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The perspective plugin applies a 2D perspective (also called projective) transform to the frame buffer. A perspective transform can be used for instance to perform keystone correction when playing the content with a video projector. https://bugzilla.gnome.org/show_bug.cgi?id=710810
65 lines
2.7 KiB
Makefile
65 lines
2.7 KiB
Makefile
plugin_LTLIBRARIES = libgstgeometrictransform.la
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libgstgeometrictransform_la_SOURCES = plugin.c \
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gstgeometrictransform.c \
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gstcirclegeometrictransform.c \
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geometricmath.c \
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gstcircle.c \
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gstdiffuse.c \
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gstkaleidoscope.c \
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gstmarble.c \
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gstpinch.c \
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gstrotate.c \
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gstsphere.c \
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gsttwirl.c \
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gstwaterripple.c \
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gststretch.c \
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gstbulge.c \
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gsttunnel.c \
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gstsquare.c \
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gstmirror.c \
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gstfisheye.c \
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gstperspective.c
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libgstgeometrictransform_la_CFLAGS = $(GST_CFLAGS) $(GST_BASE_CFLAGS) \
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$(GST_PLUGINS_BASE_CFLAGS)
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libgstgeometrictransform_la_LIBADD = $(GST_PLUGINS_BASE_LIBS) \
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-lgstvideo-@GST_API_VERSION@ \
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$(GST_BASE_LIBS) \
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$(GST_LIBS) $(LIBM)
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libgstgeometrictransform_la_LDFLAGS = $(GST_PLUGIN_LDFLAGS)
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libgstgeometrictransform_la_LIBTOOLFLAGS = $(GST_PLUGIN_LIBTOOLFLAGS)
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noinst_HEADERS = gstgeometrictransform.h \
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gstcirclegeometrictransform.h \
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geometricmath.h \
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gstcircle.h \
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gstdiffuse.h \
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gstkaleidoscope.h \
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gstmarble.h \
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gstpinch.h \
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gstrotate.h \
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gstsphere.h \
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gsttwirl.h \
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gstwaterripple.h \
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gststretch.h \
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gstbulge.h \
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gsttunnel.h \
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gstsquare.h \
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gstmirror.h \
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gstfisheye.h \
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gstperspective.h
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Android.mk: Makefile.am $(BUILT_SOURCES)
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androgenizer \
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-:PROJECT libgstgeometrictransform -:SHARED libgstgeometrictransform \
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-:TAGS eng debug \
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-:REL_TOP $(top_srcdir) -:ABS_TOP $(abs_top_srcdir) \
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-:SOURCES $(libgstgeometrictransform_la_SOURCES) \
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-:CFLAGS $(DEFS) $(DEFAULT_INCLUDES) $(libgstgeometrictransform_la_CFLAGS) \
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-:LDFLAGS $(libgstgeometrictransform_la_LDFLAGS) \
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$(libgstgeometrictransform_la_LIBADD) \
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-ldl \
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-:PASSTHROUGH LOCAL_ARM_MODE:=arm \
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LOCAL_MODULE_PATH:='$$(TARGET_OUT)/lib/gstreamer-0.10' \
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> $@
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