_option_context_new ("d3d11videosink shard-texture with d3d9 interop example");
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g_option_context_add_main_entries (option_ctx, options, NULL);
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g_option_context_add_group (option_ctx, gst_init_get_option_group ());
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ret = g_option_context_parse (option_ctx, &argc, &argv, &error);
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g_option_context_free (option_ctx);
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if (!ret) {
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g_printerr ("option parsing failed: %s\n", error->message);
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g_clear_error (&error);
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exit (1);
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}
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/* 1) Prepare window */
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wc.cbSize = sizeof (WNDCLASSEX);
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wc.style = CS_HREDRAW | CS_VREDRAW;
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wc.lpfnWndProc = (WNDPROC) window_proc;
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wc.hInstance = hinstance;
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wc.hCursor = LoadCursor (NULL, IDC_ARROW);
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wc.lpszClassName = TEXT ("GstD3D11VideoSinkSharedTextureD3D9ExExample");
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RegisterClassEx (&wc);
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AdjustWindowRect (&wr, WS_OVERLAPPEDWINDOW, FALSE);
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hwnd = CreateWindowEx (0, wc.lpszClassName,
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TEXT ("GstD3D11VideoSinkSharedTextureD3D9ExExample"),
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WS_CLIPSIBLINGS | WS_CLIPCHILDREN | WS_OVERLAPPEDWINDOW,
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CW_USEDEFAULT, CW_USEDEFAULT,
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wr.right - wr.left, wr.bottom - wr.top, (HWND) NULL, (HMENU) NULL,
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hinstance, NULL);
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/* 2) Prepare D3D11 device */
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hr = prepare_d3d11_device (&device, &context, &factory);
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if (FAILED (hr)) {
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gst_printerrln ("D3D11 device is unavailable");
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return -1;
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}
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/* 3) Prepare D3D9EX device */
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Direct3DCreate9Ex (D3D_SDK_VERSION, &d3d9_handle);
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if (!d3d9_handle) {
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gst_printerrln ("D3D9 handle is unavailable");
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return -1;
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}
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D3DPRESENT_PARAMETERS params = { 0,};
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params.Windowed = TRUE;
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params.SwapEffect = D3DSWAPEFFECT_DISCARD;
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params.hDeviceWindow = hwnd;
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params.PresentationInterval = D3DPRESENT_INTERVAL_IMMEDIATE;
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hr = d3d9_handle->CreateDeviceEx (D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, hwnd,
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D3DCREATE_HARDWARE_VERTEXPROCESSING | D3DCREATE_MULTITHREADED | D3DCREATE_FPU_PRESERVE,
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¶ms, nullptr, &d3d9_device);
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if (FAILED (hr)) {
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gst_printerrln ("D3d9 deice is unavailable");
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return -1;
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}
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/* 4) Create shared texture */
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/* Texture size doesn't need to be identical to that of backbuffer */
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hr = prepare_shared_texture (device.Get(), 1280, 720,
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DXGI_FORMAT_B8G8R8A8_UNORM,
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/* NOTE: D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX is incompatible with
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* d3d9. User should use D3D11_RESOURCE_MISC_SHARED in case of d3d9 */
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D3D11_RESOURCE_MISC_SHARED,
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&shared_texture, nullptr, nullptr, &shared_handle);
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if (FAILED (hr)) {
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gst_printerrln ("Couldn't create texture to share with d3d11videosink");
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return -1;
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}
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hr = d3d9_device->CreateTexture (1280, 720, 1, D3DUSAGE_RENDERTARGET,
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D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &shared_d3d9_texture, &shared_handle);
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if (FAILED (hr)) {
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gst_printerrln ("Couldn't create shared d3d9 texture");
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return -1;
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}
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hr = shared_d3d9_texture->GetSurfaceLevel (0, &d3d9_surface);
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if (FAILED (hr)) {
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gst_printerrln ("Couldn't get surface from shared d3d9 texture");
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return -1;
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}
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/* Call initial resize to prepare swapchain */
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on_resize();
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loop = g_main_loop_new (NULL, FALSE);
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msg_io_channel = g_io_channel_win32_new_messages ((gsize) hwnd);
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g_io_add_watch (msg_io_channel, G_IO_IN, msg_cb, NULL);
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/* Enable drawing on our texture and add signal handler */
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sink = gst_element_factory_make ("d3d11videosink", NULL);
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g_object_set (sink, "draw-on-shared-texture", TRUE, nullptr);
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g_signal_connect (sink, "begin-draw", G_CALLBACK (on_begin_draw), sink);
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if (uri) {
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pipeline = gst_element_factory_make ("playbin", nullptr);
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g_object_set (pipeline, "uri", uri, "video-sink", sink, nullptr);
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} else {
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GstElement *src = gst_element_factory_make ("videotestsrc", nullptr);
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pipeline = gst_pipeline_new ("d3d11videosink-pipeline");
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gst_bin_add_many (GST_BIN (pipeline), src, sink, NULL);
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gst_element_link (src, sink);
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}
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gst_bus_add_watch (GST_ELEMENT_BUS (pipeline), (GstBusFunc) bus_msg,
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pipeline);
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sret = gst_element_set_state (pipeline, GST_STATE_PAUSED);
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if (sret == GST_STATE_CHANGE_FAILURE) {
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g_printerr ("Pipeline doesn't want to pause\n");
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} else {
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g_main_loop_run (loop);
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gst_element_set_state (pipeline, GST_STATE_NULL);
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}
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gst_bus_remove_watch (GST_ELEMENT_BUS (pipeline));
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if (hwnd)
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DestroyWindow (hwnd);
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gst_object_unref (pipeline);
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if (msg_io_channel)
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g_io_channel_unref (msg_io_channel);
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g_main_loop_unref (loop);
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gst_deinit ();
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g_free (uri);
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return 0;
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}
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