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2754a4bb4b
Original commit message from CVS: add win32 chapter. #142422
293 lines
7.3 KiB
XML
293 lines
7.3 KiB
XML
<?xml version='1.0'?>
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<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook XML V4.2//EN"
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"http://www.oasis-open.org/docbook/xml/4.2/docbookx.dtd" [
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<!ENTITY % image-entities SYSTEM "image.entities">
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%image-entities;
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<!ENTITY % version-entities SYSTEM "version.entities">
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%version-entities;
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<!-- Part 1: Overview -->
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<!ENTITY INTRO SYSTEM "intro.xml">
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<!ENTITY MOTIVATION SYSTEM "motivation.xml">
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<!ENTITY GOALS SYSTEM "goals.xml">
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<!-- Part 2: Basic Concepts -->
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<!ENTITY ELEMENTS SYSTEM "elements.xml">
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<!ENTITY PADS SYSTEM "pads.xml">
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<!ENTITY LINKS SYSTEM "links.xml">
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<!ENTITY BINS SYSTEM "bins.xml">
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<!ENTITY BUFFERS SYSTEM "buffers.xml">
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<!ENTITY STATES SYSTEM "states.xml">
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<!ENTITY PLUGINS SYSTEM "plugins.xml">
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<!-- Part 3: Basic API -->
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<!ENTITY INIT-API SYSTEM "init-api.xml">
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<!ENTITY ELEMENTS-API SYSTEM "elements-api.xml">
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<!ENTITY PADS-API SYSTEM "pads-api.xml">
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<!ENTITY LINKS-API SYSTEM "links-api.xml">
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<!ENTITY BINS-API SYSTEM "bins-api.xml">
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<!ENTITY BUFFERS-API SYSTEM "buffers-api.xml">
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<!ENTITY STATES-API SYSTEM "states-api.xml">
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<!ENTITY PLUGINS-API SYSTEM "plugins-api.xml">
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<!-- Part 4: Building An Application -->
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<!ENTITY HELLOWORLD SYSTEM "helloworld.xml">
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<!ENTITY FACTORIES SYSTEM "factories.xml">
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<!ENTITY AUTOPLUGGING SYSTEM "autoplugging.xml">
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<!ENTITY HELLOWORLD2 SYSTEM "helloworld2.xml">
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<!-- Part 5: Advanced Concepts -->
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<!ENTITY THREADS SYSTEM "threads.xml">
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<!ENTITY QUEUES SYSTEM "queues.xml">
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<!ENTITY COTHREADS SYSTEM "cothreads.xml">
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<!ENTITY SCHEDULERS SYSTEM "schedulers.xml">
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<!ENTITY CLOCKS SYSTEM "clocks.xml">
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<!ENTITY DYNAMIC SYSTEM "dynamic.xml">
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<!ENTITY TYPEDETECTION SYSTEM "typedetection.xml">
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<!ENTITY UTILITY SYSTEM "utility.xml">
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<!ENTITY DPARAMS SYSTEM "dparams-app.xml">
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<!ENTITY XML SYSTEM "xml.xml">
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<!ENTITY DEBUGGING SYSTEM "debugging.xml">
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<!ENTITY PROGRAMS SYSTEM "programs.xml">
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<!ENTITY COMPONENTS SYSTEM "components.xml">
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<!ENTITY GNOME SYSTEM "gnome.xml">
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<!ENTITY WIN32 SYSTEM "win32.xml">
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<!ENTITY QUOTES SYSTEM "quotes.xml">
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]>
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<book id="index">
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<bookinfo>
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<authorgroup>
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<author>
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<firstname>Wim</firstname>
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<surname>Taymans</surname>
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<authorblurb>
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<para>
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<email>wim.taymans@chello.be</email>
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</para>
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</authorblurb>
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</author>
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<author>
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<firstname>Steve</firstname>
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<surname>Baker</surname>
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<authorblurb>
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<para>
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<email>stevebaker_org@yahoo.co.uk</email>
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</para>
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</authorblurb>
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</author>
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<author>
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<firstname>Andy</firstname>
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<surname>Wingo</surname>
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<authorblurb>
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<para>
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<email>wingo@pobox.com</email>
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</para>
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</authorblurb>
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</author>
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</authorgroup>
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<legalnotice id="misc-legalnotice">
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<para>
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This material may be distributed only subject to the terms and
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conditions set forth in the Open Publication License, v1.0 or later (the
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latest version is presently available at <ulink url="
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http://www.opencontent.org/opl.shtml"
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type="http">http://www.opencontent.org/opl.shtml</ulink> )
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</para>
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</legalnotice>
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<title><application>GStreamer</application> Application Development Manual (&GST_VERSION;)</title>
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</bookinfo>
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<!-- ############# Overview - part ############### -->
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<part id="part-overview"><title>Overview</title>
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<partintro>
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<para>
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<xref linkend="part-overview"/> gives you an overview of
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<application>GStreamer</application> design goals.
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<xref linkend="part-basic-concepts"/> rapidly covers the basics of
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<application>GStreamer</application> programming.
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In <xref linkend="part-build-app"/> we will move on to the
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examples. Since <application>GStreamer</application> uses <ulink
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url="http://developer.gnome.org/arch/gtk/glib.html" type="http">GLib
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2.0</ulink>, the reader is assumed to understand the basics of the
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<ulink url="http://developer.gnome.org/doc/API/2.0/gobject/index.html"
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type="http">GObject object model</ulink>.
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For a gentle introduction to this system, you may wish to read the
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<emphasis><ulink url="http://www.gtk.org/tutorial/" type="http">GTK+
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Tutorial</ulink></emphasis> or Eric Harlow's book <emphasis>Developing
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Linux Applications with GTK+ and GDK</emphasis>.
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</para>
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</partintro>
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<!-- ############ Introduction - chapter ############# -->
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&INTRO;
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&MOTIVATION;
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&GOALS;
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</part>
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<!-- ############ Basic concepts - part ############# -->
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<part id="part-basic-concepts"><title>Basic Concepts</title>
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<partintro>
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<para>
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We will first describe the basics of
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<application>GStreamer</application> programming by introducing the
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different objects needed to create a media pipeline.
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</para>
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<para>
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We will use a visual representation of these objects so that we can
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visualize the more complex pipelines you will learn to build later on.
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</para>
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</partintro>
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&ELEMENTS;
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&PADS;
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&PLUGINS;
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&LINKS;
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&BINS;
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&BUFFERS;
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&STATES;
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</part>
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<!-- ############ Basic API - part ############# -->
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<part id="part-basic-api"><title>Basic API</title>
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&INIT-API;
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&ELEMENTS-API;
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&PADS-API;
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&PLUGINS-API;
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&LINKS-API;
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&BINS-API;
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&BUFFERS-API;
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&STATES-API;
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</part>
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<!-- ############ Building Apps - part ############# -->
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<part id="part-build-app"><title>Building an application</title>
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<partintro>
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<para>
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With the basic concepts out of the way, you're ready to start building a
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full-scale <application>GStreamer</application> application.
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</para>
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<para>
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We assume the reader is familiar with GTK+/GNOME programming.
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</para>
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</partintro>
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&HELLOWORLD;
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&FACTORIES;
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</part>
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<!-- ############ Advanced GStreamer - part ############# -->
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<part id="part-advanced"><title>Advanced <application>GStreamer</application> concepts</title>
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<partintro>
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<para>
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In this part we will cover the more advanced features of <application>GStreamer</application>.
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With the basics you learned in the prevous part you should be
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able to create a 'simple' pipeline. If you want more control over
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the media types and the pipeline you should use the more
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low-level features of <application>GStreamer</application>.
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</para>
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</partintro>
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&THREADS;
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&QUEUES;
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&COTHREADS;
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&SCHEDULERS;
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&CLOCKS;
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&DYNAMIC;
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&TYPEDETECTION;
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&AUTOPLUGGING;
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&HELLOWORLD2;
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&DPARAMS;
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</part>
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<!-- ############ XML in GStreamer - part ############# -->
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<part id="part-xml-gstreamer"><title>XML in <application>GStreamer</application></title>
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<partintro>
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<para>
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<application>GStreamer</application> has the possibility to serialize the pipelines you
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create using an XML format. You can load a previously created pipeline by loading the XML
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file.
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</para>
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</partintro>
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&XML;
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</part>
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<!-- ############ Appendices - part ############# -->
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<part id="part-appendices">
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<title>Appendices</title>
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<partintro>
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<para>
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<application>GStreamer</application> comes prepackaged with a few
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programs, and some useful debugging options.
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</para>
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</partintro>
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&DEBUGGING;
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&PROGRAMS;
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&COMPONENTS;
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&GNOME;
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&WIN32;
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"ES;
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</part>
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</book>
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