/* * GStreamer * Copyright (C) 2015 Matthew Waters * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include #include "gtkgstglwidget.h" #include #if GST_GL_HAVE_WINDOW_X11 && defined (GDK_WINDOWING_X11) #include #include #include #endif /** * SECTION:gtkgstglwidget * @short_description: a #GtkGLArea that renders GStreamer video #GstBuffers * @see_also: #GtkGLArea, #GstBuffer * * #GtkGstGLWidget is an #GtkWidget that renders GStreamer video buffers. */ #define GST_CAT_DEFAULT gtk_gst_gl_widget_debug GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT); G_DEFINE_TYPE_WITH_CODE (GtkGstGLWidget, gtk_gst_gl_widget, GTK_TYPE_GL_AREA, GST_DEBUG_CATEGORY_INIT (GST_CAT_DEFAULT, "gtkgstglwidget", 0, "Gtk Gst GL Widget");); #define GTK_GST_GL_WIDGET_GET_PRIVATE(obj) (G_TYPE_INSTANCE_GET_PRIVATE ((obj), \ GTK_TYPE_GST_GL_WIDGET, GtkGstGLWidgetPrivate)) struct _GtkGstGLWidgetPrivate { GMutex lock; gboolean negotiated; GstBuffer *buffer; GstCaps *gl_caps; GstCaps *caps; GstVideoInfo v_info; gboolean new_buffer; gboolean initted; GstGLDisplay *display; GdkGLContext *gdk_context; GstGLContext *other_context; GstGLContext *context; GstGLUpload *upload; GstGLShader *shader; GLuint vao; GLuint vertex_buffer; GLint attr_position; GLint attr_texture; GLuint current_tex; }; static void gtk_gst_gl_widget_get_preferred_width (GtkWidget * widget, gint * min, gint * natural) { GtkGstGLWidget *gst_widget = (GtkGstGLWidget *) widget; gint video_width = GST_VIDEO_INFO_WIDTH (&gst_widget->priv->v_info); if (!gst_widget->priv->negotiated) video_width = 10; if (min) *min = 1; if (natural) *natural = video_width; } static void gtk_gst_gl_widget_get_preferred_height (GtkWidget * widget, gint * min, gint * natural) { GtkGstGLWidget *gst_widget = (GtkGstGLWidget *) widget; gint video_height = GST_VIDEO_INFO_HEIGHT (&gst_widget->priv->v_info); if (!gst_widget->priv->negotiated) video_height = 10; if (min) *min = 1; if (natural) *natural = video_height; } static const GLfloat vertices[] = { 1.0f, 1.0f, 0.0f, 1.0f, 0.0f, -1.0f, 1.0f, 0.0f, 0.0f, 0.0f, -1.0f, -1.0f, 0.0f, 0.0f, 1.0f, 1.0f, -1.0f, 0.0f, 1.0f, 1.0f }; static void gtk_gst_gl_widget_bind_buffer (GtkGstGLWidget * gst_widget) { const GstGLFuncs *gl = gst_widget->priv->context->gl_vtable; gl->BindBuffer (GL_ARRAY_BUFFER, gst_widget->priv->vertex_buffer); /* Load the vertex position */ gl->VertexAttribPointer (gst_widget->priv->attr_position, 3, GL_FLOAT, GL_FALSE, 5 * sizeof (GLfloat), (void *) 0); /* Load the texture coordinate */ gl->VertexAttribPointer (gst_widget->priv->attr_texture, 2, GL_FLOAT, GL_FALSE, 5 * sizeof (GLfloat), (void *) (3 * sizeof (GLfloat))); gl->EnableVertexAttribArray (gst_widget->priv->attr_position); gl->EnableVertexAttribArray (gst_widget->priv->attr_texture); } static void gtk_gst_gl_widget_unbind_buffer (GtkGstGLWidget * gst_widget) { const GstGLFuncs *gl = gst_widget->priv->context->gl_vtable; gl->BindBuffer (GL_ARRAY_BUFFER, 0); gl->DisableVertexAttribArray (gst_widget->priv->attr_position); gl->DisableVertexAttribArray (gst_widget->priv->attr_texture); } static void gtk_gst_gl_widget_init_redisplay (GtkGstGLWidget * gst_widget) { const GstGLFuncs *gl = gst_widget->priv->context->gl_vtable; gst_widget->priv->shader = gst_gl_shader_new (gst_widget->priv->context); gst_gl_shader_compile_with_default_vf_and_check (gst_widget->priv->shader, &gst_widget->priv->attr_position, &gst_widget->priv->attr_texture); if (gl->GenVertexArrays) { gl->GenVertexArrays (1, &gst_widget->priv->vao); gl->BindVertexArray (gst_widget->priv->vao); } gl->GenBuffers (1, &gst_widget->priv->vertex_buffer); gl->BindBuffer (GL_ARRAY_BUFFER, gst_widget->priv->vertex_buffer); gl->BufferData (GL_ARRAY_BUFFER, 4 * 5 * sizeof (GLfloat), vertices, GL_STATIC_DRAW); if (gl->GenVertexArrays) { gtk_gst_gl_widget_bind_buffer (gst_widget); gl->BindVertexArray (0); } gl->BindBuffer (GL_ARRAY_BUFFER, 0); gst_widget->priv->initted = TRUE; } static void _redraw_texture (GtkGstGLWidget * gst_widget, guint tex) { const GstGLFuncs *gl = gst_widget->priv->context->gl_vtable; GLushort indices[] = { 0, 1, 2, 0, 2, 3 }; gst_gl_shader_use (gst_widget->priv->shader); if (gl->BindVertexArray) gl->BindVertexArray (gst_widget->priv->vao); else gtk_gst_gl_widget_bind_buffer (gst_widget); gl->ActiveTexture (GL_TEXTURE0); gl->BindTexture (GL_TEXTURE_2D, tex); gst_gl_shader_set_uniform_1i (gst_widget->priv->shader, "tex", 0); gl->DrawElements (GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, indices); if (gl->BindVertexArray) gl->BindVertexArray (0); else gtk_gst_gl_widget_unbind_buffer (gst_widget); gl->BindTexture (GL_TEXTURE_2D, 0); } static gboolean gtk_gst_gl_widget_render (GtkGLArea * widget, GdkGLContext * context) { GtkGstGLWidget *gst_widget = (GtkGstGLWidget *) widget; g_mutex_lock (&gst_widget->priv->lock); if (!gst_widget->priv->initted) gtk_gst_gl_widget_init_redisplay (gst_widget); if (gst_widget->priv->initted && gst_widget->priv->negotiated && gst_widget->priv->buffer) { GST_DEBUG ("rendering buffer %p with gdk context %p", gst_widget->priv->buffer, context); gst_gl_context_activate (gst_widget->priv->other_context, TRUE); if (gst_widget->priv->new_buffer || gst_widget->priv->current_tex == 0) { GstVideoFrame gl_frame; GstGLSyncMeta *sync_meta; if (!gst_video_frame_map (&gl_frame, &gst_widget->priv->v_info, gst_widget->priv->buffer, GST_MAP_READ | GST_MAP_GL)) { goto error; } sync_meta = gst_buffer_get_gl_sync_meta (gst_widget->priv->buffer); if (sync_meta) { gst_gl_sync_meta_set_sync_point (sync_meta, gst_widget->priv->context); gst_gl_sync_meta_wait (sync_meta, gst_widget->priv->other_context); } gst_widget->priv->current_tex = *(guint *) gl_frame.data[0]; gst_video_frame_unmap (&gl_frame); } _redraw_texture (gst_widget, gst_widget->priv->current_tex); gst_widget->priv->new_buffer = FALSE; } else { error: /* FIXME: nothing to display */ glClearColor (0.0, 0.0, 0.0, 0.0); glClear (GL_COLOR_BUFFER_BIT); } gst_gl_context_activate (gst_widget->priv->other_context, FALSE); g_mutex_unlock (&gst_widget->priv->lock); return FALSE; } typedef void (*ThreadFunc) (gpointer data); struct invoke_context { ThreadFunc func; gpointer data; GMutex lock; GCond cond; gboolean fired; }; static gboolean _invoke_func (struct invoke_context *info) { g_mutex_lock (&info->lock); info->func (info->data); info->fired = TRUE; g_cond_signal (&info->cond); g_mutex_unlock (&info->lock); return G_SOURCE_REMOVE; } static void _invoke_on_main (ThreadFunc func, gpointer data) { GMainContext *main_context = g_main_context_default (); struct invoke_context info; g_mutex_init (&info.lock); g_cond_init (&info.cond); info.fired = FALSE; info.func = func; info.data = data; g_main_context_invoke (main_context, (GSourceFunc) _invoke_func, &info); g_mutex_lock (&info.lock); while (!info.fired) g_cond_wait (&info.cond, &info.lock); g_mutex_unlock (&info.lock); g_mutex_clear (&info.lock); g_cond_clear (&info.cond); } static void _reset_gl (GtkGstGLWidget * gst_widget) { const GstGLFuncs *gl = gst_widget->priv->other_context->gl_vtable; if (!gst_widget->priv->gdk_context) gst_widget->priv->gdk_context = gtk_gl_area_get_context (GTK_GL_AREA (gst_widget)); if (gst_widget->priv->gdk_context == NULL) return; gdk_gl_context_make_current (gst_widget->priv->gdk_context); gst_gl_context_activate (gst_widget->priv->other_context, TRUE); if (gst_widget->priv->vao) { gl->DeleteVertexArrays (1, &gst_widget->priv->vao); gst_widget->priv->vao = 0; } if (gst_widget->priv->vertex_buffer) { gl->DeleteBuffers (1, &gst_widget->priv->vertex_buffer); gst_widget->priv->vertex_buffer = 0; } if (gst_widget->priv->upload) { gst_object_unref (gst_widget->priv->upload); gst_widget->priv->upload = NULL; } if (gst_widget->priv->shader) { gst_object_unref (gst_widget->priv->shader); gst_widget->priv->shader = NULL; } gst_gl_context_activate (gst_widget->priv->other_context, FALSE); gst_object_unref (gst_widget->priv->other_context); gst_widget->priv->other_context = NULL; gdk_gl_context_clear_current (); g_object_unref (gst_widget->priv->gdk_context); gst_widget->priv->gdk_context = NULL; } static void _reset (GtkGstGLWidget * gst_widget) { gst_buffer_replace (&gst_widget->priv->buffer, NULL); gst_caps_replace (&gst_widget->priv->caps, NULL); gst_caps_replace (&gst_widget->priv->gl_caps, NULL); gst_widget->priv->negotiated = FALSE; gst_widget->priv->initted = FALSE; gst_widget->priv->vao = 0; gst_widget->priv->vertex_buffer = 0; gst_widget->priv->attr_position = 0; gst_widget->priv->attr_texture = 0; gst_widget->priv->current_tex = 0; gst_widget->priv->new_buffer = TRUE; } static void gtk_gst_gl_widget_finalize (GObject * object) { GtkGstGLWidget *widget = GTK_GST_GL_WIDGET_CAST (object); g_mutex_clear (&widget->priv->lock); _reset (widget); if (widget->priv->other_context) { _invoke_on_main ((ThreadFunc) _reset_gl, widget); } if (widget->priv->context) { gst_object_unref (widget->priv->context); widget->priv->context = NULL; } if (widget->priv->display) { gst_object_unref (widget->priv->display); widget->priv->display = NULL; } G_OBJECT_CLASS (gtk_gst_gl_widget_parent_class)->finalize (object); } static void gtk_gst_gl_widget_class_init (GtkGstGLWidgetClass * klass) { GtkWidgetClass *widget_klass = (GtkWidgetClass *) klass; GtkGLAreaClass *gl_widget_klass = (GtkGLAreaClass *) klass; g_type_class_add_private (klass, sizeof (GtkGstGLWidgetPrivate)); gl_widget_klass->render = gtk_gst_gl_widget_render; widget_klass->get_preferred_width = gtk_gst_gl_widget_get_preferred_width; widget_klass->get_preferred_height = gtk_gst_gl_widget_get_preferred_height; G_OBJECT_CLASS (klass)->finalize = gtk_gst_gl_widget_finalize; } static void gtk_gst_gl_widget_init (GtkGstGLWidget * widget) { GdkDisplay *display; widget->priv = GTK_GST_GL_WIDGET_GET_PRIVATE (widget); g_mutex_init (&widget->priv->lock); display = gdk_display_get_default (); #if GST_GL_HAVE_WINDOW_X11 && defined (GDK_WINDOWING_X11) if (GDK_IS_X11_DISPLAY (display)) widget->priv->display = (GstGLDisplay *) gst_gl_display_x11_new_with_display (gdk_x11_display_get_xdisplay (display)); #endif if (!widget->priv->display) widget->priv->display = gst_gl_display_new (); gtk_gl_area_set_has_alpha ((GtkGLArea *) widget, TRUE); } GtkWidget * gtk_gst_gl_widget_new (void) { return (GtkWidget *) g_object_new (GTK_TYPE_GST_GL_WIDGET, NULL); } static gboolean _queue_draw (GtkGstGLWidget * widget) { gtk_widget_queue_draw (GTK_WIDGET (widget)); return G_SOURCE_REMOVE; } void gtk_gst_gl_widget_set_buffer (GtkGstGLWidget * widget, GstBuffer * buffer) { GMainContext *main_context = g_main_context_default (); g_return_if_fail (GTK_IS_GST_GL_WIDGET (widget)); g_return_if_fail (widget->priv->negotiated); g_mutex_lock (&widget->priv->lock); gst_buffer_replace (&widget->priv->buffer, buffer); widget->priv->new_buffer = TRUE; g_mutex_unlock (&widget->priv->lock); g_main_context_invoke (main_context, (GSourceFunc) _queue_draw, widget); } static void _get_gl_context (GtkGstGLWidget * gst_widget) { GstGLPlatform platform; GstGLAPI gl_api; guintptr gl_handle; gtk_widget_realize (GTK_WIDGET (gst_widget)); if (gst_widget->priv->gdk_context) g_object_unref (gst_widget->priv->gdk_context); gst_widget->priv->gdk_context = gtk_gl_area_get_context (GTK_GL_AREA (gst_widget)); if (gst_widget->priv->gdk_context == NULL) { g_assert_not_reached (); return; } g_object_ref (gst_widget->priv->gdk_context); gdk_gl_context_make_current (gst_widget->priv->gdk_context); #if GST_GL_HAVE_WINDOW_X11 && defined (GDK_WINDOWING_X11) if (GST_IS_GL_DISPLAY_X11 (gst_widget->priv->display)) { platform = GST_GL_PLATFORM_GLX; gl_api = gst_gl_context_get_current_gl_api (NULL, NULL); gl_handle = gst_gl_context_get_current_gl_context (platform); if (gl_handle) gst_widget->priv->other_context = gst_gl_context_new_wrapped (gst_widget->priv->display, gl_handle, platform, gl_api); } #endif if (gst_widget->priv->other_context) { GError *error = NULL; gst_gl_context_activate (gst_widget->priv->other_context, TRUE); if (!gst_gl_context_fill_info (gst_widget->priv->other_context, &error)) { GST_ERROR ("failed to retreive gdk context info: %s", error->message); g_object_unref (gst_widget->priv->other_context); gst_widget->priv->other_context = NULL; } else { gst_gl_context_activate (gst_widget->priv->other_context, FALSE); } } } static gboolean _queue_resize (GtkGstGLWidget * widget) { gtk_widget_queue_resize (GTK_WIDGET (widget)); return G_SOURCE_REMOVE; } gboolean gtk_gst_gl_widget_init_winsys (GtkGstGLWidget * widget) { g_return_val_if_fail (GTK_IS_GST_GL_WIDGET (widget), FALSE); g_mutex_lock (&widget->priv->lock); if (widget->priv->display && widget->priv->gdk_context && widget->priv->other_context) { g_mutex_unlock (&widget->priv->lock); return TRUE; } if (!widget->priv->other_context) { _invoke_on_main ((ThreadFunc) _get_gl_context, widget); } if (!GST_GL_IS_CONTEXT (widget->priv->other_context)) { g_mutex_unlock (&widget->priv->lock); return FALSE; } widget->priv->context = gst_gl_context_new (widget->priv->display); if (!widget->priv->context) { g_mutex_unlock (&widget->priv->lock); return FALSE; } gst_gl_context_create (widget->priv->context, widget->priv->other_context, NULL); g_mutex_unlock (&widget->priv->lock); return TRUE; } gboolean gtk_gst_gl_widget_set_caps (GtkGstGLWidget * widget, GstCaps * caps) { GMainContext *main_context = g_main_context_default (); GstVideoInfo v_info; g_return_val_if_fail (GTK_IS_GST_GL_WIDGET (widget), FALSE); g_return_val_if_fail (GST_IS_CAPS (caps), FALSE); g_return_val_if_fail (gst_caps_is_fixed (caps), FALSE); if (widget->priv->caps && gst_caps_is_equal_fixed (widget->priv->caps, caps)) return TRUE; if (!gst_video_info_from_caps (&v_info, caps)) return FALSE; g_mutex_lock (&widget->priv->lock); _reset (widget); gst_caps_replace (&widget->priv->caps, caps); widget->priv->gl_caps = gst_video_info_to_caps (&v_info); gst_caps_set_features (widget->priv->gl_caps, 0, gst_caps_features_from_string (GST_CAPS_FEATURE_MEMORY_GL_MEMORY)); widget->priv->v_info = v_info; widget->priv->negotiated = TRUE; g_mutex_unlock (&widget->priv->lock); g_main_context_invoke (main_context, (GSourceFunc) _queue_resize, widget); return TRUE; } GstGLContext * gtk_gst_gl_widget_get_gtk_context (GtkGstGLWidget * gst_widget) { if (!gst_widget->priv->other_context) return NULL; return gst_object_ref (gst_widget->priv->other_context); } GstGLContext * gtk_gst_gl_widget_get_context (GtkGstGLWidget * gst_widget) { if (!gst_widget->priv->context) return NULL; return gst_object_ref (gst_widget->priv->context); } GstGLDisplay * gtk_gst_gl_widget_get_display (GtkGstGLWidget * gst_widget) { if (!gst_widget->priv->display) return NULL; return gst_object_ref (gst_widget->priv->display); }