gstreamer/subprojects/gst-plugins-bad/gst-libs/gst/d3d11
Seungha Yang 461c4bc32c d3d11: Add support for more packed formats using compute shader
Adding below listed formats support, and reorders supported format
list based on preference

<YUV 4:2:2>
UYVY, VYUY, YVYU, v210, v216

<YUV 4:4:4>
v308, IYU2

<RGB 16bits per pixel>
RGB16, RGB15, BGR16, BGR15

<RGB 8bits per channel>
ARGB, xRGB, ABGR, xBGR, RGB, BGR

<RGB 10bits per channel>
r210, BGR10A2

<RGB 16bits per channel>
BGRA64

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5717>
2023-11-27 15:14:09 +00:00
..
hlsl d3d11: Add support for more packed formats using compute shader 2023-11-27 15:14:09 +00:00
d3d11-prelude.h d3d11: Install library headers 2022-06-27 19:33:57 +00:00
gstd3d11-private.h d3d11: Add support for more packed formats using compute shader 2023-11-27 15:14:09 +00:00
gstd3d11.h d3d11: Move GstD3D11Converter to gst-libs 2022-07-22 00:08:51 +09:00
gstd3d11_fwd.h d3d11: Implement fence abstraction 2022-07-23 16:53:14 +00:00
gstd3d11bufferpool.cpp d3d11: Rework memory allocation params signalling 2023-11-27 15:14:09 +00:00
gstd3d11bufferpool.h d3d11: Update library doc 2022-08-27 22:40:34 +09:00
gstd3d11compile.cpp d3d11: Update library doc 2022-08-27 22:40:34 +09:00
gstd3d11compile.h d3d11: Move HLSL compiler to gst-libs 2022-07-15 06:31:51 +09:00
gstd3d11config.h.meson d3d11: Install library headers 2022-06-27 19:33:57 +00:00
gstd3d11converter-builder.cpp d3d11: Add support for more packed formats using compute shader 2023-11-27 15:14:09 +00:00
gstd3d11converter-builder.h d3d11: Implement helper object for converter 2023-11-20 20:29:13 +09:00
gstd3d11converter-helper.cpp d3d11: Add support for more packed formats using compute shader 2023-11-27 15:14:09 +00:00
gstd3d11converter-helper.h d3d11: Implement helper object for converter 2023-11-20 20:29:13 +09:00
gstd3d11converter-private.h d3d11: Enable DirectXMath SIMD 2023-11-07 11:19:31 +00:00
gstd3d11converter.cpp d3d11: Add support for more packed formats using compute shader 2023-11-27 15:14:09 +00:00
gstd3d11converter.h d3d11: Enable DirectXMath SIMD 2023-11-07 11:19:31 +00:00
gstd3d11device-private.h d3d11: Implement helper object for converter 2023-11-20 20:29:13 +09:00
gstd3d11device.cpp d3d11: Add support for more packed formats using compute shader 2023-11-27 15:14:09 +00:00
gstd3d11device.h d3d11: Update library doc 2022-08-27 22:40:34 +09:00
gstd3d11format.cpp d3d11: Add support for more packed formats using compute shader 2023-11-27 15:14:09 +00:00
gstd3d11format.h d3d11: Rework memory allocation params signalling 2023-11-27 15:14:09 +00:00
gstd3d11memory-private.h d3d11: Rework memory allocation params signalling 2023-11-27 15:14:09 +00:00
gstd3d11memory.cpp d3d11: Rework memory allocation params signalling 2023-11-27 15:14:09 +00:00
gstd3d11memory.h d3d11: Rework memory allocation params signalling 2023-11-27 15:14:09 +00:00
gstd3d11shadercache.cpp d3d11: Use shader model 4 2023-11-25 20:27:43 +09:00
gstd3d11shadercache.h d3d11: Implement helper object for converter 2023-11-20 20:29:13 +09:00
gstd3d11utils.cpp d3d11: Fix build with GST_DISABLE_GST_DEBUG 2023-11-03 13:31:03 +00:00
gstd3d11utils.h d3d11: Fix build with GST_DISABLE_GST_DEBUG 2023-11-03 13:31:03 +00:00
meson.build directxmath.wrap: Fix cpuid mismatch on MinGW 2023-11-20 20:08:57 +00:00