mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-23 10:11:08 +00:00
147 lines
No EOL
4.1 KiB
C#
147 lines
No EOL
4.1 KiB
C#
// Authors
|
|
// Copyright (C) 2014 Stephan Sundermann <stephansundermann@gmail.com>
|
|
|
|
using System;
|
|
using Gst;
|
|
using System.Runtime.InteropServices;
|
|
using System.Text;
|
|
|
|
namespace GstreamerSharp
|
|
{
|
|
class Playback
|
|
{
|
|
const int GraphLength = 78;
|
|
static uint PlayFlagDownload = (1 << 7); // Enable progressive download (on selected formats)
|
|
|
|
static bool IsLive;
|
|
static Element Pipeline;
|
|
static GLib.MainLoop MainLoop;
|
|
static int BufferingLevel;
|
|
|
|
static void GotLocation (object sender, GLib.SignalArgs args) {
|
|
var propObject = (Gst.Object)args.Args [0];
|
|
var location = (string) propObject["temp-location"];
|
|
Console.WriteLine ("Temporary file: {0}", location);
|
|
// Uncomment this line to keep the temporary file after the program exits
|
|
// g_object_set (G_OBJECT (prop_object), "temp-remove", FALSE, NULL);
|
|
}
|
|
|
|
public static void Main (string[] args)
|
|
{
|
|
// Initialize GStreamer
|
|
Application.Init (ref args);
|
|
BufferingLevel = 100;
|
|
|
|
// Build the pipeline
|
|
Pipeline = Parse.Launch ("playbin uri=http://freedesktop.org/software/gstreamer-sdk/data/media/sintel_trailer-480p.webm");
|
|
var bus = Pipeline.Bus;
|
|
|
|
// Set the download flag
|
|
var flags = (uint)Pipeline ["flags"];
|
|
flags |= PlayFlagDownload;
|
|
Pipeline ["flags"] = flags;
|
|
|
|
// Uncomment this line to limit the amount of downloaded data
|
|
// g_object_set (pipeline, "ring-buffer-max-size", (guint64)4000000, NULL);
|
|
|
|
// Start playing
|
|
var ret = Pipeline.SetState (State.Playing);
|
|
if (ret == StateChangeReturn.Failure) {
|
|
Console.WriteLine ("Unable to set the pipeline to the playing state.");
|
|
return;
|
|
} else if (ret == StateChangeReturn.NoPreroll) {
|
|
IsLive = true;
|
|
}
|
|
|
|
MainLoop = new GLib.MainLoop ();
|
|
|
|
bus.AddSignalWatch ();
|
|
bus.Message += HandleMessage;
|
|
Pipeline.Connect ("deep-notify::temp-location", GotLocation);
|
|
|
|
// Register a function that GLib will call every second
|
|
GLib.Timeout.AddSeconds (1, RefreshUI);
|
|
|
|
MainLoop.Run ();
|
|
|
|
// Free resources
|
|
Pipeline.SetState (State.Null);
|
|
}
|
|
|
|
static void HandleMessage (object o, MessageArgs args)
|
|
{
|
|
var msg = args.Message;
|
|
switch (msg.Type) {
|
|
case MessageType.Error: {
|
|
GLib.GException err;
|
|
string debug;
|
|
|
|
msg.ParseError (out err, out debug);
|
|
Console.WriteLine ("Error: {0}", err.Message);
|
|
|
|
Pipeline.SetState (State.Ready);
|
|
MainLoop.Quit ();
|
|
break;
|
|
}
|
|
case MessageType.Eos:
|
|
// end-of-stream
|
|
Pipeline.SetState (State.Ready);
|
|
MainLoop.Quit ();
|
|
break;
|
|
case MessageType.Buffering: {
|
|
int percent = 0;
|
|
|
|
// If the stream is live, we do not care about buffering.
|
|
if (IsLive) break;
|
|
|
|
percent = msg.ParseBuffering ();
|
|
// Wait until buffering is complete before start/resume playing
|
|
if (percent < 100)
|
|
Pipeline.SetState (State.Paused);
|
|
else
|
|
Pipeline.SetState (State.Playing);
|
|
break;
|
|
}
|
|
case MessageType.ClockLost:
|
|
// Get a new clock
|
|
Pipeline.SetState (State.Paused);
|
|
Pipeline.SetState (State.Playing);
|
|
break;
|
|
default:
|
|
// Unhandled message
|
|
break;
|
|
}
|
|
}
|
|
|
|
static bool RefreshUI () {
|
|
var query = new Query (Format.Percent);
|
|
if (Pipeline.Query (query)) {
|
|
var graph = new StringBuilder (GraphLength);
|
|
long position = 0, duration = 0;
|
|
|
|
var nRanges = query.NBufferingRanges;
|
|
for (uint range = 0; range < nRanges; range++) {
|
|
long start, stop;
|
|
query.ParseNthBufferingRange (range, out start, out stop);
|
|
start = start * GraphLength / (stop - start);
|
|
stop = stop * GraphLength / (stop - start);
|
|
for (int i = (int)start; i < stop; i++)
|
|
graph.Insert (i, '-');
|
|
}
|
|
if (Pipeline.QueryPosition (Format.Time, out position) && position >= 0
|
|
&& Pipeline.QueryDuration (Format.Time, out duration) && duration >= 0) {
|
|
var i = (int)(GraphLength * (double)position / (double)(duration + 1));
|
|
graph [i] = BufferingLevel < 100 ? 'X' : '>';
|
|
}
|
|
Console.WriteLine ("[{0}]", graph);
|
|
if (BufferingLevel < 100) {
|
|
Console.WriteLine (" Buffering: {0}", BufferingLevel);
|
|
} else {
|
|
Console.WriteLine (" ");
|
|
}
|
|
Console.WriteLine ();
|
|
}
|
|
return true;
|
|
}
|
|
}
|
|
} |