mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-23 10:11:08 +00:00
c0a02affa4
If driver can support cross-api resource sharing, use device-to-device resource copy in d3d12upload/download elements. Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7119>
1437 lines
45 KiB
C++
1437 lines
45 KiB
C++
/* GStreamer
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* Copyright (C) 2024 Seungha Yang <seungha@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#include "gstd3d12memorycopy.h"
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#include <gst/d3d12/gstd3d12.h>
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#include <gst/d3d12/gstd3d12-private.h>
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#include <gst/d3d11/gstd3d11.h>
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#include <gst/d3d11/gstd3d11-private.h>
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#include <gst/d3d11/gstd3d11device-private.h>
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#include <directx/d3dx12.h>
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#include <mutex>
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#include <wrl.h>
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/* *INDENT-OFF* */
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using namespace Microsoft::WRL;
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/* *INDENT-ON* */
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GST_DEBUG_CATEGORY_STATIC (gst_d3d12_memory_copy_debug);
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#define GST_CAT_DEFAULT gst_d3d12_memory_copy_debug
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#define META_TAG_VIDEO meta_tag_video_quark
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static GQuark meta_tag_video_quark;
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static GstStaticPadTemplate sink_template =
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GST_STATIC_PAD_TEMPLATE ("sink", GST_PAD_SINK, GST_PAD_ALWAYS,
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GST_STATIC_CAPS (GST_VIDEO_CAPS_MAKE_WITH_FEATURES
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(GST_CAPS_FEATURE_MEMORY_D3D12_MEMORY, GST_D3D12_ALL_FORMATS) "; "
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GST_VIDEO_CAPS_MAKE_WITH_FEATURES
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(GST_CAPS_FEATURE_MEMORY_D3D12_MEMORY ","
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GST_CAPS_FEATURE_META_GST_VIDEO_OVERLAY_COMPOSITION,
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GST_D3D12_ALL_FORMATS) "; "
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GST_VIDEO_CAPS_MAKE_WITH_FEATURES (GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY,
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GST_D3D11_ALL_FORMATS) ";"
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GST_VIDEO_CAPS_MAKE_WITH_FEATURES (GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY
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"," GST_CAPS_FEATURE_META_GST_VIDEO_OVERLAY_COMPOSITION,
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GST_D3D11_ALL_FORMATS) ";"
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GST_VIDEO_CAPS_MAKE (GST_D3D12_ALL_FORMATS) "; "
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GST_VIDEO_CAPS_MAKE_WITH_FEATURES
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(GST_CAPS_FEATURE_MEMORY_SYSTEM_MEMORY ","
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GST_CAPS_FEATURE_META_GST_VIDEO_OVERLAY_COMPOSITION,
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GST_D3D12_ALL_FORMATS)));
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static GstStaticPadTemplate src_template =
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GST_STATIC_PAD_TEMPLATE ("src", GST_PAD_SRC, GST_PAD_ALWAYS,
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GST_STATIC_CAPS (GST_VIDEO_CAPS_MAKE_WITH_FEATURES
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(GST_CAPS_FEATURE_MEMORY_D3D12_MEMORY, GST_D3D12_ALL_FORMATS) "; "
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GST_VIDEO_CAPS_MAKE_WITH_FEATURES
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(GST_CAPS_FEATURE_MEMORY_D3D12_MEMORY ","
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GST_CAPS_FEATURE_META_GST_VIDEO_OVERLAY_COMPOSITION,
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GST_D3D12_ALL_FORMATS) "; "
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GST_VIDEO_CAPS_MAKE_WITH_FEATURES (GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY,
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GST_D3D11_ALL_FORMATS) ";"
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GST_VIDEO_CAPS_MAKE_WITH_FEATURES (GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY
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"," GST_CAPS_FEATURE_META_GST_VIDEO_OVERLAY_COMPOSITION,
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GST_D3D11_ALL_FORMATS) ";"
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GST_VIDEO_CAPS_MAKE (GST_D3D12_ALL_FORMATS) "; "
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GST_VIDEO_CAPS_MAKE_WITH_FEATURES
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(GST_CAPS_FEATURE_MEMORY_SYSTEM_MEMORY ","
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GST_CAPS_FEATURE_META_GST_VIDEO_OVERLAY_COMPOSITION,
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GST_D3D12_ALL_FORMATS)));
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enum class TransferType
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{
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SYSTEM,
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D3D11_TO_12,
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D3D12_TO_11,
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};
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enum class MemoryType
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{
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SYSTEM,
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D3D12,
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D3D11,
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};
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enum class DeviceSearchType
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{
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ANY,
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PROPERTY,
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LUID,
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};
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enum
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{
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PROP_0,
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PROP_ADAPTER,
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};
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#define DEFAULT_ADAPTER -1
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struct _GstD3D12MemoryCopyPrivate
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{
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~_GstD3D12MemoryCopyPrivate ()
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{
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Reset (true);
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}
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void Reset (bool full)
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{
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if (fallback_pool12)
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gst_buffer_pool_set_active (fallback_pool12, FALSE);
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gst_clear_object (&fallback_pool12);
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fence12 = nullptr;
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fence11 = nullptr;
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fence12_on_11 = nullptr;
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fence11_on_11 = nullptr;
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context11_4 = nullptr;
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device11_5 = nullptr;
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in_type = MemoryType::SYSTEM;
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out_type = MemoryType::SYSTEM;
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transfer_type = TransferType::SYSTEM;
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search_type = DeviceSearchType::PROPERTY;
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fence_val = 0;
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if (full) {
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luid = 0;
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gst_clear_object (&device12);
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gst_clear_object (&device11);
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gst_clear_caps (&incaps);
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gst_clear_caps (&outcaps);
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}
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}
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GstD3D12Device *device12 = nullptr;
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GstD3D11Device *device11 = nullptr;
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ComPtr < ID3D12Fence > fence12;
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ComPtr < ID3D11Fence > fence11;
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ComPtr < ID3D12Fence > fence12_on_11;
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ComPtr < ID3D11Fence > fence11_on_11;
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ComPtr < ID3D11Device5 > device11_5;
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ComPtr < ID3D11DeviceContext4 > context11_4;
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GstBufferPool *fallback_pool12 = nullptr;
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GstCaps *incaps = nullptr;
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GstCaps *outcaps = nullptr;
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bool is_uploader = false;
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gint64 luid = 0;
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DeviceSearchType search_type = DeviceSearchType::PROPERTY;
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GstVideoInfo info;
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TransferType transfer_type = TransferType::SYSTEM;
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MemoryType in_type = MemoryType::SYSTEM;
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MemoryType out_type = MemoryType::SYSTEM;
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UINT64 fence_val = 0;
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gint adapter = DEFAULT_ADAPTER;
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std::recursive_mutex lock;
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};
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static void gst_d3d12_memory_copy_finalize (GObject * object);
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static void gst_d3d12_memory_copy_set_property (GObject * object, guint prop_id,
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const GValue * value, GParamSpec * pspec);
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static void gst_d3d12_memory_copy_get_property (GObject * object, guint prop_id,
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GValue * value, GParamSpec * pspec);
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static void gst_d3d12_memory_copy_set_context (GstElement * element,
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GstContext * context);
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static gboolean gst_d3d12_memory_copy_start (GstBaseTransform * trans);
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static gboolean gst_d3d12_memory_copy_stop (GstBaseTransform * trans);
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static gboolean gst_d3d12_memory_copy_set_caps (GstBaseTransform * trans,
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GstCaps * incaps, GstCaps * outcaps);
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static GstCaps *gst_d3d12_memory_copy_transform_caps (GstBaseTransform * trans,
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GstPadDirection direction, GstCaps * caps, GstCaps * filter);
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static gboolean gst_d3d12_memory_copy_query (GstBaseTransform * trans,
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GstPadDirection direction, GstQuery * query);
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static gboolean gst_d3d12_memory_copy_propose_allocation (GstBaseTransform *
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trans, GstQuery * decide_query, GstQuery * query);
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static gboolean gst_d3d12_memory_copy_decide_allocation (GstBaseTransform *
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trans, GstQuery * query);
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static gboolean gst_d3d12_memory_copy_transform_meta (GstBaseTransform * trans,
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GstBuffer * outbuf, GstMeta * meta, GstBuffer * inbuf);
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static void gst_d3d12_memory_copy_before_transform (GstBaseTransform * trans,
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GstBuffer * buffer);
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static GstFlowReturn gst_d3d12_memory_copy_transform (GstBaseTransform * trans,
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GstBuffer * inbuf, GstBuffer * outbuf);
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#define gst_d3d12_memory_copy_parent_class parent_class
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G_DEFINE_ABSTRACT_TYPE (GstD3D12MemoryCopy, gst_d3d12_memory_copy,
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GST_TYPE_BASE_TRANSFORM);
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static void
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gst_d3d12_memory_copy_class_init (GstD3D12MemoryCopyClass * klass)
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{
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auto object_class = G_OBJECT_CLASS (klass);
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auto element_class = GST_ELEMENT_CLASS (klass);
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auto trans_class = GST_BASE_TRANSFORM_CLASS (klass);
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object_class->finalize = gst_d3d12_memory_copy_finalize;
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object_class->set_property = gst_d3d12_memory_copy_set_property;
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object_class->get_property = gst_d3d12_memory_copy_get_property;
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g_object_class_install_property (object_class, PROP_ADAPTER,
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g_param_spec_int ("adapter", "Adapter",
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"Adapter index for creating device (-1 for default)",
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-1, G_MAXINT32, DEFAULT_ADAPTER,
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(GParamFlags) (G_PARAM_READWRITE | GST_PARAM_MUTABLE_READY |
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G_PARAM_STATIC_STRINGS)));
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element_class->set_context =
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GST_DEBUG_FUNCPTR (gst_d3d12_memory_copy_set_context);
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gst_element_class_add_static_pad_template (element_class, &sink_template);
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gst_element_class_add_static_pad_template (element_class, &src_template);
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trans_class->passthrough_on_same_caps = TRUE;
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trans_class->start = GST_DEBUG_FUNCPTR (gst_d3d12_memory_copy_start);
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trans_class->stop = GST_DEBUG_FUNCPTR (gst_d3d12_memory_copy_stop);
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trans_class->query = GST_DEBUG_FUNCPTR (gst_d3d12_memory_copy_query);
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trans_class->set_caps = GST_DEBUG_FUNCPTR (gst_d3d12_memory_copy_set_caps);
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trans_class->transform_caps =
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GST_DEBUG_FUNCPTR (gst_d3d12_memory_copy_transform_caps);
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trans_class->propose_allocation =
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GST_DEBUG_FUNCPTR (gst_d3d12_memory_copy_propose_allocation);
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trans_class->decide_allocation =
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GST_DEBUG_FUNCPTR (gst_d3d12_memory_copy_decide_allocation);
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trans_class->transform_meta =
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GST_DEBUG_FUNCPTR (gst_d3d12_memory_copy_transform_meta);
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trans_class->before_transform =
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GST_DEBUG_FUNCPTR (gst_d3d12_memory_copy_before_transform);
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trans_class->transform = GST_DEBUG_FUNCPTR (gst_d3d12_memory_copy_transform);
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meta_tag_video_quark = g_quark_from_static_string (GST_META_TAG_VIDEO_STR);
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GST_DEBUG_CATEGORY_INIT (gst_d3d12_memory_copy_debug,
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"d3d12memorycopy", 0, "d3d12memorycopy");
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}
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static void
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gst_d3d12_memory_copy_init (GstD3D12MemoryCopy * self)
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{
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self->priv = new GstD3D12MemoryCopyPrivate ();
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}
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static void
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gst_d3d12_memory_copy_finalize (GObject * object)
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{
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auto self = GST_D3D12_MEMORY_COPY (object);
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delete self->priv;
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G_OBJECT_CLASS (parent_class)->finalize (object);
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}
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static void
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gst_d3d12_memory_copy_set_property (GObject * object, guint prop_id,
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const GValue * value, GParamSpec * pspec)
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{
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auto self = GST_D3D12_MEMORY_COPY (object);
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auto priv = self->priv;
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std::lock_guard < std::recursive_mutex > lk (priv->lock);
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switch (prop_id) {
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case PROP_ADAPTER:
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priv->adapter = g_value_get_int (value);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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static void
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gst_d3d12_memory_copy_get_property (GObject * object, guint prop_id,
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GValue * value, GParamSpec * pspec)
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{
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auto self = GST_D3D12_MEMORY_COPY (object);
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auto priv = self->priv;
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std::lock_guard < std::recursive_mutex > lk (priv->lock);
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switch (prop_id) {
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case PROP_ADAPTER:
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g_value_set_int (value, priv->adapter);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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static void
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gst_d3d12_memory_copy_set_context (GstElement * element, GstContext * context)
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{
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auto self = GST_D3D12_MEMORY_COPY (element);
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auto priv = self->priv;
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{
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std::lock_guard < std::recursive_mutex > lk (priv->lock);
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switch (priv->search_type) {
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case DeviceSearchType::ANY:
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gst_d3d12_handle_set_context (element, context, -1, &priv->device12);
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gst_d3d11_handle_set_context (element, context, -1, &priv->device11);
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break;
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case DeviceSearchType::PROPERTY:
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gst_d3d12_handle_set_context (element,
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context, priv->adapter, &priv->device12);
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gst_d3d11_handle_set_context (element,
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context, priv->adapter, &priv->device11);
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break;
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case DeviceSearchType::LUID:
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gst_d3d12_handle_set_context_for_adapter_luid (element,
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context, priv->luid, &priv->device12);
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gst_d3d11_handle_set_context_for_adapter_luid (element,
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context, priv->luid, &priv->device11);
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break;
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}
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}
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GST_ELEMENT_CLASS (parent_class)->set_context (element, context);
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}
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static gboolean
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gst_d3d12_memory_copy_start (GstBaseTransform * trans)
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{
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auto self = GST_D3D12_MEMORY_COPY (trans);
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auto priv = self->priv;
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std::lock_guard < std::recursive_mutex > lk (priv->lock);
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if (!gst_d3d12_ensure_element_data (GST_ELEMENT_CAST (self),
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priv->adapter, &priv->device12)) {
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GST_ERROR_OBJECT (self, "Failed to get D3D12 device");
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return FALSE;
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}
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return TRUE;
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}
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static gboolean
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gst_d3d12_memory_copy_stop (GstBaseTransform * trans)
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{
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auto self = GST_D3D12_MEMORY_COPY (trans);
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auto priv = self->priv;
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std::lock_guard < std::recursive_mutex > lk (priv->lock);
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priv->Reset (true);
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return TRUE;
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}
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static gboolean
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gst_d3d12_memory_copy_query (GstBaseTransform * trans,
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GstPadDirection direction, GstQuery * query)
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{
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auto self = GST_D3D12_MEMORY_COPY (trans);
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auto priv = self->priv;
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if (GST_QUERY_TYPE (query) == GST_QUERY_CONTEXT) {
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std::lock_guard < std::recursive_mutex > lk (priv->lock);
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auto elem = GST_ELEMENT (trans);
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if (gst_d3d12_handle_context_query (elem, query, priv->device12))
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return TRUE;
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if (gst_d3d11_handle_context_query (elem, query, priv->device11))
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return TRUE;
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}
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return GST_BASE_TRANSFORM_CLASS (parent_class)->query (trans, direction,
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query);
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}
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static gboolean
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gst_d3d12_memory_copy_setup_resource (GstD3D12MemoryCopy * self)
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{
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auto priv = self->priv;
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priv->transfer_type = TransferType::SYSTEM;
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if (priv->in_type == priv->out_type)
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return TRUE;
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if (priv->in_type != MemoryType::D3D11 && priv->out_type != MemoryType::D3D11)
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return TRUE;
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std::lock_guard < std::recursive_mutex > lk (priv->lock);
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g_object_get (priv->device12, "adapter-luid", &priv->luid, nullptr);
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if (priv->device11) {
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gint64 luid11;
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g_object_get (priv->device11, "adapter-luid", &luid11, nullptr);
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if (luid11 != priv->luid)
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gst_clear_object (&priv->device11);
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}
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if (!priv->device11) {
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priv->search_type = DeviceSearchType::LUID;
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auto elem = GST_ELEMENT (self);
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auto ret = gst_d3d11_ensure_element_data_for_adapter_luid (elem,
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priv->luid, &priv->device11);
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priv->search_type = DeviceSearchType::PROPERTY;
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if (!ret) {
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priv->search_type = DeviceSearchType::ANY;
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auto ret = gst_d3d11_ensure_element_data (elem, -1, &priv->device11);
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priv->search_type = DeviceSearchType::PROPERTY;
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if (!ret) {
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GST_ERROR_OBJECT (self, "Couldn't get any D3D11 device");
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return FALSE;
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}
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GST_WARNING_OBJECT (self, "Couldn't find matching d3d11 device");
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return TRUE;
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}
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}
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gboolean is_hardware = FALSE;
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g_object_get (priv->device11, "hardware", &is_hardware, nullptr);
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if (!is_hardware) {
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GST_INFO_OBJECT (self, "WARP device does not support resource sharing");
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return TRUE;
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}
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|
|
auto device12 = gst_d3d12_device_get_device_handle (priv->device12);
|
|
auto format = GST_VIDEO_INFO_FORMAT (&priv->info);
|
|
switch (format) {
|
|
case GST_VIDEO_FORMAT_RGB16:
|
|
case GST_VIDEO_FORMAT_RGB15:
|
|
case GST_VIDEO_FORMAT_BGR16:
|
|
case GST_VIDEO_FORMAT_BGR15:
|
|
/* d3d12 will use DXGI format whereas d3d11 uses custom format */
|
|
GST_INFO_OBJECT (self, "Different DXGI format");
|
|
return TRUE;
|
|
case GST_VIDEO_FORMAT_RGBA:
|
|
case GST_VIDEO_FORMAT_BGRA:
|
|
case GST_VIDEO_FORMAT_RGB10A2_LE:
|
|
{
|
|
/* D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER_1 can support this format */
|
|
D3D12_FEATURE_DATA_D3D12_OPTIONS4 options4 = { };
|
|
auto hr = device12->CheckFeatureSupport (D3D12_FEATURE_D3D12_OPTIONS4,
|
|
&options4, sizeof (options4));
|
|
if (FAILED (hr) || options4.SharedResourceCompatibilityTier <
|
|
D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER_1) {
|
|
GST_INFO_OBJECT (self, "SharedResourceCompatibilityTier < "
|
|
"D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER_1");
|
|
return TRUE;
|
|
}
|
|
break;
|
|
}
|
|
default:
|
|
if (!gst_d3d11_device_d3d12_import_supported (priv->device11)) {
|
|
GST_INFO_OBJECT (self, "Cross-api resource sharing is not supported");
|
|
return TRUE;
|
|
}
|
|
break;
|
|
}
|
|
|
|
GstD3D12Format format12 = { };
|
|
gst_d3d12_device_get_format (priv->device12, format, &format12);
|
|
if ((format12.support1 & D3D12_FORMAT_SUPPORT1_RENDER_TARGET) !=
|
|
D3D12_FORMAT_SUPPORT1_RENDER_TARGET) {
|
|
GST_INFO_OBJECT (self,
|
|
"Format does not support render target, disable interop");
|
|
return TRUE;
|
|
}
|
|
|
|
GstD3D11Format format11 = { };
|
|
gst_d3d11_device_get_format (priv->device11, format, &format11);
|
|
if (format12.dxgi_format != format11.dxgi_format) {
|
|
GST_INFO_OBJECT (self, "Different DXGI formats are used, need system copy");
|
|
return TRUE;
|
|
}
|
|
|
|
auto device11 = gst_d3d11_device_get_device_handle (priv->device11);
|
|
ComPtr < ID3D11Device5 > device11_5;
|
|
auto hr = device11->QueryInterface (IID_PPV_ARGS (&device11_5));
|
|
if (FAILED (hr)) {
|
|
GST_INFO_OBJECT (self, "Device does not support ID3D11Device5 interface");
|
|
return TRUE;
|
|
}
|
|
|
|
ComPtr < ID3D11DeviceContext4 > context11_4;
|
|
auto context11 = gst_d3d11_device_get_device_context_handle (priv->device11);
|
|
hr = context11->QueryInterface (IID_PPV_ARGS (&context11_4));
|
|
if (FAILED (hr)) {
|
|
GST_INFO_OBJECT (self,
|
|
"Device does not support ID3D11DeviceContext4 interface");
|
|
return TRUE;
|
|
}
|
|
|
|
if (priv->in_type == MemoryType::D3D12) {
|
|
priv->fallback_pool12 = gst_d3d12_buffer_pool_new (priv->device12);
|
|
auto config = gst_buffer_pool_get_config (priv->fallback_pool12);
|
|
/* Default buffer pool allocates resource in shared heap */
|
|
auto caps = gst_video_info_to_caps (&priv->info);
|
|
gst_buffer_pool_config_set_params (config, caps, priv->info.size, 0, 0);
|
|
gst_caps_unref (caps);
|
|
if (!gst_buffer_pool_set_config (priv->fallback_pool12, config)) {
|
|
GST_WARNING_OBJECT (self, "Couldn't set pool config");
|
|
gst_clear_object (&priv->fallback_pool12);
|
|
return TRUE;
|
|
}
|
|
|
|
if (!gst_buffer_pool_set_active (priv->fallback_pool12, TRUE)) {
|
|
GST_WARNING_OBJECT (self, "Couldn't active fallback pool");
|
|
gst_clear_object (&priv->fallback_pool12);
|
|
return TRUE;
|
|
}
|
|
}
|
|
|
|
/* Creates fence on 11 in order to signal to d3d12 when d3d11 is no longer
|
|
* using the shared handle */
|
|
hr = device11_5->CreateFence (0, D3D11_FENCE_FLAG_SHARED,
|
|
IID_PPV_ARGS (&priv->fence11_on_11));
|
|
if (!gst_d3d11_result (hr, priv->device11)) {
|
|
GST_WARNING_OBJECT (self, "Couldn't create d3d11 fence");
|
|
return TRUE;
|
|
}
|
|
|
|
HANDLE handle;
|
|
hr = priv->fence11_on_11->CreateSharedHandle (nullptr, GENERIC_ALL, nullptr,
|
|
&handle);
|
|
if (!gst_d3d11_result (hr, priv->device11)) {
|
|
GST_WARNING_OBJECT (self, "Couldn't create shared fence handle");
|
|
return TRUE;
|
|
}
|
|
|
|
hr = device12->OpenSharedHandle (handle, IID_PPV_ARGS (&priv->fence12_on_11));
|
|
CloseHandle (handle);
|
|
if (!gst_d3d12_result (hr, priv->device12)) {
|
|
GST_WARNING_OBJECT (self, "Couldn't open shared fence");
|
|
return TRUE;
|
|
}
|
|
|
|
if (priv->in_type == MemoryType::D3D11)
|
|
priv->transfer_type = TransferType::D3D11_TO_12;
|
|
else
|
|
priv->transfer_type = TransferType::D3D12_TO_11;
|
|
|
|
if (priv->transfer_type == TransferType::D3D12_TO_11) {
|
|
priv->fence12 = gst_d3d12_device_get_fence_handle (priv->device12,
|
|
D3D12_COMMAND_LIST_TYPE_DIRECT);
|
|
hr = device12->CreateSharedHandle (priv->fence12.Get (), nullptr,
|
|
GENERIC_ALL, nullptr, &handle);
|
|
if (!gst_d3d12_result (hr, priv->device12)) {
|
|
GST_WARNING_OBJECT (self, "Couldn't create shared fence handle");
|
|
priv->transfer_type = TransferType::SYSTEM;
|
|
return TRUE;
|
|
}
|
|
|
|
hr = device11_5->OpenSharedFence (handle, IID_PPV_ARGS (&priv->fence11));
|
|
CloseHandle (handle);
|
|
if (!gst_d3d11_result (hr, priv->device11)) {
|
|
GST_WARNING_OBJECT (self, "Couldn't open shared fence");
|
|
priv->transfer_type = TransferType::SYSTEM;
|
|
return TRUE;
|
|
}
|
|
}
|
|
|
|
priv->device11_5 = device11_5;
|
|
priv->context11_4 = context11_4;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static gboolean
|
|
gst_d3d12_memory_copy_set_caps (GstBaseTransform * trans, GstCaps * incaps,
|
|
GstCaps * outcaps)
|
|
{
|
|
auto self = GST_D3D12_MEMORY_COPY (trans);
|
|
auto priv = self->priv;
|
|
|
|
if (!priv->device12) {
|
|
GST_ERROR_OBJECT (self, "No available D3D12 device");
|
|
return FALSE;
|
|
}
|
|
|
|
gst_caps_replace (&priv->incaps, incaps);
|
|
gst_caps_replace (&priv->outcaps, outcaps);
|
|
|
|
if (!gst_video_info_from_caps (&priv->info, incaps)) {
|
|
GST_ERROR_OBJECT (self, "Invalid input caps %" GST_PTR_FORMAT, incaps);
|
|
return FALSE;
|
|
}
|
|
|
|
priv->Reset (false);
|
|
|
|
auto features = gst_caps_get_features (incaps, 0);
|
|
if (features && gst_caps_features_contains (features,
|
|
GST_CAPS_FEATURE_MEMORY_D3D12_MEMORY)) {
|
|
priv->in_type = MemoryType::D3D12;
|
|
} else if (features && gst_caps_features_contains (features,
|
|
GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY)) {
|
|
priv->in_type = MemoryType::D3D11;
|
|
}
|
|
|
|
features = gst_caps_get_features (outcaps, 0);
|
|
if (features && gst_caps_features_contains (features,
|
|
GST_CAPS_FEATURE_MEMORY_D3D12_MEMORY)) {
|
|
priv->out_type = MemoryType::D3D12;
|
|
} else if (features && gst_caps_features_contains (features,
|
|
GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY)) {
|
|
priv->out_type = MemoryType::D3D11;
|
|
}
|
|
|
|
return gst_d3d12_memory_copy_setup_resource (self);
|
|
}
|
|
|
|
static GstCaps *
|
|
_set_caps_features (const GstCaps * caps, const gchar * feature_name)
|
|
{
|
|
GstCaps *tmp = gst_caps_copy (caps);
|
|
guint n = gst_caps_get_size (tmp);
|
|
guint i = 0;
|
|
|
|
for (i = 0; i < n; i++) {
|
|
gst_caps_set_features (tmp, i,
|
|
gst_caps_features_from_string (feature_name));
|
|
}
|
|
|
|
return tmp;
|
|
}
|
|
|
|
static GstCaps *
|
|
gst_d3d12_memory_copy_transform_caps (GstBaseTransform * trans,
|
|
GstPadDirection direction, GstCaps * caps, GstCaps * filter)
|
|
{
|
|
auto self = GST_D3D12_MEMORY_COPY (trans);
|
|
auto priv = self->priv;
|
|
GstCaps *result, *tmp;
|
|
|
|
GST_DEBUG_OBJECT (self,
|
|
"Transforming caps %" GST_PTR_FORMAT " in direction %s", caps,
|
|
(direction == GST_PAD_SINK) ? "sink" : "src");
|
|
|
|
if (direction == GST_PAD_SINK) {
|
|
if (priv->is_uploader) {
|
|
auto caps_12 =
|
|
_set_caps_features (caps, GST_CAPS_FEATURE_MEMORY_D3D12_MEMORY);
|
|
tmp = gst_caps_merge (caps_12, gst_caps_ref (caps));
|
|
} else {
|
|
auto caps_11 =
|
|
_set_caps_features (caps, GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY);
|
|
auto caps_sys =
|
|
_set_caps_features (caps, GST_CAPS_FEATURE_MEMORY_SYSTEM_MEMORY);
|
|
tmp = gst_caps_merge (caps_11, caps_sys);
|
|
tmp = gst_caps_merge (gst_caps_ref (caps), tmp);
|
|
}
|
|
} else {
|
|
if (priv->is_uploader) {
|
|
auto caps_11 =
|
|
_set_caps_features (caps, GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY);
|
|
auto caps_sys =
|
|
_set_caps_features (caps, GST_CAPS_FEATURE_MEMORY_SYSTEM_MEMORY);
|
|
|
|
tmp = gst_caps_merge (caps_11, caps_sys);
|
|
tmp = gst_caps_merge (tmp, gst_caps_ref (caps));
|
|
} else {
|
|
auto caps_12 =
|
|
_set_caps_features (caps, GST_CAPS_FEATURE_MEMORY_D3D12_MEMORY);
|
|
tmp = gst_caps_merge (caps_12, gst_caps_ref (caps));
|
|
}
|
|
}
|
|
|
|
if (filter) {
|
|
result = gst_caps_intersect_full (filter, tmp, GST_CAPS_INTERSECT_FIRST);
|
|
gst_caps_unref (tmp);
|
|
} else {
|
|
result = tmp;
|
|
}
|
|
|
|
GST_DEBUG_OBJECT (trans, "returning caps: %" GST_PTR_FORMAT, result);
|
|
|
|
return result;
|
|
}
|
|
|
|
static gboolean
|
|
gst_d3d12_memory_copy_propose_allocation (GstBaseTransform * trans,
|
|
GstQuery * decide_query, GstQuery * query)
|
|
{
|
|
auto self = GST_D3D12_MEMORY_COPY (trans);
|
|
auto priv = self->priv;
|
|
GstVideoInfo info;
|
|
GstBufferPool *pool;
|
|
GstCaps *caps;
|
|
guint size;
|
|
bool is_d3d12 = false;
|
|
bool is_d3d11 = false;
|
|
|
|
if (!GST_BASE_TRANSFORM_CLASS (parent_class)->propose_allocation (trans,
|
|
decide_query, query))
|
|
return FALSE;
|
|
|
|
/* passthrough, we're done */
|
|
if (!decide_query)
|
|
return TRUE;
|
|
|
|
gst_query_parse_allocation (query, &caps, nullptr);
|
|
|
|
if (!caps) {
|
|
GST_WARNING_OBJECT (self, "Allocation query without caps");
|
|
return FALSE;
|
|
}
|
|
|
|
if (!gst_video_info_from_caps (&info, caps)) {
|
|
GST_ERROR_OBJECT (self, "Invalid caps %" GST_PTR_FORMAT, caps);
|
|
return FALSE;
|
|
}
|
|
|
|
if (gst_query_get_n_allocation_pools (query) == 0) {
|
|
auto features = gst_caps_get_features (caps, 0);
|
|
if (features && gst_caps_features_contains (features,
|
|
GST_CAPS_FEATURE_MEMORY_D3D12_MEMORY)) {
|
|
GST_DEBUG_OBJECT (self, "upstream support d3d12 memory");
|
|
pool = gst_d3d12_buffer_pool_new (priv->device12);
|
|
is_d3d12 = true;
|
|
} else if (features && gst_caps_features_contains (features,
|
|
GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY)) {
|
|
if (!priv->device11) {
|
|
GST_ERROR_OBJECT (self, "D3D11 device is not configured");
|
|
return FALSE;
|
|
}
|
|
pool = gst_d3d11_buffer_pool_new (priv->device11);
|
|
is_d3d11 = true;
|
|
} else {
|
|
pool = gst_video_buffer_pool_new ();
|
|
}
|
|
|
|
auto config = gst_buffer_pool_get_config (pool);
|
|
gst_buffer_pool_config_add_option (config,
|
|
GST_BUFFER_POOL_OPTION_VIDEO_META);
|
|
|
|
if (is_d3d12) {
|
|
GstD3D12Format format12;
|
|
gst_d3d12_device_get_format (priv->device12,
|
|
GST_VIDEO_INFO_FORMAT (&info), &format12);
|
|
|
|
D3D12_RESOURCE_FLAGS resource_flags =
|
|
D3D12_RESOURCE_FLAG_ALLOW_SIMULTANEOUS_ACCESS;
|
|
if ((format12.support1 & D3D12_FORMAT_SUPPORT1_RENDER_TARGET) ==
|
|
D3D12_FORMAT_SUPPORT1_RENDER_TARGET) {
|
|
resource_flags |= D3D12_RESOURCE_FLAG_ALLOW_RENDER_TARGET;
|
|
}
|
|
|
|
if ((format12.format_flags & GST_D3D12_FORMAT_FLAG_OUTPUT_UAV) ==
|
|
GST_D3D12_FORMAT_FLAG_OUTPUT_UAV &&
|
|
(format12.support1 &
|
|
D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW) ==
|
|
D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW) {
|
|
resource_flags |= D3D12_RESOURCE_FLAG_ALLOW_UNORDERED_ACCESS;
|
|
}
|
|
|
|
D3D12_HEAP_FLAGS heap_flags = D3D12_HEAP_FLAG_NONE;
|
|
if (priv->transfer_type == TransferType::D3D12_TO_11)
|
|
heap_flags = D3D12_HEAP_FLAG_SHARED;
|
|
|
|
auto params = gst_d3d12_allocation_params_new (priv->device12,
|
|
&info, GST_D3D12_ALLOCATION_FLAG_DEFAULT, resource_flags,
|
|
D3D12_HEAP_FLAG_SHARED);
|
|
gst_buffer_pool_config_set_d3d12_allocation_params (config, params);
|
|
gst_d3d12_allocation_params_free (params);
|
|
} else if (is_d3d11) {
|
|
GstD3D11Format format11;
|
|
gst_d3d11_device_get_format (priv->device11,
|
|
GST_VIDEO_INFO_FORMAT (&info), &format11);
|
|
DXGI_FORMAT dxgi_format = format11.dxgi_format;
|
|
if (dxgi_format == DXGI_FORMAT_UNKNOWN)
|
|
dxgi_format = format11.resource_format[0];
|
|
|
|
auto device11 = gst_d3d11_device_get_device_handle (priv->device11);
|
|
UINT support_flags = 0;
|
|
guint bind_flags = 0;
|
|
device11->CheckFormatSupport (dxgi_format, &support_flags);
|
|
if ((support_flags & D3D11_FORMAT_SUPPORT_SHADER_SAMPLE) ==
|
|
D3D11_FORMAT_SUPPORT_SHADER_SAMPLE) {
|
|
bind_flags |= D3D11_BIND_SHADER_RESOURCE;
|
|
}
|
|
|
|
if ((support_flags & D3D11_FORMAT_SUPPORT_RENDER_TARGET) ==
|
|
D3D11_FORMAT_SUPPORT_RENDER_TARGET) {
|
|
bind_flags |= D3D11_BIND_RENDER_TARGET;
|
|
}
|
|
|
|
auto params = gst_buffer_pool_config_get_d3d11_allocation_params (config);
|
|
if (!params) {
|
|
params = gst_d3d11_allocation_params_new (priv->device11, &info,
|
|
GST_D3D11_ALLOCATION_FLAG_DEFAULT, bind_flags, 0);
|
|
}
|
|
gst_buffer_pool_config_set_d3d11_allocation_params (config, params);
|
|
gst_d3d11_allocation_params_free (params);
|
|
} else {
|
|
gst_buffer_pool_config_add_option (config,
|
|
GST_BUFFER_POOL_OPTION_VIDEO_ALIGNMENT);
|
|
}
|
|
|
|
size = GST_VIDEO_INFO_SIZE (&info);
|
|
gst_buffer_pool_config_set_params (config, caps, size, 0, 0);
|
|
|
|
if (!gst_buffer_pool_set_config (pool, config)) {
|
|
GST_ERROR_OBJECT (self, "Bufferpool config failed");
|
|
gst_object_unref (pool);
|
|
return FALSE;
|
|
}
|
|
|
|
config = gst_buffer_pool_get_config (pool);
|
|
gst_buffer_pool_config_get_params (config,
|
|
nullptr, &size, nullptr, nullptr);
|
|
gst_structure_free (config);
|
|
|
|
gst_query_add_allocation_pool (query, pool, size, 0, 0);
|
|
gst_object_unref (pool);
|
|
}
|
|
|
|
gst_query_add_allocation_meta (query, GST_VIDEO_META_API_TYPE, nullptr);
|
|
gst_query_add_allocation_meta (query,
|
|
GST_VIDEO_OVERLAY_COMPOSITION_META_API_TYPE, nullptr);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static gboolean
|
|
gst_d3d12_memory_copy_decide_allocation (GstBaseTransform * trans,
|
|
GstQuery * query)
|
|
{
|
|
auto self = GST_D3D12_MEMORY_COPY (trans);
|
|
auto priv = self->priv;
|
|
GstBufferPool *pool = nullptr;
|
|
GstVideoInfo info;
|
|
guint min, max, size;
|
|
GstCaps *caps = nullptr;
|
|
bool update_pool = false;
|
|
bool is_d3d12 = false;
|
|
bool is_d3d11 = false;
|
|
|
|
gst_query_parse_allocation (query, &caps, nullptr);
|
|
|
|
if (!caps) {
|
|
GST_WARNING_OBJECT (self, "Allocation query without caps");
|
|
return FALSE;
|
|
}
|
|
|
|
if (!gst_video_info_from_caps (&info, caps)) {
|
|
GST_ERROR_OBJECT (self, "Invalid caps %" GST_PTR_FORMAT, caps);
|
|
return FALSE;
|
|
}
|
|
|
|
if (gst_query_get_n_allocation_pools (query) > 0) {
|
|
gst_query_parse_nth_allocation_pool (query, 0, &pool, &size, &min, &max);
|
|
update_pool = true;
|
|
} else {
|
|
size = info.size;
|
|
min = max = 0;
|
|
}
|
|
|
|
auto features = gst_caps_get_features (caps, 0);
|
|
if (features && gst_caps_features_contains (features,
|
|
GST_CAPS_FEATURE_MEMORY_D3D12_MEMORY)) {
|
|
GST_DEBUG_OBJECT (self, "upstream support d3d12 memory");
|
|
if (pool) {
|
|
if (!GST_IS_D3D12_BUFFER_POOL (pool)) {
|
|
gst_clear_object (&pool);
|
|
} else {
|
|
auto dpool = GST_D3D12_BUFFER_POOL (pool);
|
|
if (!gst_d3d12_device_is_equal (dpool->device, priv->device12))
|
|
gst_clear_object (&pool);
|
|
}
|
|
}
|
|
|
|
if (!pool)
|
|
pool = gst_d3d12_buffer_pool_new (priv->device12);
|
|
|
|
is_d3d12 = true;
|
|
} else if (features && gst_caps_features_contains (features,
|
|
GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY)) {
|
|
if (!priv->device11) {
|
|
GST_ERROR_OBJECT (self, "D3D11 device is not configured");
|
|
return FALSE;
|
|
}
|
|
|
|
if (pool) {
|
|
if (!GST_IS_D3D11_BUFFER_POOL (pool)) {
|
|
gst_clear_object (&pool);
|
|
} else {
|
|
auto dpool = GST_D3D11_BUFFER_POOL (pool);
|
|
if (dpool->device != priv->device11)
|
|
gst_clear_object (&pool);
|
|
}
|
|
}
|
|
|
|
if (!pool)
|
|
pool = gst_d3d11_buffer_pool_new (priv->device11);
|
|
|
|
is_d3d11 = true;
|
|
} else if (!pool) {
|
|
pool = gst_video_buffer_pool_new ();
|
|
}
|
|
|
|
if (!pool) {
|
|
pool = gst_video_buffer_pool_new ();
|
|
}
|
|
|
|
auto config = gst_buffer_pool_get_config (pool);
|
|
gst_buffer_pool_config_add_option (config, GST_BUFFER_POOL_OPTION_VIDEO_META);
|
|
gst_buffer_pool_config_set_params (config, caps, size, min, max);
|
|
|
|
if (is_d3d12) {
|
|
GstD3D12Format format12;
|
|
gst_d3d12_device_get_format (priv->device12, GST_VIDEO_INFO_FORMAT (&info),
|
|
&format12);
|
|
|
|
D3D12_RESOURCE_FLAGS resource_flags =
|
|
D3D12_RESOURCE_FLAG_ALLOW_SIMULTANEOUS_ACCESS;
|
|
if ((format12.support1 & D3D12_FORMAT_SUPPORT1_RENDER_TARGET) ==
|
|
D3D12_FORMAT_SUPPORT1_RENDER_TARGET) {
|
|
resource_flags |= D3D12_RESOURCE_FLAG_ALLOW_RENDER_TARGET;
|
|
}
|
|
|
|
auto params = gst_buffer_pool_config_get_d3d12_allocation_params (config);
|
|
if (params) {
|
|
gst_d3d12_allocation_params_set_resource_flags (params, resource_flags);
|
|
if (priv->transfer_type != TransferType::SYSTEM) {
|
|
gst_d3d12_allocation_params_set_heap_flags (params,
|
|
D3D12_HEAP_FLAG_SHARED);
|
|
}
|
|
} else {
|
|
params = gst_d3d12_allocation_params_new (priv->device12, &info,
|
|
GST_D3D12_ALLOCATION_FLAG_DEFAULT, resource_flags,
|
|
D3D12_HEAP_FLAG_SHARED);
|
|
}
|
|
|
|
gst_buffer_pool_config_set_d3d12_allocation_params (config, params);
|
|
gst_d3d12_allocation_params_free (params);
|
|
} else if (is_d3d11) {
|
|
GstD3D11Format format11;
|
|
gst_d3d11_device_get_format (priv->device11, GST_VIDEO_INFO_FORMAT (&info),
|
|
&format11);
|
|
DXGI_FORMAT dxgi_format = format11.dxgi_format;
|
|
if (dxgi_format == DXGI_FORMAT_UNKNOWN)
|
|
dxgi_format = format11.resource_format[0];
|
|
|
|
auto device11 = gst_d3d11_device_get_device_handle (priv->device11);
|
|
UINT support_flags = 0;
|
|
guint bind_flags = 0;
|
|
device11->CheckFormatSupport (dxgi_format, &support_flags);
|
|
if ((support_flags & D3D11_FORMAT_SUPPORT_SHADER_SAMPLE) ==
|
|
D3D11_FORMAT_SUPPORT_SHADER_SAMPLE) {
|
|
bind_flags |= D3D11_BIND_SHADER_RESOURCE;
|
|
}
|
|
|
|
if ((support_flags & D3D11_FORMAT_SUPPORT_RENDER_TARGET) ==
|
|
D3D11_FORMAT_SUPPORT_RENDER_TARGET) {
|
|
bind_flags |= D3D11_BIND_RENDER_TARGET;
|
|
}
|
|
|
|
auto params = gst_buffer_pool_config_get_d3d11_allocation_params (config);
|
|
if (!params) {
|
|
params = gst_d3d11_allocation_params_new (priv->device11, &info,
|
|
GST_D3D11_ALLOCATION_FLAG_DEFAULT, bind_flags, 0);
|
|
}
|
|
gst_buffer_pool_config_set_d3d11_allocation_params (config, params);
|
|
gst_d3d11_allocation_params_free (params);
|
|
}
|
|
|
|
gst_buffer_pool_set_config (pool, config);
|
|
|
|
/* d3d12/d3d11 buffer pool will update buffer size based on allocated texture,
|
|
* get size from config again */
|
|
config = gst_buffer_pool_get_config (pool);
|
|
gst_buffer_pool_config_get_params (config, nullptr, &size, nullptr, nullptr);
|
|
gst_structure_free (config);
|
|
|
|
if (update_pool)
|
|
gst_query_set_nth_allocation_pool (query, 0, pool, size, min, max);
|
|
else
|
|
gst_query_add_allocation_pool (query, pool, size, min, max);
|
|
|
|
gst_object_unref (pool);
|
|
|
|
return GST_BASE_TRANSFORM_CLASS (parent_class)->decide_allocation (trans,
|
|
query);
|
|
}
|
|
|
|
static gboolean
|
|
gst_d3d12_memory_copy_transform_meta (GstBaseTransform * trans,
|
|
GstBuffer * outbuf, GstMeta * meta, GstBuffer * inbuf)
|
|
{
|
|
const GstMetaInfo *info = meta->info;
|
|
const gchar *const *tags;
|
|
|
|
tags = gst_meta_api_type_get_tags (info->api);
|
|
|
|
if (!tags || (g_strv_length ((gchar **) tags) == 1
|
|
&& gst_meta_api_type_has_tag (info->api, META_TAG_VIDEO))) {
|
|
return TRUE;
|
|
}
|
|
|
|
return GST_BASE_TRANSFORM_CLASS (parent_class)->transform_meta (trans, outbuf,
|
|
meta, inbuf);
|
|
}
|
|
|
|
static void
|
|
gst_d3d12_memory_copy_before_transform (GstBaseTransform * trans,
|
|
GstBuffer * buffer)
|
|
{
|
|
auto self = GST_D3D12_MEMORY_COPY (trans);
|
|
auto priv = self->priv;
|
|
bool need_reconfigure = false;
|
|
|
|
if (priv->transfer_type == TransferType::SYSTEM)
|
|
return;
|
|
|
|
auto mem = gst_buffer_peek_memory (buffer, 0);
|
|
if (priv->in_type == MemoryType::D3D11) {
|
|
if (!gst_is_d3d11_memory (mem)) {
|
|
GST_WARNING_OBJECT (self, "Input memory is not d3d11");
|
|
priv->transfer_type = TransferType::SYSTEM;
|
|
return;
|
|
}
|
|
|
|
auto dmem = GST_D3D11_MEMORY_CAST (mem);
|
|
if (dmem->device != priv->device11) {
|
|
GST_INFO_OBJECT (self, "d3d11 device is updated");
|
|
std::lock_guard < std::recursive_mutex > lk (priv->lock);
|
|
gst_clear_object (&priv->device11);
|
|
priv->device11 = (GstD3D11Device *) gst_object_ref (dmem->device);
|
|
|
|
gint64 luid11;
|
|
gint64 luid12;
|
|
g_object_get (priv->device11, "adapter-luid", &luid11, nullptr);
|
|
g_object_get (priv->device12, "adapter-luid", &luid12, nullptr);
|
|
|
|
if (luid11 != luid12) {
|
|
auto prev_device12 = priv->device12;
|
|
priv->device12 = nullptr;
|
|
priv->search_type = DeviceSearchType::LUID;
|
|
priv->luid = luid11;
|
|
if (!gst_d3d12_ensure_element_data_for_adapter_luid (GST_ELEMENT (self),
|
|
luid11, &priv->device12)) {
|
|
GST_WARNING_OBJECT (self, "Couldn't get d3d12 device");
|
|
priv->search_type = DeviceSearchType::PROPERTY;
|
|
priv->transfer_type = TransferType::SYSTEM;
|
|
priv->device12 = prev_device12;
|
|
return;
|
|
}
|
|
priv->search_type = DeviceSearchType::PROPERTY;
|
|
|
|
gst_clear_object (&prev_device12);
|
|
need_reconfigure = true;
|
|
}
|
|
}
|
|
} else if (priv->in_type == MemoryType::D3D12) {
|
|
if (!gst_is_d3d12_memory (mem)) {
|
|
GST_WARNING_OBJECT (self, "Input memory is not d3d12");
|
|
priv->transfer_type = TransferType::SYSTEM;
|
|
return;
|
|
}
|
|
|
|
auto dmem = GST_D3D12_MEMORY_CAST (mem);
|
|
if (!gst_d3d12_device_is_equal (dmem->device, priv->device12)) {
|
|
GST_INFO_OBJECT (self, "d3d12 device is updated");
|
|
std::lock_guard < std::recursive_mutex > lk (priv->lock);
|
|
gst_clear_object (&priv->device12);
|
|
priv->device12 = (GstD3D12Device *) gst_object_ref (dmem->device);
|
|
|
|
g_object_get (priv->device12, "adapter-luid", &priv->luid, nullptr);
|
|
|
|
auto prev_device11 = priv->device11;
|
|
priv->device11 = nullptr;
|
|
priv->search_type = DeviceSearchType::LUID;
|
|
if (!gst_d3d11_ensure_element_data_for_adapter_luid (GST_ELEMENT (self),
|
|
priv->luid, &priv->device11)) {
|
|
GST_WARNING_OBJECT (self, "Couldn't get d3d11 device");
|
|
priv->search_type = DeviceSearchType::PROPERTY;
|
|
priv->transfer_type = TransferType::SYSTEM;
|
|
priv->device11 = prev_device11;
|
|
return;
|
|
}
|
|
priv->search_type = DeviceSearchType::PROPERTY;
|
|
|
|
gst_clear_object (&prev_device11);
|
|
need_reconfigure = true;
|
|
}
|
|
}
|
|
|
|
if (need_reconfigure) {
|
|
GST_DEBUG_OBJECT (self, "Reconfiguring for device update");
|
|
gst_d3d12_memory_copy_set_caps (trans, priv->incaps, priv->outcaps);
|
|
gst_base_transform_reconfigure_src (trans);
|
|
}
|
|
}
|
|
|
|
static GstFlowReturn
|
|
gst_d3d12_memory_copy_system_copy (GstD3D12MemoryCopy * self,
|
|
GstBuffer * inbuf, GstBuffer * outbuf)
|
|
{
|
|
auto priv = self->priv;
|
|
GstVideoFrame in_frame, out_frame;
|
|
GstFlowReturn ret = GST_FLOW_OK;
|
|
|
|
if (!gst_video_frame_map (&in_frame, &priv->info, inbuf, GST_MAP_READ)) {
|
|
GST_ERROR_OBJECT (self, "Couldn't map input frame");
|
|
return GST_FLOW_ERROR;
|
|
}
|
|
|
|
if (!gst_video_frame_map (&out_frame, &priv->info, outbuf, GST_MAP_WRITE)) {
|
|
GST_ERROR_OBJECT (self, "Couldn't map output frame");
|
|
gst_video_frame_unmap (&in_frame);
|
|
return GST_FLOW_ERROR;
|
|
}
|
|
|
|
if (!gst_video_frame_copy (&out_frame, &in_frame)) {
|
|
GST_ERROR_OBJECT (self, "Copy failed");
|
|
ret = GST_FLOW_ERROR;
|
|
}
|
|
|
|
gst_video_frame_unmap (&out_frame);
|
|
gst_video_frame_unmap (&in_frame);
|
|
|
|
return ret;
|
|
}
|
|
|
|
static gboolean
|
|
gst_d3d12_memory_copy_11_to_12 (GstD3D12MemoryCopy * self,
|
|
GstBuffer * inbuf, GstBuffer * outbuf)
|
|
{
|
|
auto priv = self->priv;
|
|
|
|
GstD3D11DeviceLockGuard lk (priv->device11);
|
|
for (guint i = 0; i < gst_buffer_n_memory (inbuf); i++) {
|
|
GstMapInfo in_map;
|
|
auto in_mem = gst_buffer_peek_memory (inbuf, i);
|
|
auto in_mem11 = GST_D3D11_MEMORY_CAST (in_mem);
|
|
auto out_mem12 = (GstD3D12Memory *) gst_buffer_peek_memory (outbuf, i);
|
|
|
|
auto out_tex11 = gst_d3d12_memory_get_d3d11_texture (out_mem12,
|
|
priv->device11_5.Get ());
|
|
if (!out_tex11) {
|
|
GST_ERROR_OBJECT (self, "Couldn't get shared texture11");
|
|
return FALSE;
|
|
}
|
|
|
|
if (!gst_memory_map (in_mem, &in_map,
|
|
(GstMapFlags) (GST_MAP_READ | GST_MAP_D3D11))) {
|
|
GST_ERROR_OBJECT (self, "Couldn't map input memory");
|
|
return FALSE;
|
|
}
|
|
|
|
auto in_tex11 = (ID3D11Texture2D *) in_map.data;
|
|
D3D11_TEXTURE2D_DESC in_desc;
|
|
D3D11_TEXTURE2D_DESC out_desc;
|
|
|
|
in_tex11->GetDesc (&in_desc);
|
|
out_tex11->GetDesc (&out_desc);
|
|
|
|
if (in_desc.Format != out_desc.Format) {
|
|
GST_ERROR_OBJECT (self, "Different DXGI format");
|
|
gst_memory_unmap (in_mem, &in_map);
|
|
return FALSE;
|
|
}
|
|
|
|
auto subresource = gst_d3d11_memory_get_subresource_index (in_mem11);
|
|
|
|
D3D11_BOX src_box = { };
|
|
src_box.back = 1;
|
|
src_box.right = MIN (in_desc.Width, out_desc.Width);
|
|
src_box.bottom = MIN (in_desc.Height, out_desc.Height);
|
|
|
|
priv->context11_4->CopySubresourceRegion (out_tex11, 0, 0, 0, 0,
|
|
in_tex11, subresource, &src_box);
|
|
gst_memory_unmap (in_mem, &in_map);
|
|
}
|
|
|
|
priv->fence_val++;
|
|
auto hr = priv->context11_4->Signal (priv->fence11_on_11.Get (),
|
|
priv->fence_val);
|
|
if (FAILED (hr)) {
|
|
GST_ERROR_OBJECT (self, "Signal failed");
|
|
return FALSE;
|
|
}
|
|
|
|
gst_d3d12_buffer_set_fence (outbuf,
|
|
priv->fence12_on_11.Get (), priv->fence_val, FALSE);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static gboolean
|
|
gst_d3d12_memory_copy_12_to_11 (GstD3D12MemoryCopy * self,
|
|
GstBuffer * inbuf, GstBuffer * outbuf)
|
|
{
|
|
auto priv = self->priv;
|
|
|
|
for (guint i = 0; i < gst_buffer_n_memory (inbuf); i++) {
|
|
GstMapInfo in_map, out_map;
|
|
auto in_mem = gst_buffer_peek_memory (inbuf, i);
|
|
auto in_mem12 = GST_D3D12_MEMORY_CAST (in_mem);
|
|
auto out_mem = gst_buffer_peek_memory (outbuf, i);
|
|
|
|
if (!gst_memory_map (in_mem, &in_map, GST_MAP_READ_D3D12)) {
|
|
GST_ERROR_OBJECT (self, "Couldn't map input memory");
|
|
return FALSE;
|
|
}
|
|
|
|
if (!gst_memory_map (out_mem, &out_map,
|
|
(GstMapFlags) (GST_MAP_WRITE | GST_MAP_D3D11))) {
|
|
GST_ERROR_OBJECT (self, "Couldn't map output memory");
|
|
gst_memory_unmap (in_mem, &in_map);
|
|
return FALSE;
|
|
}
|
|
|
|
auto in_tex11 = gst_d3d12_memory_get_d3d11_texture (in_mem12,
|
|
priv->device11_5.Get ());
|
|
if (!in_tex11) {
|
|
GST_ERROR_OBJECT (self, "Couldn't get shared texture11");
|
|
gst_memory_unmap (out_mem, &out_map);
|
|
gst_memory_unmap (in_mem, &in_map);
|
|
return FALSE;
|
|
}
|
|
|
|
auto out_tex11 = (ID3D11Texture2D *) out_map.data;
|
|
D3D11_TEXTURE2D_DESC in_desc;
|
|
D3D11_TEXTURE2D_DESC out_desc;
|
|
|
|
in_tex11->GetDesc (&in_desc);
|
|
out_tex11->GetDesc (&out_desc);
|
|
|
|
if (in_desc.Format != out_desc.Format) {
|
|
GST_ERROR_OBJECT (self, "Different DXGI format");
|
|
gst_memory_unmap (out_mem, &out_map);
|
|
gst_memory_unmap (in_mem, &in_map);
|
|
return FALSE;
|
|
}
|
|
|
|
ComPtr < ID3D12Fence > fence12;
|
|
guint64 fence_val = 0;
|
|
HRESULT hr;
|
|
if (gst_d3d12_memory_get_fence (in_mem12, &fence12, &fence_val)) {
|
|
auto completed = fence12->GetCompletedValue ();
|
|
if (completed < fence_val) {
|
|
if (fence12.Get () == priv->fence12.Get ()) {
|
|
GstD3D11DeviceLockGuard lk (priv->device11);
|
|
hr = priv->context11_4->Wait (priv->fence11.Get (), fence_val);
|
|
if (FAILED (hr)) {
|
|
GST_ERROR_OBJECT (self, "Wait failed");
|
|
gst_memory_unmap (out_mem, &out_map);
|
|
gst_memory_unmap (in_mem, &in_map);
|
|
return FALSE;
|
|
}
|
|
} else {
|
|
gst_d3d12_memory_sync (in_mem12);
|
|
}
|
|
}
|
|
}
|
|
|
|
D3D11_BOX src_box = { };
|
|
src_box.back = 1;
|
|
src_box.right = MIN (in_desc.Width, out_desc.Width);
|
|
src_box.bottom = MIN (in_desc.Height, out_desc.Height);
|
|
|
|
{
|
|
GstD3D11DeviceLockGuard lk (priv->device11);
|
|
priv->context11_4->CopySubresourceRegion (out_tex11, 0, 0, 0, 0,
|
|
in_tex11, 0, &src_box);
|
|
|
|
priv->fence_val++;
|
|
hr = priv->context11_4->Signal (priv->fence11_on_11.Get (),
|
|
priv->fence_val);
|
|
}
|
|
|
|
gst_memory_unmap (out_mem, &out_map);
|
|
gst_memory_unmap (in_mem, &in_map);
|
|
|
|
if (FAILED (hr)) {
|
|
GST_ERROR_OBJECT (self, "Signal failed");
|
|
return FALSE;
|
|
}
|
|
|
|
gst_d3d12_memory_set_fence (in_mem12,
|
|
priv->fence12_on_11.Get (), priv->fence_val, FALSE);
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static GstBuffer *
|
|
gst_d3d12_memory_copy_upload (GstD3D12MemoryCopy * self, GstBuffer * buffer)
|
|
{
|
|
auto priv = self->priv;
|
|
|
|
if (priv->transfer_type == TransferType::D3D12_TO_11) {
|
|
bool need_copy = false;
|
|
for (guint i = 0; i < gst_buffer_n_memory (buffer); i++) {
|
|
auto dmem12 = (GstD3D12Memory *) gst_buffer_peek_memory (buffer, i);
|
|
auto tex11 = gst_d3d12_memory_get_d3d11_texture (dmem12,
|
|
priv->device11_5.Get ());
|
|
if (!tex11) {
|
|
need_copy = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (need_copy) {
|
|
GstBuffer *upload_buf = nullptr;
|
|
|
|
gst_buffer_pool_acquire_buffer (priv->fallback_pool12,
|
|
&upload_buf, nullptr);
|
|
if (!upload_buf) {
|
|
GST_ERROR_OBJECT (self, "Couldn't acquire upload buffer");
|
|
priv->transfer_type = TransferType::SYSTEM;
|
|
return gst_buffer_ref (buffer);
|
|
}
|
|
|
|
if (!gst_d3d12_buffer_copy_into (upload_buf, buffer, &priv->info)) {
|
|
GST_ERROR_OBJECT (self, "Couldn't copy to intermediate buffer");
|
|
gst_buffer_unref (upload_buf);
|
|
priv->transfer_type = TransferType::SYSTEM;
|
|
return gst_buffer_ref (buffer);
|
|
}
|
|
|
|
return upload_buf;
|
|
}
|
|
}
|
|
|
|
return gst_buffer_ref (buffer);
|
|
}
|
|
|
|
static GstFlowReturn
|
|
gst_d3d12_memory_copy_transform (GstBaseTransform * trans, GstBuffer * inbuf,
|
|
GstBuffer * outbuf)
|
|
{
|
|
auto self = GST_D3D12_MEMORY_COPY (trans);
|
|
auto priv = self->priv;
|
|
|
|
if (priv->transfer_type != TransferType::SYSTEM) {
|
|
if (gst_buffer_n_memory (inbuf) != gst_buffer_n_memory (outbuf)) {
|
|
GST_WARNING_OBJECT (self, "Different memory layout");
|
|
priv->transfer_type = TransferType::SYSTEM;
|
|
}
|
|
}
|
|
|
|
GstBuffer *upload_buf = gst_d3d12_memory_copy_upload (self, inbuf);
|
|
if (!upload_buf) {
|
|
GST_ERROR_OBJECT (self, "Null upload buffer");
|
|
return GST_FLOW_ERROR;
|
|
}
|
|
|
|
if (priv->transfer_type == TransferType::D3D11_TO_12) {
|
|
if (gst_d3d12_memory_copy_11_to_12 (self, upload_buf, outbuf)) {
|
|
GST_LOG_OBJECT (self, "Copy 11-to-12 done");
|
|
gst_buffer_unref (upload_buf);
|
|
return GST_FLOW_OK;
|
|
}
|
|
|
|
priv->transfer_type = TransferType::SYSTEM;
|
|
} else if (priv->transfer_type == TransferType::D3D12_TO_11) {
|
|
if (gst_d3d12_memory_copy_12_to_11 (self, upload_buf, outbuf)) {
|
|
GST_LOG_OBJECT (self, "Copy 12-to-11 done");
|
|
gst_buffer_unref (upload_buf);
|
|
return GST_FLOW_OK;
|
|
}
|
|
|
|
priv->transfer_type = TransferType::SYSTEM;
|
|
}
|
|
|
|
auto ret = gst_d3d12_memory_copy_system_copy (self, upload_buf, outbuf);
|
|
gst_buffer_unref (upload_buf);
|
|
|
|
return ret;
|
|
}
|
|
|
|
struct _GstD3D12Upload
|
|
{
|
|
GstD3D12MemoryCopy parent;
|
|
};
|
|
|
|
G_DEFINE_TYPE (GstD3D12Upload, gst_d3d12_upload, GST_TYPE_D3D12_MEMORY_COPY);
|
|
|
|
static void
|
|
gst_d3d12_upload_class_init (GstD3D12UploadClass * klass)
|
|
{
|
|
auto element_class = GST_ELEMENT_CLASS (klass);
|
|
|
|
gst_element_class_set_static_metadata (element_class,
|
|
"Direct3D12 Uploader", "Filter/Video",
|
|
"Uploads system memory into Direct3D12 texture memory",
|
|
"Seungha Yang <seungha@centricular.com>");
|
|
}
|
|
|
|
static void
|
|
gst_d3d12_upload_init (GstD3D12Upload * self)
|
|
{
|
|
auto memcpy = GST_D3D12_MEMORY_COPY (self);
|
|
memcpy->priv->is_uploader = true;
|
|
}
|
|
|
|
struct _GstD3D12Download
|
|
{
|
|
GstD3D12MemoryCopy parent;
|
|
};
|
|
|
|
G_DEFINE_TYPE (GstD3D12Download, gst_d3d12_download,
|
|
GST_TYPE_D3D12_MEMORY_COPY);
|
|
|
|
static void
|
|
gst_d3d12_download_class_init (GstD3D12DownloadClass * klass)
|
|
{
|
|
auto element_class = GST_ELEMENT_CLASS (klass);
|
|
|
|
gst_element_class_set_static_metadata (element_class,
|
|
"Direct3D12 Downloader", "Filter/Video",
|
|
"Downloads Direct3D12 texture memory into system memory",
|
|
"Seungha Yang <seungha@centricular.com>");
|
|
}
|
|
|
|
static void
|
|
gst_d3d12_download_init (GstD3D12Download * self)
|
|
{
|
|
auto memcpy = GST_D3D12_MEMORY_COPY (self);
|
|
memcpy->priv->is_uploader = false;
|
|
}
|