mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-30 05:31:15 +00:00
1853dd56a4
Because DXVA does not define JPEG decoding, we need this vendor specific API for Windows Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3316>
603 lines
18 KiB
C++
603 lines
18 KiB
C++
/* GStreamer
|
|
* Copyright (C) 2021 Seungha Yang <seungha@centricular.com>
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Library General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Library General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Library General Public
|
|
* License along with this library; if not, write to the
|
|
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
|
|
* Boston, MA 02110-1301, USA.
|
|
*/
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
#include "config.h"
|
|
#endif
|
|
|
|
#include "gstqsvallocator_d3d11.h"
|
|
#include <string.h>
|
|
#include <wrl.h>
|
|
|
|
/* *INDENT-OFF* */
|
|
using namespace Microsoft::WRL;
|
|
/* *INDENT-ON* */
|
|
|
|
GST_DEBUG_CATEGORY_EXTERN (gst_qsv_allocator_debug);
|
|
#define GST_CAT_DEFAULT gst_qsv_allocator_debug
|
|
|
|
struct _GstQsvD3D11Allocator
|
|
{
|
|
GstQsvAllocator parent;
|
|
|
|
GstD3D11Device *device;
|
|
GstD3D11Fence *fence;
|
|
};
|
|
|
|
#define gst_qsv_d3d11_allocator_parent_class parent_class
|
|
G_DEFINE_TYPE (GstQsvD3D11Allocator, gst_qsv_d3d11_allocator,
|
|
GST_TYPE_QSV_ALLOCATOR);
|
|
|
|
static void gst_qsv_d3d11_allocator_dispose (GObject * object);
|
|
static mfxStatus gst_qsv_d3d11_allocator_alloc (GstQsvAllocator * allocator,
|
|
gboolean dummy_alloc, mfxFrameAllocRequest * request,
|
|
mfxFrameAllocResponse * response);
|
|
static GstBuffer *gst_qsv_d3d11_allocator_upload (GstQsvAllocator * allocator,
|
|
const GstVideoInfo * info, GstBuffer * buffer, GstBufferPool * pool);
|
|
static GstBuffer *gst_qsv_d3d11_allocator_download (GstQsvAllocator * allocator,
|
|
const GstVideoInfo * info, gboolean force_copy, GstQsvFrame * frame,
|
|
GstBufferPool * pool);
|
|
|
|
static void
|
|
gst_qsv_d3d11_allocator_class_init (GstQsvD3D11AllocatorClass * klass)
|
|
{
|
|
GObjectClass *object_class = G_OBJECT_CLASS (klass);
|
|
GstQsvAllocatorClass *alloc_class = GST_QSV_ALLOCATOR_CLASS (klass);
|
|
|
|
object_class->dispose = gst_qsv_d3d11_allocator_dispose;
|
|
|
|
alloc_class->alloc = GST_DEBUG_FUNCPTR (gst_qsv_d3d11_allocator_alloc);
|
|
alloc_class->upload = GST_DEBUG_FUNCPTR (gst_qsv_d3d11_allocator_upload);
|
|
alloc_class->download = GST_DEBUG_FUNCPTR (gst_qsv_d3d11_allocator_download);
|
|
}
|
|
|
|
static void
|
|
gst_qsv_d3d11_allocator_init (GstQsvD3D11Allocator * self)
|
|
{
|
|
}
|
|
|
|
static void
|
|
gst_qsv_d3d11_allocator_dispose (GObject * object)
|
|
{
|
|
GstQsvD3D11Allocator *self = GST_QSV_D3D11_ALLOCATOR (object);
|
|
|
|
gst_clear_d3d11_fence (&self->fence);
|
|
gst_clear_object (&self->device);
|
|
|
|
G_OBJECT_CLASS (parent_class)->dispose (object);
|
|
}
|
|
|
|
static mfxStatus
|
|
gst_qsv_d3d11_allocator_alloc (GstQsvAllocator * allocator,
|
|
gboolean dummy_alloc, mfxFrameAllocRequest * request,
|
|
mfxFrameAllocResponse * response)
|
|
{
|
|
GstQsvD3D11Allocator *self = GST_QSV_D3D11_ALLOCATOR (allocator);
|
|
DXGI_FORMAT dxgi_format = DXGI_FORMAT_UNKNOWN;
|
|
GstQsvFrame **mids = nullptr;
|
|
|
|
/* Something unexpected and went wrong */
|
|
if ((request->Type & MFX_MEMTYPE_SYSTEM_MEMORY) != 0) {
|
|
GST_ERROR_OBJECT (self,
|
|
"MFX is requesting system memory, type 0x%x", request->Type);
|
|
return MFX_ERR_UNSUPPORTED;
|
|
}
|
|
|
|
switch (request->Info.FourCC) {
|
|
case MFX_FOURCC_NV12:
|
|
dxgi_format = DXGI_FORMAT_NV12;
|
|
break;
|
|
case MFX_FOURCC_P010:
|
|
dxgi_format = DXGI_FORMAT_P010;
|
|
break;
|
|
case MFX_FOURCC_P016:
|
|
dxgi_format = DXGI_FORMAT_P016;
|
|
break;
|
|
case MFX_FOURCC_AYUV:
|
|
dxgi_format = DXGI_FORMAT_AYUV;
|
|
break;
|
|
case MFX_FOURCC_Y410:
|
|
dxgi_format = DXGI_FORMAT_Y410;
|
|
break;
|
|
case MFX_FOURCC_RGB4:
|
|
dxgi_format = DXGI_FORMAT_B8G8R8A8_UNORM;
|
|
break;
|
|
case MFX_FOURCC_BGR4:
|
|
dxgi_format = DXGI_FORMAT_R8G8B8A8_UNORM;
|
|
break;
|
|
case MFX_FOURCC_YUY2:
|
|
dxgi_format = DXGI_FORMAT_YUY2;
|
|
break;
|
|
default:
|
|
/* TODO: add more formats */
|
|
break;
|
|
}
|
|
|
|
if (dxgi_format == DXGI_FORMAT_UNKNOWN &&
|
|
request->Info.FourCC != MFX_FOURCC_P8) {
|
|
GST_ERROR_OBJECT (self, "Failed to convert %d to DXGI format",
|
|
request->Info.FourCC);
|
|
|
|
return MFX_ERR_UNSUPPORTED;
|
|
}
|
|
|
|
if (request->Info.FourCC == MFX_FOURCC_P8) {
|
|
D3D11_BUFFER_DESC desc;
|
|
GstVideoInfo info;
|
|
GstMemory *mem;
|
|
GstBuffer *buffer;
|
|
gsize offset[GST_VIDEO_MAX_PLANES] = { 0, };
|
|
gint stride[GST_VIDEO_MAX_PLANES] = { 0, };
|
|
guint size;
|
|
|
|
memset (&desc, 0, sizeof (D3D11_BUFFER_DESC));
|
|
|
|
desc.ByteWidth = request->Info.Width * request->Info.Height;
|
|
desc.Usage = D3D11_USAGE_STAGING;
|
|
desc.CPUAccessFlags = D3D11_CPU_ACCESS_READ;
|
|
|
|
mem = gst_d3d11_allocator_alloc_buffer (nullptr, self->device, &desc);
|
|
if (!mem) {
|
|
GST_ERROR_OBJECT (self, "Failed to allocate buffer");
|
|
return MFX_ERR_MEMORY_ALLOC;
|
|
}
|
|
|
|
size = request->Info.Width * request->Info.Height;
|
|
stride[0] = size;
|
|
|
|
gst_video_info_set_format (&info, GST_VIDEO_FORMAT_GRAY8, size, 1);
|
|
|
|
buffer = gst_buffer_new ();
|
|
gst_buffer_append_memory (buffer, mem);
|
|
gst_buffer_add_video_meta_full (buffer, GST_VIDEO_FRAME_FLAG_NONE,
|
|
GST_VIDEO_FORMAT_GRAY8, size, 1, 1, offset, stride);
|
|
|
|
mids = g_new0 (GstQsvFrame *, 1);
|
|
response->NumFrameActual = 1;
|
|
mids[0] = gst_qsv_allocator_acquire_frame (allocator,
|
|
GST_QSV_VIDEO_MEMORY | GST_QSV_ENCODER_IN_MEMORY, &info, buffer,
|
|
nullptr);
|
|
} else {
|
|
GstBufferPool *pool;
|
|
GstVideoFormat format;
|
|
GstVideoInfo info;
|
|
GstCaps *caps;
|
|
GstStructure *config;
|
|
GstD3D11AllocationParams *params;
|
|
guint bind_flags = 0;
|
|
GstVideoAlignment align;
|
|
GstQsvMemoryType mem_type = GST_QSV_VIDEO_MEMORY;
|
|
|
|
if ((request->Type & MFX_MEMTYPE_VIDEO_MEMORY_ENCODER_TARGET) != 0) {
|
|
bind_flags |= D3D11_BIND_VIDEO_ENCODER;
|
|
mem_type |= GST_QSV_ENCODER_IN_MEMORY;
|
|
}
|
|
|
|
if ((request->Type & MFX_MEMTYPE_VIDEO_MEMORY_DECODER_TARGET) != 0) {
|
|
bind_flags |= D3D11_BIND_DECODER;
|
|
mem_type |= GST_QSV_DECODER_OUT_MEMORY;
|
|
}
|
|
|
|
if ((request->Type & MFX_MEMTYPE_VIDEO_MEMORY_PROCESSOR_TARGET) != 0) {
|
|
bind_flags |= D3D11_BIND_RENDER_TARGET;
|
|
mem_type |= GST_QSV_PROCESS_TARGET;
|
|
}
|
|
|
|
if (mem_type == GST_QSV_VIDEO_MEMORY) {
|
|
GST_ERROR_OBJECT (self, "Unknown read/write access");
|
|
return MFX_ERR_UNSUPPORTED;
|
|
}
|
|
|
|
mids = g_new0 (GstQsvFrame *, request->NumFrameSuggested);
|
|
response->NumFrameActual = request->NumFrameSuggested;
|
|
|
|
format = gst_d3d11_dxgi_format_to_gst (dxgi_format);
|
|
gst_video_info_set_format (&info,
|
|
format, request->Info.CropW, request->Info.CropH);
|
|
|
|
if (dummy_alloc) {
|
|
for (guint i = 0; i < request->NumFrameSuggested; i++) {
|
|
mids[i] = gst_qsv_allocator_acquire_frame (allocator,
|
|
mem_type, &info, nullptr, nullptr);
|
|
}
|
|
|
|
response->mids = (mfxMemId *) mids;
|
|
|
|
return MFX_ERR_NONE;
|
|
}
|
|
|
|
caps = gst_video_info_to_caps (&info);
|
|
gst_video_alignment_reset (&align);
|
|
align.padding_right = request->Info.Width - request->Info.CropW;
|
|
align.padding_bottom = request->Info.Height - request->Info.CropH;
|
|
|
|
pool = gst_d3d11_buffer_pool_new (self->device);
|
|
params = gst_d3d11_allocation_params_new (self->device, &info,
|
|
GST_D3D11_ALLOCATION_FLAG_DEFAULT, bind_flags, 0);
|
|
|
|
gst_d3d11_allocation_params_alignment (params, &align);
|
|
|
|
config = gst_buffer_pool_get_config (pool);
|
|
gst_buffer_pool_config_set_d3d11_allocation_params (config, params);
|
|
gst_d3d11_allocation_params_free (params);
|
|
gst_buffer_pool_config_set_params (config, caps,
|
|
GST_VIDEO_INFO_SIZE (&info), 0, 0);
|
|
gst_caps_unref (caps);
|
|
gst_buffer_pool_set_config (pool, config);
|
|
gst_buffer_pool_set_active (pool, TRUE);
|
|
|
|
for (guint i = 0; i < request->NumFrameSuggested; i++) {
|
|
GstBuffer *buffer;
|
|
|
|
if (gst_buffer_pool_acquire_buffer (pool, &buffer, nullptr) !=
|
|
GST_FLOW_OK) {
|
|
GST_ERROR_OBJECT (self, "Failed to allocate texture buffer");
|
|
gst_buffer_pool_set_active (pool, FALSE);
|
|
gst_object_unref (pool);
|
|
goto error;
|
|
}
|
|
|
|
mids[i] = gst_qsv_allocator_acquire_frame (allocator,
|
|
mem_type, &info, buffer, nullptr);
|
|
}
|
|
|
|
gst_buffer_pool_set_active (pool, FALSE);
|
|
gst_object_unref (pool);
|
|
}
|
|
|
|
response->mids = (mfxMemId *) mids;
|
|
|
|
return MFX_ERR_NONE;
|
|
|
|
error:
|
|
if (mids) {
|
|
for (guint i = 0; i < response->NumFrameActual; i++)
|
|
gst_clear_qsv_frame (&mids[i]);
|
|
|
|
g_free (mids);
|
|
}
|
|
|
|
response->NumFrameActual = 0;
|
|
|
|
return MFX_ERR_MEMORY_ALLOC;
|
|
}
|
|
|
|
static GstBuffer *
|
|
gst_qsv_frame_copy_d3d11 (GstQsvD3D11Allocator * self,
|
|
const GstVideoInfo * info, GstBuffer * src_buf, GstBuffer * dst_buf,
|
|
gboolean shared)
|
|
{
|
|
D3D11_TEXTURE2D_DESC src_desc, dst_desc;
|
|
D3D11_BOX src_box;
|
|
guint subresource_idx;
|
|
GstMemory *src_mem, *dst_mem;
|
|
GstMapInfo src_info, dst_info;
|
|
ID3D11Texture2D *src_tex, *dst_tex;
|
|
GstD3D11Device *device;
|
|
ID3D11Device *device_handle;
|
|
ID3D11DeviceContext *device_context;
|
|
ComPtr < IDXGIResource > dxgi_resource;
|
|
ComPtr < ID3D11Texture2D > shared_texture;
|
|
HANDLE shared_handle;
|
|
HRESULT hr;
|
|
|
|
GST_TRACE_OBJECT (self, "Copying D3D11 buffer %" GST_PTR_FORMAT, src_buf);
|
|
|
|
src_mem = gst_buffer_peek_memory (src_buf, 0);
|
|
dst_mem = gst_buffer_peek_memory (dst_buf, 0);
|
|
|
|
device = GST_D3D11_MEMORY_CAST (src_mem)->device;
|
|
device_handle = gst_d3d11_device_get_device_handle (device);
|
|
device_context = gst_d3d11_device_get_device_context_handle (device);
|
|
|
|
if (!gst_memory_map (src_mem,
|
|
&src_info, (GstMapFlags) (GST_MAP_READ | GST_MAP_D3D11))) {
|
|
GST_WARNING ("Failed to map src memory");
|
|
gst_buffer_unref (dst_buf);
|
|
return nullptr;
|
|
}
|
|
|
|
if (!gst_memory_map (dst_mem,
|
|
&dst_info, (GstMapFlags) (GST_MAP_WRITE | GST_MAP_D3D11))) {
|
|
GST_WARNING ("Failed to map dst memory");
|
|
gst_memory_unmap (src_mem, &src_info);
|
|
gst_buffer_unref (dst_buf);
|
|
return nullptr;
|
|
}
|
|
|
|
src_tex = (ID3D11Texture2D *) src_info.data;
|
|
dst_tex = (ID3D11Texture2D *) dst_info.data;
|
|
|
|
src_tex->GetDesc (&src_desc);
|
|
dst_tex->GetDesc (&dst_desc);
|
|
|
|
subresource_idx =
|
|
gst_d3d11_memory_get_subresource_index (GST_D3D11_MEMORY_CAST (src_mem));
|
|
|
|
if (shared) {
|
|
hr = dst_tex->QueryInterface (IID_PPV_ARGS (&dxgi_resource));
|
|
if (!gst_d3d11_result (hr, device)) {
|
|
GST_ERROR_OBJECT (self,
|
|
"IDXGIResource interface is not available, hr: 0x%x", (guint) hr);
|
|
goto error;
|
|
}
|
|
|
|
hr = dxgi_resource->GetSharedHandle (&shared_handle);
|
|
if (!gst_d3d11_result (hr, device)) {
|
|
GST_ERROR_OBJECT (self, "Failed to get shared handle, hr: 0x%x",
|
|
(guint) hr);
|
|
goto error;
|
|
}
|
|
|
|
hr = device_handle->OpenSharedResource (shared_handle,
|
|
IID_PPV_ARGS (&shared_texture));
|
|
|
|
if (!gst_d3d11_result (hr, device)) {
|
|
GST_ERROR_OBJECT (self, "Failed to get shared texture, hr: 0x%x",
|
|
(guint) hr);
|
|
goto error;
|
|
}
|
|
|
|
dst_tex = shared_texture.Get ();
|
|
}
|
|
|
|
src_box.left = 0;
|
|
src_box.top = 0;
|
|
src_box.front = 0;
|
|
src_box.back = 1;
|
|
src_box.right = MIN (src_desc.Width, dst_desc.Width);
|
|
src_box.bottom = MIN (src_desc.Height, dst_desc.Height);
|
|
|
|
gst_d3d11_device_lock (device);
|
|
if (shared) {
|
|
if (self->fence && self->fence->device != device)
|
|
gst_clear_d3d11_fence (&self->fence);
|
|
|
|
if (!self->fence)
|
|
self->fence = gst_d3d11_device_create_fence (device);
|
|
|
|
if (!self->fence) {
|
|
GST_ERROR_OBJECT (self, "Couldn't crete fence");
|
|
gst_d3d11_device_unlock (device);
|
|
goto error;
|
|
}
|
|
}
|
|
|
|
device_context->CopySubresourceRegion (dst_tex, 0,
|
|
0, 0, 0, src_tex, subresource_idx, &src_box);
|
|
|
|
if (shared) {
|
|
if (!gst_d3d11_fence_signal (self->fence) ||
|
|
!gst_d3d11_fence_wait (self->fence)) {
|
|
GST_ERROR_OBJECT (self, "Couldn't sync GPU operation");
|
|
gst_clear_d3d11_fence (&self->fence);
|
|
gst_d3d11_device_unlock (device);
|
|
goto error;
|
|
}
|
|
}
|
|
|
|
gst_d3d11_device_unlock (device);
|
|
|
|
gst_memory_unmap (dst_mem, &dst_info);
|
|
gst_memory_unmap (src_mem, &src_info);
|
|
|
|
return dst_buf;
|
|
|
|
error:
|
|
gst_memory_unmap (dst_mem, &dst_info);
|
|
gst_memory_unmap (src_mem, &src_info);
|
|
gst_buffer_unref (dst_buf);
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
static GstBuffer *
|
|
gst_qsv_frame_upload_sysmem (const GstVideoInfo * info, GstBuffer * src_buf,
|
|
GstBuffer * dst_buf)
|
|
{
|
|
GstVideoFrame src_frame, dst_frame;
|
|
|
|
GST_TRACE ("Uploading sysmem buffer %" GST_PTR_FORMAT, src_buf);
|
|
|
|
if (!gst_video_frame_map (&src_frame, info, src_buf, GST_MAP_READ)) {
|
|
GST_WARNING ("Failed to map src frame");
|
|
gst_buffer_unref (dst_buf);
|
|
return nullptr;
|
|
}
|
|
|
|
if (!gst_video_frame_map (&dst_frame, info, dst_buf, GST_MAP_WRITE)) {
|
|
GST_WARNING ("Failed to map src frame");
|
|
gst_video_frame_unmap (&src_frame);
|
|
gst_buffer_unref (dst_buf);
|
|
return nullptr;
|
|
}
|
|
|
|
for (guint i = 0; i < GST_VIDEO_FRAME_N_PLANES (&src_frame); i++) {
|
|
guint src_width_in_bytes, src_height;
|
|
guint dst_width_in_bytes, dst_height;
|
|
guint width_in_bytes, height;
|
|
guint src_stride, dst_stride;
|
|
guint8 *src_data, *dst_data;
|
|
|
|
src_width_in_bytes = GST_VIDEO_FRAME_COMP_WIDTH (&src_frame, i) *
|
|
GST_VIDEO_FRAME_COMP_PSTRIDE (&src_frame, i);
|
|
src_height = GST_VIDEO_FRAME_COMP_HEIGHT (&src_frame, i);
|
|
src_stride = GST_VIDEO_FRAME_COMP_STRIDE (&src_frame, i);
|
|
|
|
dst_width_in_bytes = GST_VIDEO_FRAME_COMP_WIDTH (&dst_frame, i) *
|
|
GST_VIDEO_FRAME_COMP_PSTRIDE (&src_frame, i);
|
|
dst_height = GST_VIDEO_FRAME_COMP_HEIGHT (&src_frame, i);
|
|
dst_stride = GST_VIDEO_FRAME_COMP_STRIDE (&dst_frame, i);
|
|
|
|
width_in_bytes = MIN (src_width_in_bytes, dst_width_in_bytes);
|
|
height = MIN (src_height, dst_height);
|
|
|
|
src_data = (guint8 *) GST_VIDEO_FRAME_PLANE_DATA (&src_frame, i);
|
|
dst_data = (guint8 *) GST_VIDEO_FRAME_PLANE_DATA (&dst_frame, i);
|
|
|
|
for (guint j = 0; j < height; j++) {
|
|
memcpy (dst_data, src_data, width_in_bytes);
|
|
dst_data += dst_stride;
|
|
src_data += src_stride;
|
|
}
|
|
}
|
|
|
|
gst_video_frame_unmap (&dst_frame);
|
|
gst_video_frame_unmap (&src_frame);
|
|
|
|
return dst_buf;
|
|
}
|
|
|
|
static GstBuffer *
|
|
gst_qsv_d3d11_allocator_upload (GstQsvAllocator * allocator,
|
|
const GstVideoInfo * info, GstBuffer * buffer, GstBufferPool * pool)
|
|
{
|
|
GstMemory *mem;
|
|
GstD3D11Memory *dmem;
|
|
D3D11_TEXTURE2D_DESC desc;
|
|
GstBuffer *dst_buf;
|
|
GstFlowReturn flow_ret;
|
|
gboolean shared_copy = FALSE;
|
|
|
|
/* 1) D3D11 buffer from the same d3d11device with ours
|
|
* 1-1) Same resolution
|
|
* -> Increase refcount and wrap with GstQsvFrame
|
|
* 1-2) Different resolution
|
|
* -> GPU copy
|
|
* 2) non-D3D11 buffer or from other d3d11 device
|
|
* -> Always CPU copy
|
|
*/
|
|
|
|
if (!GST_IS_D3D11_BUFFER_POOL (pool)) {
|
|
GST_ERROR_OBJECT (allocator, "Not a d3d11 buffer pool");
|
|
return nullptr;
|
|
}
|
|
|
|
flow_ret = gst_buffer_pool_acquire_buffer (pool, &dst_buf, nullptr);
|
|
if (flow_ret != GST_FLOW_OK) {
|
|
GST_WARNING_OBJECT (allocator,
|
|
"Failed to acquire buffer from pool, return %s",
|
|
gst_flow_get_name (flow_ret));
|
|
return nullptr;
|
|
}
|
|
|
|
mem = gst_buffer_peek_memory (buffer, 0);
|
|
if (!gst_is_d3d11_memory (mem) || gst_buffer_n_memory (buffer) > 1) {
|
|
/* d3d11 buffer should hold single memory object */
|
|
return gst_qsv_frame_upload_sysmem (info, buffer, dst_buf);
|
|
}
|
|
|
|
/* FIXME: Add support for shared texture for GPU copy or wrapping
|
|
* texture from different device */
|
|
dmem = GST_D3D11_MEMORY_CAST (mem);
|
|
if (dmem->device != GST_D3D11_BUFFER_POOL (pool)->device) {
|
|
gint64 luid, other_luid;
|
|
g_object_get (dmem->device, "adapter-luid", &luid, nullptr);
|
|
g_object_get (GST_D3D11_BUFFER_POOL (pool)->device,
|
|
"adapter-luid", &other_luid, nullptr);
|
|
if (luid == other_luid) {
|
|
shared_copy = TRUE;
|
|
} else {
|
|
return gst_qsv_frame_upload_sysmem (info, buffer, dst_buf);
|
|
}
|
|
}
|
|
|
|
gst_d3d11_memory_get_texture_desc (dmem, &desc);
|
|
|
|
if (desc.Usage == D3D11_USAGE_DEFAULT && !shared_copy) {
|
|
GST_TRACE_OBJECT (allocator, "Wrapping D3D11 buffer without copy");
|
|
gst_buffer_unref (dst_buf);
|
|
|
|
return gst_buffer_ref (buffer);
|
|
}
|
|
|
|
return gst_qsv_frame_copy_d3d11 (GST_QSV_D3D11_ALLOCATOR (allocator), info,
|
|
buffer, dst_buf, shared_copy);
|
|
}
|
|
|
|
static GstBuffer *
|
|
gst_qsv_d3d11_allocator_download (GstQsvAllocator * allocator,
|
|
const GstVideoInfo * info, gboolean force_copy, GstQsvFrame * frame,
|
|
GstBufferPool * pool)
|
|
{
|
|
GstD3D11BufferPool *d3d11_pool;
|
|
GstBuffer *src_buf, *dst_buf;
|
|
GstMemory *mem;
|
|
GstD3D11Memory *dmem;
|
|
GstFlowReturn ret;
|
|
|
|
GST_TRACE_OBJECT (allocator, "Download");
|
|
|
|
src_buf = gst_qsv_frame_peek_buffer (frame);
|
|
|
|
if (!force_copy)
|
|
return gst_buffer_ref (src_buf);
|
|
|
|
mem = gst_buffer_peek_memory (src_buf, 0);
|
|
if (!gst_is_d3d11_memory (mem) || gst_buffer_n_memory (src_buf) != 1) {
|
|
GST_ERROR_OBJECT (allocator, "frame holds invalid d3d11 memory");
|
|
return nullptr;
|
|
}
|
|
|
|
if (!GST_IS_D3D11_BUFFER_POOL (pool)) {
|
|
GST_TRACE_OBJECT (allocator, "Output is not d3d11 memory");
|
|
goto fallback;
|
|
}
|
|
|
|
dmem = GST_D3D11_MEMORY_CAST (mem);
|
|
|
|
/* both pool and qsvframe should hold the same d3d11 device already,
|
|
* but checking again */
|
|
d3d11_pool = GST_D3D11_BUFFER_POOL (pool);
|
|
if (d3d11_pool->device != dmem->device) {
|
|
GST_WARNING_OBJECT (allocator, "Pool holds different device");
|
|
goto fallback;
|
|
}
|
|
|
|
ret = gst_buffer_pool_acquire_buffer (pool, &dst_buf, nullptr);
|
|
if (ret != GST_FLOW_OK) {
|
|
GST_WARNING_OBJECT (allocator, "Failed to allocate output buffer");
|
|
return nullptr;
|
|
}
|
|
|
|
return gst_qsv_frame_copy_d3d11 (GST_QSV_D3D11_ALLOCATOR (allocator),
|
|
info, src_buf, dst_buf, FALSE);
|
|
|
|
fallback:
|
|
GST_MINI_OBJECT_FLAG_SET (mem, GST_D3D11_MEMORY_TRANSFER_NEED_DOWNLOAD);
|
|
|
|
return GST_QSV_ALLOCATOR_CLASS (parent_class)->download (allocator,
|
|
info, TRUE, frame, pool);
|
|
}
|
|
|
|
GstQsvAllocator *
|
|
gst_qsv_d3d11_allocator_new (GstD3D11Device * device)
|
|
{
|
|
GstQsvD3D11Allocator *self;
|
|
|
|
g_return_val_if_fail (GST_IS_D3D11_DEVICE (device), nullptr);
|
|
|
|
self = (GstQsvD3D11Allocator *)
|
|
g_object_new (GST_TYPE_QSV_D3D11_ALLOCATOR, nullptr);
|
|
self->device = (GstD3D11Device *) gst_object_ref (device);
|
|
|
|
gst_object_ref_sink (self);
|
|
|
|
return GST_QSV_ALLOCATOR (self);
|
|
}
|