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127 lines
3.6 KiB
C
127 lines
3.6 KiB
C
/*
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* gstvaapitexture_priv.h - VA texture abstraction (private definitions)
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*
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* Copyright (C) 2010-2011 Splitted-Desktop Systems
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* Author: Gwenole Beauchesne <gwenole.beauchesne@splitted-desktop.com>
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* Copyright (C) 2012-2014 Intel Corporation
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* Author: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public License
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* as published by the Free Software Foundation; either version 2.1
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* of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free
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* Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA
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*/
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#ifndef GST_VAAPI_TEXTURE_PRIV_H
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#define GST_VAAPI_TEXTURE_PRIV_H
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G_BEGIN_DECLS
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/**
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* GST_VAAPI_TEXTURE_DISPLAY:
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* @texture: a #GstVaapiTexture
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*
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* Macro that evaluates to the @texture's display.
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*/
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#undef GST_VAAPI_TEXTURE_DISPLAY
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#define GST_VAAPI_TEXTURE_DISPLAY(texture) \
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(GST_VAAPI_TEXTURE (texture)->display)
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/**
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* GST_VAAPI_TEXTURE_ID:
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* @texture: a #GstVaapiTexture
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*
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* Macro that evaluates to the GL texture id associated with the @texture
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*/
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#undef GST_VAAPI_TEXTURE_ID
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#define GST_VAAPI_TEXTURE_ID(texture) \
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(GST_VAAPI_TEXTURE (texture)->object_id)
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/**
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* GST_VAAPI_TEXTURE_TARGET:
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* @texture: a #GstVaapiTexture
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*
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* Macro that evaluates to the GL texture target associated with the @texture
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*/
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#undef GST_VAAPI_TEXTURE_TARGET
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#define GST_VAAPI_TEXTURE_TARGET(texture) \
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(GST_VAAPI_TEXTURE (texture)->gl_target)
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/**
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* GST_VAAPI_TEXTURE_FORMAT:
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* @texture: a #GstVaapiTexture
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*
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* Macro that evaluates to the GL texture format associated with the @texture
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*/
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#undef GST_VAAPI_TEXTURE_FORMAT
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#define GST_VAAPI_TEXTURE_FORMAT(texture) \
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(GST_VAAPI_TEXTURE (texture)->gl_format)
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/**
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* GST_VAAPI_TEXTURE_WIDTH:
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* @texture: a #GstVaapiTexture
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*
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* Macro that evaluates to the GL texture width associated with the @texture
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*/
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#undef GST_VAAPI_TEXTURE_WIDTH
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#define GST_VAAPI_TEXTURE_WIDTH(texture) \
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(GST_VAAPI_TEXTURE (texture)->width)
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/**
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* GST_VAAPI_TEXTURE_HEIGHT:
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* @texture: a #GstVaapiTexture
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*
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* Macro that evaluates to the GL texture height associated with the @texture
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*/
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#undef GST_VAAPI_TEXTURE_HEIGHT
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#define GST_VAAPI_TEXTURE_HEIGHT(texture) \
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(GST_VAAPI_TEXTURE (texture)->height)
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/* GstVaapiTextureClass hooks */
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typedef gboolean (*GstVaapiTexturePutSurfaceFunc) (GstVaapiTexture * texture,
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GstVaapiSurface * surface, const GstVaapiRectangle * crop_rect, guint flags);
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/**
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* GstVaapiTexture:
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*
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* Base class for API-dependent textures.
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*/
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struct _GstVaapiTexture {
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/*< private >*/
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GstMiniObject mini_object;
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GstVaapiDisplay *display;
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GstVaapiID object_id;
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/*< protected >*/
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GstVaapiTexturePutSurfaceFunc put_surface;
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guint gl_target;
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guint gl_format;
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guint width;
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guint height;
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guint is_wrapped:1;
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};
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GstVaapiTexture *
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gst_vaapi_texture_new_internal (GstVaapiDisplay * display, GstVaapiID id,
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guint target, guint format, guint width, guint height);
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gpointer
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gst_vaapi_texture_get_private (GstVaapiTexture * texture);
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void
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gst_vaapi_texture_set_private (GstVaapiTexture * texture, gpointer priv,
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GDestroyNotify destroy);
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G_END_DECLS
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#endif /* GST_VAAPI_TEXTURE_PRIV_H */
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