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99 lines
No EOL
2.5 KiB
Markdown
99 lines
No EOL
2.5 KiB
Markdown
# Building for non-linux platforms
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Compiling the gstqmlgl plugin for non-linux platforms is not so trivial.
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This file explains the steps that need to be followed for a successful build.
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## Step 1
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Build GStreamer for the target platform using cerbero.
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## Step 2
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Enter the cerbero shell:
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```
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./cerbero-uninstalled -c config/<target platform config>.cbc shell
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```
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## Step 3
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Export the following environment variables:
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```
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export PATH=/path/to/Qt/<version>/<platform>/bin:$PATH
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```
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if you are cross-compiling (ex. for android), also export:
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```
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export PKG_CONFIG_SYSROOT_DIR=/
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```
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Additionally, if you are building for android:
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```
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export ANDROID_NDK_ROOT=$ANDROID_NDK
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```
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**Note**: the ANDROID_NDK variable is set by the cerbero shell; if you are not
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using this shell, set it to the directory where you have installed the android
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NDK. Additionally, if you are not building through the cerbero shell, it is also
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important to have set PKG_CONFIG_LIBDIR to $GSTREAMER_ROOT/lib/pkgconfig.
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## Step 4
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cd to the directory of the gstqmlgl plugin and run:
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```
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qmake .
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make
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```
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## Step 5
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Copy the built plugin to your $GSTREAMER_ROOT/lib/gstreamer-1.0 or link to it
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directly if it is compiled statically
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# Building for Windows using pre-built gstreamer development package and Qt Creator
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## Step 1
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Open `qtplugin.pro` in Qt Creator as project and configure it as usual.
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## Step 2
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Open `qtplugin.pro` in the editor and make sure `GSTREAMER_PATH`
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variable in `qmlplugin.pro` is set to the path of your gstreamer SDK installation. This directory
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should contain subdirectories `bin`, `include`, `lib` etc. Pay attention to the correct choice
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of x86 or x86_64 platform.
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## Step 3
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Build the project as usual.
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## Step 3
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Copy the built plugin to your $GSTREAMER_ROOT/lib/gstreamer-1.0 or link to it
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directly if it is compiled statically.
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# Building for Windows using pre-built gstreamer development package and Qt on MinGW command line
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## Step 1
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Launch Qt developer command line from the Start menu.
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## Step 2
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cd to the directory of the gstqmlgl plugin and make sure `GSTREAMER_PATH`
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variable in `qmlplugin.pro` is set to the path of your gstreamer SDK installation. This directory
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should contain subdirectories `bin`, `include`, `lib` etc. Pay attention to the correct choice
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of x86 or x86_64 platform.
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## Step 3
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Run the following commands in the gstqmlgl plugin directory:
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```
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qmake
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mingw32-make
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```
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## Step 4
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Copy the built plugin to your $GSTREAMER_ROOT/lib/gstreamer-1.0 or link to it
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directly if it is compiled statically. |