/* * GStreamer * Copyright (C) 2013 Matthew Waters * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. */ /** * SECTION:gstglutils * @title: GstGLUtils * @short_description: some miscellaneous utilities for OpenGL * @see_also: #GstGLContext */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include #include #include #include "gl.h" #include "gstglutils.h" #include "gstglutils_private.h" #if GST_GL_HAVE_WINDOW_X11 #include #endif #if GST_GL_HAVE_WINDOW_WAYLAND #include #endif #define USING_OPENGL(context) (gst_gl_context_check_gl_version (context, GST_GL_API_OPENGL, 1, 0)) #define USING_OPENGL3(context) (gst_gl_context_check_gl_version (context, GST_GL_API_OPENGL3, 3, 1)) #define USING_GLES(context) (gst_gl_context_check_gl_version (context, GST_GL_API_GLES, 1, 0)) #define USING_GLES2(context) (gst_gl_context_check_gl_version (context, GST_GL_API_GLES2, 2, 0)) #define USING_GLES3(context) (gst_gl_context_check_gl_version (context, GST_GL_API_GLES2, 3, 0)) #ifndef GST_DISABLE_GST_DEBUG GST_DEBUG_CATEGORY_STATIC (gst_gl_utils_debug); static GstDebugCategory * _init_gl_utils_debug_category (void) { static gsize _init = 0; if (g_once_init_enter (&_init)) { GST_DEBUG_CATEGORY_INIT (gst_gl_utils_debug, "glutils", 0, "OpenGL Utilities"); g_once_init_leave (&_init, 1); } return gst_gl_utils_debug; } #define GST_CAT_DEFAULT _init_gl_utils_debug_category() #endif static gboolean gst_gl_display_found (GstElement * element, GstGLDisplay * display) { if (display) { GST_LOG_OBJECT (element, "already have a display (%p)", display); return TRUE; } return FALSE; } GST_DEBUG_CATEGORY_STATIC (GST_CAT_CONTEXT); static void _init_context_debug (void) { #ifndef GST_DISABLE_GST_DEBUG static gsize _init = 0; if (g_once_init_enter (&_init)) { GST_DEBUG_CATEGORY_GET (GST_CAT_CONTEXT, "GST_CONTEXT"); g_once_init_leave (&_init, 1); } #endif } static gboolean pad_query (const GValue * item, GValue * value, gpointer user_data) { GstPad *pad = g_value_get_object (item); GstQuery *query = user_data; gboolean res; _init_context_debug (); res = gst_pad_peer_query (pad, query); if (res) { g_value_set_boolean (value, TRUE); return FALSE; } GST_CAT_INFO_OBJECT (GST_CAT_CONTEXT, pad, "pad peer query failed"); return TRUE; } gboolean gst_gl_run_query (GstElement * element, GstQuery * query, GstPadDirection direction) { GstIterator *it; GstIteratorFoldFunction func = pad_query; GValue res = { 0 }; g_value_init (&res, G_TYPE_BOOLEAN); g_value_set_boolean (&res, FALSE); /* Ask neighbor */ if (direction == GST_PAD_SRC) it = gst_element_iterate_src_pads (element); else it = gst_element_iterate_sink_pads (element); while (gst_iterator_fold (it, func, &res, query) == GST_ITERATOR_RESYNC) gst_iterator_resync (it); gst_iterator_free (it); return g_value_get_boolean (&res); } static void _gst_context_query (GstElement * element, const gchar * display_type) { GstQuery *query; GstContext *ctxt; _init_context_debug (); /* 2a) Query downstream with GST_QUERY_CONTEXT for the context and * check if downstream already has a context of the specific type * 2b) Query upstream as above. */ query = gst_query_new_context (display_type); if (gst_gl_run_query (element, query, GST_PAD_SRC)) { gst_query_parse_context (query, &ctxt); GST_CAT_INFO_OBJECT (GST_CAT_CONTEXT, element, "found context (%p) in downstream query", ctxt); gst_element_set_context (element, ctxt); } else if (gst_gl_run_query (element, query, GST_PAD_SINK)) { gst_query_parse_context (query, &ctxt); GST_CAT_INFO_OBJECT (GST_CAT_CONTEXT, element, "found context (%p) in upstream query", ctxt); gst_element_set_context (element, ctxt); } else { /* 3) Post a GST_MESSAGE_NEED_CONTEXT message on the bus with * the required context type and afterwards check if a * usable context was set now as in 1). The message could * be handled by the parent bins of the element and the * application. */ GstMessage *msg; GST_CAT_INFO_OBJECT (GST_CAT_CONTEXT, element, "posting need context message"); msg = gst_message_new_need_context (GST_OBJECT_CAST (element), display_type); gst_element_post_message (element, msg); } /* * Whomever responds to the need-context message performs a * GstElement::set_context() with the required context in which the element * is required to update the display_ptr or call gst_gl_handle_set_context(). */ gst_query_unref (query); } static void gst_gl_display_context_query (GstElement * element, GstGLDisplay ** display_ptr) { _gst_context_query (element, GST_GL_DISPLAY_CONTEXT_TYPE); if (*display_ptr) return; #if GST_GL_HAVE_WINDOW_X11 _gst_context_query (element, "gst.x11.display.handle"); if (*display_ptr) return; #endif #if GST_GL_HAVE_WINDOW_WAYLAND _gst_context_query (element, "GstWaylandDisplayHandleContextType"); if (*display_ptr) return; #endif } static void gst_gl_context_query (GstElement * element) { _gst_context_query (element, "gst.gl.app_context"); } /* 4) Create a context by itself and post a GST_MESSAGE_HAVE_CONTEXT * message. */ void gst_gl_element_propagate_display_context (GstElement * element, GstGLDisplay * display) { GstContext *context; GstMessage *msg; if (!display) { GST_ERROR_OBJECT (element, "Could not get GL display connection"); return; } _init_context_debug (); context = gst_context_new (GST_GL_DISPLAY_CONTEXT_TYPE, TRUE); gst_context_set_gl_display (context, display); gst_element_set_context (element, context); GST_CAT_INFO_OBJECT (GST_CAT_CONTEXT, element, "posting have context (%p) message with display (%p)", context, display); msg = gst_message_new_have_context (GST_OBJECT_CAST (element), context); gst_element_post_message (GST_ELEMENT_CAST (element), msg); } /** * gst_gl_ensure_element_data: * @element: (type Gst.Element): the #GstElement running the query * @display_ptr: (inout): the resulting #GstGLDisplay * @other_context_ptr: (inout): the resulting #GstGLContext * * Perform the steps necessary for retrieving a #GstGLDisplay and (optionally) * an application provided #GstGLContext from the surrounding elements or from * the application using the #GstContext mechanism. * * If the contents of @display_ptr or @other_context_ptr are not %NULL, then no * #GstContext query is necessary for #GstGLDisplay or #GstGLContext retrieval * or is performed. * * This performs #GstContext queries (if necessary) for a winsys display * connection with %GST_GL_DISPLAY_CONTEXT_TYPE, "gst.x11.display.handle", and * "GstWaylandDisplayHandleContextType" stopping after the first successful * retrieval. * * This also performs a #GstContext query (if necessary) for an optional * application provided #GstGLContext using the name "gst.gl.app_context". * The returned #GstGLContext will be shared with a GStreamer created OpenGL context. * * Returns: whether a #GstGLDisplay exists in @display_ptr */ gboolean gst_gl_ensure_element_data (gpointer element, GstGLDisplay ** display_ptr, GstGLContext ** other_context_ptr) { GstGLDisplay *display; g_return_val_if_fail (element != NULL, FALSE); g_return_val_if_fail (display_ptr != NULL, FALSE); g_return_val_if_fail (other_context_ptr != NULL, FALSE); /* 1) Check if the element already has a context of the specific * type. */ display = *display_ptr; if (gst_gl_display_found (element, display)) goto done; gst_gl_display_context_query (element, display_ptr); /* Neighbour found and it updated the display */ if (gst_gl_display_found (element, *display_ptr)) goto get_gl_context; /* If no neighbor, or application not interested, use system default */ display = gst_gl_display_new (); *display_ptr = display; gst_gl_element_propagate_display_context (element, display); get_gl_context: if (*other_context_ptr) goto done; gst_gl_context_query (element); done: return *display_ptr != NULL; } /** * gst_gl_handle_set_context: * @element: a #GstElement * @context: a #GstContext * @display: (out) (transfer full): location of a #GstGLDisplay * @other_context: (out) (transfer full): location of a #GstGLContext * * Helper function for implementing #GstElementClass.set_context() in * OpenGL capable elements. * * Retrieve's the #GstGLDisplay or #GstGLContext in @context and places the * result in @display or @other_context respectively. * * Returns: whether the @display or @other_context could be set successfully */ gboolean gst_gl_handle_set_context (GstElement * element, GstContext * context, GstGLDisplay ** display, GstGLContext ** other_context) { GstGLDisplay *display_replacement = NULL; GstGLContext *context_replacement = NULL; const gchar *context_type; g_return_val_if_fail (display != NULL, FALSE); g_return_val_if_fail (other_context != NULL, FALSE); if (!context) return FALSE; context_type = gst_context_get_context_type (context); if (g_strcmp0 (context_type, GST_GL_DISPLAY_CONTEXT_TYPE) == 0) { if (!gst_context_get_gl_display (context, &display_replacement)) { GST_WARNING_OBJECT (element, "Failed to get display from context"); return FALSE; } } #if GST_GL_HAVE_WINDOW_X11 else if (g_strcmp0 (context_type, "gst.x11.display.handle") == 0) { const GstStructure *s; Display *display; s = gst_context_get_structure (context); if (gst_structure_get (s, "display", G_TYPE_POINTER, &display, NULL)) display_replacement = (GstGLDisplay *) gst_gl_display_x11_new_with_display (display); } #endif #if GST_GL_HAVE_WINDOW_WAYLAND else if (g_strcmp0 (context_type, "GstWaylandDisplayHandleContextType") == 0) { const GstStructure *s; struct wl_display *display; s = gst_context_get_structure (context); if (gst_structure_get (s, "display", G_TYPE_POINTER, &display, NULL)) display_replacement = (GstGLDisplay *) gst_gl_display_wayland_new_with_display (display); } #endif else if (g_strcmp0 (context_type, "gst.gl.app_context") == 0) { const GstStructure *s = gst_context_get_structure (context); GstGLDisplay *context_display; GstGLDisplay *element_display; if (gst_structure_get (s, "context", GST_TYPE_GL_CONTEXT, &context_replacement, NULL)) { context_display = gst_gl_context_get_display (context_replacement); element_display = display_replacement ? display_replacement : *display; if (element_display && (gst_gl_display_get_handle_type (element_display) & gst_gl_display_get_handle_type (context_display)) == 0) { GST_ELEMENT_WARNING (element, LIBRARY, SETTINGS, ("%s", "Cannot set a GL context with a different display type"), ("%s", "Cannot set a GL context with a different display type")); gst_object_unref (context_replacement); context_replacement = NULL; } gst_object_unref (context_display); } } if (display_replacement) { GstGLDisplay *old = *display; *display = display_replacement; if (old) gst_object_unref (old); } if (context_replacement) { GstGLContext *old = *other_context; *other_context = context_replacement; if (old) gst_object_unref (old); } return TRUE; } /** * gst_gl_handle_context_query: * @element: a #GstElement * @query: a #GstQuery of type %GST_QUERY_CONTEXT * @display: (transfer none) (nullable): a #GstGLDisplay * @context: (transfer none) (nullable): a #GstGLContext * @other_context: (transfer none) (nullable): application provided #GstGLContext * * Returns: Whether the @query was successfully responded to from the passed * @display, @context, and @other_context. */ gboolean gst_gl_handle_context_query (GstElement * element, GstQuery * query, GstGLDisplay * display, GstGLContext * gl_context, GstGLContext * other_context) { const gchar *context_type; GstContext *context, *old_context; g_return_val_if_fail (GST_IS_ELEMENT (element), FALSE); g_return_val_if_fail (GST_IS_QUERY (query), FALSE); g_return_val_if_fail (display == NULL || GST_IS_GL_DISPLAY (display), FALSE); g_return_val_if_fail (gl_context == NULL || GST_IS_GL_CONTEXT (gl_context), FALSE); g_return_val_if_fail (other_context == NULL || GST_IS_GL_CONTEXT (other_context), FALSE); GST_LOG_OBJECT (element, "handle context query %" GST_PTR_FORMAT, query); gst_query_parse_context_type (query, &context_type); if (display && g_strcmp0 (context_type, GST_GL_DISPLAY_CONTEXT_TYPE) == 0) { gst_query_parse_context (query, &old_context); if (old_context) context = gst_context_copy (old_context); else context = gst_context_new (GST_GL_DISPLAY_CONTEXT_TYPE, TRUE); gst_context_set_gl_display (context, display); gst_query_set_context (query, context); gst_context_unref (context); GST_DEBUG_OBJECT (element, "successfully set %" GST_PTR_FORMAT " on %" GST_PTR_FORMAT, display, query); return TRUE; } #if GST_GL_HAVE_WINDOW_X11 else if (display && g_strcmp0 (context_type, "gst.x11.display.handle") == 0) { GstStructure *s; gst_query_parse_context (query, &old_context); if (old_context) context = gst_context_copy (old_context); else context = gst_context_new ("gst.x11.display.handle", TRUE); if (gst_gl_display_get_handle_type (display) & GST_GL_DISPLAY_TYPE_X11) { Display *x11_display = (Display *) gst_gl_display_get_handle (display); if (x11_display) { s = gst_context_writable_structure (context); gst_structure_set (s, "display", G_TYPE_POINTER, x11_display, NULL); gst_query_set_context (query, context); gst_context_unref (context); GST_DEBUG_OBJECT (element, "successfully set x11 display %p (from %" GST_PTR_FORMAT ") on %" GST_PTR_FORMAT, x11_display, display, query); return TRUE; } } } #endif #if GST_GL_HAVE_WINDOW_WAYLAND else if (display && g_strcmp0 (context_type, "GstWaylandDisplayHandleContextType") == 0) { GstStructure *s; gst_query_parse_context (query, &old_context); if (old_context) context = gst_context_copy (old_context); else context = gst_context_new ("GstWaylandDisplayHandleContextType", TRUE); if (gst_gl_display_get_handle_type (display) & GST_GL_DISPLAY_TYPE_WAYLAND) { struct wl_display *wayland_display = (struct wl_display *) gst_gl_display_get_handle (display); if (wayland_display) { s = gst_context_writable_structure (context); gst_structure_set (s, "display", G_TYPE_POINTER, wayland_display, NULL); gst_query_set_context (query, context); gst_context_unref (context); GST_DEBUG_OBJECT (element, "successfully set wayland display %p (from %" GST_PTR_FORMAT ") on %" GST_PTR_FORMAT, wayland_display, display, query); return TRUE; } } } #endif else if (other_context && g_strcmp0 (context_type, "gst.gl.app_context") == 0) { GstStructure *s; gst_query_parse_context (query, &old_context); if (old_context) context = gst_context_copy (old_context); else context = gst_context_new ("gst.gl.app_context", TRUE); s = gst_context_writable_structure (context); gst_structure_set (s, "context", GST_TYPE_GL_CONTEXT, other_context, NULL); gst_query_set_context (query, context); gst_context_unref (context); GST_DEBUG_OBJECT (element, "successfully set application GL context %" GST_PTR_FORMAT " on %" GST_PTR_FORMAT, other_context, query); return TRUE; } else if (gl_context && g_strcmp0 (context_type, "gst.gl.local_context") == 0) { GstStructure *s; gst_query_parse_context (query, &old_context); if (old_context) context = gst_context_copy (old_context); else context = gst_context_new ("gst.gl.local_context", TRUE); s = gst_context_writable_structure (context); gst_structure_set (s, "context", GST_TYPE_GL_CONTEXT, gl_context, NULL); gst_query_set_context (query, context); gst_context_unref (context); GST_DEBUG_OBJECT (element, "successfully set GL context %" GST_PTR_FORMAT " on %" GST_PTR_FORMAT, gl_context, query); return TRUE; } return FALSE; } /** * gst_gl_query_local_gl_context: * @element: a #GstElement to query from * @direction: the #GstPadDirection to query * @context_ptr: (inout): location containing the current and/or resulting * #GstGLContext * * Performs a GST_QUERY_CONTEXT query of type "gst.gl.local_context" on all * #GstPads in @element of @direction for the local OpenGL context used by * GStreamer elements. * * Returns: whether @context_ptr contains a #GstGLContext */ gboolean gst_gl_query_local_gl_context (GstElement * element, GstPadDirection direction, GstGLContext ** context_ptr) { GstQuery *query; GstContext *context; const GstStructure *s; g_return_val_if_fail (GST_IS_ELEMENT (element), FALSE); g_return_val_if_fail (context_ptr != NULL, FALSE); if (*context_ptr) return TRUE; query = gst_query_new_context ("gst.gl.local_context"); if (gst_gl_run_query (GST_ELEMENT (element), query, direction)) { gst_query_parse_context (query, &context); if (context) { s = gst_context_get_structure (context); gst_structure_get (s, "context", GST_TYPE_GL_CONTEXT, context_ptr, NULL); } } gst_query_unref (query); return *context_ptr != NULL; } /** * gst_gl_get_plane_data_size: * @info: a #GstVideoInfo * @align: a #GstVideoAlignment or %NULL * @plane: plane number in @info to retrieve the data size of * * Retrieve the size in bytes of a video plane of data with a certain alignment */ gsize gst_gl_get_plane_data_size (const GstVideoInfo * info, const GstVideoAlignment * align, guint plane) { gint comp[GST_VIDEO_MAX_COMPONENTS]; gint padded_height; gsize plane_size; gst_video_format_info_component (info->finfo, plane, comp); padded_height = info->height; if (align) padded_height += align->padding_top + align->padding_bottom; padded_height = GST_VIDEO_FORMAT_INFO_SCALE_HEIGHT (info->finfo, comp[0], padded_height); plane_size = GST_VIDEO_INFO_PLANE_STRIDE (info, plane) * padded_height; return plane_size; } /** * gst_gl_get_plane_start: * @info: a #GstVideoInfo * @valign: a #GstVideoAlignment or %NULL * @plane: plane number in @info to retrieve the data size of * * Returns: difference between the supposed start of the plane from the @info * and where the data from the previous plane ends. */ gsize gst_gl_get_plane_start (const GstVideoInfo * info, const GstVideoAlignment * valign, guint plane) { gsize plane_start; gint i; /* find the start of the plane data including padding */ plane_start = 0; for (i = 0; i < plane; i++) { plane_start += gst_gl_get_plane_data_size (info, valign, i); } /* offset between the plane data start and where the video frame starts */ return (GST_VIDEO_INFO_PLANE_OFFSET (info, plane)) - plane_start; } /** * gst_gl_value_get_texture_target_mask: * @value: an initialized #GValue of type G_TYPE_STRING * * See gst_gl_value_set_texture_target_from_mask() for what entails a mask * * Returns: the mask of #GstGLTextureTarget's in @value or * %GST_GL_TEXTURE_TARGET_NONE on failure */ GstGLTextureTarget gst_gl_value_get_texture_target_mask (const GValue * targets) { guint new_targets = 0; g_return_val_if_fail (targets != NULL, GST_GL_TEXTURE_TARGET_NONE); if (G_TYPE_CHECK_VALUE_TYPE (targets, G_TYPE_STRING)) { GstGLTextureTarget target; const gchar *str; str = g_value_get_string (targets); target = gst_gl_texture_target_from_string (str); if (target) new_targets |= 1 << target; } else if (G_TYPE_CHECK_VALUE_TYPE (targets, GST_TYPE_LIST)) { gint j, m; m = gst_value_list_get_size (targets); for (j = 0; j < m; j++) { const GValue *val = gst_value_list_get_value (targets, j); GstGLTextureTarget target; const gchar *str; str = g_value_get_string (val); target = gst_gl_texture_target_from_string (str); if (target) new_targets |= 1 << target; } } return new_targets; } /** * gst_gl_value_set_texture_target: * @value: an initialized #GValue of type G_TYPE_STRING * @target: a #GstGLTextureTarget's * * Returns: whether the @target could be set on @value */ gboolean gst_gl_value_set_texture_target (GValue * value, GstGLTextureTarget target) { g_return_val_if_fail (value != NULL, FALSE); g_return_val_if_fail (target != GST_GL_TEXTURE_TARGET_NONE, FALSE); if (target == GST_GL_TEXTURE_TARGET_2D) { g_value_set_static_string (value, GST_GL_TEXTURE_TARGET_2D_STR); } else if (target == GST_GL_TEXTURE_TARGET_RECTANGLE) { g_value_set_static_string (value, GST_GL_TEXTURE_TARGET_RECTANGLE_STR); } else if (target == GST_GL_TEXTURE_TARGET_EXTERNAL_OES) { g_value_set_static_string (value, GST_GL_TEXTURE_TARGET_EXTERNAL_OES_STR); } else { return FALSE; } return TRUE; } static guint64 _gst_gl_log2_int64 (guint64 value) { guint64 ret = 0; while (value >>= 1) ret++; return ret; } /** * gst_gl_value_set_texture_target_from_mask: * @value: an uninitialized #GValue * @target_mask: a bitwise mask of #GstGLTextureTarget's * * A mask is a bitwise OR of (1 << target) where target is a valid * #GstGLTextureTarget * * Returns: whether the @target_mask could be set on @value */ gboolean gst_gl_value_set_texture_target_from_mask (GValue * value, GstGLTextureTarget target_mask) { g_return_val_if_fail (value != NULL, FALSE); g_return_val_if_fail (target_mask != GST_GL_TEXTURE_TARGET_NONE, FALSE); if ((target_mask & (target_mask - 1)) == 0) { /* only one texture target set */ g_value_init (value, G_TYPE_STRING); return gst_gl_value_set_texture_target (value, _gst_gl_log2_int64 (target_mask)); } else { GValue item = G_VALUE_INIT; gboolean ret = FALSE; g_value_init (value, GST_TYPE_LIST); g_value_init (&item, G_TYPE_STRING); if (target_mask & (1 << GST_GL_TEXTURE_TARGET_2D)) { gst_gl_value_set_texture_target (&item, GST_GL_TEXTURE_TARGET_2D); gst_value_list_append_value (value, &item); ret = TRUE; } if (target_mask & (1 << GST_GL_TEXTURE_TARGET_RECTANGLE)) { gst_gl_value_set_texture_target (&item, GST_GL_TEXTURE_TARGET_RECTANGLE); gst_value_list_append_value (value, &item); ret = TRUE; } if (target_mask & (1 << GST_GL_TEXTURE_TARGET_EXTERNAL_OES)) { gst_gl_value_set_texture_target (&item, GST_GL_TEXTURE_TARGET_EXTERNAL_OES); gst_value_list_append_value (value, &item); ret = TRUE; } g_value_unset (&item); return ret; } } static const gfloat identity_matrix[] = { 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, }; static const gfloat from_ndc_matrix[] = { 0.5, 0.0, 0.0, 0.0, 0.0, 0.5, 0.0, 0.0, 0.0, 0.0, 0.5, 0.0, 0.5, 0.5, 0.5, 1.0, }; static const gfloat to_ndc_matrix[] = { 2.0, 0.0, 0.0, 0.0, 0.0, 2.0, 0.0, 0.0, 0.0, 0.0, 2.0, 0.0, -1.0, -1.0, -1.0, 1.0, }; /** * gst_gl_multiply_matrix4: * @a: (array fixed-size=16): a 2-dimensional 4x4 array of #gfloat * @b: (array fixed-size=16): another 2-dimensional 4x4 array of #gfloat * @result: (out caller-allocates) (array fixed-size=16): the result of the multiplication * * Multiplies two 4x4 matrices, @a and @b, and stores the result, a * 2-dimensional array of #gfloat, in @result. * * Since: 1.20 */ /* https://en.wikipedia.org/wiki/Matrix_multiplication */ void gst_gl_multiply_matrix4 (const gfloat * a, const gfloat * b, gfloat * result) { int i, j, k; gfloat tmp[16] = { 0.0f }; g_return_if_fail (a != NULL); g_return_if_fail (b != NULL); g_return_if_fail (result != NULL); for (i = 0; i < 4; i++) { /* column */ for (j = 0; j < 4; j++) { /* row */ for (k = 0; k < 4; k++) { tmp[j + (i * 4)] += a[k + (i * 4)] * b[j + (k * 4)]; } } } for (i = 0; i < 16; i++) result[i] = tmp[i]; } /** * gst_gl_get_affine_transformation_meta_as_ndc: * @meta: (nullable): a #GstVideoAffineTransformationMeta * @matrix: (array fixed-size=16) (out caller-allocates): result of the 4x4 matrix * * Retrieves the stored 4x4 affine transformation matrix stored in @meta in * NDC coordinates. if @meta is NULL, an identity matrix is returned. * * NDC is a left-handed coordinate system * - x - [-1, 1] - +ve X moves right * - y - [-1, 1] - +ve Y moves up * - z - [-1, 1] - +ve Z moves into * * Since: 1.20 */ void gst_gl_get_affine_transformation_meta_as_ndc (GstVideoAffineTransformationMeta * meta, gfloat * matrix) { g_return_if_fail (matrix != NULL); if (!meta) { int i; for (i = 0; i < 16; i++) { matrix[i] = identity_matrix[i]; } } else { float tmp[16]; /* change of basis multiplications */ gst_gl_multiply_matrix4 (from_ndc_matrix, meta->matrix, tmp); gst_gl_multiply_matrix4 (tmp, to_ndc_matrix, matrix); } } /** * gst_gl_set_affine_transformation_meta_from_ndc: * @meta: a #GstVideoAffineTransformationMeta * @matrix: (array fixed-size=16): a 4x4 matrix * * Set the 4x4 affine transformation matrix stored in @meta from the * NDC coordinates in @matrix. * * Since: 1.20 */ void gst_gl_set_affine_transformation_meta_from_ndc (GstVideoAffineTransformationMeta * meta, const gfloat * matrix) { float tmp[16]; g_return_if_fail (meta != NULL); g_return_if_fail (matrix != NULL); /* change of basis multiplications */ gst_gl_multiply_matrix4 (to_ndc_matrix, matrix, tmp); gst_gl_multiply_matrix4 (tmp, from_ndc_matrix, meta->matrix); }