mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-23 10:11:08 +00:00
39591cb13d
And fix a memory leaks in gst_gl_display_egl_new() error cases. Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3194>
772 lines
21 KiB
C
772 lines
21 KiB
C
/*
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* GStreamer
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* Copyright (C) 2015 Matthew Waters <matthew@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <string.h>
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#include "gstglbasememory.h"
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#include "gstglcontext.h"
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#include "gstglcontext_private.h"
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#include "gstglquery.h"
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/**
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* SECTION:gstglbasememory
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* @title: GstGLBaseMemory
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* @short_description: memory subclass for GL buffers
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* @see_also: #GstMemory, #GstAllocator
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*
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* GstGLBaseMemory is a #GstMemory subclass providing the basis of support
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* for the mapping of GL buffers.
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*
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* Data is uploaded or downloaded from the GPU as is necessary.
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*/
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#define USING_OPENGL(context) (gst_gl_context_check_gl_version (context, GST_GL_API_OPENGL, 1, 0))
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#define USING_OPENGL3(context) (gst_gl_context_check_gl_version (context, GST_GL_API_OPENGL3, 3, 1))
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#define USING_GLES(context) (gst_gl_context_check_gl_version (context, GST_GL_API_GLES, 1, 0))
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#define USING_GLES2(context) (gst_gl_context_check_gl_version (context, GST_GL_API_GLES2, 2, 0))
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#define USING_GLES3(context) (gst_gl_context_check_gl_version (context, GST_GL_API_GLES2, 3, 0))
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GST_DEBUG_CATEGORY_STATIC (GST_CAT_GL_BASE_MEMORY);
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#define GST_CAT_DEFUALT GST_CAT_GL_BASE_MEMORY
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#ifndef GST_REMOVE_DEPRECATED
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GST_DEFINE_MINI_OBJECT_TYPE (GstGLBaseMemory, gst_gl_base_memory);
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#endif
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/**
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* gst_gl_base_memory_error_quark:
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*
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* Returns: the quark used for #GstGLBaseMemory in #GError's
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*/
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GQuark
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gst_gl_base_memory_error_quark (void)
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{
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return g_quark_from_static_string ("gst-gl-base-memory-error-quark");
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}
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static gboolean
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_default_create (GstGLBaseMemory * mem, GError ** error)
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{
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g_set_error (error, GST_GL_BASE_MEMORY_ERROR, GST_GL_BASE_MEMORY_ERROR_FAILED,
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"subclass should define create() vfunc");
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g_critical ("subclass should override "
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"GstGLBaseMemoryAllocatorClass::create() function");
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return FALSE;
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}
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struct create_data
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{
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GstGLBaseMemory *mem;
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gboolean result;
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};
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static void
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_mem_create_gl (GstGLContext * context, struct create_data *transfer)
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{
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GstGLBaseMemoryAllocatorClass *alloc_class;
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GError *error = NULL;
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GST_CAT_TRACE (GST_CAT_GL_BASE_MEMORY, "Create memory %p", transfer->mem);
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alloc_class =
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GST_GL_BASE_MEMORY_ALLOCATOR_GET_CLASS (transfer->mem->mem.allocator);
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g_return_if_fail (alloc_class->create != NULL);
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/* Don't do expensive queries when debugging is disabled */
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transfer->mem->query = NULL;
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if (_gst_gl_context_debug_is_enabled (context))
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transfer->mem->query =
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gst_gl_query_new (context, GST_GL_QUERY_TIME_ELAPSED);
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if ((transfer->result = alloc_class->create (transfer->mem, &error)))
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return;
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g_assert (error != NULL);
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GST_CAT_ERROR (GST_CAT_GL_BASE_MEMORY, "Failed to create GL buffer: %s",
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error->message);
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g_clear_error (&error);
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}
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/**
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* gst_gl_base_memory_init:
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* @mem: the #GstGLBaseMemory to initialize
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* @allocator: the #GstAllocator to initialize with
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* @parent: (allow-none): the parent #GstMemory to initialize with
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* @context: the #GstGLContext to initialize with
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* @params: (allow-none): the @GstAllocationParams to initialize with
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* @size: the number of bytes to be allocated
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* @user_data: (allow-none): user data to call @notify with
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* @notify: (allow-none): a #GDestroyNotify
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*
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* Initializes @mem with the required parameters
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*
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* Since: 1.8
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*/
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void
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gst_gl_base_memory_init (GstGLBaseMemory * mem, GstAllocator * allocator,
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GstMemory * parent, GstGLContext * context,
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const GstAllocationParams * params, gsize size, gpointer user_data,
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GDestroyNotify notify)
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{
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gsize align = gst_memory_alignment, offset = 0, maxsize;
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GstMemoryFlags flags = 0;
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struct create_data data;
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/* A note on sizes.
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* gl_mem->alloc_size: the size to allocate when we control the allocation.
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* Size of the unaligned allocation.
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* mem->maxsize: the size that is used by GstMemory for mapping, to map the
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* entire memory. The size of the aligned allocation
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* mem->size: represents the size of the valid data. Can be reduced with
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* gst_memory_resize()
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*
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* It holds that:
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* mem->size + mem->offset <= mem->maxsize
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* and
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* mem->maxsize + alignment offset <= gl_mem->alloc_size
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*
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* We need to add the alignment mask to the allocated size in order to have
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* the freedom to align the gl_mem->data pointer correctly which may be offset
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* by at most align bytes in the alloc_data pointer.
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*
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* maxsize is not suitable for this as it is used by GstMemory as the size
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* to map with.
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*/
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mem->alloc_size = maxsize = size;
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if (params) {
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flags = params->flags;
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align |= params->align;
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offset = params->prefix;
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maxsize += params->prefix + params->padding;
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/* deals with any alignment */
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mem->alloc_size = maxsize + align;
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}
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gst_memory_init (GST_MEMORY_CAST (mem), flags, allocator, parent, maxsize,
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align, offset, size);
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mem->context = gst_object_ref (context);
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mem->notify = notify;
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mem->user_data = user_data;
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g_mutex_init (&mem->lock);
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data.mem = mem;
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gst_gl_context_thread_add (context,
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(GstGLContextThreadFunc) _mem_create_gl, &data);
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if (!data.result) {
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GST_CAT_ERROR (GST_CAT_GL_BASE_MEMORY,
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"Could not create GL buffer with context:%p", context);
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}
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GST_CAT_DEBUG (GST_CAT_GL_BASE_MEMORY, "new GL buffer memory:%p size:%"
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G_GSIZE_FORMAT, mem, maxsize);
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}
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static gpointer
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_align_data (gpointer data, gsize align)
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{
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guint8 *ret = data;
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gsize aoffset;
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/* do alignment, data must have enough padding at the end to move at most
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* align bytes */
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if ((aoffset = ((guintptr) ret & align))) {
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aoffset = (align + 1) - aoffset;
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ret += aoffset;
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}
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return ret;
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}
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/* subclass usage only */
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/**
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* gst_gl_base_memory_alloc_data:
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* @gl_mem: a #GstGLBaseMemory
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*
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* Note: only intended for subclass usage to allocate the system memory buffer
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* on demand. If there is already a non-NULL data pointer in @gl_mem->data,
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* then this function imply returns TRUE.
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*
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* Returns: whether the system memory could be allocated
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*/
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gboolean
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gst_gl_base_memory_alloc_data (GstGLBaseMemory * gl_mem)
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{
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GstMemory *mem = (GstMemory *) gl_mem;
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if (gl_mem->data)
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return TRUE;
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GST_CAT_LOG (GST_CAT_GL_BASE_MEMORY, "%p attempting allocation of data "
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"pointer of size %" G_GSIZE_FORMAT, gl_mem, gl_mem->alloc_size);
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gl_mem->alloc_data = g_try_malloc (gl_mem->alloc_size);
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if (gl_mem->alloc_data == NULL)
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return FALSE;
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gl_mem->data = _align_data (gl_mem->alloc_data, mem->align);
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GST_CAT_DEBUG (GST_CAT_GL_BASE_MEMORY, "%p allocated data pointer alloc %p, "
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"data %p", gl_mem, gl_mem->alloc_data, gl_mem->data);
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return TRUE;
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}
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struct map_data
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{
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GstGLBaseMemory *mem;
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GstMapInfo *info;
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gsize size;
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gpointer data;
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};
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static void
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_map_data_gl (GstGLContext * context, struct map_data *transfer)
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{
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GstGLBaseMemoryAllocatorClass *alloc_class;
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GstGLBaseMemory *mem = transfer->mem;
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GstMapInfo *info = transfer->info;
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guint prev_map_flags;
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guint prev_gl_map_count;
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alloc_class =
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GST_GL_BASE_MEMORY_ALLOCATOR_GET_CLASS (transfer->mem->mem.allocator);
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g_return_if_fail (alloc_class->map != NULL);
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g_mutex_lock (&mem->lock);
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prev_map_flags = mem->map_flags;
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prev_gl_map_count = mem->gl_map_count;
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GST_CAT_LOG (GST_CAT_GL_BASE_MEMORY, "mapping mem %p flags %04x", mem,
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info->flags);
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/* FIXME: validate map flags based on the memory domain */
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if (mem->map_count++ == 0)
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mem->map_flags = info->flags;
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else {
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/* assert that the flags are a subset of the first map flags */
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g_assert ((((GST_MAP_GL - 1) & info->flags) & mem->map_flags) != 0);
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GST_CAT_LOG (GST_CAT_GL_BASE_MEMORY, "multiple map no %d flags %04x "
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"all flags %04x", mem->map_count, info->flags, mem->map_flags);
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}
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if ((info->flags & GST_MAP_GL) != (mem->map_flags & GST_MAP_GL))
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mem->map_flags |= GST_MAP_GL;
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if (info->flags & GST_MAP_GL)
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mem->gl_map_count++;
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transfer->data = alloc_class->map (transfer->mem, transfer->info,
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transfer->size);
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if (transfer->data) {
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if (info->flags & GST_MAP_GL) {
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if (info->flags & GST_MAP_WRITE)
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GST_MINI_OBJECT_FLAG_SET (mem,
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GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD);
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GST_MEMORY_FLAG_UNSET (mem, GST_GL_BASE_MEMORY_TRANSFER_NEED_UPLOAD);
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} else {
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if (info->flags & GST_MAP_WRITE)
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GST_MINI_OBJECT_FLAG_SET (mem, GST_GL_BASE_MEMORY_TRANSFER_NEED_UPLOAD);
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GST_MEMORY_FLAG_UNSET (mem, GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD);
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}
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} else {
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/* undo state tracking on error */
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mem->map_flags = prev_map_flags;
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mem->gl_map_count = prev_gl_map_count;
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mem->map_count--;
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}
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g_mutex_unlock (&mem->lock);
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}
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static gpointer
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_mem_map_full (GstGLBaseMemory * mem, GstMapInfo * info, gsize size)
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{
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struct map_data transfer;
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transfer.mem = mem;
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transfer.info = info;
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transfer.size = size;
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transfer.data = NULL;
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gst_gl_context_thread_add (mem->context,
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(GstGLContextThreadFunc) _map_data_gl, &transfer);
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return transfer.data;
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}
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struct unmap_data
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{
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GstGLBaseMemory *mem;
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GstMapInfo *info;
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};
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static void
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_unmap_data_gl (GstGLContext * context, struct unmap_data *transfer)
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{
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GstGLBaseMemoryAllocatorClass *alloc_class;
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GstGLBaseMemory *mem = transfer->mem;
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GstMapInfo *info = transfer->info;
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alloc_class =
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GST_GL_BASE_MEMORY_ALLOCATOR_GET_CLASS (transfer->mem->mem.allocator);
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g_return_if_fail (alloc_class->unmap != NULL);
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g_mutex_lock (&mem->lock);
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GST_CAT_LOG (GST_CAT_GL_BASE_MEMORY, "unmapping mem %p flags %04x", mem,
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info->flags);
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alloc_class->unmap (transfer->mem, transfer->info);
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if (info->flags & GST_MAP_GL && --mem->gl_map_count)
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/* unset the gl flag */
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mem->map_flags &= ~GST_MAP_GL;
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if (--mem->map_count <= 0) {
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mem->map_flags = 0;
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}
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if (info->flags & GST_MAP_GL) {
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if (info->flags & GST_MAP_WRITE)
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GST_MINI_OBJECT_FLAG_SET (mem, GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD);
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} else {
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if (info->flags & GST_MAP_WRITE)
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GST_MINI_OBJECT_FLAG_SET (mem, GST_GL_BASE_MEMORY_TRANSFER_NEED_UPLOAD);
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}
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g_mutex_unlock (&mem->lock);
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}
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static void
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_mem_unmap_full (GstGLBaseMemory * mem, GstMapInfo * info)
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{
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struct unmap_data transfer;
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transfer.mem = mem;
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transfer.info = info;
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gst_gl_context_thread_add (mem->context,
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(GstGLContextThreadFunc) _unmap_data_gl, &transfer);
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}
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static GstGLBaseMemory *
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_default_copy (GstGLBaseMemory * src, gssize offset, gssize size)
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{
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return NULL;
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}
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struct copy_params
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{
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GstGLBaseMemory *src;
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GstGLBaseMemory *dest;
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gssize offset;
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gssize size;
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gboolean result;
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};
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static void
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_mem_copy_gl (GstGLContext * context, struct copy_params *transfer)
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{
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GstGLBaseMemoryAllocatorClass *alloc_class;
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alloc_class =
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GST_GL_BASE_MEMORY_ALLOCATOR_GET_CLASS (transfer->src->mem.allocator);
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g_return_if_fail (alloc_class->copy != NULL);
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transfer->dest =
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alloc_class->copy (transfer->src, transfer->offset, transfer->size);
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}
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static GstMemory *
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_mem_copy (GstGLBaseMemory * src, gssize offset, gssize size)
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{
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struct copy_params transfer;
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transfer.dest = NULL;
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transfer.src = src;
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transfer.offset = offset;
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transfer.size = size;
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if (size == -1 || size > 0)
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gst_gl_context_thread_add (src->context,
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(GstGLContextThreadFunc) _mem_copy_gl, &transfer);
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return (GstMemory *) transfer.dest;
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}
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static GstMemory *
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_mem_share (GstGLBaseMemory * mem, gssize offset, gssize size)
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{
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return NULL;
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}
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static gboolean
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_mem_is_span (GstGLBaseMemory * mem1, GstGLBaseMemory * mem2, gsize * offset)
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{
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return FALSE;
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}
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static GstMemory *
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_mem_alloc (GstAllocator * allocator, gsize size, GstAllocationParams * params)
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{
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g_critical ("Subclass should override GstAllocatorClass::alloc() function");
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return NULL;
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}
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static void
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_default_destroy (GstGLBaseMemory * mem)
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{
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}
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static void
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_destroy_gl_objects (GstGLContext * context, GstGLBaseMemory * mem)
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{
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GstGLBaseMemoryAllocatorClass *alloc_class;
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alloc_class = GST_GL_BASE_MEMORY_ALLOCATOR_GET_CLASS (mem->mem.allocator);
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g_return_if_fail (alloc_class->destroy != NULL);
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alloc_class->destroy (mem);
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if (mem->query)
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gst_gl_query_free (mem->query);
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}
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static void
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_mem_free (GstAllocator * allocator, GstMemory * memory)
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{
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GstGLBaseMemory *mem = (GstGLBaseMemory *) memory;
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GST_CAT_TRACE (GST_CAT_GL_BASE_MEMORY, "freeing buffer memory:%p", mem);
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gst_gl_context_thread_add (mem->context,
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(GstGLContextThreadFunc) _destroy_gl_objects, mem);
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g_mutex_clear (&mem->lock);
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if (mem->alloc_data) {
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g_free (mem->alloc_data);
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mem->alloc_data = NULL;
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}
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mem->data = NULL;
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if (mem->notify)
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mem->notify (mem->user_data);
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gst_object_unref (mem->context);
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g_free (memory);
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}
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/**
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* gst_gl_base_memory_init_once:
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*
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* Initializes the GL Base Memory allocator. It is safe to call this function
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* multiple times. This must be called before any other GstGLBaseMemory operation.
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*
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* Since: 1.8
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*/
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void
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gst_gl_base_memory_init_once (void)
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{
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static gsize _init = 0;
|
|
|
|
if (g_once_init_enter (&_init)) {
|
|
GST_DEBUG_CATEGORY_INIT (GST_CAT_GL_BASE_MEMORY, "glbasememory", 0,
|
|
"OpenGL BaseMemory");
|
|
|
|
g_once_init_leave (&_init, 1);
|
|
}
|
|
}
|
|
|
|
G_DEFINE_ABSTRACT_TYPE (GstGLBaseMemoryAllocator, gst_gl_base_memory_allocator,
|
|
GST_TYPE_ALLOCATOR);
|
|
|
|
static void
|
|
gst_gl_base_memory_allocator_class_init (GstGLBaseMemoryAllocatorClass * klass)
|
|
{
|
|
GstAllocatorClass *allocator_class = (GstAllocatorClass *) klass;
|
|
|
|
allocator_class->alloc = _mem_alloc;
|
|
allocator_class->free = _mem_free;
|
|
|
|
klass->create = _default_create;
|
|
klass->copy = _default_copy;
|
|
klass->destroy = _default_destroy;
|
|
}
|
|
|
|
static void
|
|
gst_gl_base_memory_allocator_init (GstGLBaseMemoryAllocator * allocator)
|
|
{
|
|
GstAllocator *alloc = GST_ALLOCATOR_CAST (allocator);
|
|
|
|
/* Keep the fallback copy function around, we will need it when copying with
|
|
* at an offset or smaller size */
|
|
allocator->fallback_mem_copy = alloc->mem_copy;
|
|
|
|
alloc->mem_map_full = (GstMemoryMapFullFunction) _mem_map_full;
|
|
alloc->mem_unmap_full = (GstMemoryUnmapFullFunction) _mem_unmap_full;
|
|
alloc->mem_copy = (GstMemoryCopyFunction) _mem_copy;
|
|
alloc->mem_share = (GstMemoryShareFunction) _mem_share;
|
|
alloc->mem_is_span = (GstMemoryIsSpanFunction) _mem_is_span;
|
|
}
|
|
|
|
/**
|
|
* gst_is_gl_base_memory:
|
|
* @mem:a #GstMemory
|
|
*
|
|
* Returns: whether the memory at @mem is a #GstGLBaseMemory
|
|
*
|
|
* Since: 1.8
|
|
*/
|
|
gboolean
|
|
gst_is_gl_base_memory (GstMemory * mem)
|
|
{
|
|
return mem != NULL && mem->allocator != NULL &&
|
|
g_type_is_a (G_OBJECT_TYPE (mem->allocator),
|
|
GST_TYPE_GL_BASE_MEMORY_ALLOCATOR);
|
|
}
|
|
|
|
/**
|
|
* gst_gl_base_memory_memcpy:
|
|
* @src: the source #GstGLBaseMemory
|
|
* @dest: the destination #GstGLBaseMemory
|
|
* @offset: the offset to start at
|
|
* @size: the number of bytes to copy
|
|
*
|
|
* Returns: whether the copy succeeded.
|
|
*
|
|
* Since: 1.8
|
|
*/
|
|
gboolean
|
|
gst_gl_base_memory_memcpy (GstGLBaseMemory * src, GstGLBaseMemory * dest,
|
|
gssize offset, gssize size)
|
|
{
|
|
GstMapInfo sinfo, dinfo;
|
|
|
|
if (!gst_gl_base_memory_alloc_data (GST_GL_BASE_MEMORY_CAST (dest)))
|
|
return FALSE;
|
|
|
|
if (!gst_memory_map ((GstMemory *) src, &sinfo, GST_MAP_READ)) {
|
|
GST_CAT_WARNING (GST_CAT_GL_BASE_MEMORY,
|
|
"could not read map source memory %p", src);
|
|
return FALSE;
|
|
}
|
|
|
|
if (!gst_memory_map ((GstMemory *) dest, &dinfo, GST_MAP_WRITE)) {
|
|
GST_CAT_WARNING (GST_CAT_GL_BASE_MEMORY,
|
|
"could not write map dest memory %p", dest);
|
|
gst_memory_unmap ((GstMemory *) src, &sinfo);
|
|
return FALSE;
|
|
}
|
|
|
|
if (size == -1)
|
|
size = sinfo.size > offset ? sinfo.size - offset : 0;
|
|
|
|
GST_CAT_DEBUG (GST_CAT_GL_BASE_MEMORY,
|
|
"memcpy %" G_GSSIZE_FORMAT " memory %p -> %p", size, src, dest);
|
|
memcpy (dinfo.data, sinfo.data + offset, size);
|
|
gst_memory_unmap ((GstMemory *) dest, &dinfo);
|
|
gst_memory_unmap ((GstMemory *) src, &sinfo);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/**
|
|
* gst_gl_allocation_params_init: (skip)
|
|
* @params: the #GstGLAllocationParams to initialize
|
|
* @struct_size: the struct size of the implementation
|
|
* @alloc_flags: some alloc flags
|
|
* @copy: a copy function
|
|
* @free: a free function
|
|
* @context: (transfer none): a #GstGLContext
|
|
* @alloc_size: the number of bytes to allocate.
|
|
* @alloc_params: (transfer none) (allow-none): a #GstAllocationParams to apply
|
|
* @wrapped_data: (transfer none) (allow-none): a sysmem data pointer to initialize the allocation with
|
|
* @gl_handle: (transfer none): a GL handle to initialize the allocation with
|
|
* @user_data: (transfer none) (allow-none): user data to call @notify with
|
|
* @notify: (allow-none): a #GDestroyNotify
|
|
*
|
|
* @notify will be called once for each allocated memory using these @params
|
|
* when freeing the memory.
|
|
*
|
|
* Returns: whether the parameters could be initialized
|
|
*
|
|
* Since: 1.8
|
|
*/
|
|
gboolean
|
|
gst_gl_allocation_params_init (GstGLAllocationParams * params,
|
|
gsize struct_size, guint alloc_flags, GstGLAllocationParamsCopyFunc copy,
|
|
GstGLAllocationParamsFreeFunc free, GstGLContext * context,
|
|
gsize alloc_size, const GstAllocationParams * alloc_params,
|
|
gpointer wrapped_data, gpointer gl_handle, gpointer user_data,
|
|
GDestroyNotify notify)
|
|
{
|
|
memset (params, 0, sizeof (*params));
|
|
|
|
g_return_val_if_fail (struct_size > 0, FALSE);
|
|
g_return_val_if_fail (copy != NULL, FALSE);
|
|
g_return_val_if_fail (free != NULL, FALSE);
|
|
g_return_val_if_fail (GST_IS_GL_CONTEXT (context), FALSE);
|
|
|
|
params->struct_size = struct_size;
|
|
params->alloc_size = alloc_size;
|
|
params->copy = copy;
|
|
params->free = free;
|
|
params->alloc_flags = alloc_flags;
|
|
params->context = gst_object_ref (context);
|
|
if (alloc_params)
|
|
params->alloc_params = gst_allocation_params_copy (alloc_params);
|
|
params->notify = notify;
|
|
params->user_data = user_data;
|
|
params->wrapped_data = wrapped_data;
|
|
params->gl_handle = gl_handle;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/**
|
|
* gst_gl_allocation_params_copy:
|
|
* @src: the #GstGLAllocationParams to initialize
|
|
*
|
|
* Returns: (transfer full): a copy of the #GstGLAllocationParams specified by
|
|
* @src
|
|
*
|
|
* Since: 1.8
|
|
*/
|
|
GstGLAllocationParams *
|
|
gst_gl_allocation_params_copy (GstGLAllocationParams * src)
|
|
{
|
|
GstGLAllocationParams *dest;
|
|
|
|
g_return_val_if_fail (src != NULL, NULL);
|
|
|
|
dest = g_malloc0 (src->struct_size);
|
|
|
|
if (src->copy)
|
|
src->copy (src, dest);
|
|
|
|
return dest;
|
|
}
|
|
|
|
/**
|
|
* gst_gl_allocation_params_free:
|
|
* @params: the #GstGLAllocationParams to initialize
|
|
*
|
|
* Frees the #GstGLAllocationParams and all associated data.
|
|
*
|
|
* Since: 1.8
|
|
*/
|
|
void
|
|
gst_gl_allocation_params_free (GstGLAllocationParams * params)
|
|
{
|
|
if (params->free)
|
|
params->free (params);
|
|
|
|
g_free (params);
|
|
}
|
|
|
|
/**
|
|
* gst_gl_allocation_params_free_data:
|
|
* @params: the source #GstGLAllocationParams
|
|
*
|
|
* Frees the dynamically allocated data in @params. Direct subclasses
|
|
* should call this function in their own overridden free function.
|
|
*
|
|
* Since: 1.8
|
|
*/
|
|
void
|
|
gst_gl_allocation_params_free_data (GstGLAllocationParams * params)
|
|
{
|
|
if (params->context)
|
|
gst_object_unref (params->context);
|
|
if (params->alloc_params)
|
|
gst_allocation_params_free (params->alloc_params);
|
|
}
|
|
|
|
/**
|
|
* gst_gl_allocation_params_copy_data:
|
|
* @src: the source #GstGLAllocationParams
|
|
* @dest: the destination #GstGLAllocationParams
|
|
*
|
|
* Copies the dynamically allocated data from @src to @dest. Direct subclasses
|
|
* should call this function in their own overridden copy function.
|
|
*
|
|
* Since: 1.8
|
|
*/
|
|
void
|
|
gst_gl_allocation_params_copy_data (GstGLAllocationParams * src,
|
|
GstGLAllocationParams * dest)
|
|
{
|
|
gst_gl_allocation_params_init (dest, src->struct_size, src->alloc_flags,
|
|
src->copy, src->free, src->context, src->alloc_size, NULL,
|
|
src->wrapped_data, src->gl_handle, src->user_data, src->notify);
|
|
|
|
if (src->alloc_params)
|
|
dest->alloc_params = gst_allocation_params_copy (src->alloc_params);
|
|
}
|
|
|
|
G_DEFINE_BOXED_TYPE (GstGLAllocationParams, gst_gl_allocation_params,
|
|
(GBoxedCopyFunc) gst_gl_allocation_params_copy,
|
|
(GBoxedFreeFunc) gst_gl_allocation_params_free);
|
|
|
|
/**
|
|
* gst_gl_base_memory_alloc:
|
|
* @allocator: a #GstGLBaseMemoryAllocator
|
|
* @params: the #GstGLAllocationParams to allocate the memory with
|
|
*
|
|
* Returns: (transfer full) (nullable): a new #GstGLBaseMemory from @allocator with the requested @params.
|
|
*
|
|
* Since: 1.8
|
|
*/
|
|
GstGLBaseMemory *
|
|
gst_gl_base_memory_alloc (GstGLBaseMemoryAllocator * allocator,
|
|
GstGLAllocationParams * params)
|
|
{
|
|
GstGLBaseMemoryAllocatorClass *alloc_class;
|
|
|
|
g_return_val_if_fail (GST_IS_GL_BASE_MEMORY_ALLOCATOR (allocator), NULL);
|
|
|
|
alloc_class = GST_GL_BASE_MEMORY_ALLOCATOR_GET_CLASS (allocator);
|
|
|
|
g_return_val_if_fail (alloc_class != NULL, NULL);
|
|
g_return_val_if_fail (alloc_class->alloc != NULL, NULL);
|
|
|
|
return alloc_class->alloc (allocator, params);
|
|
}
|