mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-12-11 02:46:33 +00:00
b94528f8e7
git-svn-id: svn://anonsvn.mono-project.com/source/branches/abock/gstreamer-sharp@60875 e3ebcda4-bce8-0310-ba0a-eca2169e7518
478 lines
17 KiB
XML
478 lines
17 KiB
XML
<Type Name="Clock" FullName="Gst.Clock">
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<TypeSignature Language="C#" Value="public class Clock : Gst.Object" />
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<AssemblyInfo>
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<AssemblyName>gst-sharp</AssemblyName>
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<AssemblyVersion>0.9.5.99</AssemblyVersion>
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</AssemblyInfo>
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<Base>
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<BaseTypeName>Gst.Object</BaseTypeName>
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</Base>
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<Interfaces />
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<Members>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="protected Clock (GLib.GType gtype);" />
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<MemberType>Constructor</MemberType>
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<Attributes>
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<Attribute>
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<AttributeName>System.Obsolete(Message=null, IsError=False)</AttributeName>
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</Attribute>
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</Attributes>
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<Parameters>
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<Parameter Name="gtype" Type="GLib.GType" />
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</Parameters>
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<Docs>
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<param name="gtype">To be added.</param>
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<summary>To be added.</summary>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public Clock (IntPtr raw);" />
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<MemberType>Constructor</MemberType>
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<Parameters>
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<param name="raw">To be added.</param>
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<summary>To be added.</summary>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public Clock (Gst.Clock clock, ulong start_time, ulong interval);" />
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<MemberType>Constructor</MemberType>
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<Parameters>
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<Parameter Name="clock" Type="Gst.Clock" />
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<Parameter Name="start_time" Type="System.UInt64" />
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<Parameter Name="interval" Type="System.UInt64" />
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</Parameters>
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<Docs>
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<param name="clock">To be added.</param>
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<param name="start_time">To be added.</param>
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<param name="interval">To be added.</param>
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<summary>To be added.</summary>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public Clock (Gst.Clock clock, ulong time);" />
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<MemberType>Constructor</MemberType>
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<Parameters>
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<Parameter Name="clock" Type="Gst.Clock" />
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<Parameter Name="time" Type="System.UInt64" />
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</Parameters>
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<Docs>
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<param name="clock">To be added.</param>
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<param name="time">To be added.</param>
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<summary>To be added.</summary>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="SetResolution">
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<MemberSignature Language="C#" Value="public ulong SetResolution (ulong resolution);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt64</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="resolution" Type="System.UInt64" />
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</Parameters>
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<Docs>
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<param name="resolution">To be added.</param>
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<summary>To be added.</summary>
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<returns>To be added.</returns>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="GetCalibration">
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<MemberSignature Language="C#" Value="public void GetCalibration (out ulong _internal, out ulong external, out ulong rate_num, out ulong rate_denom);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="_internal" Type="System.UInt64&" RefType="out" />
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<Parameter Name="external" Type="System.UInt64&" RefType="out" />
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<Parameter Name="rate_num" Type="System.UInt64&" RefType="out" />
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<Parameter Name="rate_denom" Type="System.UInt64&" RefType="out" />
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</Parameters>
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<Docs>
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<param name="_internal">To be added.</param>
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<param name="external">To be added.</param>
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<param name="rate_num">To be added.</param>
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<param name="rate_denom">To be added.</param>
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<summary>To be added.</summary>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="IdGetTime">
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<MemberSignature Language="C#" Value="public static ulong IdGetTime (IntPtr id);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt64</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="id" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<param name="id">To be added.</param>
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<summary>To be added.</summary>
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<returns>To be added.</returns>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="IdRef">
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<MemberSignature Language="C#" Value="public static IntPtr IdRef (IntPtr id);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.IntPtr</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="id" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<param name="id">To be added.</param>
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<summary>To be added.</summary>
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<returns>To be added.</returns>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="AdjustUnlocked">
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<MemberSignature Language="C#" Value="public ulong AdjustUnlocked (ulong _internal);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt64</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="_internal" Type="System.UInt64" />
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</Parameters>
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<Docs>
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<param name="_internal">To be added.</param>
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<summary>To be added.</summary>
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<returns>To be added.</returns>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="IdWaitAsync">
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<MemberSignature Language="C#" Value="public static Gst.ClockReturn IdWaitAsync (IntPtr id, Gst.ClockCallback func);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Gst.ClockReturn</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="id" Type="System.IntPtr" />
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<Parameter Name="func" Type="Gst.ClockCallback" />
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</Parameters>
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<Docs>
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<param name="id">To be added.</param>
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<param name="func">To be added.</param>
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<summary>To be added.</summary>
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<returns>To be added.</returns>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="SetCalibration">
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<MemberSignature Language="C#" Value="public void SetCalibration (ulong _internal, ulong external, ulong rate_num, ulong rate_denom);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="_internal" Type="System.UInt64" />
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<Parameter Name="external" Type="System.UInt64" />
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<Parameter Name="rate_num" Type="System.UInt64" />
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<Parameter Name="rate_denom" Type="System.UInt64" />
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</Parameters>
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<Docs>
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<param name="_internal">To be added.</param>
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<param name="external">To be added.</param>
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<param name="rate_num">To be added.</param>
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<param name="rate_denom">To be added.</param>
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<summary>To be added.</summary>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="SetMaster">
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<MemberSignature Language="C#" Value="public bool SetMaster (Gst.Clock master);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="master" Type="Gst.Clock" />
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</Parameters>
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<Docs>
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<param name="master">To be added.</param>
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<summary>To be added.</summary>
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<returns>To be added.</returns>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="IdUnschedule">
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<MemberSignature Language="C#" Value="public static void IdUnschedule (IntPtr id);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="id" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<param name="id">To be added.</param>
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<summary>To be added.</summary>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="IdWait">
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<MemberSignature Language="C#" Value="public static Gst.ClockReturn IdWait (IntPtr id, out long jitter);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Gst.ClockReturn</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="id" Type="System.IntPtr" />
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<Parameter Name="jitter" Type="System.Int64&" RefType="out" />
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</Parameters>
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<Docs>
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<param name="id">To be added.</param>
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<param name="jitter">To be added.</param>
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<summary>To be added.</summary>
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<returns>To be added.</returns>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="IdUnref">
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<MemberSignature Language="C#" Value="public static void IdUnref (IntPtr id);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="id" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<param name="id">To be added.</param>
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<summary>To be added.</summary>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="IdCompareFunc">
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<MemberSignature Language="C#" Value="public static int IdCompareFunc (IntPtr id1, IntPtr id2);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="id1" Type="System.IntPtr" />
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<Parameter Name="id2" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<param name="id1">To be added.</param>
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<param name="id2">To be added.</param>
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<summary>To be added.</summary>
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<returns>To be added.</returns>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="AddObservation">
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<MemberSignature Language="C#" Value="public bool AddObservation (ulong slave, ulong master, out double r_squared);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="slave" Type="System.UInt64" />
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<Parameter Name="master" Type="System.UInt64" />
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<Parameter Name="r_squared" Type="System.Double&" RefType="out" />
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</Parameters>
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<Docs>
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<param name="slave">To be added.</param>
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<param name="master">To be added.</param>
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<param name="r_squared">To be added.</param>
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<summary>To be added.</summary>
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<returns>To be added.</returns>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Stats">
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<MemberSignature Language="C#" Value="public bool Stats { set; get; };" />
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<MemberType>Property</MemberType>
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<Attributes>
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<Attribute>
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<AttributeName>GLib.Property(Name="stats")</AttributeName>
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</Attribute>
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</Attributes>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Timeout">
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<MemberSignature Language="C#" Value="public ulong Timeout { set; get; };" />
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<MemberType>Property</MemberType>
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<Attributes>
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<Attribute>
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<AttributeName>GLib.Property(Name="timeout")</AttributeName>
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</Attribute>
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</Attributes>
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<ReturnValue>
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<ReturnType>System.UInt64</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="WindowSize">
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<MemberSignature Language="C#" Value="public int WindowSize { set; get; };" />
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<MemberType>Property</MemberType>
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<Attributes>
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<Attribute>
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<AttributeName>GLib.Property(Name="window-size")</AttributeName>
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</Attribute>
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</Attributes>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="WindowThreshold">
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<MemberSignature Language="C#" Value="public int WindowThreshold { set; get; };" />
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<MemberType>Property</MemberType>
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<Attributes>
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<Attribute>
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<AttributeName>GLib.Property(Name="window-threshold")</AttributeName>
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</Attribute>
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</Attributes>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Master">
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<MemberSignature Language="C#" Value="public Gst.Clock Master { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gst.Clock</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Resolution">
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<MemberSignature Language="C#" Value="public ulong Resolution { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt64</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="InternalTime">
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<MemberSignature Language="C#" Value="public ulong InternalTime { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt64</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Time">
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<MemberSignature Language="C#" Value="public ulong Time { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt64</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="GType">
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<MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>GLib.GType</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="GstSecond">
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<MemberSignature Language="C#" Value="public static readonly long GstSecond = 1000000000;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.Int64</ReturnType>
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</ReturnValue>
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<MemberValue>1000000000</MemberValue>
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<Docs>
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<summary>To be added.</summary>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="GstMSecond">
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<MemberSignature Language="C#" Value="public static readonly long GstMSecond = 1000000000;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.Int64</ReturnType>
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</ReturnValue>
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<MemberValue>1000000000</MemberValue>
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<Docs>
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<summary>To be added.</summary>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="GstUSecond">
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<MemberSignature Language="C#" Value="public static readonly long GstUSecond = 1000000000;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.Int64</ReturnType>
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</ReturnValue>
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<MemberValue>1000000000</MemberValue>
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<Docs>
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<summary>To be added.</summary>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="GstNSecond">
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<MemberSignature Language="C#" Value="public static readonly long GstNSecond = 1000000000;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.Int64</ReturnType>
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</ReturnValue>
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<MemberValue>1000000000</MemberValue>
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<Docs>
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<summary>To be added.</summary>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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</Members>
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<Docs>
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<summary>To be added.</summary>
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<remarks>To be added.</remarks>
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</Docs>
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</Type>
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