gstreamer/sys/msdk/gstmsdkvideomemory.c
Haihao Xiang ce4f9ae531 msdk: fix for mfx frame alloc response
Both MSDK and this plugin use mfxFrameAllocResponse for video and DMABuf
memory, it is possible that some GST buffers are still in use when calling
gst_msdk_frame_free, so add a reference count in the wrapper of
mfxFrameAllocResponse (GstMsdkAllocResponse) to make sure the underlying
mfx resources are still available if the corresponding buffer pool is in
use.

In addtion, currently all allocators for input or output share the same
mfxFrameAllocResponse pointer in an element, so it is possible that
the content of mfxFrameAllocResponse is updated for a new caps then all
GST buffers allocated from an old allocator will use this new content of
mfxFrameAllocResponse, which will result in unexpected behavior. In this
fix, we save the the content of mfxFrameAllocResponse in the corresponding
tructure to avoid such issue

Sample pipeline:

gst-launch-1.0 filesrc location=vp9_multi_resolutions.ivf ! ivfparse ! msdkvp9dec !
msdkvpp ! video/x-raw\(memory:DMABuf\),format=NV12 ! glimagesink
2019-09-23 09:58:28 +08:00

551 lines
16 KiB
C

/* GStreamer Intel MSDK plugin
* Copyright (c) 2018, Intel Corporation
* Copyright (c) 2018, Igalia S.L.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGDECE
* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef _WIN32
#include <unistd.h>
#include <va/va.h>
#endif
#include <stdlib.h>
#include "gstmsdkvideomemory.h"
#include "gstmsdkallocator.h"
#define GST_MSDK_BUFFER_SURFACE gst_msdk_buffer_surface_quark_get ()
static GQuark
gst_msdk_buffer_surface_quark_get (void)
{
static gsize g_quark;
if (g_once_init_enter (&g_quark)) {
gsize quark = (gsize) g_quark_from_static_string ("GstMsdkBufferSurface");
g_once_init_leave (&g_quark, quark);
}
return g_quark;
}
static mfxFrameSurface1 *
gst_msdk_video_allocator_get_surface (GstAllocator * allocator)
{
mfxFrameInfo frame_info = { {0,}, 0, };
mfxFrameSurface1 *surface;
GstMsdkContext *context = NULL;
mfxFrameAllocResponse *resp = NULL;
GstVideoInfo *vinfo = NULL;
if (GST_IS_MSDK_VIDEO_ALLOCATOR (allocator)) {
context = GST_MSDK_VIDEO_ALLOCATOR_CAST (allocator)->context;
resp = GST_MSDK_VIDEO_ALLOCATOR_CAST (allocator)->alloc_response;
vinfo = &GST_MSDK_VIDEO_ALLOCATOR_CAST (allocator)->image_info;
} else if (GST_IS_MSDK_DMABUF_ALLOCATOR (allocator)) {
context = GST_MSDK_DMABUF_ALLOCATOR_CAST (allocator)->context;
resp = GST_MSDK_DMABUF_ALLOCATOR_CAST (allocator)->alloc_response;
vinfo = &GST_MSDK_DMABUF_ALLOCATOR_CAST (allocator)->image_info;
} else {
return NULL;
}
surface = gst_msdk_context_get_surface_available (context, resp);
if (!surface) {
GST_ERROR ("failed to get surface available");
return NULL;
}
gst_msdk_set_mfx_frame_info_from_video_info (&frame_info, vinfo);
surface->Info = frame_info;
return surface;
}
gboolean
gst_msdk_video_memory_get_surface_available (GstMemory * mem)
{
GstAllocator *allocator;
mfxFrameSurface1 *surface;
g_return_val_if_fail (mem, FALSE);
allocator = mem->allocator;
surface = gst_msdk_video_allocator_get_surface (allocator);
if (GST_IS_MSDK_VIDEO_ALLOCATOR (allocator)) {
GST_MSDK_VIDEO_MEMORY_CAST (mem)->surface = surface;
} else if (GST_IS_MSDK_DMABUF_ALLOCATOR (allocator)) {
gst_mini_object_set_qdata (GST_MINI_OBJECT_CAST (mem),
GST_MSDK_BUFFER_SURFACE, surface, NULL);
}
return surface ? TRUE : FALSE;
}
/*
* Every time releasing a gst buffer, we need to check the status of surface's lock,
* so that we could manage locked surfaces seperatedly in the context.
* Otherwise, we put the surface to the available list.
*/
void
gst_msdk_video_memory_release_surface (GstMemory * mem)
{
mfxFrameSurface1 *surface = NULL;
GstMsdkContext *context = NULL;
mfxFrameAllocResponse *alloc_response = NULL;
g_return_if_fail (mem);
if (GST_IS_MSDK_VIDEO_ALLOCATOR (mem->allocator)) {
surface = GST_MSDK_VIDEO_MEMORY_CAST (mem)->surface;
context = GST_MSDK_VIDEO_ALLOCATOR_CAST (mem->allocator)->context;
alloc_response =
GST_MSDK_VIDEO_ALLOCATOR_CAST (mem->allocator)->alloc_response;
} else if (GST_IS_MSDK_DMABUF_ALLOCATOR (mem->allocator)) {
surface =
gst_mini_object_get_qdata (GST_MINI_OBJECT (mem),
GST_MSDK_BUFFER_SURFACE);
context = GST_MSDK_DMABUF_ALLOCATOR_CAST (mem->allocator)->context;
alloc_response =
GST_MSDK_DMABUF_ALLOCATOR_CAST (mem->allocator)->alloc_response;
} else {
return;
}
if (surface->Data.Locked > 0)
gst_msdk_context_put_surface_locked (context, alloc_response, surface);
else
gst_msdk_context_put_surface_available (context, alloc_response, surface);
if (GST_IS_MSDK_VIDEO_ALLOCATOR (mem->allocator))
GST_MSDK_VIDEO_MEMORY_CAST (mem)->surface = NULL;
else if (GST_IS_MSDK_DMABUF_ALLOCATOR (mem->allocator))
gst_mini_object_set_qdata (GST_MINI_OBJECT_CAST (mem),
GST_MSDK_BUFFER_SURFACE, NULL, NULL);
return;
}
GstMemory *
gst_msdk_video_memory_new (GstAllocator * base_allocator)
{
GstMsdkVideoAllocator *allocator;
GstVideoInfo *vip;
GstMsdkVideoMemory *mem;
g_return_val_if_fail (base_allocator, NULL);
g_return_val_if_fail (GST_IS_MSDK_VIDEO_ALLOCATOR (base_allocator), NULL);
allocator = GST_MSDK_VIDEO_ALLOCATOR_CAST (base_allocator);
mem = g_slice_new0 (GstMsdkVideoMemory);
if (!mem)
return NULL;
mem->surface = gst_msdk_video_allocator_get_surface (base_allocator);
if (!mem->surface) {
g_slice_free (GstMsdkVideoMemory, mem);
return NULL;
}
vip = &allocator->image_info;
gst_memory_init (&mem->parent_instance, 0,
base_allocator, NULL, GST_VIDEO_INFO_SIZE (vip), 0, 0,
GST_VIDEO_INFO_SIZE (vip));
return GST_MEMORY_CAST (mem);
}
gboolean
gst_video_meta_map_msdk_memory (GstVideoMeta * meta, guint plane,
GstMapInfo * info, gpointer * data, gint * stride, GstMapFlags flags)
{
gboolean ret = FALSE;
GstAllocator *allocator;
GstMsdkVideoAllocator *msdk_video_allocator;
GstMsdkVideoMemory *mem =
GST_MSDK_VIDEO_MEMORY_CAST (gst_buffer_peek_memory (meta->buffer, 0));
GstMsdkMemoryID *mem_id;
guint offset = 0;
gint pitch = 0;
guint plane_id = plane;
g_return_val_if_fail (mem, FALSE);
allocator = GST_MEMORY_CAST (mem)->allocator;
msdk_video_allocator = GST_MSDK_VIDEO_ALLOCATOR_CAST (allocator);
if (!GST_IS_MSDK_VIDEO_ALLOCATOR (allocator)) {
GST_WARNING ("The allocator is not MSDK video allocator");
return FALSE;
}
if (!mem->surface) {
GST_WARNING ("The surface is not allocated");
return FALSE;
}
if ((flags & GST_MAP_WRITE) && mem->surface && mem->surface->Data.Locked) {
GST_WARNING ("The surface in memory %p is not still avaliable", mem);
return FALSE;
}
if (!mem->mapped) {
gst_msdk_frame_lock (msdk_video_allocator->context,
mem->surface->Data.MemId, &mem->surface->Data);
}
mem->mapped++;
mem_id = mem->surface->Data.MemId;
/* msdk doesn't support I420 format and we used YV12 internally
* So we need to swap U/V planes for mapping */
if (meta->format == GST_VIDEO_FORMAT_I420)
plane_id = plane ? (plane == 1 ? 2 : 1) : plane;
#ifndef _WIN32
offset = mem_id->image.offsets[plane_id];
pitch = mem_id->image.pitches[plane_id];
#else
/* TODO: This is just to avoid compile errors on Windows.
* Implement handling Windows-specific video-memory.
*/
offset = mem_id->offset;
pitch = mem_id->pitch;
#endif
/* The first channel in memory is V for GST_VIDEO_FORMAT_VUYA */
if (meta->format == GST_VIDEO_FORMAT_VUYA)
*data = mem->surface->Data.V + offset;
else if (meta->format == GST_VIDEO_FORMAT_Y410)
*data = mem->surface->Data.U + offset; /* Data.Y410 */
else
*data = mem->surface->Data.Y + offset;
*stride = pitch;
info->flags = flags;
ret = (*data != NULL);
return ret;
}
gboolean
gst_video_meta_unmap_msdk_memory (GstVideoMeta * meta, guint plane,
GstMapInfo * info)
{
GstAllocator *allocator;
GstMsdkVideoAllocator *msdk_video_allocator;
GstMsdkVideoMemory *mem =
GST_MSDK_VIDEO_MEMORY_CAST (gst_buffer_peek_memory (meta->buffer, 0));
g_return_val_if_fail (mem, FALSE);
allocator = GST_MEMORY_CAST (mem)->allocator;
msdk_video_allocator = GST_MSDK_VIDEO_ALLOCATOR_CAST (allocator);
if (mem->mapped == 1)
gst_msdk_frame_unlock (msdk_video_allocator->context,
mem->surface->Data.MemId, &mem->surface->Data);
mem->mapped--;
return TRUE;
}
static gpointer
gst_msdk_video_memory_map_full (GstMemory * base_mem, GstMapInfo * info,
gsize maxsize)
{
GstMsdkVideoMemory *const mem = GST_MSDK_VIDEO_MEMORY_CAST (base_mem);
GstAllocator *allocator = base_mem->allocator;
GstMsdkVideoAllocator *msdk_video_allocator =
GST_MSDK_VIDEO_ALLOCATOR_CAST (allocator);
g_return_val_if_fail (mem, NULL);
if (!mem->surface) {
GST_WARNING ("The surface is not allocated");
return NULL;
}
if ((info->flags & GST_MAP_WRITE) && mem->surface
&& mem->surface->Data.Locked) {
GST_WARNING ("The surface in memory %p is not still avaliable", mem);
return NULL;
}
gst_msdk_frame_lock (msdk_video_allocator->context, mem->surface->Data.MemId,
&mem->surface->Data);
return mem->surface->Data.Y;
}
static void
gst_msdk_video_memory_unmap (GstMemory * base_mem)
{
GstMsdkVideoMemory *const mem = GST_MSDK_VIDEO_MEMORY_CAST (base_mem);
GstAllocator *allocator = base_mem->allocator;
GstMsdkVideoAllocator *msdk_video_allocator =
GST_MSDK_VIDEO_ALLOCATOR_CAST (allocator);
gst_msdk_frame_unlock (msdk_video_allocator->context,
mem->surface->Data.MemId, &mem->surface->Data);
}
static GstMemory *
gst_msdk_video_memory_copy (GstMemory * base_mem, gssize offset, gssize size)
{
GstMemory *copy;
GstVideoInfo *info;
GstMsdkVideoAllocator *msdk_video_allocator;
gsize mem_size;
GstMapInfo src_map, dst_map;
/* FIXME: can we consider offset and size here ? */
copy = gst_msdk_video_memory_new (base_mem->allocator);
if (!copy) {
GST_ERROR_OBJECT (base_mem->allocator, "Failed to create new video memory");
return NULL;
}
msdk_video_allocator = GST_MSDK_VIDEO_ALLOCATOR_CAST (base_mem->allocator);
info = &msdk_video_allocator->image_info;
mem_size = GST_VIDEO_INFO_SIZE (info);
gst_memory_map (base_mem, &src_map, GST_MAP_READ);
gst_memory_map (copy, &dst_map, GST_MAP_WRITE);
memcpy (dst_map.data, src_map.data, mem_size);
gst_memory_unmap (copy, &dst_map);
gst_memory_unmap (base_mem, &src_map);
return copy;
}
/* GstMsdkVideoAllocator */
G_DEFINE_TYPE (GstMsdkVideoAllocator, gst_msdk_video_allocator,
GST_TYPE_ALLOCATOR);
static GstMemory *
gst_msdk_video_allocator_alloc (GstAllocator * allocator, gsize size,
GstAllocationParams * params)
{
return gst_msdk_video_memory_new (allocator);
}
static void
gst_msdk_video_allocator_finalize (GObject * object)
{
GstMsdkVideoAllocator *allocator = GST_MSDK_VIDEO_ALLOCATOR_CAST (object);
gst_msdk_frame_free (allocator->context, allocator->alloc_response);
gst_object_unref (allocator->context);
G_OBJECT_CLASS (gst_msdk_video_allocator_parent_class)->finalize (object);
}
static void
gst_msdk_video_allocator_free (GstAllocator * allocator, GstMemory * base_mem)
{
GstMsdkVideoMemory *const mem = GST_MSDK_VIDEO_MEMORY_CAST (base_mem);
g_slice_free (GstMsdkVideoMemory, mem);
}
static void
gst_msdk_video_allocator_class_init (GstMsdkVideoAllocatorClass * klass)
{
GObjectClass *const object_class = G_OBJECT_CLASS (klass);
GstAllocatorClass *const allocator_class = GST_ALLOCATOR_CLASS (klass);
object_class->finalize = gst_msdk_video_allocator_finalize;
allocator_class->alloc = gst_msdk_video_allocator_alloc;
allocator_class->free = gst_msdk_video_allocator_free;
}
static void
gst_msdk_video_allocator_init (GstMsdkVideoAllocator * allocator)
{
GstAllocator *const base_allocator = GST_ALLOCATOR_CAST (allocator);
base_allocator->mem_type = GST_MSDK_VIDEO_MEMORY_NAME;
base_allocator->mem_map_full = gst_msdk_video_memory_map_full;
base_allocator->mem_unmap = gst_msdk_video_memory_unmap;
base_allocator->mem_copy = gst_msdk_video_memory_copy;
GST_OBJECT_FLAG_SET (allocator, GST_ALLOCATOR_FLAG_CUSTOM_ALLOC);
}
GstAllocator *
gst_msdk_video_allocator_new (GstMsdkContext * context,
GstVideoInfo * image_info, mfxFrameAllocResponse * alloc_resp)
{
GstMsdkVideoAllocator *allocator;
GstMsdkAllocResponse *cached = NULL;
g_return_val_if_fail (context != NULL, NULL);
g_return_val_if_fail (image_info != NULL, NULL);
cached = gst_msdk_context_get_cached_alloc_responses (context, alloc_resp);
if (!cached) {
GST_ERROR ("Failed to get the cached alloc response");
return NULL;
}
allocator = g_object_new (GST_TYPE_MSDK_VIDEO_ALLOCATOR, NULL);
if (!allocator)
return NULL;
g_atomic_int_inc (&cached->refcount);
allocator->context = gst_object_ref (context);
allocator->image_info = *image_info;
allocator->mfx_response = *alloc_resp;
allocator->alloc_response = &allocator->mfx_response;
return GST_ALLOCATOR_CAST (allocator);
}
/* GstMsdkDmaBufMemory */
GstMemory *
gst_msdk_dmabuf_memory_new (GstAllocator * base_allocator)
{
#ifndef _WIN32
mfxFrameSurface1 *surface;
g_return_val_if_fail (base_allocator, NULL);
g_return_val_if_fail (GST_IS_MSDK_DMABUF_ALLOCATOR (base_allocator), NULL);
surface = gst_msdk_video_allocator_get_surface (base_allocator);
if (!surface)
return NULL;
return gst_msdk_dmabuf_memory_new_with_surface (base_allocator, surface);
#else
return NULL;
#endif
}
GstMemory *
gst_msdk_dmabuf_memory_new_with_surface (GstAllocator * allocator,
mfxFrameSurface1 * surface)
{
#ifndef _WIN32
GstMemory *mem;
GstMsdkMemoryID *mem_id;
gint fd;
gsize size;
g_return_val_if_fail (allocator, NULL);
g_return_val_if_fail (GST_IS_MSDK_DMABUF_ALLOCATOR (allocator), NULL);
mem_id = surface->Data.MemId;
fd = mem_id->info.handle;
size = mem_id->info.mem_size;
if (fd < 0 || (fd = dup (fd)) < 0) {
GST_ERROR ("Failed to get dmabuf handle");
return NULL;
}
mem = gst_dmabuf_allocator_alloc (allocator, fd, size);
if (!mem) {
GST_ERROR ("failed ! dmabuf fd: %d", fd);
close (fd);
return NULL;
}
gst_mini_object_set_qdata (GST_MINI_OBJECT_CAST (mem),
GST_MSDK_BUFFER_SURFACE, surface, NULL);
return mem;
#else
return NULL;
#endif
}
/* GstMsdkDmaBufAllocator */
G_DEFINE_TYPE (GstMsdkDmaBufAllocator, gst_msdk_dmabuf_allocator,
GST_TYPE_DMABUF_ALLOCATOR);
static void
gst_msdk_dmabuf_allocator_finalize (GObject * object)
{
GstMsdkDmaBufAllocator *allocator = GST_MSDK_DMABUF_ALLOCATOR_CAST (object);
gst_msdk_frame_free (allocator->context, allocator->alloc_response);
gst_object_unref (allocator->context);
G_OBJECT_CLASS (gst_msdk_dmabuf_allocator_parent_class)->finalize (object);
}
static void
gst_msdk_dmabuf_allocator_class_init (GstMsdkDmaBufAllocatorClass * klass)
{
GObjectClass *const object_class = G_OBJECT_CLASS (klass);
object_class->finalize = gst_msdk_dmabuf_allocator_finalize;
}
static void
gst_msdk_dmabuf_allocator_init (GstMsdkDmaBufAllocator * allocator)
{
GstAllocator *const base_allocator = GST_ALLOCATOR_CAST (allocator);
base_allocator->mem_type = GST_MSDK_DMABUF_MEMORY_NAME;
}
GstAllocator *
gst_msdk_dmabuf_allocator_new (GstMsdkContext * context,
GstVideoInfo * image_info, mfxFrameAllocResponse * alloc_resp)
{
GstMsdkDmaBufAllocator *allocator;
GstMsdkAllocResponse *cached = NULL;
g_return_val_if_fail (context != NULL, NULL);
g_return_val_if_fail (image_info != NULL, NULL);
cached = gst_msdk_context_get_cached_alloc_responses (context, alloc_resp);
if (!cached) {
GST_ERROR ("Failed to get the cached alloc response");
return NULL;
}
allocator = g_object_new (GST_TYPE_MSDK_DMABUF_ALLOCATOR, NULL);
if (!allocator)
return NULL;
g_atomic_int_inc (&cached->refcount);
allocator->context = gst_object_ref (context);
allocator->image_info = *image_info;
allocator->mfx_response = *alloc_resp;
allocator->alloc_response = &allocator->mfx_response;
return GST_ALLOCATOR_CAST (allocator);
}