mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
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2fd84a6c86
Except for gst/gl/gstglfuncs.h It is up to the client app to include these headers. It is coherent with the fact that gstreamer-gl.pc does not require any egl.pc/gles.pc. I.e. it is the responsability of the app to search these headers within its build setup. For example gstreamer-vaapi includes explicitly EGL/egl.h and search for it in its configure.ac. For example with this patch, if an app includes the headers gst/gl/egl/gstglcontext_egl.h gst/gl/egl/gstgldisplay_egl.h gst/gl/egl/gstglmemoryegl.h it will *no longer* automatically include EGL/egl.h and GLES2/gl2.h. Which is good because the app might want to use the gstgl api only without the need to bother about gl headers. Also added a test: cd tests/check && make libs/gstglheaders.check https://bugzilla.gnome.org/show_bug.cgi?id=784779
177 lines
5.9 KiB
C
177 lines
5.9 KiB
C
/*
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* GStreamer
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* Copyright (C) 2013 Julien Isorce <julien.isorce@gmail.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifndef __GST_GL_FWD_H__
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#define __GST_GL_FWD_H__
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#include <gst/gst.h>
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#include <gst/gl/gstglapi.h>
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G_BEGIN_DECLS
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typedef struct _GstGLDisplay GstGLDisplay;
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typedef struct _GstGLDisplayClass GstGLDisplayClass;
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typedef struct _GstGLDisplayPrivate GstGLDisplayPrivate;
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typedef struct _GstGLContext GstGLContext;
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typedef struct _GstGLContextClass GstGLContextClass;
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typedef struct _GstGLContextPrivate GstGLContextPrivate;
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typedef struct _GstGLWindow GstGLWindow;
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typedef struct _GstGLWindowPrivate GstGLWindowPrivate;
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typedef struct _GstGLWindowClass GstGLWindowClass;
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typedef struct _GstGLBaseMemory GstGLBaseMemory;
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typedef struct _GstGLBaseMemoryAllocator GstGLBaseMemoryAllocator;
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typedef struct _GstGLBaseMemoryAllocatorClass GstGLBaseMemoryAllocatorClass;
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typedef struct _GstGLBuffer GstGLBuffer;
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typedef struct _GstGLBufferAllocator GstGLBufferAllocator;
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typedef struct _GstGLBufferAllocatorClass GstGLBufferAllocatorClass;
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typedef struct _GstGLMemory GstGLMemory;
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typedef struct _GstGLMemoryAllocator GstGLMemoryAllocator;
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typedef struct _GstGLMemoryAllocatorClass GstGLMemoryAllocatorClass;
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typedef struct _GstGLMemoryPBO GstGLMemoryPBO;
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typedef struct _GstGLMemoryPBOAllocator GstGLMemoryPBOAllocator;
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typedef struct _GstGLMemoryPBOAllocatorClass GstGLMemoryPBOAllocatorClass;
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typedef struct _GstGLMemoryEGL GstGLMemoryEGL;
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typedef struct _GstGLMemoryEGLAllocator GstGLMemoryEGLAllocator;
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typedef struct _GstGLMemoryEGLAllocatorClass GstGLMemoryEGLAllocatorClass;
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typedef struct _GstGLRenderbuffer GstGLRenderbuffer;
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typedef struct _GstGLRenderbufferAllocator GstGLRenderbufferAllocator;
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typedef struct _GstGLRenderbufferAllocatorClass GstGLRenderbufferAllocatorClass;
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typedef struct _GstGLFramebuffer GstGLFramebuffer;
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typedef struct _GstGLFramebufferClass GstGLFramebufferClass;
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typedef struct _GstGLSLStage GstGLSLStage;
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typedef struct _GstGLSLStagePrivate GstGLSLStagePrivate;
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typedef struct _GstGLSLStageClass GstGLSLStageClass;
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typedef struct _GstGLShader GstGLShader;
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typedef struct _GstGLShaderPrivate GstGLShaderPrivate;
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typedef struct _GstGLShaderClass GstGLShaderClass;
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typedef struct _GstGLUpload GstGLUpload;
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typedef struct _GstGLUploadClass GstGLUploadClass;
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typedef struct _GstGLUploadPrivate GstGLUploadPrivate;
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typedef struct _GstGLBufferPool GstGLBufferPool;
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typedef struct _GstGLBufferPoolClass GstGLBufferPoolClass;
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typedef struct _GstGLBufferPoolPrivate GstGLBufferPoolPrivate;
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typedef struct _GstGLColorConvert GstGLColorConvert;
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typedef struct _GstGLColorConvertClass GstGLColorConvertClass;
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typedef struct _GstGLColorConvertPrivate GstGLColorConvertPrivate;
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typedef struct _GstGLBaseFilter GstGLBaseFilter;
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typedef struct _GstGLBaseFilterClass GstGLBaseFilterClass;
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typedef struct _GstGLBaseFilterPrivate GstGLBaseFilterPrivate;
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typedef struct _GstGLFilter GstGLFilter;
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typedef struct _GstGLFilterClass GstGLFilterClass;
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typedef struct _GstGLViewConvert GstGLViewConvert;
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typedef struct _GstGLViewConvertClass GstGLViewConvertClass;
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typedef struct _GstGLViewConvertPrivate GstGLViewConvertPrivate;
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typedef struct _GstGLOverlayCompositor GstGLOverlayCompositor;
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typedef struct _GstGLOverlayCompositorClass GstGLOverlayCompositorClass;
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typedef struct _GstGLQuery GstGLQuery;
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typedef struct _GstGLFuncs GstGLFuncs;
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typedef struct _GstGLAsyncDebug GstGLAsyncDebug;
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#include <gst/gl/gstgl_enums.h>
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#ifdef G_DEFINE_AUTOPTR_CLEANUP_FUNC
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G_DEFINE_AUTOPTR_CLEANUP_FUNC(GstGLBaseFilter, gst_object_unref)
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#endif
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#ifdef G_DEFINE_AUTOPTR_CLEANUP_FUNC
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G_DEFINE_AUTOPTR_CLEANUP_FUNC(GstGLBaseMemoryAllocator, gst_object_unref)
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#endif
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#ifdef G_DEFINE_AUTOPTR_CLEANUP_FUNC
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G_DEFINE_AUTOPTR_CLEANUP_FUNC(GstGLBufferAllocator, gst_object_unref)
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#endif
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#ifdef G_DEFINE_AUTOPTR_CLEANUP_FUNC
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G_DEFINE_AUTOPTR_CLEANUP_FUNC(GstGLBufferPool, gst_object_unref)
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#endif
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#ifdef G_DEFINE_AUTOPTR_CLEANUP_FUNC
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G_DEFINE_AUTOPTR_CLEANUP_FUNC(GstGLColorConvert, gst_object_unref)
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#endif
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#ifdef G_DEFINE_AUTOPTR_CLEANUP_FUNC
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G_DEFINE_AUTOPTR_CLEANUP_FUNC(GstGLContext, gst_object_unref)
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#endif
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#ifdef G_DEFINE_AUTOPTR_CLEANUP_FUNC
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G_DEFINE_AUTOPTR_CLEANUP_FUNC(GstGLDisplay, gst_object_unref)
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#endif
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#ifdef G_DEFINE_AUTOPTR_CLEANUP_FUNC
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G_DEFINE_AUTOPTR_CLEANUP_FUNC(GstGLFilter, gst_object_unref)
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#endif
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#ifdef G_DEFINE_AUTOPTR_CLEANUP_FUNC
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G_DEFINE_AUTOPTR_CLEANUP_FUNC(GstGLMemoryAllocator, gst_object_unref)
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#endif
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#ifdef G_DEFINE_AUTOPTR_CLEANUP_FUNC
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G_DEFINE_AUTOPTR_CLEANUP_FUNC(GstGLMemoryPBOAllocator, gst_object_unref)
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#endif
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#ifdef G_DEFINE_AUTOPTR_CLEANUP_FUNC
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G_DEFINE_AUTOPTR_CLEANUP_FUNC(GstGLOverlayCompositor, gst_object_unref)
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#endif
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#ifdef G_DEFINE_AUTOPTR_CLEANUP_FUNC
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G_DEFINE_AUTOPTR_CLEANUP_FUNC(GstGLSLStage, gst_object_unref)
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#endif
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#ifdef G_DEFINE_AUTOPTR_CLEANUP_FUNC
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G_DEFINE_AUTOPTR_CLEANUP_FUNC(GstGLShader, gst_object_unref)
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#endif
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#ifdef G_DEFINE_AUTOPTR_CLEANUP_FUNC
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G_DEFINE_AUTOPTR_CLEANUP_FUNC(GstGLUpload, gst_object_unref)
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#endif
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#ifdef G_DEFINE_AUTOPTR_CLEANUP_FUNC
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G_DEFINE_AUTOPTR_CLEANUP_FUNC(GstGLViewConvert, gst_object_unref)
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#endif
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#ifdef G_DEFINE_AUTOPTR_CLEANUP_FUNC
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G_DEFINE_AUTOPTR_CLEANUP_FUNC(GstGLWindow, gst_object_unref)
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#endif
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G_END_DECLS
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#endif /* __GST_GL_FWD_H__ */
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