gstreamer/subprojects/gst-plugins-bad/gst-libs/gst/d3dshader/converter-hlsl/hlsl.h
Seungha Yang f3191aca58 d3dshader: Add shader for building gamma LUT
Newly added shader will be used by converter to construct
gamma encode/decode LUT texture

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7951>
2024-11-26 16:06:08 +00:00

25 lines
969 B
C

/* GStreamer
* Copyright (C) 2023 Seungha Yang <seungha@centricular.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#pragma once
#include "CSMain_converter.hlsl"
#include "PSMain_converter.hlsl"
#include "VSMain_converter.hlsl"
#include "PSMain_gamma_lut.hlsl"