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12bbbd5c1e
Original commit message from CVS: Lots of modifications to the plugin system. - Added a GstPluginfeature object that serves as a base class for all plugin contents. - changed the plugin API, everyhting is now added with gst_plugin_add_feature - typefactories are named now so that they can be located easily and filled in at plugin load. - mime types like "video/raw image/raw" are gone for now. - lots of plugin updates (style and API changes) - tested with an without registry. - updates to various tools. - added a little testsuite to test/show how you can load plugins (4 modes) Test this one, Almost everything has changed :-)
59 lines
1.8 KiB
Text
59 lines
1.8 KiB
Text
The following plugin modes are supported:
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1) registry based
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-----------------
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All known plugins are listed in the registry file.
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gst_plugin_find ("pluginname");
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Works right after gst_init (), along with the elements in it.
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dynamic loading of the plugin is performed when a feature inside
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it is requested.
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example: registry.c. (You might want to run gstreamer-register with
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the --gst-plugin-path=. to added the test dir to the plugin path so
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that the testplugins can be found)
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2) non registry based, dynmic loading
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-------------------------------------
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Plugins are know after a gst_plugin_load ("pluginname"). This
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function will scan de plugin paths, so you might want to perform
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a gst_plugin_add_path ("path").
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After the gst_plugin_load(), the features are available without any
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further actions.
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example: dynamic.c
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3) non registry based, shared linking
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-------------------------------------
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You can add the plugin .so (or equivalent) file to the LDFLAGS at
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compile time. The plugin will be known after the gst_init() without
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any further actions.
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example: linked.c
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4) non registry based, static linking
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-------------------------------------
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Plugin compiled with the GST_PLUGIN_STATIC defined can be statically
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linked to the executable. The plugin is available after gst_init ()
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without any further actions.
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example: static.c (plugins are statically linked from another file)
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static2.c (plugins are included in the main file)
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Any combination of the above is possible too, for example, you can use
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a registry, have some plugins load dynamically and have another few
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linked in as a shared lib.
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You cannot statically link multiple plugins that are compiled without the
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GST_PLUGIN_STATIC symbol defined (this will cause multiple defined at link
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time for obvious reasons)
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