/* * image.c - Image utilities for the tests * * Copyright (C) 2010-2011 Splitted-Desktop Systems * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation; either version 2.1 * of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301 USA */ #include "image.h" GstVaapiImage * image_generate( GstVaapiDisplay *display, GstVideoFormat format, guint width, guint height ) { const guint w = width; const guint h = height; GstVaapiImage *image; image = gst_vaapi_image_new(display, format, w, h); if (!image) return NULL; if (image_draw_rectangle(image, 0, 0, w/2, h/2, 0xffff0000) && image_draw_rectangle(image, w/2, 0, w/2, h/2, 0xff00ff00) && image_draw_rectangle(image, 0, h/2, w/2, h/2, 0xff0000ff) && image_draw_rectangle(image, w/2, h/2, w/2, h/2, 0xff000000)) return image; gst_vaapi_object_unref(image); return NULL; } typedef void (*DrawRectFunc)( guchar *pixels[3], guint stride[3], gint x, gint y, guint width, guint height, guint32 color ); static void draw_rect_ARGB( guchar *pixels[3], guint stride[3], gint x, gint y, guint width, guint height, guint32 color ) { guint i, j; color = GUINT32_TO_BE(color); for (j = 0; j < height; j++) { guint32 *p = (guint32 *)(pixels[0] + (y + j) * stride[0] + x * 4); for (i = 0; i < width; i++) p[i] = color; } } static void draw_rect_BGRA( guchar *pixels[3], guint stride[3], gint x, gint y, guint width, guint height, guint32 color ) { // Converts ARGB color to BGRA color = GUINT32_SWAP_LE_BE(color); draw_rect_ARGB(pixels, stride, x, y, width, height, color); } static void draw_rect_RGBA( guchar *pixels[3], guint stride[3], gint x, gint y, guint width, guint height, guint32 color ) { // Converts ARGB color to RGBA color = ((color >> 24) & 0xff) | ((color & 0xffffff) << 8); draw_rect_ARGB(pixels, stride, x, y, width, height, color); } static void draw_rect_ABGR( guchar *pixels[3], guint stride[3], gint x, gint y, guint width, guint height, guint32 color ) { // Converts ARGB color to ABGR color = ((color & 0xff00ff00) | ((color >> 16) & 0xff) | ((color & 0xff) << 16)); draw_rect_ARGB(pixels, stride, x, y, width, height, color); } static void draw_rect_NV12( // Y, UV planes guchar *pixels[3], guint stride[3], gint x, gint y, guint width, guint height, guint32 color ) { const guchar Y = color >> 16; const guchar Cb = color >> 8; const guchar Cr = color; guchar *dst; guint i, j; dst = pixels[0] + y * stride[0] + x; for (j = 0; j < height; j++, dst += stride[0]) for (i = 0; i < width; i++) dst[i] = Y; x /= 2; y /= 2; width /= 2; height /= 2; dst = pixels[1] + y * stride[1] + x * 2; for (j = 0; j < height; j++, dst += stride[1]) for (i = 0; i < width; i++) { dst[2*i + 0] = Cb; dst[2*i + 1] = Cr; } } static void draw_rect_YV12( // Y, V, U planes guchar *pixels[3], guint stride[3], gint x, gint y, guint width, guint height, guint32 color ) { const guchar Y = color >> 16; const guchar Cb = color >> 8; const guchar Cr = color; guchar *pY, *pU, *pV; guint i, j; pY = pixels[0] + y * stride[0] + x; for (j = 0; j < height; j++, pY += stride[0]) for (i = 0; i < width; i++) pY[i] = Y; x /= 2; y /= 2; width /= 2; height /= 2; pV = pixels[1] + y * stride[1] + x; pU = pixels[2] + y * stride[2] + x; for (j = 0; j < height; j++, pU += stride[1], pV += stride[2]) for (i = 0; i < width; i++) { pU[i] = Cb; pV[i] = Cr; } } static void draw_rect_I420( // Y, U, V planes guchar *pixels[3], guint stride[3], gint x, gint y, guint width, guint height, guint32 color ) { guchar *new_pixels[3] = { pixels[0], pixels[2], pixels[1] }; guint new_stride[3] = { stride[0], stride[2], stride[1] }; draw_rect_YV12(new_pixels, new_stride, x, y, width, height, color); } static void draw_rect_YUV422(guchar *pixels[3], guint stride[3], gint x, gint y, guint width, guint height, guint32 color) { guint i, j; width /= 2; for (j = 0; j < height; j++) { guint32 * const p = (guint32 *) (pixels[0] + (y + j) * stride[0] + x * 2); for (i = 0; i < width; i++) p[i] = color; } } static void draw_rect_YUY2(guchar *pixels[3], guint stride[3], gint x, gint y, guint width, guint height, guint32 color) { const guchar Y = color >> 16; const guchar Cb = color >> 8; const guchar Cr = color; color = (Y << 24) | (Cb << 16) | (Y << 8) | Cr; draw_rect_YUV422(pixels, stride, x, y, width, height, GUINT32_TO_BE(color)); } static void draw_rect_UYVY(guchar *pixels[3], guint stride[3], gint x, gint y, guint width, guint height, guint32 color) { const guchar Y = color >> 16; const guchar Cb = color >> 8; const guchar Cr = color; color = (Cb << 24) | (Y << 16) | (Cr << 8) | Y; draw_rect_YUV422(pixels, stride, x, y, width, height, GUINT32_TO_BE(color)); } static void draw_rect_AYUV( guchar *pixels[3], guint stride[3], gint x, gint y, guint width, guint height, guint32 color ) { guint i, j; color = color | 0xff000000; for (j = 0; j < height; j++) { guint32 *p = (guint32 *)(pixels[0] + (y + j) * stride[0] + x * 4); for (i = 0; i < width; i++) p[i] = color; } } static inline guint32 argb2yuv(guint32 color) { const gint32 r = (color >> 16) & 0xff; const gint32 g = (color >> 8) & 0xff; const gint32 b = (color ) & 0xff; const guint32 y = (( 263 * r + 516 * g + 100 * b) >> 10) + 16; const guint32 u = ((-152 * r - 298 * g + 450 * b) >> 10) + 128; const guint32 v = (( 450 * r - 376 * g - 73 * b) >> 10) + 128; return (y << 16) | (u << 8) | v; } gboolean image_draw_rectangle( GstVaapiImage *image, gint x, gint y, guint width, guint height, guint32 color ) { const GstVideoFormat image_format = gst_vaapi_image_get_format(image); const guint image_width = gst_vaapi_image_get_width(image); const guint image_height = gst_vaapi_image_get_height(image); GstVaapiDisplay *display; guchar *pixels[3]; guint stride[3]; DrawRectFunc draw_rect = NULL; guint i; static const struct { GstVideoFormat format; DrawRectFunc draw_rect; } map[] = { #define _(FORMAT) { GST_VIDEO_FORMAT_##FORMAT, draw_rect_##FORMAT } _(ARGB), _(BGRA), _(RGBA), _(ABGR), _(NV12), _(YV12), _(I420), _(YUY2), _(UYVY), _(AYUV), #undef _ { 0, } }; for (i = 0; !draw_rect && map[i].format; i++) if (map[i].format == image_format) draw_rect = map[i].draw_rect; if (!draw_rect) return FALSE; display = gst_vaapi_object_get_display(GST_VAAPI_OBJECT(image)); if (!display) return FALSE; if (!gst_vaapi_image_map(image)) return FALSE; for (i = 0; i < gst_vaapi_image_get_plane_count(image); i++) { pixels[i] = gst_vaapi_image_get_plane(image, i); stride[i] = gst_vaapi_image_get_pitch(image, i); } if (gst_vaapi_video_format_is_yuv(image_format)) color = argb2yuv(color); if (x < 0) x = 0; if (y < 0) y = 0; if (width > image_width - x) width = image_width - x; if (height > image_height - y) height = image_height - y; gst_vaapi_display_lock(display); draw_rect(pixels, stride, x, y, width, height, color); gst_vaapi_display_unlock(display); return gst_vaapi_image_unmap(image); } gboolean image_upload(GstVaapiImage *image, GstVaapiSurface *surface) { GstVaapiDisplay *display; GstVideoFormat format; GstVaapiSubpicture *subpicture; display = gst_vaapi_object_get_display(GST_VAAPI_OBJECT(surface)); if (!display) return FALSE; format = gst_vaapi_image_get_format(image); if (!format) return FALSE; if (gst_vaapi_surface_put_image(surface, image)) return TRUE; g_print("could not upload %s image to surface\n", gst_vaapi_video_format_to_string(format)); if (!gst_vaapi_display_has_subpicture_format(display, format, NULL)) return FALSE; g_print("trying as a subpicture\n"); subpicture = gst_vaapi_subpicture_new(image, 0); if (!subpicture) g_error("could not create VA subpicture"); if (!gst_vaapi_surface_associate_subpicture(surface, subpicture, NULL, NULL)) g_error("could not associate subpicture to surface"); /* The surface holds a reference to the subpicture. This is safe */ gst_vaapi_object_unref(subpicture); return TRUE; }