mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-12-11 02:46:33 +00:00
2aff9380c7
* RED_OR_ALPHA8 will map value to alpha for OpenGL, use R8 to avoid 2nd shader * Determine texel size for proper texture memory preparation * QByteArray::fromRawData() does shallow copy and thus leads to use of corrupted memory * Make sure RGBA dummy texture is fully opaque * QRhiTexture::create() must be called to allocate texture resources Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6581>
641 lines
16 KiB
C++
641 lines
16 KiB
C++
/*
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* GStreamer
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* Copyright (C) 2023 Matthew Waters <matthew@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <vector>
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#include <stdio.h>
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#include <gst/video/video.h>
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#include <gst/gl/gl.h>
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#include <gst/gl/gstglfuncs.h>
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#include "gstqsg6material.h"
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#include <private/qrhi_p.h>
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#define GST_CAT_DEFAULT gst_qsg_texture_debug
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GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT);
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/* matrix colour conversion code from vkvideoconvert.c */
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typedef struct
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{
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double dm[4][4];
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} Matrix4;
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static void
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matrix_debug (const Matrix4 * s)
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{
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GST_DEBUG ("[%f %f %f %f]", s->dm[0][0], s->dm[0][1], s->dm[0][2],
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s->dm[0][3]);
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GST_DEBUG ("[%f %f %f %f]", s->dm[1][0], s->dm[1][1], s->dm[1][2],
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s->dm[1][3]);
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GST_DEBUG ("[%f %f %f %f]", s->dm[2][0], s->dm[2][1], s->dm[2][2],
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s->dm[2][3]);
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GST_DEBUG ("[%f %f %f %f]", s->dm[3][0], s->dm[3][1], s->dm[3][2],
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s->dm[3][3]);
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}
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static void
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matrix_to_float (const Matrix4 * m, float *ret)
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{
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int i, j;
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for (i = 0; i < 4; i++) {
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for (j = 0; j < 4; j++) {
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ret[j * 4 + i] = m->dm[i][j];
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}
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}
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}
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static void
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matrix_set_identity (Matrix4 * m)
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{
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int i, j;
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for (i = 0; i < 4; i++) {
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for (j = 0; j < 4; j++) {
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m->dm[i][j] = (i == j);
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}
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}
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}
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static void
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matrix_copy (Matrix4 * d, const Matrix4 * s)
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{
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gint i, j;
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for (i = 0; i < 4; i++)
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for (j = 0; j < 4; j++)
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d->dm[i][j] = s->dm[i][j];
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}
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/* Perform 4x4 matrix multiplication:
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* - @dst@ = @a@ * @b@
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* - @dst@ may be a pointer to @a@ andor @b@
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*/
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static void
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matrix_multiply (Matrix4 * dst, Matrix4 * a, Matrix4 * b)
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{
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Matrix4 tmp;
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int i, j, k;
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for (i = 0; i < 4; i++) {
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for (j = 0; j < 4; j++) {
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double x = 0;
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for (k = 0; k < 4; k++) {
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x += a->dm[i][k] * b->dm[k][j];
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}
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tmp.dm[i][j] = x;
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}
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}
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matrix_copy (dst, &tmp);
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}
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static void
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matrix_offset_components (Matrix4 * m, double a1, double a2, double a3)
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{
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Matrix4 a;
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matrix_set_identity (&a);
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a.dm[0][3] = a1;
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a.dm[1][3] = a2;
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a.dm[2][3] = a3;
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matrix_debug (&a);
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matrix_multiply (m, &a, m);
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}
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static void
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matrix_scale_components (Matrix4 * m, double a1, double a2, double a3)
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{
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Matrix4 a;
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matrix_set_identity (&a);
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a.dm[0][0] = a1;
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a.dm[1][1] = a2;
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a.dm[2][2] = a3;
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matrix_multiply (m, &a, m);
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}
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static void
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matrix_YCbCr_to_RGB (Matrix4 * m, double Kr, double Kb)
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{
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double Kg = 1.0 - Kr - Kb;
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Matrix4 k = {
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{
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{1., 0., 2 * (1 - Kr), 0.},
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{1., -2 * Kb * (1 - Kb) / Kg, -2 * Kr * (1 - Kr) / Kg, 0.},
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{1., 2 * (1 - Kb), 0., 0.},
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{0., 0., 0., 1.},
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}
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};
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matrix_multiply (m, &k, m);
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}
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static void
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convert_to_RGB (GstVideoInfo *info, Matrix4 * m)
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{
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{
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const GstVideoFormatInfo *uinfo;
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gint offset[4], scale[4], depth[4];
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guint i;
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uinfo = gst_video_format_get_info (GST_VIDEO_INFO_FORMAT (info));
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/* bring color components to [0..1.0] range */
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gst_video_color_range_offsets (info->colorimetry.range, uinfo, offset,
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scale);
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for (i = 0; i < uinfo->n_components; i++)
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depth[i] = (1 << uinfo->depth[i]) - 1;
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matrix_offset_components (m, -offset[0] / (float) depth[0],
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-offset[1] / (float) depth[1], -offset[2] / (float) depth[2]);
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matrix_scale_components (m, depth[0] / ((float) scale[0]),
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depth[1] / ((float) scale[1]), depth[2] / ((float) scale[2]));
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GST_DEBUG ("to RGB scale/offset matrix");
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matrix_debug (m);
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}
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if (GST_VIDEO_INFO_IS_YUV (info)) {
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gdouble Kr, Kb;
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if (gst_video_color_matrix_get_Kr_Kb (info->colorimetry.matrix, &Kr, &Kb))
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matrix_YCbCr_to_RGB (m, Kr, Kb);
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GST_DEBUG ("to RGB matrix");
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matrix_debug (m);
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}
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}
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class GstQSGTexture : public QSGTexture {
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public:
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GstQSGTexture(QRhiTexture *);
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~GstQSGTexture();
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qint64 comparisonKey() const override;
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bool hasAlphaChannel() const override;
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bool hasMipmaps() const override { return false; };
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bool isAtlasTexture() const override { return false; };
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QSize textureSize() const override;
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QRhiTexture *rhiTexture() const override;
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private:
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QRhiTexture *m_texture;
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bool m_has_alpha;
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};
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GstQSGTexture::GstQSGTexture(QRhiTexture * texture)
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: m_texture(texture)
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{
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switch (texture->format()) {
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case QRhiTexture::RGBA8:
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#if (QT_VERSION >= QT_VERSION_CHECK(6, 4, 0))
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case QRhiTexture::RGB10A2:
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#endif
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case QRhiTexture::RGBA16F:
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case QRhiTexture::RGBA32F:
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this->m_has_alpha = true;
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break;
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default:
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this->m_has_alpha = false;
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}
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}
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GstQSGTexture::~GstQSGTexture()
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{
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if (m_texture) {
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m_texture->deleteLater();
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m_texture = nullptr;
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}
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}
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qint64
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GstQSGTexture::comparisonKey() const
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{
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if (this->m_texture)
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return qint64(qintptr(this->m_texture));
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return qint64(qintptr(this));
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}
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bool
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GstQSGTexture::hasAlphaChannel() const
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{
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return m_has_alpha;
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}
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QSize
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GstQSGTexture::textureSize() const
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{
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// XXX: currently unused
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return QSize(0, 0);
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}
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QRhiTexture *
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GstQSGTexture::rhiTexture() const
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{
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return m_texture;
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}
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class GstQSGMaterialShader : public QSGMaterialShader {
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public:
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GstQSGMaterialShader(GstVideoFormat v_format);
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~GstQSGMaterialShader();
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bool updateUniformData(RenderState &state, QSGMaterial *newMaterial, QSGMaterial *oldMaterial) override;
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void updateSampledImage(RenderState &state, int binding, QSGTexture **texture, QSGMaterial *newMaterial, QSGMaterial *) override;
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private:
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GstVideoFormat v_format;
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QSGTexture *m_textures[GST_VIDEO_MAX_PLANES];
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};
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GstQSGMaterialShader::GstQSGMaterialShader(GstVideoFormat v_format)
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: v_format(v_format)
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{
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setShaderFileName(VertexStage, ":/org/freedesktop/gstreamer/qml6/vertex.vert.qsb");
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switch (v_format) {
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case GST_VIDEO_FORMAT_RGBA:
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case GST_VIDEO_FORMAT_BGRA:
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case GST_VIDEO_FORMAT_RGB:
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setShaderFileName(FragmentStage, ":/org/freedesktop/gstreamer/qml6/RGBA.frag.qsb");
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break;
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case GST_VIDEO_FORMAT_YV12:
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setShaderFileName(FragmentStage, ":/org/freedesktop/gstreamer/qml6/YUV_TRIPLANAR.frag.qsb");
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break;
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default:
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g_assert_not_reached ();
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}
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m_textures[0] = nullptr;
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m_textures[1] = nullptr;
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m_textures[2] = nullptr;
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m_textures[3] = nullptr;
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}
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GstQSGMaterialShader::~GstQSGMaterialShader()
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{
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for (int i = 0; i < 4; i++) {
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if (m_textures[i]) {
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delete m_textures[i];
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m_textures[i] = nullptr;
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}
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}
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}
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bool
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GstQSGMaterialShader::updateUniformData(RenderState &state, QSGMaterial *newMaterial, QSGMaterial *oldMaterial)
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{
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const GstVideoFormatInfo *finfo = gst_video_format_get_info (v_format);
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bool changed = false;
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QByteArray *buf = state.uniformData();
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Q_ASSERT(buf->size() >= 84);
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GST_TRACE ("%p new material %p old material %p", this, newMaterial, oldMaterial);
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if (state.isMatrixDirty()) {
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const QMatrix4x4 m = state.combinedMatrix();
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memcpy(buf->data(), m.constData(), 64);
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changed = true;
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}
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if (state.isOpacityDirty()) {
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const float opacity = state.opacity();
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memcpy(buf->data() + 144, &opacity, 4);
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changed = true;
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}
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auto *mat = static_cast<GstQSGMaterial *>(newMaterial);
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if (oldMaterial != newMaterial || mat->uniforms.dirty) {
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memcpy(buf->data() + 64, &mat->uniforms.input_swizzle, 4 * sizeof (int));
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memcpy(buf->data() + 80, mat->uniforms.color_matrix.constData(), 64);
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mat->uniforms.dirty = false;
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changed = true;
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}
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for (guint i = 0; i < GST_VIDEO_MAX_PLANES; i++) {
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if (this->m_textures[i]) {
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delete this->m_textures[i];
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this->m_textures[i] = nullptr;
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}
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if (i < finfo->n_planes)
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this->m_textures[i] = mat->bind(this, state.rhi(), state.resourceUpdateBatch(), i, v_format);
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}
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return changed;
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}
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void
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GstQSGMaterialShader::updateSampledImage(RenderState &state, int binding, QSGTexture **texture,
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QSGMaterial *newMaterial, QSGMaterial *)
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{
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*texture = this->m_textures[binding - 1];
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GST_TRACE ("%p binding:%d texture %p", this, binding, *texture);
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}
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#define DEFINE_MATERIAL(format) \
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class G_PASTE(GstQSGMaterial_,format) : public GstQSGMaterial { \
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public: \
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G_PASTE(GstQSGMaterial_,format)(); \
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~G_PASTE(GstQSGMaterial_,format)(); \
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QSGMaterialType *type() const override { static QSGMaterialType type; return &type; }; \
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}; \
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G_PASTE(GstQSGMaterial_,format)::G_PASTE(GstQSGMaterial_,format)() {} \
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G_PASTE(GstQSGMaterial_,format)::~G_PASTE(GstQSGMaterial_,format)() {}
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DEFINE_MATERIAL(RGBA_SWIZZLE);
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DEFINE_MATERIAL(YUV_TRIPLANAR);
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GstQSGMaterial *
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GstQSGMaterial::new_for_format(GstVideoFormat format)
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{
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const GstVideoFormatInfo *finfo = gst_video_format_get_info (format);
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if (GST_VIDEO_FORMAT_INFO_IS_RGB (finfo) && finfo->n_planes == 1) {
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return static_cast<GstQSGMaterial *>(new GstQSGMaterial_RGBA_SWIZZLE());
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}
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switch (format) {
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case GST_VIDEO_FORMAT_YV12:
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return static_cast<GstQSGMaterial *>(new GstQSGMaterial_YUV_TRIPLANAR());
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default:
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g_assert_not_reached ();
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}
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}
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GstQSGMaterial::GstQSGMaterial ()
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{
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static gsize _debug;
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if (g_once_init_enter (&_debug)) {
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GST_DEBUG_CATEGORY_INIT (GST_CAT_DEFAULT, "qtqsg6material", 0,
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"Qt6 Scenegraph Material");
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g_once_init_leave (&_debug, 1);
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}
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g_weak_ref_init (&this->qt_context_ref_, NULL);
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gst_video_info_init (&this->v_info);
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memset (&this->v_frame, 0, sizeof (this->v_frame));
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this->buffer_ = NULL;
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this->buffer_was_bound = false;
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this->sync_buffer_ = gst_buffer_new ();
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this->uniforms.dirty = true;
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}
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GstQSGMaterial::~GstQSGMaterial ()
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{
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g_weak_ref_clear (&this->qt_context_ref_);
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gst_buffer_replace (&this->buffer_, NULL);
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gst_buffer_replace (&this->sync_buffer_, NULL);
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this->buffer_was_bound = false;
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if (this->v_frame.buffer) {
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gst_video_frame_unmap (&this->v_frame);
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memset (&this->v_frame, 0, sizeof (this->v_frame));
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}
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}
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bool
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GstQSGMaterial::compatibleWith(GstVideoInfo * v_info)
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{
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if (GST_VIDEO_INFO_FORMAT (&this->v_info) != GST_VIDEO_INFO_FORMAT (v_info))
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return false;
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return true;
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}
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QSGMaterialShader *
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GstQSGMaterial::createShader(QSGRendererInterface::RenderMode renderMode) const
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{
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GstVideoFormat v_format = GST_VIDEO_INFO_FORMAT (&this->v_info);
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return new GstQSGMaterialShader(v_format);
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}
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/* only called from the streaming thread with scene graph thread blocked */
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void
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GstQSGMaterial::setCaps (GstCaps * caps)
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{
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GST_LOG ("%p setCaps %" GST_PTR_FORMAT, this, caps);
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gst_video_info_from_caps (&this->v_info, caps);
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}
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/* only called from the streaming thread with scene graph thread blocked */
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gboolean
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GstQSGMaterial::setBuffer (GstBuffer * buffer)
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{
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GST_LOG ("%p setBuffer %" GST_PTR_FORMAT, this, buffer);
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/* FIXME: update more state here */
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if (!gst_buffer_replace (&this->buffer_, buffer))
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return FALSE;
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this->buffer_was_bound = false;
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g_weak_ref_set (&this->qt_context_ref_, gst_gl_context_get_current ());
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if (this->v_frame.buffer) {
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gst_video_frame_unmap (&this->v_frame);
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memset (&this->v_frame, 0, sizeof (this->v_frame));
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}
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if (this->buffer_) {
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if (!gst_video_frame_map (&this->v_frame, &this->v_info, this->buffer_,
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(GstMapFlags) (GST_MAP_READ | GST_MAP_GL))) {
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g_assert_not_reached ();
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return FALSE;
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}
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gst_gl_video_format_swizzle(GST_VIDEO_INFO_FORMAT (&this->v_info), this->uniforms.input_swizzle);
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Matrix4 m;
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float matrix_data[16] = { 0.0, };
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matrix_set_identity (&m);
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convert_to_RGB (&this->v_info, &m);
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matrix_debug (&m);
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matrix_to_float (&m, matrix_data);
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this->uniforms.color_matrix = QMatrix4x4(matrix_data);
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this->uniforms.dirty = true;
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}
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return TRUE;
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}
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/* only called from the streaming thread with scene graph thread blocked */
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GstBuffer *
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GstQSGMaterial::getBuffer (bool * was_bound)
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{
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GstBuffer *buffer = NULL;
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if (this->buffer_)
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buffer = gst_buffer_ref (this->buffer_);
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if (was_bound)
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*was_bound = this->buffer_was_bound;
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return buffer;
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}
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void
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GstQSGMaterial::setFiltering(QSGTexture::Filtering filtering)
|
|
{
|
|
m_filtering = filtering;
|
|
}
|
|
|
|
static QRhiTexture::Format
|
|
video_format_to_rhi_format (GstVideoFormat format, guint plane)
|
|
{
|
|
switch (format) {
|
|
case GST_VIDEO_FORMAT_RGBA:
|
|
case GST_VIDEO_FORMAT_BGRA:
|
|
return QRhiTexture::RGBA8;
|
|
case GST_VIDEO_FORMAT_YV12:
|
|
return QRhiTexture::R8;
|
|
default:
|
|
g_assert_not_reached ();
|
|
}
|
|
}
|
|
|
|
static int
|
|
video_format_to_texel_size (GstVideoFormat format, guint plane)
|
|
{
|
|
switch (format) {
|
|
case GST_VIDEO_FORMAT_RGBA:
|
|
case GST_VIDEO_FORMAT_BGRA:
|
|
return 4;
|
|
case GST_VIDEO_FORMAT_YV12:
|
|
return 1;
|
|
default:
|
|
g_assert_not_reached ();
|
|
}
|
|
}
|
|
|
|
QSGTexture *
|
|
GstQSGMaterial::bind(GstQSGMaterialShader *shader, QRhi * rhi, QRhiResourceUpdateBatch *res_updates, guint plane, GstVideoFormat v_format)
|
|
{
|
|
GstGLContext *qt_context, *context;
|
|
GstMemory *mem;
|
|
GstGLMemory *gl_mem;
|
|
GstGLSyncMeta *sync_meta;
|
|
gboolean use_dummy_tex = TRUE;
|
|
guint tex_id;
|
|
GstQSGTexture *ret;
|
|
QRhiTexture *rhi_tex;
|
|
QSize tex_size;
|
|
|
|
qt_context = GST_GL_CONTEXT (g_weak_ref_get (&this->qt_context_ref_));
|
|
if (!qt_context)
|
|
goto out;
|
|
|
|
if (!this->buffer_)
|
|
goto out;
|
|
if (GST_VIDEO_INFO_FORMAT (&this->v_info) == GST_VIDEO_FORMAT_UNKNOWN)
|
|
goto out;
|
|
|
|
mem = gst_buffer_peek_memory (this->buffer_, plane);
|
|
g_assert (gst_is_gl_memory (mem));
|
|
gl_mem = (GstGLMemory *) mem;
|
|
context = ((GstGLBaseMemory *)mem)->context;
|
|
|
|
/* Texture was successfully bound, so we do not need
|
|
* to use the dummy texture */
|
|
use_dummy_tex = FALSE;
|
|
|
|
this->buffer_was_bound = true;
|
|
tex_id = *(guint *) this->v_frame.data[plane];
|
|
|
|
tex_size = QSize(gst_gl_memory_get_texture_width(gl_mem), gst_gl_memory_get_texture_height (gl_mem));
|
|
|
|
rhi_tex = rhi->newTexture (video_format_to_rhi_format (v_format, plane), tex_size, 1, {});
|
|
rhi_tex->createFrom({(guint64) tex_id, 0});
|
|
|
|
sync_meta = gst_buffer_get_gl_sync_meta (this->sync_buffer_);
|
|
if (!sync_meta)
|
|
sync_meta = gst_buffer_add_gl_sync_meta (context, this->sync_buffer_);
|
|
|
|
gst_gl_sync_meta_set_sync_point (sync_meta, context);
|
|
|
|
gst_gl_sync_meta_wait (sync_meta, qt_context);
|
|
|
|
GST_LOG ("%p binding GL texture %u for plane %d", this, tex_id, plane);
|
|
|
|
out:
|
|
if (G_UNLIKELY (use_dummy_tex)) {
|
|
/* Create dummy texture if not already present.
|
|
* Use the Qt RHI functions instead of the GstGL ones.
|
|
*/
|
|
|
|
/* Make this a black 64x64 pixel RGBA texture.
|
|
* This size and format is supported pretty much everywhere, so these
|
|
* are a safe pick. (64 pixel sidelength must be supported according
|
|
* to the GLES2 spec, table 6.18.) */
|
|
const int tex_sidelength = 64;
|
|
|
|
rhi_tex = rhi->newTexture (video_format_to_rhi_format (v_format, plane), QSize(tex_sidelength, tex_sidelength), 1, {});
|
|
g_assert (rhi_tex->create());
|
|
|
|
int ts = video_format_to_texel_size (v_format, plane);
|
|
QByteArray dummy_data (tex_sidelength * tex_sidelength * ts, 0);
|
|
char *data = dummy_data.data();
|
|
|
|
switch (v_format) {
|
|
case GST_VIDEO_FORMAT_RGBA:
|
|
case GST_VIDEO_FORMAT_BGRA:
|
|
case GST_VIDEO_FORMAT_RGB:
|
|
for (gsize j = 0; j < tex_sidelength; j++) {
|
|
for (gsize k = 0; k < tex_sidelength; k++) {
|
|
data[(j * tex_sidelength + k) * ts + 3] = 0xFF; // opaque
|
|
}
|
|
}
|
|
break;
|
|
case GST_VIDEO_FORMAT_YV12:
|
|
if (plane == 1 || plane == 2) {
|
|
for (gsize j = 0; j < tex_sidelength; j++) {
|
|
for (gsize k = 0; k < tex_sidelength; k++) {
|
|
data[(j * tex_sidelength + k) * ts + 0] = 0x7F;
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
default:
|
|
g_assert_not_reached ();
|
|
break;
|
|
}
|
|
|
|
QRhiTextureSubresourceUploadDescription sub_desc(dummy_data);
|
|
QRhiTextureUploadEntry entry(0, 0, sub_desc);
|
|
QRhiTextureUploadDescription desc(entry);
|
|
res_updates->uploadTexture(rhi_tex, desc);
|
|
|
|
GST_LOG ("%p binding for plane %d fallback dummy Qt texture", this, plane);
|
|
}
|
|
|
|
ret = new GstQSGTexture(rhi_tex);
|
|
ret->setFiltering(m_filtering);
|
|
|
|
gst_clear_object (&qt_context);
|
|
|
|
return static_cast<QSGTexture *>(ret);
|
|
}
|