mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
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ae3ed20f41
Since DXGI desktop duplication API does not work with Direct3D12 device, this element will use Direct3D11 device to acquire frame. Then other rendering operations (e.g., texture copy, render pipeline) will happen using Direct3D12 API Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5883>
117 lines
3.1 KiB
Meson
117 lines
3.1 KiB
Meson
d3d12_sources = [
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'gstd3d11on12.cpp',
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'gstd3d12av1dec.cpp',
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'gstd3d12basefilter.cpp',
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'gstd3d12bufferpool.cpp',
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'gstd3d12commandallocatorpool.cpp',
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'gstd3d12commandlistpool.cpp',
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'gstd3d12commandqueue.cpp',
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'gstd3d12compositor.cpp',
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'gstd3d12converter-builder.cpp',
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'gstd3d12converter.cpp',
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'gstd3d12convert.cpp',
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'gstd3d12decoder.cpp',
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'gstd3d12descriptorpool.cpp',
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'gstd3d12device.cpp',
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'gstd3d12download.cpp',
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'gstd3d12dxgicapture.cpp',
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'gstd3d12fencedatapool.cpp',
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'gstd3d12format.cpp',
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'gstd3d12h264dec.cpp',
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'gstd3d12h265dec.cpp',
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'gstd3d12memory.cpp',
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'gstd3d12overlaycompositor.cpp',
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'gstd3d12pluginutils.cpp',
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'gstd3d12screencapture.cpp',
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'gstd3d12screencapturedevice.cpp',
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'gstd3d12screencapturesrc.cpp',
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'gstd3d12testsrc.cpp',
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'gstd3d12upload.cpp',
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'gstd3d12utils.cpp',
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'gstd3d12videosink.cpp',
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'gstd3d12vp9dec.cpp',
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'gstd3d12window.cpp',
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'plugin.cpp',
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]
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hlsl_precompiled = []
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extra_args = [
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'-DGST_USE_UNSTABLE_API',
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# Disable this warning error. Otherwise d3dx12.h will break build
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'/wd4062',
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]
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d3d12_option = get_option('d3d12')
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if host_system != 'windows' or d3d12_option.disabled()
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subdir_done()
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endif
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if cc.get_id() != 'msvc'
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if d3d12_option.enabled()
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error('d3d12 plugin supports only MSVC build')
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endif
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subdir_done()
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endif
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d3d12_lib = cc.find_library('d3d12', required : d3d12_option)
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d3d11_lib = cc.find_library('d3d11', required : d3d12_option)
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d2d_dep = cc.find_library('d2d1', required: d3d12_option)
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dxgi_lib = cc.find_library('dxgi', required : d3d12_option)
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dx_headers_dep = dependency('DirectX-Headers',
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version: '>= 1.611',
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allow_fallback: true,
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required: d3d12_option)
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dxc = find_program('dxc', required : d3d12_option)
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if not gstdxva_dep.found() or not d3d12_lib.found() or not dxgi_lib.found() \
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or not dx_headers_dep.found() or not dxc.found() or not d2d_dep.found()
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if d3d12_option.enabled()
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error('The d3d12 was enabled explicitly, but required dependencies were not found.')
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endif
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subdir_done()
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endif
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d3d12_headers = [
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'dxgi1_6.h',
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'd3d11.h',
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'd3d11on12.h',
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'd2d1.h',
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'DirectXMath.h',
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]
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have_d3d12_headers = true
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foreach h: d3d12_headers
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if not cc.has_header(h)
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have_d3d12_headers = false
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endif
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endforeach
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if not have_d3d12_headers
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if d3d12_option.enabled()
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error('The d3d12 plugin was enabled explicitly, but required dependencies were not found.')
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endif
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subdir_done()
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endif
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hlsl_precompiled = []
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subdir('hlsl')
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# https://learn.microsoft.com/en-us/windows/win32/dxmath/pg-xnamath-internals#windows-sse-versus-sse2
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# x86 with Windows 7 or older may not support SSE2
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if host_machine.cpu_family() != 'x86'
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extra_args += ['-DHAVE_DIRECTX_MATH_SIMD']
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endif
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gstd3d12 = library('gstd3d12',
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d3d12_sources + hlsl_precompiled,
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c_args : gst_plugins_bad_args + extra_args,
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cpp_args: gst_plugins_bad_args + extra_args,
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include_directories : [configinc],
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dependencies : [gstbase_dep, gstvideo_dep, gstcodecs_dep,
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gstdxva_dep, d3d12_lib, d3d11_lib, d2d_dep, dxgi_lib,
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dx_headers_dep],
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install : true,
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install_dir : plugins_install_dir,
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)
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plugins += [gstd3d12]
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