gstreamer/subprojects/gst-plugins-bad/sys/d3d12/gstd3d12decodercpbpool.h
Seungha Yang 2d91521dfc d3d12: Fix resource allocation on old Windows version
D3D12_HEAP_FLAG_CREATE_NOT_ZEROED flag was introduced as of
Windows 10 May 2020 Update, and older versions don't understand
the heap flag. Checks the feature support and enables the
D3D12_HEAP_FLAG_CREATE_NOT_ZEROED only if it's supported by OS

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7573>
2024-09-26 12:48:55 +00:00

52 lines
2.1 KiB
C

/* GStreamer
* Copyright (C) 2024 Seungha Yang <seungha@centricular.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#pragma once
#include <gst/gst.h>
#include <gst/d3d12/gstd3d12.h>
G_BEGIN_DECLS
#define GST_TYPE_D3D12_DECODER_CPB_POOL (gst_d3d12_decoder_cpb_pool_get_type())
G_DECLARE_FINAL_TYPE (GstD3D12DecoderCpbPool,
gst_d3d12_decoder_cpb_pool, GST, D3D12_DECODER_CPB_POOL, GstObject);
typedef struct _GstD3D12DecoderCpb GstD3D12DecoderCpb;
GType gst_d3d12_decoder_cpb_get_type (void);
GstD3D12DecoderCpbPool * gst_d3d12_decoder_cpb_pool_new (ID3D12Device * device);
HRESULT gst_d3d12_decoder_cpb_pool_acquire (GstD3D12DecoderCpbPool * pool,
gpointer data,
gsize size,
GstD3D12DecoderCpb ** cpb);
GstD3D12DecoderCpb * gst_d3d12_decoder_cpb_ref (GstD3D12DecoderCpb * cpb);
void gst_d3d12_decoder_cpb_unref (GstD3D12DecoderCpb * cpb);
gboolean gst_d3d12_decoder_cpb_get_bitstream (GstD3D12DecoderCpb * cpb,
D3D12_VIDEO_DECODE_COMPRESSED_BITSTREAM * bs);
ID3D12CommandAllocator * gst_d3d12_decoder_cpb_get_command_allocator (GstD3D12DecoderCpb * cpb);
G_END_DECLS