mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-23 18:21:04 +00:00
f432e61bdc
Cache shader invisible UAV descriptor in memory Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7088>
124 lines
4 KiB
C
124 lines
4 KiB
C
/* GStreamer
|
|
* Copyright (C) 2024 Seungha Yang <seungha@centricular.com>
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Library General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Library General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Library General Public
|
|
* License along with this library; if not, write to the
|
|
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
|
|
* Boston, MA 02110-1301, USA.
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include <gst/gst.h>
|
|
#include <gst/video/video.h>
|
|
#include <gst/d3d12/gstd3d12_fwd.h>
|
|
|
|
G_BEGIN_DECLS
|
|
|
|
typedef struct _GstD3D12FrameFence GstD3D12FrameFence;
|
|
|
|
/**
|
|
* GstD3D12FrameMapFlags:
|
|
* @GST_D3D12_FRAME_MAP_FLAG_NONE: No flags
|
|
* @GST_D3D12_FRAME_MAP_FLAG_SRV: Frame mapping requires shared resource view
|
|
* @GST_D3D12_FRAME_MAP_FLAG_UAV: Frame mapping requires unordered access view
|
|
* @GST_D3D12_FRAME_MAP_FLAG_RTV: Frame mapping requires render target view
|
|
*
|
|
* Since: 1.26
|
|
*/
|
|
typedef enum
|
|
{
|
|
GST_D3D12_FRAME_MAP_FLAG_NONE = 0,
|
|
GST_D3D12_FRAME_MAP_FLAG_SRV = (1 << 0),
|
|
GST_D3D12_FRAME_MAP_FLAG_UAV = (1 << 1),
|
|
GST_D3D12_FRAME_MAP_FLAG_RTV = (1 << 2),
|
|
} GstD3D12FrameMapFlags;
|
|
|
|
DEFINE_ENUM_FLAG_OPERATORS (GstD3D12FrameMapFlags);
|
|
|
|
struct _GstD3D12FrameFence
|
|
{
|
|
ID3D12Fence *fence;
|
|
guint64 fence_value;
|
|
};
|
|
|
|
/**
|
|
* GstD3D12Frame:
|
|
* @info: the #GstVideoInfo
|
|
* @frame_flags: #GstVideoFrameFlags for the frame
|
|
* @d3d12_flags: #GstD3D12FrameMapFlags for the frame
|
|
* @device: a #GstD3D12Device
|
|
* @buffer: the mapped buffer
|
|
* @map: mappings of the memory objects
|
|
* @data: pointers to the plane data
|
|
* @subresource_index: subresource index of the plane
|
|
* @plane_rect: plane rectangle
|
|
* @fence: external fences
|
|
* @srv_desc_handle: shader resource view descriptor handle
|
|
* @rtb_desc_handle: render target view descriptor handle
|
|
*
|
|
* A frame obtained from gst_d3d12_frame_map()
|
|
*
|
|
* Since: 1.26
|
|
*/
|
|
struct _GstD3D12Frame
|
|
{
|
|
GstVideoInfo info;
|
|
GstVideoFrameFlags frame_flags;
|
|
GstD3D12FrameMapFlags d3d12_flags;
|
|
GstD3D12Device *device;
|
|
GstBuffer *buffer;
|
|
|
|
GstMapInfo map[GST_VIDEO_MAX_PLANES];
|
|
ID3D12Resource *data[GST_VIDEO_MAX_PLANES];
|
|
guint subresource_index[GST_VIDEO_MAX_PLANES];
|
|
D3D12_RECT plane_rect[GST_VIDEO_MAX_PLANES];
|
|
GstD3D12FrameFence fence[GST_VIDEO_MAX_PLANES];
|
|
D3D12_CPU_DESCRIPTOR_HANDLE srv_desc_handle[GST_VIDEO_MAX_PLANES];
|
|
D3D12_CPU_DESCRIPTOR_HANDLE uav_desc_handle[GST_VIDEO_MAX_PLANES];
|
|
D3D12_CPU_DESCRIPTOR_HANDLE rtv_desc_handle[GST_VIDEO_MAX_PLANES];
|
|
|
|
/*< private >*/
|
|
guint64 _gst_reserved[GST_PADDING_LARGE];
|
|
};
|
|
|
|
GST_D3D12_API
|
|
gboolean gst_d3d12_frame_map (GstD3D12Frame * frame,
|
|
const GstVideoInfo * info,
|
|
GstBuffer * buffer,
|
|
GstMapFlags map_flags,
|
|
GstD3D12FrameMapFlags d3d12_flags);
|
|
|
|
GST_D3D12_API
|
|
void gst_d3d12_frame_unmap (GstD3D12Frame * frame);
|
|
|
|
GST_D3D12_API
|
|
gboolean gst_d3d12_frame_copy (GstD3D12Frame * dest,
|
|
const GstD3D12Frame * src,
|
|
guint64 * fence_value);
|
|
|
|
GST_D3D12_API
|
|
gboolean gst_d3d12_frame_copy_plane (GstD3D12Frame * dest,
|
|
const GstD3D12Frame * src,
|
|
guint plane,
|
|
guint64 * fence_value);
|
|
|
|
GST_D3D12_API
|
|
gboolean gst_d3d12_frame_fence_gpu_wait (const GstD3D12Frame * frame,
|
|
GstD3D12CommandQueue * queue);
|
|
|
|
GST_D3D12_API
|
|
gboolean gst_d3d12_frame_fence_cpu_wait (const GstD3D12Frame * frame);
|
|
|
|
G_END_DECLS
|
|
|